noty, chaotic male spiritual Archeologist ###########################################################################}}## ##########################################################################}}}## #############################}}}}#############}###########################}}### ##################}#######}}}}##}}#########}}}#}}#########################}#### #################}}}}}####}#######}}####}}#}}}}}#####}#######}###}}}####}}}#### #####}}#}}}}##}}#}}}}}}}}}########}#}}}}#}}}}#}}}}#}}}}}#}#}}}}}}#}}}}#}}}}###} #####}}}}}##}}}#}#}}}#}}}#############}}###}}##}}#}#####}}}##}}}#####}}}}#}}}}} ####}}#}}####}}}}}#}}########----####}######}########################}}}}}#}##} ##}}}}}}########}}}##########|..------------------###################}}#}###### #}###############}###########|...%`.....`...`x.|<|#################}}}######### }#}##########################|..`..%`.|...`.)@x|^|################}############ #}}}########################--.---%.---.--.`xx!|^|###############}}############ #}}#########################|..--.`---.`--`-----^|##############}}############# #}}#########################|.............^^^^^^=|#############}}}############# #}##########################-------------------..|############}}}############## }#############################################----#############}############### }###############################################################}############## }#######################################}}###################}#}############### }###############}##}}#}##}#############}}}}##############}}}}#}################ #####}}}####}}}}}#}}}#}}}}###}}#}}}}##}#}##}}}}##}}}###}}}}##########}######### }}}}}}}}}}}}}}}}}}}}}}}###}}}}}}#}#}}}}}}###}#}}}}}#}}}}}}}#################### [Noty the Digger] St9 Dx6 Co14 In12 Wi6 Ch6 ArcEspMalCha+OQXK S287 Dlvl:2 $13 HP-8(17) Pw11(11) AC10 MC0 Xp2/39 Wt103/1300 T380 Latest messages What do you want to write in the dust here? Pick an object. x a xan or other mythical/fantastic insect (heisenbug) (base level 10) Accessing Pokedex entry for heisenbug... Base statistics of this monster type: Base level = 10, difficulty = 15, AC = 10, magic resistance = 0, alignment 0. Very fast (35). Normal generation, with frequency 1. Uncommon (by factor 7). Resists electricity. Leaves no corpse. Not genocidable, breathless, amphibious, phasing, amorphous, teleporting. Controls teleport. This monster is of neuter gender. Is a valid polymorph form. Attacks: 4d3, touches - shock damage You hit the heisenbug. The heisenbug seems to be moving slower. The heisenbug slows down. The heisenbug touches you! [-1 -> 16] You get zapped! [-3 -> 13] The heisenbug touches you! [-1 -> 12] You get zapped! [-9 -> 3] Warning: HP low! The heisenbug touches you! [-1 -> 2] Warning: HP low! You get zapped! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} Armor b - an uncursed +0 leather jacket (being worn) {12} c - a blessed +0 fedora (being worn) {2} Comestibles d - 4 uncursed food rations {4} s - 5 uncursed apples {3} v - 2 uncursed tripe rations {2} x - an uncursed mushroom {1} A - 3 uncursed lemons {2} Scrolls f - an uncursed scroll of trap disarming {1} g - an uncursed scroll of magic mapping {1} n - 5 uncursed scrolls of healing {5} o - 4 uncursed scrolls of mana {4} p - 3 uncursed scrolls of phase door {3} q - 2 uncursed scrolls of standard id {2} r - an uncursed scroll of cure {1} w - 2 uncursed scrolls of earth called earth {2} Spellbooks e - a blessed spellbook of light (2:3) {1} Rings u - an uncursed +6 ring of increase accuracy {1} Wands y - an uncursed wand of bugging (0:8) {1} z - an uncursed wand of draining (0:7) {1} Tools h - an uncursed +0 pick-axe (weapon in hand) {32} i - a blessed tinning kit (0:47) {1} k - an uncursed sack {5} l - an uncursed blindfold {1} m - an uncursed tin opener {1} t - an uncursed bag of holding {5} Gems j - an uncursed +0 touchstone The sack is empty. The bag of holding is empty. Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 15 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: telepathy You could not have this property intrinsically: quad attacks Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 25 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 170 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 46% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 74% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 68% of the time only The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: crossbow (turn 27) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39625 Monster spawn increase reached its maximum at turn 104685 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 172416 The monster class that cannot be genocided was orc The monster class that was spawned more often: nemese (freq bonus 2) The monster species that spawned more often: unreal colony (freq bonus 6) The monster species that spawned more often: packer rat (freq bonus 6) The monster species that spawned more often: indigo patch (freq bonus 4) The monster species that spawned more often: ladiesman (freq bonus 20) The monster species that spawned more often: Crash Dows (freq bonus 15) The monster species that spawned more often: gecko mummy (freq bonus 18) The monster species that spawned more often: standard elf (freq bonus 12) The monster species that spawned more often: Vampire Lieutenant (freq bonus 12) The monster species that spawned more often: dimensional portal (freq bonus 24) The monster species that spawned more often: Lou's dancing shoe (freq bonus 42) The monster species that spawned more often: Fanny (freq bonus 90) The monster species that spawned more often: verina (freq bonus 10) The monster species that spawned more often: phaser mushroom (freq bonus 24) The monster species that spawned more often: brown colony (freq bonus 8) The monster species that spawned more often: spat rubber (freq bonus 36) The monster species that spawned more often: porter dark spore (freq bonus 12) The monster species that spawned more often: red warp patch (freq bonus 10) The monster species that spawned more often: werespider (freq bonus 4) The monster species that spawned more often: slow crow (freq bonus 16) The monster species that spawned more often: leader badger (freq bonus 7) The monster trait that was more common: monsters that are mindless (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 2) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 3) The monster species that never randomly spawned: dull fungus The monster species that never randomly spawned: stone growth The monster species that never randomly spawned: suspicious vortex The monster species that never randomly spawned: slayer The monster species that never randomly spawned: leprechaun king The monster species that never randomly spawned: arcane vortex The monster species that never randomly spawned: gray dragon The monster species that never randomly spawned: gentle girl The monster species that never randomly spawned: ogroblin The monster species that never randomly spawned: turtle tree The monster class that always generated with extra speed: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was never generated: anti-drop (dropper) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: hide ((null)) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: helm of no digestion (full helmet) The RNG hath decreed that this item was never generated: underlayer cloak (up-down cloak) The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was never generated: gnomish helm (little red hat) The RNG hath decreed that this item was generated more often: autocursing (gentle, freq bonus 28) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 103) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 50) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 59) The RNG hath decreed that this item was generated more often: heavy chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 17) The RNG hath decreed that this item was generated more often: magic dragon scale shield (magic dragonhide shield, freq bonus 41) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: giant scythe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 7) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helmet beard ((null), freq bonus 81) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 9) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 3) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 44) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 51) The RNG hath decreed that this item was always generated cursed: command demon (gehenna) The RNG hath decreed that this item was always generated cursed: acquirement (gained) The RNG hath decreed that this item was always generated cursed: regeneration (moonstone) The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe) The RNG hath decreed that this item was always generated cursed: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was always generated cursed: grayout stone (gray) The RNG hath decreed that this item was always generated cursed: scripted helmet (hacker helmet) The RNG hath decreed that this item was always generated cursed: confuse monster (orange) The RNG hath decreed that this item was always generated cursed: levitation (floating) The RNG hath decreed that this trap was always invisible: timerun trap The RNG hath decreed that this trap was generated more often: counterclockwise spin trap (freq bonus 4) Next attribute increase check would have come at turn 1630 Strength training was 0 Dexterity training was 1 Wisdom training was 2 Constitution training was 4 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were prevented from having telepathy (0) You were prevented from having quad attacks (0) You were aware of the presence of something You were warned of undead You had infravision You had 1113 points of nutrition remaining You were stealthy You could fly You could survive without air You could walk through walls You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (74) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 97% Techniques known in the end Name Level Status research 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Scrolls scroll of trap disarming (PROKLINJATI SVOJ ZIVOT) scroll of magic mapping (RW NW PRT M HRW) scroll of healing (TRAETOR HORIGO) scroll of mana (SO INFERO NO) scroll of phase door (STARS) scroll of standard id (IUSTIO QUE PIS) scroll of cure (VI SKAPER VELGE BORT DENNE REGJERINGEN) scroll of earth called earth (THRU THE FLOOR) Spellbooks spellbook of light (tattered) Rings ring of increase accuracy (rubber) Wands wand of bugging (fall) wand of draining (fallthrough) Tools * sack (bag) bag of holding (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (21 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (26 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye noty the Archeologist...