noobster, neutral female nordish Bard ---------- |$.......| |........| |...r..@.- |....rf..| ---------- [Noobster the Rhymer] St7 Dx15 Co4 In8 Wi9 Ch20 BrdNorFemNeu S0 Dlvl:1 $0 HP15(15) Pw8(8) AC7 MC1 Xp1/0 Wt43/650 T1 Latest messages Hello noobster, welcome to SlashEMExtended! You are a neutral female nordish Bard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command '^J'. What do you want to drink? [ef or ?*] Never mind. # Really quit [yes/no]? Your inventory Armor b - an uncursed +1 leather cloak (being worn) {7} Comestibles c - 11 uncursed apples {7} d - 13 uncursed oranges {7} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Potions e - 4 uncursed potions of booze {4} f - a blessed potion of booze {1} Tools a - an uncursed wooden harp {1} g - an uncursed tin whistle {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 117 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 32 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 12 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 69% Potion drop chance was reduced to 78% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16700 Monster spawn increase reached its maximum at turn 37427 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 82810 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: lowercase minotaur (freq bonus 7) The monster species that spawned more often: purple wraith (freq bonus 6) The monster species that spawned more often: impact hound (freq bonus 6) The monster species that spawned more often: refuge Uhlert (freq bonus 5) The monster species that spawned more often: blinding monster (freq bonus 3) The monster species that spawned more often: chaos plague bearer (freq bonus 10) The monster species that spawned more often: sly water nymph (freq bonus 4) The monster species that spawned more often: evasive soldier ant (freq bonus 3) The monster species that spawned more often: Warder Lieutenant (freq bonus 5) The monster species that spawned more often: golden warp patch (freq bonus 3) The monster species that spawned more often: greener spider (freq bonus 12) The monster species that spawned more often: novice paladin (freq bonus 4) The monster species that spawned more often: hell troll (freq bonus 2) The monster species that spawned more often: bleeder (freq bonus 28) The monster species that spawned more often: nexus stalk (freq bonus 7) The monster species that spawned more often: Melkor (freq bonus 6) The monster species that spawned more often: burner (freq bonus 7) The monster species that spawned more often: stone jelly (freq bonus 3) The monster species that spawned more often: disenchantment hound (freq bonus 6) The monster species that spawned more often: bright blue fungus (freq bonus 6) The monster species that never randomly spawned: timid goblin The monster species that never randomly spawned: small healing mimic The monster species that never randomly spawned: aquatic kobold The monster species that never randomly spawned: great lich The monster species that never randomly spawned: flaming buckyball The monster species that never randomly spawned: slimy spore The monster species that never randomly spawned: plague mouse The monster species that never randomly spawned: taker colony The monster species that never randomly spawned: furry jaguar The monster species that never randomly spawned: Victoria The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)) The RNG hath decreed that this item was never generated: disthene (teal) The RNG hath decreed that this item was never generated: sky dragon scales ((null)) The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 3) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 3) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 17) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 17) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 5) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 5) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 17) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 9) The RNG hath decreed that this item was always generated cursed: sandwich ((null)) The RNG hath decreed that this item was always generated cursed: citrine (yellow) The RNG hath decreed that this item was always generated cursed: nether beam (underworld) The RNG hath decreed that this item was always generated cursed: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was always generated cursed: endure heat (spotted) The RNG hath decreed that this trap was always invisible: out of magic trap The RNG hath decreed that this trap was generated more often: ventilator (freq bonus 4) Next attribute increase check would have come at turn 1057 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were cold resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Garl Glittergold, Flandal Steelskin and Urdlen Your deity was Flandal Steelskin You could not have safely prayed (193) You survived You didn't know any spells. Techniques known in the end Name Level Status primal roar 1X Prepared(0) berserk 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 kittens (1 created) 0 evasive sewer rats (2 created) 0 Rame Ducks (1 created) 0 fire troves (1 created) 0 creatures vanquished. 5 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye noobster the Bard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 15 hit points when you quit. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 1845157 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Wyrm Caves on level 29. Poisoned by an ore-spore lichen. 310 [310] 3 1667460 BSOD2-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 27. 297 [297] 426 1 keito940-Bar-Hum-Mal-Neu quit in The Dungeons of Doom on level 1. 20 [22] 427 1 noobster-Dol-Dry-Fem-Law quit in The Dungeons of Doom on level 1. 15 [15] * 0 noobster-Brd-Nor-Fem-Neu quit in The Dungeons of Doom on level 1. 15 [15]