Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2025-10-11 08:27:51, ended 2025-10-11 22:56:28. murineassociate, neutral female human Monk --------------------------------------------------------------------------- |.........................................................................| |.................................................%............(.........>| |<..........F.........................................a....a..............| |......... #..P...........^.......................a...@#..............| | #..............F........%.................@.#..............| #.........^.................................#..............| #.......................................[...#..............| #.....................................ha....#..............| #......................................%G...#..............| #.......................................r...#..............| | #...............................r.......y...#..............| |..... #........................................%..#..............| |.......?... #...........................................#..............| |.........................................................................| |................................%........................................| |.........................................................................| --------------------------------------------------------------------------- Murineasso the Candidate St:15 Dx:13 Co:17 In:8 Wi:13 Ch:13 Neutral S:1110 Dlvl:10 $:510 HP:0(25) Pw:5(7) AC:2 Xp:2/20 T:7619 Fainted Deaf Latest messages: The invisible large dog bites the giant ant. The giant ant misses the invisible large dog. The invisible large dog misses the giant ant. The invisible Woodland-elf picks up a mummy wrapping. The dog misses the invisible Woodland-elf. The dog misses the invisible Woodland-elf. The invisible large dog bites the giant ant. The giant ant bites the invisible large dog. The dog bites the invisible Woodland-elf. The invisible Woodland-elf thrusts her runed short sword at the dog. The invisible Woodland-elf hits the dog. The dog bites the invisible Woodland-elf. The invisible large dog drops an orc corpse. The dog misses the Woodland-elf. The dog bites the Woodland-elf. The Woodland-elf swings his runed bow at the dog. The Woodland-elf hits the dog. The dog is killed! The invisible large dog bites the yellow light. The yellow light explodes! The invisible large dog is blinded. The Woodland-elf throws a dart! The dart hits the invisible Woodland-elf. The invisible Woodland-elf is killed! The Woodland-elf throws a dart! A dart misses you. You faint from lack of food. The Woodland-elf throws a dart! You are almost hit by a dart. The fire ant bites! The fire ant misses! The wererat changes into a rat. The fire ant bites! The fire ant bites! The Woodland-elf swings his runed bow. The Woodland-elf hits! The fire ant misses! The fire ant bites! The invisible large dog bites the Woodland-elf. The Woodland-elf swings his runed bow at the invisible large dog. The Woodland-elf hits the invisible large dog. The invisible large dog is killed! The Woodland-elf swings his runed bow. The Woodland-elf hits! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins $ - 510 gold pieces Amulets s - a cursed amulet of restful sleep Weapons n - a +0 silver dagger (weapon in hand) D - 3 cursed -2 arrows I - a +0 elven arrow K - a +0 dart V - 4 +0 daggers X - a +0 dart Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) q - an uncursed +0 helmet (being worn) E - an uncursed +0 cloak of displacement J - an uncursed +0 pair of water walking boots (being worn) Comestibles j - 3 uncursed fortune cookies p - 2 uncursed candy bars v - 2 uncursed pancakes G - 2 uncursed fortune cookies Q - 2 uncursed eggs S - an uncursed tripe ration Scrolls d - an uncursed scroll of light named 25 r - a cursed scroll of enchant weapon named 30 t - an uncursed scroll of destroy armor named u 38 H - an uncursed scroll of magic mapping named 50 R - an uncursed scroll of enchant armor named U 30 Potions c - an uncursed potion of enlightenment y - an uncursed potion of gain ability named U 150 N - an uncursed potion of oil named 125 P - a blessed potion of levitation U - a cursed potion of healing Rings x - a blessed +1 ring of adornment named D4 U (on left hand) Wands O - a wand of magic missile named D7 U 75 (0:4) W - a wand of make invisible (0:4) Tools k - an uncursed lock pick w - an uncursed tin whistle named D1 U Gems/Stones l - an uncursed worthless piece of white glass o - an uncursed worthless piece of yellow glass u - an uncursed worthless piece of yellowish brown glass A - an uncursed worthless piece of violet glass F - an uncursed worthless piece of black glass L - an uncursed worthless piece of green glass T - an uncursed agate stone Murineassociate the Monk's attributes: Background: You were a Candidate, a level 2 female human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 10, a very big room. You entered the dungeon 7619 turns ago. It was nighttime. You had 20 experience points, 20 more were needed to attain level 3. Your score was 1110 before end-of-game adjustments. Basics: You had 0 out of 25 hit points. You had 5 out of 7 energy points (spell power). Your armor class was 2. Your wallet contained 510 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 15 (base:16, peak:17, limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 13 (base:12, limit:18). Final Status: You were deaf. You were fainted due to starvation. You were unencumbered. You were wielding a dagger. You had no skill with dagger. Final Attributes: You were fervently aligned. You were sleep resistant. You saw invisible. You were more charismatic. You were invisible to others. You could walk on water. You were guarded. You were fast. You are dead. Vanquished creatures: 2 small mimics a large dog a leprechaun a dwarf mummy a lizard a dog 2 Woodland-elves 2 bugbears a rock mole a fog cloud a yellow light a shrieker a gray ooze 2 giant ants a little dog a kitten 3 homunculi a kobold shaman a rothe a rabid rat a giant bat 2 orc zombies 2 wererats a werejackal 4 killer bees 3 acid blobs a gas spore 2 hobbits 3 manes a hobgoblin 2 giant rats 2 brown molds 2 green molds a red mold a gnome a gnome zombie 10 geckos 10 jackals 4 foxes a kobold 4 goblins 6 sewer rats 11 grid bugs a bat 10 lichens 4 kobold zombies 14 newts 130 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: "box" An altar, a fountain. Level 2: A bookstore, a fountain. Stairs down to The Gnomish Mines. Level 3: A general store, an altar, some fountains. Level 4: Some fountains. Level 5: "vault" Many fountains. Level 6: Many fountains. Oracle of Delphi. Level 7: A general store, a fountain. Stairs up to Sokoban, level 6. Level 8: A general store. Level 9: "vault" A fountain. Level 10: <- You were here. Many trees. A very big room. Final resting place for you, killed by a Woodland-elf, while fainted from lack of food. Level 11: The Gnomish Mines: Level 3: Sokoban: Level 6: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | murineassociate | | 510 Au | | killed by a | | Woodland-elf | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye murineassociate the Monk... You died in The Dungeons of Doom on dungeon level 10 with 1059 points, and 510 pieces of gold, after 7619 moves. You were level 2 with a maximum of 25 hit points when you died.