nabru, neutral male itaque Gang Scholar -------- |....~$| |......- |.....<| |./...@| -------- [Nabru the Bullying Victim] St13 Dx14 Co8 In17 Wi12 Ch6 ScoItaMalNeu Dlvl:1 $0 HP19(19) Pw8(8) AC3 Exp1 T2 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello nabru, the itaque Gang Scholar, welcome back to SlashEMExtended! Be careful! New moon tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear factor You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: detect monsters You could not have the double effect of this property: speed Scroll identification only worked 100 times out of 409 Potion identification only worked 3 times out of 10 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 16 Scroll drop chance was reduced to 83% Ring drop chance was reduced to 70% Implant drop chance was reduced to 92% Potion drop chance was reduced to 98% Armor drop chance was reduced to 90% Tool drop chance was reduced to 95% Food drop chance was reduced to 95% Shop item generation was reduced to 90% Mastering the following skill taught you the hidden power: enchantment spells The following skill was trained at half the usual rate: occult spells The following skill was limited to skilled proficiency: occult spells The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 620) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 47111) The following skill became harder to train at higher skill levels: whip Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 82014 Monster spawn increase reached its maximum at turn 254742 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 503440 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: snake (freq bonus 6) The monster species that spawned more often: acid hound (freq bonus 14) The monster species that spawned more often: cavitied superficially lancer (freq bonus 18) The monster species that spawned more often: longed henchmen (freq bonus 72) The monster species that spawned more often: gnome pewer (freq bonus 21) The monster species that spawned more often: dicey mushroom (freq bonus 30) The monster species that spawned more often: kobolt (freq bonus 30) The monster species that spawned more often: grandpa (freq bonus 16) The monster species that spawned more often: freemason shooter (freq bonus 7) The monster species that spawned more often: thyroidal sacheted (freq bonus 20) The monster species that spawned more often: overinsistent interference (freq bonus 18) The monster species that spawned more often: ill mold (freq bonus 21) The monster species that spawned more often: diva (freq bonus 24) The monster species that spawned more often: red devil (freq bonus 27) The monster species that spawned more often: phalarope jacobin underestimating (freq bonus 8) The monster species that spawned more often: rotten icky thing (freq bonus 7) The monster species that spawned more often: mistrial drone cheeping (freq bonus 24) The monster species that spawned more often: healtegrator (freq bonus 14) The monster species that spawned more often: infrared monster (freq bonus 32) The monster species that spawned more often: umbered flagellant (freq bonus 13) The monster species that spawned more often: aggravated beam (freq bonus 14) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 5) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 1) The monster trait that was more common: monsters whose attacks suck off your gear (freq bonus 3) The monster species that never randomly spawned: petro wort The monster species that never randomly spawned: laten mold The monster species that never randomly spawned: shale throng The monster species that never randomly spawned: marylith The monster species that never randomly spawned: Moby Digger The monster species that never randomly spawned: flesh hunter The monster species that never randomly spawned: brave mold The monster species that never randomly spawned: fumet readership duplication indicting expanded The monster species that never randomly spawned: cameoing watermark pointer The monster species that never randomly spawned: clock mushroom The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was never generated: hunting rifle ((null)) The RNG hath decreed that this item was never generated: implant of craftsmanship (fleet) The RNG hath decreed that this item was never generated: ash (fire-red) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of clumsiness (mnemonic, freq bonus 25) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 8) The RNG hath decreed that this item was generated more often: trembling (dreaming, freq bonus 7) The RNG hath decreed that this item was generated more often: osfa chain mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 11) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: shoomdent ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: heavy silk ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 24) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 10) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 7) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 5) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 16) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 30) The RNG hath decreed that this item was always generated cursed: bota mochi ((null)) The RNG hath decreed that this item was always generated cursed: detect water (APOKRAR DONENIGHT) The RNG hath decreed that this item was always generated cursed: latency stone (gray) The RNG hath decreed that this item was always generated cursed: heavy compost ball ((null)) The RNG hath decreed that this item was always generated cursed: eagle ball ((null)) The RNG hath decreed that this item was always generated cursed: spoon ((null)) The RNG hath decreed that this item was always generated cursed: kicking boots (steel boots) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: shuriken (throwing star) The RNG hath decreed that this item was always generated cursed: corrosion (heavy metal) The RNG hath decreed that this trap was always invisible: starvation trap The RNG hath decreed that this trap was generated more often: covetousness trap (freq bonus 3) The spell school whose books are more common was elemental spells (freq bonus 11) Trap randomization happened for 1 in 922 traps Traps were spawned invisible 1 times in 84 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 1021 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having an increased fear factor (0) You had 1499 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Mr. Maradonna, Ms. Unfortunate Forest and Ms. Storm Your deity was Ms. Unfortunate Forest The version you were playing was: Unix SlashEMExtended Version 2.7.1 (23d283fe) - last build Mon Aug 2 07:22:57 2021. You could not have safely prayed (355) You survived Spells known in the end Name Level Category Fail Memory a - teleport away 6 + body 98% 500% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) shotty blast 1 O Prepared(0) Discoveries Scrolls scroll of sleep (THE FITNESS GRAM PACER TEST) scroll of healing (AENNERGESCHICHTEN) scroll of mana (EKNA EKNAD) scroll of phase door (GIMME A LITTLE SPANKING) scroll of standard id (INE IGO PIO) scroll of cure (SLIPPAGE 2DOT0) scroll of heal other (MKMNFST) * scroll of extra healing (KINUESILI STATION) * scroll of greater mana restoration (NOW YOU SEE IT) Spellbooks spellbook of teleport away (multi-hued) Potions potion of levitation (effervescent) Rings ring of gain intelligence (drained) Wands wand of teleportation (holed) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new itaque 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) gun control [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills polymorphing [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) (none) Goodbye nabru the Gang Scholar... Since you quit, the score list will not be checked.