noty, lawful male soviet Bleeder -- ------ |.......- |.....d@| |........ --------- [Noty the Leg-scratched Boy] St10 Dx7 Co9 In13 Wi12 Ch17 BleSovMalLaw+QK S0 Dlvl:1 $0 HP20(20) Pw8(8) AC10 MC3 Xp1/0 Wt3954/1050 T12 Overloaded Latest messages Hello noty, welcome to SlashTHEM Extended! You are a lawful male aquarian sokosolver soviet Bleeder. Tip bloka l'da zhelayet udachi vam... on on on. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! You can't even move a handspan with this load! You collapse under your load. (10x) You are noty, a lawful male aquarian sokosolver soviet Bleeder. HP: 20 (max 20) Pw 8 (max 8) AC 10 Current status effects: overloaded, . # qut: unknown extended command. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: improved vision You could not have this property intrinsically: glib combat Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 27 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 77% chance Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 21% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 84% of the time only The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: saber The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: body spells (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your leg damage was 2 Monster spawn increase started at turn 40945 Monster spawn increase reached its maximum at turn 75908 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 380142 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: leprechaun (freq bonus 4) The monster species that spawned more often: The Sweet High-Heel-Loving Asian Girl (freq bonus 42) The monster species that spawned more often: dwarven guardian (freq bonus 12) The monster species that spawned more often: brain eater (freq bonus 36) The monster species that spawned more often: large freezing sphere (freq bonus 24) The monster species that spawned more often: embalmed corpse (freq bonus 28) The monster species that spawned more often: litter vortex (freq bonus 30) The monster species that spawned more often: pile of parking coins (freq bonus 36) The monster species that spawned more often: crippling self-doubt (freq bonus 10) The monster species that spawned more often: mummified horror (freq bonus 12) The monster species that spawned more often: uber sorcerer (freq bonus 15) The monster species that spawned more often: undead murderer (freq bonus 21) The monster species that spawned more often: gryphon (freq bonus 30) The monster species that spawned more often: eternal light (freq bonus 10) The monster species that spawned more often: elam (freq bonus 20) The monster species that spawned more often: lightning paraelemental (freq bonus 32) The monster species that spawned more often: very old red dragon (freq bonus 104) The monster species that spawned more often: ferrous spore (freq bonus 28) The monster species that spawned more often: armored larva (freq bonus 60) The monster species that spawned more often: blazing fern spore (freq bonus 16) The monster species that spawned more often: white whale (freq bonus 9) The monster trait that was more common: monsters that cuss (freq bonus 2) The monster trait that was more common: monsters that squeek (freq bonus 1) The monster trait that was more common: monsters that count as orc (freq bonus 2) The monster species that never randomly spawned: ferrous colony The monster species that never randomly spawned: translucent force patch The monster species that never randomly spawned: sane mold The monster species that never randomly spawned: venom turret The monster species that never randomly spawned: snaga sapper The monster species that never randomly spawned: pale asian lady The monster species that never randomly spawned: flame giant The monster species that never randomly spawned: mine layer The monster species that never randomly spawned: migo warrior The monster species that never randomly spawned: stone devil The monster class that always generated with extra speed: human or elf The RNG hath decreed that this item was never generated: amazonite (cyan) The RNG hath decreed that this item was never generated: weight stone (gray) The RNG hath decreed that this item was never generated: orcish helm (zheleza cherep shapka) The RNG hath decreed that this item was never generated: para otrava (emanating) The RNG hath decreed that this item was never generated: droven short sword (vulkanicheskoye steklo korotkiy mech) The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was never generated: dwarvish mattock (shirokiy vybor) The RNG hath decreed that this item was never generated: emerald dragon scale mail ((null)) The RNG hath decreed that this item was never generated: two-handed trident ((null)) The RNG hath decreed that this item was never generated: compost chain ((null)) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: unaffected candle (svecha, freq bonus 8) The RNG hath decreed that this item was generated more often: sapphire (blue, freq bonus 7) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of missing information (neopredelennyy perchatki, freq bonus 6) The RNG hath decreed that this item was generated more often: gentlewoman's dress (dorogoye plat'ye, freq bonus 6) The RNG hath decreed that this item was generated more often: putayut chudovishche (orange, freq bonus 6) The RNG hath decreed that this item was generated more often: droven mithril-coat ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: sawed-off shotgun ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: commander gloves (legkiye perchatki, freq bonus 14) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish iron helm (kaska, freq bonus 3) The RNG hath decreed that this item was generated more often: special camouflaged clothes (kamuflyazh s risunkom odezhda, freq bonus 11) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 8) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 66) The RNG hath decreed that this item was generated more often: prinyat' selfi (pristine, freq bonus 12) The RNG hath decreed that this item was always generated cursed: peridot (radiant) The RNG hath decreed that this item was always generated cursed: force armor (dragotsennyy kamen' ukrashennyye odezhdy) The RNG hath decreed that this item was always generated cursed: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was always generated cursed: obnaruzhit' broni chary (armored) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (plotno prilegayushchiye perchatki) The RNG hath decreed that this item was always generated cursed: shokiruyet sfera (insulated) The RNG hath decreed that this item was always generated cursed: wakame ((null)) The RNG hath decreed that this item was always generated cursed: venom scattering (hooked) The RNG hath decreed that this item was always generated cursed: batareya many (gloaming) The RNG hath decreed that this item was always generated cursed: obnaruzhit' lovushki (scintillating) The RNG hath decreed that this trap was always invisible: arrow trap The RNG hath decreed that this trap was generated more often: hole (freq bonus 5) Next attribute increase check would have come at turn 194 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You were acid resistant You were prevented from having teleport control (0) You were prevented from having a sight bonus (0) You had 1484 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Glycocalyx, Fibrinogen and Hemophilia Your deity was Glycocalyx The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (340) You survived Spells known in the end Name Level Category Fail Memory a - zashchita 1 protect 0% 0% b - soprotivleniye otravleniyu 1 protect 0% 0% c - botoks soprotivlyat'sya 6 protect 100% 0% Techniques known in the end Name Level Status surgery 1X Prepared(0) healing hands 1X Prepared(0) draw blood 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of khranilishche dannykh (disk) Armor laboratornyy khalat (beloye pal'to) Scrolls scroll of obnaruzheniye koren' parol' (CEST UNE OCCASION UNIQUE DETRE LE PREMIER) scroll of istseleniye (A WILD STEELIX APPEARED) scroll of volshebnaya sila (VOLARE) scroll of faza dver' (ABOR EFECTOR) scroll of identifikatsiya odin punkt (HITME) scroll of lecheniye (FOX NAWAGU) Spellbooks spellbook of zashchita (rocky) spellbook of soprotivleniye otravleniyu (apocryphic) spellbook of botoks soprotivlyat'sya (gameplay-altering) Potions potion of krov' vampira (blood-red) Rings ring of svoyevremennoye rezervnoye kopirovaniye (mesoleather) Tools korobka l'da (korobka okhlazhdeniya) zerkalo (ishchu steklo) Venoms feya muline (vsplesk yada) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Basic] (max Master) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye noty the Bleeder...