naoky, lawful male human Chevalier ---------------- |..............| |.......<....... -----.---------- #D@## ,,a,## #,,,,) ,,## . . . . . --- [Naoky the Basher] St6 Dx10 Co11 In9 Wi15 Ch9 CheHumMalLaw Dlvl:2 $5 HP0(36) Pw35(35) AC4 Exp2 T459 Latest messages You are hit by a noob pollax. [-4 -> 23] Pick an object. a an ant or other insect (memant) (base level 0) Accessing Pokedex entry for memant... Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 7, magic resistance = 0, alignment 0. Fast (15). Normal generation, with frequency 1. No resistances. No conveyed resistances. Small, genocidable, carnivorous. Is a valid polymorph form. Attacks: 1d3, bite - reduce spell memory There is a wall in the way! (2x) The memant bites you! Your knowledge of the healing spell is reduced! [-3 -> 20] You begin bashing monsters with your bare hands. You just miss the memant. You are hit by a noob pollax. [-11 -> 9] Your small shield blocks the memant's attack. (2x) You are hit by a noob pollax. You hear the wailing of the Banshee... [-8 -> 1] Warning: HP low! The memant bites you! Your knowledge of the healing spell is reduced! You die... Your inventory Weapons a - the blessed +0 trident named Belegennon {10} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} A - a cursed greased -1 shield of light {20} Comestibles e - a blessed clove of garlic {0} f - a blessed sprig of wolfsbane {0} Scrolls h - a blessed scroll of undo genocide {0} j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 4 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} r - a blessed scroll of superior material {0} w - a blessed scroll of phase door {0} B - an uncursed scroll of gold detection {0} Spellbooks g - a blessed finalized spellbook of healing (7:5) {0} y - an uncursed spellbook of sleep (0:3) {0} Potions d - 2 potions of holy water {0} s - a blessed finalized potion of booze {0} Rings u - an uncursed ring of free action {0} Wands x - an uncursed wand of slow monster (2:1) {0} Tools p - an uncursed leather saddle {0} t - a cursed chest {910} z - an uncursed tin opener {0} Contents of the chest: an uncursed +0 metal lamellar armor {160} 3 uncursed melons {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 79 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 6 Monsters only dropped their musable items with 70% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 35% Musable item generation frequency had a negative bias of 36% Wand drop chance was reduced to 93% Potion drop chance was reduced to 92% Armor drop chance was reduced to 76% Shop item generation was reduced to 53% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 72% chance The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: missile weapons The following skill was limited to expert proficiency: sexy flats The following skill became untrainable if you tried to train it too early: missile weapons (turn 3) The following skill became untrainable after a while: morning star (turn 49501) The following skill couldn't be trained before a certain turn number is reached: riding (turn 56466) Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 30346 Monster spawn increase reached its maximum at turn 182878 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 913065 The monster class that cannot be genocided was mimic The monster species that spawned more often: white spore (freq bonus 12) The monster species that spawned more often: postpartum cabling gerrymander (freq bonus 8) The monster species that spawned more often: very black hound (freq bonus 27) The monster species that spawned more often: stone bug (freq bonus 3) The monster species that spawned more often: mockingly cowing (freq bonus 6) The monster species that spawned more often: bourgeois brigade (freq bonus 18) The monster species that spawned more often: modulative incoming (freq bonus 30) The monster species that spawned more often: differently robbed (freq bonus 2) The monster species that spawned more often: adventurer colony (freq bonus 12) The monster species that spawned more often: grafting assailed (freq bonus 2) The monster species that spawned more often: fellatee whiny (freq bonus 4) The monster species that spawned more often: dominion (freq bonus 16) The monster species that spawned more often: tracer (freq bonus 9) The monster species that spawned more often: bollard stillborn (freq bonus 12) The monster species that spawned more often: confabulated mercurially (freq bonus 4) The monster species that spawned more often: satanic groggier (freq bonus 3) The monster species that spawned more often: weoweo bulb (freq bonus 16) The monster species that spawned more often: techno ray (freq bonus 24) The monster species that spawned more often: tuwen master of the pyramid (freq bonus 4) The monster species that spawned more often: ambushed overconservative (freq bonus 6) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 1) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 4) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 9) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 2) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 8) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 1) The monster trait that was more common: monsters with acid resistance (freq bonus 6) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 1) The monster trait that was more common: monsters with poison resistance (freq bonus 1) The monster species that never randomly spawned: platina bell The monster species that never randomly spawned: lacunar maggie amongst The monster species that never randomly spawned: dried corpse The monster species that never randomly spawned: neevil The monster species that never randomly spawned: fools garden The monster species that never randomly spawned: stone colony The monster species that never randomly spawned: plasbat The monster species that never randomly spawned: silent watcher The monster species that never randomly spawned: mummified android The monster species that never randomly spawned: Alphanumerogorgon The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: anticall cloak (cursed called cloak) The RNG hath decreed that this item was never generated: failure stone (gray) The RNG hath decreed that this item was never generated: hide ((null)) The RNG hath decreed that this item was never generated: bossfight stone (gray) The RNG hath decreed that this item was never generated: amulet of techout (taut) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: highscore stone (gray) The RNG hath decreed that this item was never generated: helm of hunger (winged helmet) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: leather jacket ((null)) The RNG hath decreed that this item was generated more often: implant of dusk (volcanic, freq bonus 13) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 17) The RNG hath decreed that this item was generated more often: cancel dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 14) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 15) The RNG hath decreed that this item was generated more often: longing stone (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: scaling stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: heavy wood ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: unspecified candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 4) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: telephone ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 8) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 6) The RNG hath decreed that this item was generated more often: conglomerate pick ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 10) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 31) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this item was always generated cursed: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was always generated cursed: disconnect stone (gray) The RNG hath decreed that this item was always generated cursed: mercurial athame ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: leather peep-toes (asian footwear) The RNG hath decreed that this item was always generated cursed: white sweets ((null)) The RNG hath decreed that this item was always generated cursed: ether bolt ((null)) The RNG hath decreed that this trap was always invisible: trap of no return The RNG hath decreed that this trap was generated more often: evil patch trap (freq bonus 12) The spell school whose books are more common was elemental spells (freq bonus 9) Trap randomization happened for 1 in 380 traps Traps were spawned invisible 1 times in 35 Traps were extra hard to find 31% of the time Next attribute increase check would have come at turn 1131 Strength training was 14 Dexterity training was 6 Wisdom training was 0 Constitution training was 21 Your sanity was 0 You had not decided on your sexuality yet Your chance to block was 21% You had 1013 points of nutrition remaining You could fly You were riding Odahviing Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 70 spells Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Buddha The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Aug 21 14:05:01 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 89% Techniques known in the end Name Level Status turn undead 2X LIMIT(0) blessing 2X LIMIT(0) healing hands 2X LIMIT(0) spirituality check 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Armor robe (yellow robe) shield of light (shiny shield) Scrolls scroll of undo genocide (CHUTZPAH) scroll of healing (THE RESULT IS THE FRUIT) scroll of mana (GENTLY CARESS YOU TOO) scroll of phase door (SOMEONE HATES DISINTEGRATION RESISTANCE JUST TO SPITE PLAYERS) scroll of standard id (NEW VALUE FOR NAME REJECTED) scroll of cure (HASTUR HASTUR HASTUR) scroll of heal other (ZROLYNE KUZROH) * scroll of extra healing (MUD BODY TO SHOCK RESIST) * scroll of greater mana restoration (BLADE GUARD OR SHOCK FIELD DO SO LITTLE DAMAGE THAT THEYRE USELESS) scroll of superior material (CUTME) scroll of gold detection (UNPLAYABLE BINDER ROLE) Spellbooks spellbook of healing (zone-specific) spellbook of sleep (angry) Potions * potion of water (clear) potion of booze (shining) Rings ring of free action (poor) Wands wand of slow monster (film noir) Tools leather saddle (saddle) chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 memants (1 created) a checkal 0 gas spores (1 created) a backbringer a slowlaine 0 sewer rats (2 created) 2 toxrats 0 millipedes (1 created) 0 spideroids (1 created) 0 crawl dragoms (1 created) 0 baby shimmering dragons (1 created) a hahaha spore 0 warings (1 created) 0 clolls (1 created) a grid xorn a squint-eyed rogue 0 beginner mercs (1 created) 0 humans (1 created) 0 shopkeepers (1 created) 0 minighosts (1 created) 2 newts (3 created) a sqaaker 0 coins from the trash (1 created) 0 poison turrets (1 created) a disintegration trove 29 creatures born. 12 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 13 times You killed 10 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new man 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Basic] (max Expert) (25 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (41 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (20 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (33 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Fare thee well naoky the Chevalier... You died in The Dungeons of Doom on dungeon level 2 with 143 points, and 5 pieces of gold, after 459 moves. Killer: a monster (memant) You were level 2 with a maximum of 36 hit points when you died. You reached the 78th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 3 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 76 200 btolley-Nec-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [35] 77 144 Roo-Cou-Nul-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (Kop Lieutenant). - [8] *78 143 naoky-Che-Hum-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (memant). - [36] 79 124 btolley-Nec-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a system shock. - [21] 80 117 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Fell into a pit. - [20]