Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2025-09-14 08:08:46, ended 2025-09-14 19:56:33. murineassociate, neutral female gnomish Healer -------------------- |.....)..|...|.....| |....`-`.|.-)|.....| |..|..`..|``.|.....| |-.|..-.`|.-.|..<..| |..)--.....).|.....| |...|...-..)-|.....| |...|`.|../--|.....| |-..|..-----------+| |...........v.^^^^.| |...|.>------------- -------- Murineasso the Rhizotomist St:13 Dx:9 Co:17 In:13 Wi:14 Ch:18 Neutral S:1228 Dlvl:7 $:84 HP:0(20) Pw:4(10) AC:-10 Xp:1/1 T:15087 Latest messages: Nantes drops a club. Nantes picks up a club. Pilsen picks up an arrow. You wake up. What do you want to take off? [DHMT or ?*] D Nantes drops a club. You finish taking off your helm. You are beginning to feel hungry. In what direction? 6 Pilsen looks better. Nantes looks better. Pilsen bites the blue jelly. Pilsen is suddenly very cold! Nantes picks up an arrow. Nantes misses the blue jelly. Nantes is suddenly very cold! You fail to cast the spell correctly. Pilsen drops an arrow. What do you want to wear? [D or ?*] D You finish your dressing maneuver. You see here an arrow. You see here a club. You swap places with Pilsen. Pilsen picks up a club. What do you want to eat? [juzCKLNRU or ?*] ? This food really hits the spot! Pilsen drops a club. Nantes drops an arrow. Pilsen picks up a club. Pilsen drops a club. You finish eating the food ration. Nantes picks up an arrow. Pilsen picks up an arrow. With great effort you move the boulder. Something is written here in the dust. You read: "El?eretI". You hear some noises. The boulder falls into and plugs a hole in the floor! The ice vortex engulfs you! You are freezing to death! You hit the ice vortex. You hit the ice vortex. You are freezing to death! You are freezing to death! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins $ - 84 gold pieces Weapons a - a +0 scalpel (weapon in hand) i - a blessed +0 elven dagger J - a blessed +2 orcish dagger Q - 13 +0 darts Armor D - an uncursed greased +0 helmet (being worn) F - a blessed +1 chain mail (being worn) H - an uncursed +0 pair of high boots (being worn) M - an uncursed greased +0 dwarvish cloak (being worn) T - an uncursed +1 pair of leather gloves (being worn) Comestibles j - 2 uncursed tripe rations u - an uncursed tripe ration z - 2 uncursed cream pies C - an uncursed fortune cookie K - 2 uncursed eggs L - an uncursed sprig of wolfsbane N - an uncursed sprig of wolfsbane R - an uncursed food ration U - 2 uncursed eggs Rings r - a cursed ring of polymorph named S9 I - a cursed ring of slow digestion named S8 X - an uncursed ring of poison resistance Wands g - a wand of sleep (0:5) t - a wand of make invisible named D4 75 (0:7) x - a wand of lightning named S9 (0:4) G - a wand of digging named 75 (0:0) S - a wand of light (0:15) Tools b - an uncursed blindfold c - an uncursed stethoscope d - an uncursed leash h - a +0 unicorn horn k - an uncursed skeleton key s - an uncursed sack containing 8 items w - an uncursed magic whistle Contents of the sack: 2153 gold pieces 2 uncursed food rations an uncursed lembas wafer 2 uncursed scrolls of earth a blessed scroll of enchant weapon an uncursed scroll of magic mapping 3 uncursed potions of extra healing 2 uncursed potions of invisibility named 75 Murineassociate the Healer's attributes: Background: You were a Rhizotomist, a level 1 female gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in Sokoban, on level 7. You entered the dungeon 15087 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Your score was 1228 before end-of-game adjustments. Basics: You had 0 out of 20 hit points. You had 4 out of 10 energy points (spell power). Your armor class was -10. Your wallet contained 84 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 9 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 13 (limit:19). Your wisdom was 14 (limit:18). Your charisma was 18 (limit:18). Final Status: You were swallowed by an ice vortex. You were unencumbered. You were wielding a knife. You had basic skill with knife. Final Attributes: You were piously aligned. You were poison resistant. You had infravision. You had a moderate defense bonus (+9). You were warded. You are dead. Vanquished creatures: a watch captain a large mimic a small mimic 2 wolves 15 leprechauns an ogre a werewolf a black unicorn a gnome mummy 3 apes a rope golem a bugbear an imp 4 Mordor orcs a rock piercer a rock mole a pony 2 shriekers a violet fungus 3 gnome lords a gnomish wizard 2 kobold mummies 2 gray oozes a straw golem a floating eye 2 kittens 5 dwarves 3 homunculi 2 kobold lords 2 rothes a rabid rat a centipede 6 giant bats 2 orc zombies 5 dwarf zombies a wererat an iguana 6 killer bees 7 acid blobs 9 coyotes 3 gas spores 11 hobbits 5 manes 4 large kobolds 5 hobgoblins 8 giant rats 4 cave spiders a brown mold 2 yellow molds 6 green molds 7 red molds 7 gnomes 4 garter snakes 3 gnome zombies 7 geckos 21 jackals 6 foxes 3 kobolds 11 goblins 5 sewer rats 17 grid bugs 4 bats 15 lichens 6 kobold zombies 23 newts 291 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: "vault+trap+box" A fountain. Level 2: An altar, a fountain. Level 3: A health food store. Stairs down to The Gnomish Mines. Level 4: Some fountains. Level 5: A potion shop, a fountain. Level 6: A fountain. Level 7: Some fountains. Level 8: Level 9: Level 10: "vault" An altar to Hermes. Stairs up to Sokoban, level 9. The Gnomish Mines: levels 4 to 8 Level 4: "trap" Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Sokoban: levels 9 up to 7 Level 7: <- You were here. Unsolved. Final resting place for you, killed by an ice vortex. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | murineassociate | | 2237 Au | | killed by an ice | | vortex | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye murineassociate the Healer... You died in Sokoban on dungeon level 7 with 1153 points, and 2237 pieces of gold, after 15087 moves. You were level 1 with a maximum of 20 hit points when you died.