Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2025-09-01 20:06:27, ended 2025-09-01 21:06:59. murineassociate, chaotic male orcish Wizard ----------- |.........| ----------- |.........| |..........-@ |..........# |......... # |..<......|# |....... +f ---------+-# -.---+-- # ## #### ## # ## % ## # ## #---------+----- ## #..............| ### |.............| # # #####..............| #-.---.--|--## |.............| #.>.........# |.............| |.........| --------------- ----------- Murineasso the Evoker St:11 Dx:13 Co:15 In:16 Wi:9 Ch:9 Chaotic S:159 Dlvl:3 $:9 HP:0(11) Pw:7(7) AC:3 Xp:1/0 T:1777 Starved Deaf Latest messages: The kitten misses the giant rat. The giant rat bites! The kitten misses the giant rat. The kitten bites the giant rat. The giant rat is killed! Your kitten grows up into a housecat. The housecat eats a giant rat corpse. You regain consciousness. You can hear again. You hear the footsteps of a guard on patrol. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. You can hear again. You faint from lack of food. You regain consciousness. You can hear again. You feel fragile! You haven't been watching your health. You faint from lack of food. You regain consciousness. You can hear again. You faint from lack of food. The housecat misses the grid bug. The housecat bites the grid bug. The grid bug is killed! The housecat drops a yellow mold corpse. You regain consciousness. You can hear again. You faint from lack of food. The housecat picks up a yellow mold corpse. You regain consciousness. You faint from lack of food. The housecat drops a yellow mold corpse. You regain consciousness. You see here a yellow mold corpse. You faint from lack of food. You regain consciousness. Unknown command ' '. You faint from lack of food. You regain consciousness. You can hear again. You faint from lack of food. You die from starvation. Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) y Do you want to see your conduct? [ynq] (n) y Do you want to see the dungeon overview? [ynq] (n) y Inventory: Coins $ - 9 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) o - an uncursed +0 pair of speed boots (being worn) p - an uncursed +0 chain mail (being worn) Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of enchant weapon s - an uncursed scroll of identify t - a blessed scroll of create monster Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of magic missile Potions f - an uncursed potion of enlightenment g - an uncursed potion of invisibility h - an uncursed potion of water Rings d - an uncursed ring of fire resistance (on left hand) e - an uncursed ring of warning (on right hand) Wands c - a wand of sleep (0:6) Tools m - a magic marker (0:94) Murineassociate the Wizard's attributes: Background: You were an Evoker, a level 1 male orcish Wizard. You were chaotic, nominally on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 3. You entered the dungeon 1777 turns ago. You had 0 experience points, 20 were needed to attain level 2. Your score was 159 before end-of-game adjustments. Basics: You had 0 out of 11 hit points. You had all 7 energy points (spell power). Your armor class was 3. Your wallet contained 9 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 11 (base:12, limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 15 (peak:16, limit:18). Your intelligence was 16 (limit:16). Your wisdom was 9 (limit:16). Your charisma was 9 (limit:16). Final Status: You were deaf. You were starved. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were fire resistant. You were poison resistant. You were warned. You had infravision. You were warded. You were very fast. You are dead. Vanquished creatures: 2 giant rats a yellow mold 4 jackals a fox a sewer rat 4 grid bugs 3 lichens 7 newts 23 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain. Level 2: Level 3: <- You were here. Stairs down to The Gnomish Mines. Final resting place for you, died of starvation, while fainted. The Gnomish Mines: Level 4: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | murineassociate | | 9 Au | | died of | | starvation | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye murineassociate the Wizard... You starved in The Dungeons of Doom on dungeon level 3 with 159 points, and 9 pieces of gold, after 1777 moves. You were level 1 with a maximum of 11 hit points when you starved.