e+M Player: mswarfare123 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-10-02.11:13:58.ttyrec Time: (1696245238) Mon Oct 2 11:13:58 2023 eLtThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. ehvWShall I pick a character's race, role, gender and alignment for you? [ynq] e. fnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker (1 of 8)e"H v - a Cartomancer  w - a Caveman/Cavewoman  x - a Cellar Child  y - a Chaos Sorceror  z - a Chevalier  A - a Climacterial  B - a Combatant  C - a Convict  D - a Cook  E - a Courier  F - a Cracker  G - a Cruel Abuser  H - a Cyberninja  I - a Dancer  J - a Death Eater  K - a Demagogue  L - a Diablist  M - a Dissident  N - a Diver  O - a Doll Mistress  P - a Doom Marine  Q - a DQ Slime  R - a Dragonmaster (2 of 8)e0 S - a Druid  T - a Drunk  U - a Dunmer  V - an Electric Mage  W - an Elementalist  X - an Elph  Y - an Emera  Z - an Empath  a - an Erdrick  b - a Failed Existence  c - a Feat Master  d - a Feminist  e - a Fencer  f - a Fighter  g - a Firefighter  h - a Fjorde  i - a Flame Mage  j - a Form Changer  k - a Foxhound Agent  l - a Gamer  m - a Gang Scholar  n - a Gangster  o - a Geek (3 of 8)es" p - a Genderstarist  q - a Gladiator  r - a Goff  s - a Goldminer  t - a Graduate  u - a Grenadonin  v - a Gunner  w - a Half Baked  x - a Healer  y - a Hedderjedi  z - a Hussy  A - an Ice Mage  B - an Intel Scribe  C - a Janitor  D - a Jedi  E - a Jester  F - a Jockey  G - a Justice Keeper  H - a Knight  I - a Korsair  J - a Kurwa  K - a Ladiesman  L - a Librarian (4 of 8)e= A M - a Locksmith  N - a Lunatic  O - a Mahou Shoujo  P - a Mason  Q - a Mastermind  R - a Medium  S - a Midget  T - a Mill Swallower  U - a Monk  V - a Murderer  W - a Musician  X - a Mystic  Y - a Necromancer  Z - a Ninja  a - a Nobleman/Noblewoman  b - a Noob Mode Barb  c - a Nuclear Physicist  d - an Occult Master  e - an Officer  f - an Ordinator  g - an Otaku  h - a Paladin  i - a Pickpocket (5 of 8)e!? j - a Pirate  k - a Poison Mage  l - a Pokemon  m - a Politician  n - a Practicant  o - a Preversioner  p - a Priest/Priestess  q - a Prostitute  r - a Psion  s - a Psyker  t - a Quarterback  u - a Ranger  v - a Ringseeker  w - a Rocker  x - a Rogue  y - a Sage  z - a Saiyan  A - a Samurai  B - a Scientist  C - a Secret Advice Member  D - a Shadow Jedi  E - a Shapeshifter  F - a Shoe Fetishist (6 of 8)em G - a Singslave  H - a Slave Master  I - a Social Justice Warrior  J - a Software Engineer  K - a Space Marine  L - a Spacewars Fighter  M - a Stormboy  N - a Supermarket Cashier  O - a Symbiant  P - a Thalmor  Q - a Topmodel  R - a Tosser  S - a Tourist  T - a Tracer  U - a Transsylvanian  V - a Transvestite  W - a Twelph  X - an Unbeliever  Y - an Undead Slayer  Z - an Undertaker  a - an User of Stand  b - a Valkyrie  c - a Vanilla Valk (7 of 8)e5 _ d - a Walscholar  e - a Wandkeeper  f - a Warrior  g - a Weirdboy  h - a Wild Talent  i - a Wizard  j - a Womanizer  k - a XelNaga  l - a Yautja  m - a Yeoman  n - a YSexymate  o - a Zookeeper  p - a Zyborg  * - Random  ! - Quit (8 of 8)eJ +Choosing Race Pick the race of your Warrior   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria (1 of 13) eU v - badstatter  w - bastard  x - batman  y - beacher  z - blait  A - bodymorpher  B - borg  C - bossrusher  D - bover  E - breton  F - buldozgar  G - burninator  H - carthage  I - celtic  J - centaur  K - cerberus  L - challenger  M - changeling  N - chiquai  O - chiropteran  P - clockwork automaton  Q - cockatrice  R - colorator (2 of 13) eg S - cortex  T - cupid  U - curser  V - dark seducer  W - deathmold  X - deep elf  Y - destabilizer  Z - developer  a - devil  b - dictionary attack  c - dinosaur  d - dolgsman  e - doppelganger  f - dorian  g - dragon  h - drow  i - dryad  j - dufflepud  k - dunadan  l - duthol  m - dwarf  n - dynamo  o - egymid (3 of 13) e p - elemental  q - elf  r - engchip  s - ent  t - erosator  u - etherealoid  v - evilvariant  w - expert  x - extravator  y - fairy  z - fawn  A - felid  B - feminizer  C - fenek  D - fiend  E - fixer  F - frendian  G - fro  H - gastly  I - gavil  J - gelatinous cube  K - gerteut  L - giant (4 of 13) e  M - glorkum  N - gnome  O - goauld  P - golden saint  Q - golem  R - green slime  S - gremlin  T - greuro  U - grid bug  V - grouper  W - hallucinator  X - hand  Y - hardmoder  Z - haxor  a - HC alien  b - hemi-doppelganger  c - hemophage  d - herald  e - herbalist  f - heretic  g - hobbit  h - homicider  i - hound (5 of 13)e4 j - hidden elf  k - human  l - hunkajunk  m - hybridragon  n - hypothermic  o - illithid  p - immunizer  q - imp  r - imperial  s - incantifier  t - incorporealoid  u - indraenian  v - inheritor  w - inka  x - insectoid  y - iraha  z - ironman  A - irritator  B - itaque  C - jabberwock  D - japura  E - java  F - jelly (6 of 13)e(+Use hybrid races? [yn] (n) e_nChoosing Gender Pick the gender of your human Warrior  m - male f - female * - Random ! - Quit(end) eȒ3+Choosing Alignment Pick the alignment of your male human Warrior  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) eGjb+e# NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--erĿ|@u$?er[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu Dlvl:1 $0 HP 21(21)  Pw 11(11)  AC-2 Exp1 T1 It is written in the Book of Meridia:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Meridia seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Swordsman, have been heralded from birth as the instrument of Meridia. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. e!sRFor the sake of us all: Go bravely with Meridia!--More--e0 FĿ|@u$?erE sHello mswarfare123, welcome to SlashEMExtended! You are a neutral male human Warrior.--More--e [ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--ex> Message of the day: Sorry for all the savebreak updates lately, it's the only way I can make sure the version of the game on this server is up to date because our multiversioning script is malfunctioning. If you had a previous game on the old version, please use 'Play Slash'EM Extended old version' from the launch menu. In case that still doesn't bring your old game back, contact me on the IRC or Reddit and I'll find a way to restore your game :-) Sincerely, Amy.--More--e?Je@[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T1The moon is waning tonight.er  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) e+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) e +Do you want to turn on the number pad? [yn] (n) e y Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false] (1 of 7)e O[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu Dlvl:1 $0 HP 21(21)  Pw 11(11)  AC-2 Exp1 T1Ŀ|@u$?ex  Armor a - an uncursed +1 plasteel armor (being worn) {50} e - an uncursed +0 large shield (being worn) {40}(end) eN [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T1e  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) e0+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) !e 9p+ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false] (1 of 7)"ei a - bash_reminder [true]  b - checkpoint [true]  c - cmdassist [true]  d - color [true]  e - confirm [true]  f - classic_status [true]  g - cursesgraphics [false]  h - DECgraphics [false]  i - eatingboulders [true]  j - eatingconfirm [false]  k - eatingdoors [true]  l - eatingwalls [true]  m - eight_bit_tty [false]  n - epyxmode [true]  o - extmenu [false]  p - gmmessage [true]  q - graffitihilite [true]  r - help [true]  s - hilite_pet [true]  t - hitpointbar [true]  u - IBMgraphics [true]  v - ignintr [false]  w - inertiaconfirm [false] (2 of 7)#e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu Dlvl:1 $0 HP 21(21)  Pw 11(11)  AC-2 Exp1 T1Ŀ|@u$? Armor a - an uncursed +1 plasteel armor (being worn) {50} e - an uncursed +0 large shield (being worn) {40}(end) $ep [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T1%e Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) &e]+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) 'ep+ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false] (1 of 7)(eg a - bash_reminder [true]  b - checkpoint [true]  c - cmdassist [true]  d - color [true]  e - confirm [true]  f - classic_status [true]  g - cursesgraphics [false]  h - DECgraphics [false]  i - eatingboulders [true]  j - eatingconfirm [false]  k - eatingdoors [true]  l - eatingwalls [true]  m - eight_bit_tty [false]  n - epyxmode [true]  o - extmenu [false]  p - gmmessage [true]  q - graffitihilite [true]  r - help [true]  s - hilite_pet [true]  t - hitpointbar [true]  u - IBMgraphics [true]  v - ignintr [false]  w - inertiaconfirm [false] (2 of 7),e1  +.eD1 Y[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu Dlvl:1 $0 HP 21(21)  Pw 11(11)  AC-2 Exp1 T1--------.--......|...||........@||.......u$|...?......||.........|-----------0e\.There is a wall in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T10e 0e There is a wall in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T12eo[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T2@<3e1 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T3.@.u3e#<@3e You see here 9 gold pieces {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T3 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T4u..4e>4e9 gold pieces.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu 9 21(21)  Pw 11(11)  AC-2 Exp1 T45eZ[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T4 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T5@.u..5eY'@.5e[[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T5The saddled green nightmare picks up a finalized scroll {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T6u.5eݰ `@.Something is engraved here on the headstone.5e Use "r." to read it.u.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T6--More--8e57The saddled green nightmare drops a finalized scroll {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T7?u#:e;What do you want to read? [i-n or ?*.] :elQSomething is engraved here on the headstone.--More--;e<_You read: "Here lies Sabrina Merilis. The stormcloaks beheaded both her and her husband for the crime of siding with the empire.".--More--FeS [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T7Fe[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T7 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T8|?@u.Ge[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T8 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T9u..@Gea> Ge@ rYou displaced your saddled green nightmare.@u--More--He You see here a finalized scroll labeled FEELING MARKSMAN AMYLEIN {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T9 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T10.u.Jei7Jez8o - a finalized scroll labeled FEELING MARKSMAN AMYLEIN {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T10Le:What do you want to read? [i-o or ?*] Me  Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} o - a finalized scroll labeled FEELING MARKSMAN AMYLEIN {0}(end) Oep+--------.--......|...|OeCAs you read the scroll, it disappears.--More--Pe{AYour mace is covered by a shimmering golden shield!--More--Qe= >Call a scroll labeled FEELING MARKSMAN AMYLEIN: Se GSeoTevlTeMdTe6 TeSTe hTe iTeeUe JlUewdUe[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T11u|.Ve> Weapons b - a blessed rustproof +1 mace (weapon in hand) {12} c - an uncursed +1 crossbow {20} d - 50 blessed +0 crossbow bolts (in quiver) {1} Armor a - an uncursed +1 plasteel armor (being worn) {50} e - an uncursed +0 large shield (being worn) {40} Comestibles f - 50 uncursed apples {0} g - 4 uncursed greased apples {0} h - 49 uncursed carrots {0} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0}(end) Xe8 --------.--.....u|...||....@...<||.........|......#...||.........|----------- [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T11Ye[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T11 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T12.u@YeRThere is a wall in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T12Zet [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T12 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T13.@.u[e;D [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T13 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T14.@u.[e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T15@u..\e{V[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T15 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T16@u...\eFo[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T16 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T17@..u\ePl[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T17 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T18#,@.#.u]e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T19#,@u.#.]e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T19 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T20#,@u.#]e([Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T20 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T21#,@u,#]eJ [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T21 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T22,,@u,,]e*( [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T23#u#@,,#^eEoYou stop. Your saddled green nightmare is in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T23 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T24,_e_ [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T24 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T25#u#@,,`e=You stop. Your saddled green nightmare is in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T25 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T26+`eq#u#@,,,`eYou see here a propaganda spellbook {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T27,be4 be5p - a propaganda spellbook {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T27be:What do you want to read? [i-np or ?*] deP Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Spellbooks p - a propaganda spellbook {0}(end) ee; +,#@#,####--------.--,,,,,......|...|,####|........<|The words on the page seem to glow faintly.--More--feZnYou begin to memorize the runes.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T27 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T28 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T29 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T30 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T31 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  e*4;13H21(21)  Pw 11(11)  AC-2 Exp1 T32 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T33 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T34 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T35 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T36 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T37 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu ej24;1H 21(21)  Pw 11(11)  AC-2 Exp1 T38 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T39 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T40 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T41 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T42 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T43,--More--geAYou have keen knowledge of the spell.--More--hebYou learn the "magic missile" spell.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T44uie ieS Unknown command '^J'.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T44se Choose which spell to cast   Name Level Category Fail Memory a - magic missile 3 + attack 90% 100%(end) te [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T44ueue!%You displaced your saddled green nightmare.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T44 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T45#%#@u,vew_,,,@,,ve(You see here 6 cherries {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T45 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T46uwev we x q - 6 cherries {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T46xeT.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T47###u@###,,yeayedYou displaced your saddled green nightmare.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T47 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T48#,@,,#ye [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T48 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T49,,@,,#,ze[[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T49 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T50,,@,,#ze K[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T51,,@,,#zeY' [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T51 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T52###@,{e-[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T52 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T53#,@,,,,{eɞ[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T53 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T54#,@,,,,{eW [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T55#,@,,?,{e) [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T55 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T56#[@,,,,|e T7,@##|eXYou see here a scroll labeled WOEE3Z {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T56 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T57}e }er - a scroll labeled WOEE3Z {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T57~eھ;What do you want to read? [i-npr or ?*] e Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} r - a scroll labeled WOEE3Z {0} Spellbooks p - a spellbook of magic missile {0}(end) ex+##,,,#,#,#,####--------.--,,,,,......|...|,####|........<||.........|e|BAs you read the scroll, it disappears.--More--e9maYou sense the computer's root password.It is: xyzzy.--More--e$(No warranty implied.)--More--eS +Call a scroll labeled WOEE3Z: eZxeyyem; ze> ze" yecl[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T57 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T58e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T59,,,@u,e?k#@,,#eYou see here a pair of leather gloves named ]CMHn(wg=L!V {4}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T59 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T60u,e, e-s - a pair of leather gloves named ]CMHn(wg=L!V {4}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T60ek Weapons b - a blessed rustproof +1 mace (weapon in hand) {12} c - an uncursed +1 crossbow {20} d - 50 blessed +0 crossbow bolts (in quiver) {1} Armor a - an uncursed +1 plasteel armor (being worn) {50} e - an uncursed +0 large shield (being worn) {40} s - a pair of leather gloves named ]CMHn(wg=L!V {4} Comestibles f - 50 uncursed apples {0} g - 4 uncursed greased apples {0} h - 49 uncursed carrots {0} q - 6 cherries {0} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Spellbooks p - a spellbook of magic missile {0}(end) e########,@u,,,,,####,,,,,,,,,,,,,##########,###,##,##,####--------.--#,,,,,......|...|#,####|........<||.........|......#...||.........|----------- [Mswarfare the Swordsman ] Ste318 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu Dlvl:1 $9 HP 21(21)  Pw 11(11)  AC-2 Exp1 T60 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T60ef--What do you want to read? [i-np or ?*] e Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Spellbooks p - a spellbook of magic missile {0}(end) eg7+##,,,#,#,#,####--------.--,,,,,......|...|,####|........<|As you read the scroll, it disappears.--More--ei1This is a standard identify scroll.--More--e-; D What would you like to identify first?  Armor ('[') s - a pair of leather gloves named ]CMHn(wg=L!V {4} Comestibles ('%') q - 6 cherries {0} Spellbooks ('+') p - a spellbook of magic missile {0}(end) e3_+e5########,@u,,,,,####,,,,,,,,,,,,#########,##,##,##,####--------.--#,,,,,......|...|s - the cursed -3 pair of leather gloves named ]CMHn(wg=L!V {4}.eRe[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T60--More--eThe saddled green nightmare drops 1 gold piece.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T61e=What do you want to drop? [$a-npqs or ?*] e Weapons b - a blessed rustproof +1 mace (weapon in hand) {12} c - an uncursed +1 crossbow {20} d - 50 blessed +0 crossbow bolts (in quiver) {1} Armor a - an uncursed +1 plasteel armor (being worn) {50} e - an uncursed +0 large shield (being worn) {40} s - the cursed -3 pair of leather gloves named ]CMHn(wg=L!V {4} Comestibles f - 50 uncursed apples {0} g - 4 uncursed greased apples {0} h - 49 uncursed carrots {0} q - 6 cherries {0} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - an uncursed scroll of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Spellbooks p - a spellbook of magic missile {0}(end) e+########,@u,,,,,####,,,,,,,,,,,,,##########,###,##,##,####--------.--#,,,,,......|...|#,####|........<||.........|......#...||.........|----------- [Mswarfaere the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu Dlvl:1 $9 HP 21(21)  Pw 11(11)  AC-2 Exp1 T61es You drop the cursed -3 pair of leather gloves named ]CMHn(wg=L!V {4}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T61e{^ e`You displaced your saddled green nightmare.,u@,,,--More--e!You see here a gold piece {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T61 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T62[u,eڰ e)1 gold piece.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu 10 HP 21(21)  Pw 11(11)  AC-2 Exp1 T62eFV,@,,,,emJYou see here the cursed -3 pair of leather gloves named ]CMHn(wg=L!V {4}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T63ue[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T63 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T64#,@[,,u,e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T64 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T65,u,#@,,.e]_There is a wall in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T65eI [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T65 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T66##,@,,#,,et[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T67#,@u,#,eǙ[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T67 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T68#,@u,#eh[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T68 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T69#,@u,#e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T69 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T70#,@u,#e{U [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T71#,@u,#eiYou stop. Your saddled green nightmare is in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T71 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T72,es[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T72 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T73,,@,eV [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T73 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T74,,@,eY[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T75,,@,eo[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T75 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T76,,@,e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T76 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T77,,@,ue There is a wall in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T77eX [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T77 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T78,u@,,,e%-[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T79,,u@,e~ [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T79 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T80,,@u,eh[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T80 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T81,,,u,,@,#.e-9[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T81 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T82,,,,@.,,-eU[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T83,#@,,.e:There is a wall in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T83e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T83 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T84@,,,,e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T84 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T85,@,,,ez[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T85 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T86|,,,||../.,|?.........@----|....,#,#|..---e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T87----$...#,@,,.#,...|$|eq[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T87 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T88,,@,,e&t [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T88 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T89,,@,eԀThere is a wall in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T89eK [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T89 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T90,@,,eߧ [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T91,@,,,e<p[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T91 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T92---....|,@,,.|............|....-----eBB[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T92 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T93-+@.,,.|.|..|---es~[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T93 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T94@.e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T95@.e@.eYou see here a penis-shaped wand {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T95 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T96e4d ef t - a penis-shaped wand {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T96eds[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T96 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T97@.e =@.You see here a gold piece {0}.eGf[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T97 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T98e e 1 gold piece.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu 1 21(21)  Pw 11(11)  AC-2 Exp1 T98e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T99.@em[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T99 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T100.@e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T100 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T101.@ex4[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T101 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T102.@e.@e3You see here a gold piece {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T103eXe81 gold piece.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu 2 21(21)  Pw 11(11)  AC-2 Exp1 T103eDC [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T103 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T104@.e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T104 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T105@.e&[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T105 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T106@.en[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T107@.e7 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T107 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T108@.e*[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T108 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T109.@eF [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T109 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T110,,@.#eR [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T111#,@.#eh[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T111 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T112|$#,@,#e@ [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T112 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T113.#,@,,#e![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T113 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T114---|..|....>.|@,,-eA[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T115--.|.|+@.,e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T115 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T116@.eF@.eYou see here 3 gold pieces {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T116 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T117e4 eZ3 gold pieces.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu 5 21(21)  Pw 11(11)  AC-2 Exp1 T117e*.@You see here a finalized scroll labeled STRANGED PLACE BY MIND DEEND SP IS SWITCH {0}.--More--ez [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T117 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T118eA u - a finalized scroll labeled STRANGED PLACE BY MIND DEEND SP IS SWITCH {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T118eL :What do you want to read? [i-npu or ?*] e  Scrolls  i - 5 uncursed scrolls of healing {0}  j - 4 uncursed scrolls of mana {0}  k - 3 uncursed scrolls of phase door {0}  l - an uncursed scroll of standard id {0}  m - an uncursed scroll of cure {0}  n - an uncursed scroll of heal other {0}  u - a finalized scroll labeled STRANGED PLACE BY MIND DEEND SP IS SWITCH {0}  Spellbooks  p - a spellbook of magic missile {0} (end) æe J +-----################|...|,,,,,,,,,[,,,,,,####|...|--------####,,,,,,,,,,,,,|..>+|......+,,,,##########,#|...|##,|......|#,,###,#|@...,,,........,,,-#,#-----###|......|,#,.##,####æerL[36m--------.--|.........#,,,,,......|...||......|---#,####|........<||......||.........||......|......#...|--------|.........|-----------æe&[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu Dlvl:1 $15 HP 21(21)  Pw 11(11)  AC-2 Exp1 T118As you read the scroll, it disappears.}}}--More--ĦeA stream of lava surges through the area![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T119Ʀe [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T119 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T120.@Ǧe"~[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T120 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T121.@Ǧe` [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T121 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T122@.Ȧe[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T123@.ɦe&The door opens.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T123 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T124-ʦeA[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T124 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T125#>@,ʦeT[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T125 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T126#-@,ʦe [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T127,,@,,ʦex[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T127 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T128,,@˦eM]There is a wall in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T128̦euX[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T128 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T129#,$@,,̦e@[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T129 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T130###@,,,̦e *#,@,̦eO You see here a gold piece {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T131ͦeA ͦeHC 1 gold piece.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu 6 21(21)  Pw 11(11)  AC-2 Exp1 T131ΦeVW[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T131 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T132#,,@,,Φe$[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T132 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T133#,,@,Φex[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T133 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T134#,,@uΦeΦeYou displaced your saddled green nightmare.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T135,u@,Ϧeo[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T135 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T136,u@,Ϧek [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T136 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T137,u@,ϦeT [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T137 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T138,u@,Цe9p[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T139,u@,Цe[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T139 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T140,u@,Цe)[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T140 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T141,u@,Цe[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T141 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T142,,@,,Цe [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T143,,@,,Цe( [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T143 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T144,,@,8Цe I,,@,,,Цe, You see here the cursed -3 pair of leather gloves named ]CMHn(wg=L!V {4}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T144 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T145uѦea [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T145,[u@,Ѧe+c You hear some noises.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T146Ҧe ҦeGYou displaced your saddled green nightmare.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T147,,8@u,ҦeK ҦeL There is a wall in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T147Ӧe# Ӧe[%You destroy the eh ghost![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T147,--More--զeThe saddled green nightmare moves only reluctantly.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T148u,֦eT [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T148 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T149,u[@,,צeT>[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T149 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T150,,,u,,@,צe= [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T151,,,,@,,ئeV[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T151 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T152,,,@,ئe/_[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T152 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T153,,,,-@#|٦e@#There is a wall in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T153٦ez[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T153 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T154----...|,---.....|,..........|@.....r..|--}..||ڦe [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T155-...@.ۦeY[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T155 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T156-..@....----ۦe& [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T156 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T157-.@r......---ۦeE[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T157 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T158-|.@r.|-ܦeYou kill the wild rabbit![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T159.ݦe[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T159 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T160.@ݦeF [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T160 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T161.@ݦeTThis is a water tile that can cause you to drown. Really step on it? [yn] (n) en[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T161e`_ [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T161 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T162@.e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T163.@eQThere is a wall in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T163e8[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T163 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T164@.eS3There is a wall in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T164e;What do you want to read? [i-np or ?*] eA9No count allowed with this command.--More--e+\5What do you want to read? [i-np or ?*] e4]e^Never mind.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T164e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T164 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T165@.eE [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T165.@eI You hear some noises in the distance.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T166e޶ [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T167.@ek [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T168@.e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T169@.e2[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T170@.ec[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T171@.e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T171 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T172@.e\ There is a tree in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T172euU[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T173.@e:[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T174,,@.e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T175,@.#e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T176,,@,e/ [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T177,,@,,e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T178@,,,e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T179,,@,,,e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T180,,,,@,,e %[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T181,,,,@,,e'[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T182,,,@##eThere is a wall in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T182ek[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T183,eR [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T183 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T184,,@,e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T185,@,,eL [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T186,,,@,,,,e! [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T187,@,,,,e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T188,,,@,ev*[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T189,,,@u,,,e 7 e< You displaced your saddled green nightmare.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T190,u@,e: [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T191,,,u@,eg [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T192,,,u@,e@[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T193u,,,@,er [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T194,,,,,u@,eYE [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T195,,,u@,ev[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T195 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T196,u,,,@,e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T197,,,,,@ueN"You stop. Your saddled green nightmare is in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T198,e0[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T199,,,@,e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T200,,,@u,es e ! !You displaced your saddled green nightmare.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T201,,@,uex[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T202#,u@,,#e\ [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T203#,u@,,#e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T204#,u@,#eH [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T205#,u@,#e) [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T206#,,@##eKThere is a wall in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T206eε[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T207,e@u[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T207 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T208,e{P[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T209,eԘ[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T210,e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T211,e3,You find a secret door!--More--e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T212+e* SThe door opens.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T213---..--$..|---e.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T214-|.,@-e[ B-,-@e You see here 17 gold pieces {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T215e e 17 gold pieces.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu 33 21(21)  Pw 11(11)  AC-2 Exp1 T215ed5[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T216@..e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T217.@e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T218#.@,#eq[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T219#-@,#ePG[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T219 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T220#,@,u,ep ([Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T221#u,,@#-#eM[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T222.,@#,}eV[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T223,,,@###eTThis is a lava tile that can burn you to a crisp. Really step on it? [yn] (n) en[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T223e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T224,u@,e e %You displaced your saddled green nightmare.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T225@u,ez [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T226,@u,eS[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T227@u,,eV [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T228@u,e;m[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T229@-,ez [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T230.@eF[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T231.@#,#e[K[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T231 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T232.@#,,er[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T233u,------@..`...||ejp There is a wall in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T233eXT[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T234.#,@,e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T235,,,@,e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T236,u@,er [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T237,u@,e? [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T238,,,@,u}e#,,@,.#Something is written here on the ground.eoUse "r." to read it.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T239u,eB[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T240,#,u@,,.|e~ ,[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T241,#,,@,u#.e+ %[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T242#,,@!u#}e|#,,@,#...|eYou see here a greenish potion {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T243uexU r[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T243 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T244-,!@|.........}..-...|---- ee[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T245.@|+.|.|..--- e$ [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T246@. elB,@. eFYou see here a greenish potion {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T247 et  ev - a greenish potion {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T247 e 8What do you want to drink? [v or ?*]  e (v - a greenish potion {0}.--More-- e<,  e>B You start to float in the air![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T248 Lev eOD[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T249 Lev ,,@e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T250 Lev ,.@e6 Weapons  b - a blessed rustproof +1 mace (weapon in hand) {12}  c - an uncursed +1 crossbow {20}  d - 50 blessed +0 crossbow bolts (in quiver) {1}  Armor  a - an uncursed +1 plasteel armor (being worn) {50}  e - an uncursed +0 large shield (being worn) {40}  Comestibles  f - 50 uncursed apples {0}  g - 4 uncursed greased apples {0}  h - 49 uncursed carrots {0}  q - 6 cherries {0}  Scrolls  i - 5 uncursed scrolls of healing {0}  j - 4 uncursed scrolls of mana {0}  k - 3 uncursed scrolls of phase door {0}  l - an uncursed scroll of standard id {0}  m - an uncursed scroll of cure {0}  n - an uncursed scroll of heal other {0}  Spellbooks  p - a spellbook of magic missile {0}  Wands  t - a penis-shaped wand {0} (end) eu[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu Dlvl:1 $33 HP 21(21)  Pw 11(11)  AC-2 Exp1 T250 Lev -----#######################-----####|..}|#,,,,,,,,,,,,,,,[,,,,,,########|...-,,,#|...|##,--------####,,,,,,,,,,,,,,,,,-...|##,#|..>-,,,|......+,,,,###--------,#####---.-#,}|.}.|##,|......[3e,0m|#,,##|......|,##,#####,####-------|....,,,..}.....,,,-----......|,##,,,,,,,,,,,.@`...|-----###|......|,#,.#.........|,####--------.--#,##|..}..||.......,##|..........|,,,,,......|...||.....|[eT11;13H|......|##-----...}..|,####|........<|+.....||......||......||.........||..}..-|......|--------......#...||.....|--------|..}......|------------------e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T251 Lev .@et[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T252 Lev .@ekThere is molten lava here.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T252 Lev e{ [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T253 Lev }@eFU.@Something is engraved here on the floor.eߩUse "r." to read it.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T254 Lev euB <What do you want to read? [i-np or ?*.] ePpMSomething is engraved here on the floor.--More--edYou read: "They say that weeping angels are the anti-fun squad.".[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T254 Lev e^[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T255 Lev .@eb{ There is molten lava here.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T255 Lev  e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T255 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T256 Lev }@!eJj[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T257 Lev @.!e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T258 Lev ,.@,#"eŏ[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T259 Lev ,-@##"er [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T260 Lev #,@,#e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T261 Lev #,@###e'[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T262 Lev #,#@,,#e 4[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T263 Lev #,#@,,,$e![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T264 Lev -----.........#,,@,,$eX[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T265 Lev --..|....|###%.@,,$eS5 There is a wall in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T265 Lev $e] [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T266 Lev ,,@,#%e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T267 Lev ,,@#,#%e-There is a wall in the way![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T267 Lev %e ,[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T267 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T268 Lev ###@....|,......|------&eR[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T269 Lev -.|,@,|.-&eX @[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T270 Lev -|,.@,-&e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T271 Lev .@'eB You see here a cherry {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T271 Lev (ecH (eoI You cannot reach the floor.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T271 Lev )eʝ([Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T272 Lev u@.%.*e'[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T273 Lev .u.@+eB You see here a cherry {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T273 Lev ,eAj ,e^kYou cannot reach the floor.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T273 Lev -e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T274 Lev .@u%..eX Z@.Something is written here on the floor..e Use "r." to read it.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T275 Lev u../eo ;What do you want to read? [i-np or ?*.] 0eJSomething is written here on the floor.--More--1e&You read: "Incoming message for Player 1. The message is from 'Depressed Player'. It reads: 'Unknown command on CMDre 00000000 00000000 00000000 00000001'".--More--4e_ -----#######################-----####---------[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T275 Lev 5e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T276 Lev @u.5e*[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T277 Lev @u..6ef [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T278 Lev u..6eH [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T279 Lev 7eĻ[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T279 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T280 Lev ..u7e*[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T281 Lev u.%7eQ[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T282 Lev .u7eg[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T283 Lev u.7e` [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T284 Lev ..u7e4 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T285 Lev u%7ex [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T286 Lev .u.8eP[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T286 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T287 Lev .u8e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T288 Lev u.8e6[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T288 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T289 Lev .u%8e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T290 Lev .u.8e6 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T290 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T291 Lev u.8e[ [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T291 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T292 Lev 8e4[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T292 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T293 Lev 9e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T294 Lev 9e_[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T294 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T295 Lev 9e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T296 Lev 9e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T296 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T297 Lev 9eb [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T298 Lev ..u9e9 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T298 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T299 Lev u..9e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T300 Lev :e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T300 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T301 Lev ..u:e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T302 Lev ..u:ey[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T302 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T303 Lev .u:eY[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T303 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T304 Lev u..:eM7 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T304 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T305 Lev .u.:e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T306 Lev .u;e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T306 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T307 Lev u..;eޱ[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T308 Lev .u.;e![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T308 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T309 Lev u.;e^d[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T310 Lev .u;e [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T310 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T311 Lev .u%;eT [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T312 Lev u.;eq[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T312 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T313 Lev u..<eP9[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T314 Lev <e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T314 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T315 Lev <eo+[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T315 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T316 Lev <e( [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T316 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T317 Lev .u.=e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T318 Lev .u=e[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T318 Lev =eCuThe saddled green nightmare picks up a cherry {0}.u.--More-->eB %The saddled green nightmare drops a cherry {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T319 Lev %u?e! ?e/"Unknown command '^J'.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T319 Lev @eO[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T319 Lev Aeg)[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T320 Lev u..Ae[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T320 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T321 Lev u.Ae[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T322 Lev u..Ae[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T322 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T323 Lev ..uAe| [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T324 Lev u%Ael [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T324 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T325 Lev .uAeb+[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T326 Lev .uBeR[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T326 Lev .uBeS[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T327 Lev You hear the chime of a cash register.Bej[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T327 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T328 Lev u..Be[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T328 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T329 Lev .uBeӆ [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T330 Lev u.De<[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T330 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T331 Lev ..@.uDe{ [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T332 Lev %.@u.Eex[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T332 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T333 Lev .uEej [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T334 Lev u..FeI[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T334 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T335 Lev .u.FeČ[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T336 Lev .uFe[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T336 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T337 Lev ..uFe7U[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T338 Lev u..Fe[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T338 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T339 Lev u.Fe [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T339 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T340 Lev u.FeX [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T340 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T341 Lev .u.GeK[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T342 Lev .uGe([Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T342 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T343 Lev u..Gei[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T344 Lev .u.Ge[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T344 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T345 Lev u.GeP [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T346 Lev ..uGeķ [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T346 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T347 Lev u..GeU#[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T348 Lev .uHeCS[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T348 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T349 Lev u..He[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T350 Lev ..uHe_p[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T350 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T351 Lev u.He8 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T351 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T352 Lev ..uHeR [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T352 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T353 Lev u.HeZ [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T354 Lev u.Ie[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T354 Lev [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T355 Lev .u.Ie1.u.Ie[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T356You float gently to the floor.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T356Ie[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T356 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T357.uJeq&@.JeYou see here a cherry {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T358u..Ke_ Keaq - a cherry {0}.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T358Ke%[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T358 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T359...@uLe*[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T360.u.@Le.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T360 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T361...@uMe1![Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T362.u.@#},Me!TThis is a lava tile that can burn you to a crisp. Really step on it? [yn] (n) Ped0n[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T362Pe7 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T362 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T363.u#@,##+Qe.#,@##Something is written here on the ground.Qe$ Use "r." to read it.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T363 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T364uRe P RePThis door is locked.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T364Se$ Ses*You displaced your saddled green nightmare.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T364 [Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T365@uSe> Se? eYou displaced your saddled green nightmare.u@--More--Te 5Something is written here on the ground.Te Use "r." to read it.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T366Ue-;What do you want to read? [i-np or ?*.] UeA KSomething is written here on the ground.--More--VeYou read: "C o c fo? inve?tor?".[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T366Weu WeThis door is locked.[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T366XeaM 3In what direction? [47896321><] Xe XeΦ As you kick the door, it crashes open!@.#!}!!----Xe "How dare you break my door?"[Mswarfare the Swordsman ] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  21(21)  Pw 11(11)  AC-2 Exp1 T366--More--[eFNOssipewsk wields a rusty very corroded dagger {4}!--More--]e NOssipewsk thrusts his dagger.Ossipewsk hits you!]e [Mswarfare the Sword sman] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  18(21)  Pw 11(11)  AC-2 Exp1 T366[-3 -> 18]--More--_eY? NOssipewsk thrusts his dagger.Ossipewsk hits you!_e@ [Mswarfare the  Swordsman] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  13(21)  Pw 11(11)  AC-2 Exp1 T366[-5 -> 13]--More--`eSOssipewsk touches you!Ossipewsk's tentacles suck you!`ej7[Mswarfare the  Swordsman] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  12(21)  Pw 11(11)  AC-2 Exp1 T366[-1 -> 12]`e7[Mswarfare th e Swordsman] St18 Dx12 Co16 In7 Wi13 Ch6 WarHumMalNeu  11(21)  Pw 11(11)  AC-2 Exp1 T366--More--ceXl[-1 -> 11]Your brain is eaten!You feel stupid!--More--de#You lose Intelligencede[Mswarfare  the Swordsman] St18 Dx12 Co16 In6 Wi13 Ch6 WarHumMalNeu  10(21)  Pw 11(11)  AC-2 Exp1 T366[-1 -> 10][Mswarfare  the Swordsman] St18 Dx12 Co16 In6 Wi13 Ch6 WarHumMalNeu  10(21)  Pw 11(11)  AC-2 Exp1 T367ee5 eeYou displaced your saddled green nightmare.@u.||ee([Mswarfare  the Swordsman] St18 Dx12 Co16 In6 Wi13 Ch6 WarHumMalNeu  10(21)  Pw 11(11)  AC-2 Exp1 T367--More--fe NOssipewsk thrusts his dagger.Ossipewsk hits you!feE [Mswar fare the Swordsman] St18 Dx12 Co16 In6 Wi13 Ch6 WarHumMalNeu  5(21)  Pw 11(11)  AC-2 Exp1 T367[-5 -> 5]--More--geWNOssipewsk thrusts his dagger.Ossipewsk hits you!ge[Mswarfare the Swordsman] St18 Dx12 Co16 In6 Wi13 Ch6 WarHumMalNeu  2(21)  Pw 11(11)  AC-2 Exp1 T367--More--heWarrior, your life force is running out.[-3 -> 2]Warning: HP low!--More--ie #Ossipewsk touches you!ie [Mswarfare the Swordsman] St18 Dx12 Co16 In6 Wi13 Ch6 WarHumMalNeu  1(21)  Pw 11(11)  AC-2 Exp1 T367[-1 -> 1]ie 0Warning: HP low!--More--jeݹ,Ossipewsk's tentacles suck you!je[Mswarfare the Swordsman] St18 Dx12 Co16 In6 Wi13 Ch6 WarHumMalNeu  0(21)  Pw 11(11)  AC-2 Exp1 T367--More--ke You die...ke Y[ 0(21)  Pw 11(11)--More--lezle-----#######################-----####---------|..}|#,,,,,,,,,,,,,,,[,,,,,,########|...-,,,#|.......||...|##,--------####,,,,,,,,,,,,,,,,,-...|##,###|.......||..>-,,,|......+,,,,###--------,#####---.-#,}###,........||.}.|##,|......e0m|#,,##|......|,##,#####,####-------#,,,|.......||....,,,..}.....,,,-----......|,##,,,,,,,,,,,..`...|#,##-------.-##-----###|......|,#,.#.........|,####--------.--#,##|..}..|#,#e9;73H#}@u#|.......,##|..........|,,,,,......|...||.....|#,###@#|......|##-----...}..|,####|........<|+.....|,,#..|......||......||.........||..}..-,###!}||......|--------......eS33m#...||.....|##!!|--------|..}......|----------------------le[Mswarfare the Swordsman] St18 Dx12 Co16 In6 Wi13 Ch6 WarHumMalNeu Dlvl:1 $0 HP 0(21)  Pw 11(11)  AC-2 Exp1 T367Ossipewsk takes all your possessions.--More--oeTDo you want to see what you had when you died? DYWYPI? [ynq] (n) qey Weapons  b - a blessed rustproof +1 mace (weapon in hand) {12}  c - an uncursed +1 crossbow {20}  d - 50 blessed +0 crossbow bolts (in quiver) {1}  Armor  a - an uncursed +1 plasteel armor (being worn) {50}  e - an uncursed +0 large shield (being worn) {40}  Comestibles  f - 50 uncursed apples {0}  g - 4 uncursed greased apples {0}  h - 49 uncursed carrots {0}  q - 7 uncursed cherries {0}  Scrolls  i - 5 uncursed scrolls of healing {0}  j - 4 uncursed scrolls of mana {0}  k - 3 uncursed scrolls of phase door {0}  l - an uncursed scroll of standard id {0}  m - an uncursed scroll of cure {0}  n - an uncursed scroll of heal other {0}  Spellbooks  p - an uncursed spellbook of magic missile (5:2) {0}  Wands  t - an uncursed wand of healing (0:3) {0} (end) se6-----#######################-----####---------|..}|#,,,,,,,,,,,,,,,[,,,,,,########|...-,,,#|.......||...|##,--------####,,,,,,,,,,,,,,,,,-...|##,###|.......||..>-,,,|......+,,,,###--------,#####---.-#,}###,........||.}.|##,|ex?m......|#,,##|......|,##,#####,####-------#,,,|.......||....,,,..}.....,,,-----......|,##,,,,,,,,,,,..`...|#,##-------.-##-----###|......|,#,.#.........|,####--------.--#,##|..}..|eH3m#,##}@u#|.......,##|..........|,,,,,......|...||.....|#,###@#|......|##-----...}..|,####|........<|+.....|,,#..|......||......||.........||..}..-,###!}||......|--------eKy1m......#...||.....|##!!|--------|..}......|----------------------sepL[Mswarfare the Swordsman] St18 Dx12 Co16 In6 Wi13 Ch6 WarHumMalNeu Dlvl:1 $0 HP 0(21)  Pw 11(11)  AC-2 Exp1 T367Do you want to see your attributes? [ynq] (n) ue nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 11. You carried 0 sins. You could not have this property at all: drain resistance. You could not have this property extrinsically: wallwalking. You could not have this property intrinsically: energy regeneration. You could not have the double effect of this property: drunken boxing. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 19. Implant identification only worked 1 times out of 17. Wand identification only worked 3 times out of 6. Spellbook identification only worked 2 times out of 15. Gem identification only worked 100 times out of 243. Ring drop chance was reduced to 95%. Implant drop chance was reduced to 99%. Potion drop chance was reduced to 95%. Armor drop chance was reduced to 88%. Tool drop chance was reduced to uec v94%. Food drop chance was reduced to 99%. Shop item generation was reduced to 92%. --More--weR Concealing monsters were spawned underneath items 93% of the time only. Monster death drops spawned with only 93% chance. Mastering the following skill taught you the hidden power: saber. The following skill was limited to basic proficiency: pick-axe. The following skill was limited to skilled proficiency: chaos spells. The following skill was limited to expert proficiency: occult spells. The following skill became untrainable if you tried to train it too early: crossbow (turn 66). The following skill became untrainable if you tried to train it too early: searching (turn 147). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Your hairstyle was 'half-bald' and your beard type is 'hombre'. Your amount of casino chips was 0. The last time you got a new haircut was 5366 turns ago. Your areola diameter was 18. Monster spawn increase would have started at turn 17720. eR HMonster spawn increase had reached its maximum at turn 97596. In this game, Eevee's evolution was espeon. Maximum amount of combined random monster spawn freqs was 3446. Your limit for ascension was at turn 1050054. The monster class that cannot be genocided was gremlin. The monster species that was spawned more often: real necro lancer (freq bonus --More--{e-7).The monster species that was spawned more often: summarization suspensive (freq bonus 2). The monster species that was spawned more often: full armor gargoyle (freq bonus 4). The monster species that was spawned more often: One-Eyed Jack (freq bonus 2). The monster species that was spawned more often: giant pest insect (freq bonus 6).The monster species that was spawned more often: bubble naga hatchling (freq bonus 6). The monster species that was spawned more often: shine workwomen (freq bonus 6).The monster species that was spawned more often: sized spider (freq bonus 120). The monster species that was spawned more often: wireway couched sherlock date (freq bonus 48). The monster species that was spawned more often: silver devil (freq bonus 6). The monster species that was spawned more often: EQ Kaptain (freq bonus 6). The monster species that was spawned more often: big spellbook trov{e.1e (freq bonus 8). The monster species that was spawned more often: developed troll (freq bonus 3).The monster species that was spawned more often: mastodon (freq bonus 2). The monster species that was spawned more often: porter fire elemental (freq --More--|e bonus 3). The monster species that was spawned more often: float lichen (freq bonus 4). The monster species that was spawned more often: white wraith (freq bonus 8). The monster species that was spawned more often: armband coatrack housewarming (freq bonus 2). The monster species that was spawned more often: ex-sling banger (freq bonus 8).The monster species that was spawned more often: hell sheep (freq bonus 8). The monster trait that was more common: monsters of medium size (freq bonus 2). The monster trait that was more common: monsters that originate from Angband (freq bonus 1). The monster trait that was more common: monsters that have butt attacks (freq bonus 9). The monster trait that was more common: monsters of huge size (freq bonus 1). The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 4). The monster trait that was more common: monsters that bark|e i (freq bonus 6). The monster trait that was more common: monsters who are occasionally on the phone (freq bonus 1). The monster trait that was more common: monsters whose attacks curse your items (freq bonus 4). The monster trait that was more common: monsters with djinni dialogue (freq bonus 4). --More--~e͕The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 2). The monster species that was never randomly spawned: singing special sand. The monster species that was never randomly spawned: obfuscation silex. The monster species that was never randomly spawned: roman warlord. The monster species that was never randomly spawned: pointer cat. The monster species that was never randomly spawned: cyan missingno. The monster species that was never randomly spawned: very black hound. The monster species that was never randomly spawned: nidogoddess. The monster species that was never randomly spawned: intestate tabstop. The monster species that was never randomly spawned: bright crab. The monster species that was never randomly spawned: deceleration udder. The RNG hath decreed that this item was never generated: anger peaceful monster (Spellbooks). The RNG hath decreed that ~e&this item was never generated: paranoia stone (Gems). The RNG hath decreed that this item was never generated: white lightsaber (Tools). The RNG hath decreed that this item was never generated: telephone (Weapons). The RNG hath decreed that this item was never generated: dashing (Spellbooks). The RNG hath decreed that this item was never generated: red spell heels (Armor). The RNG hath decreed that this item was generated more often: immobility (Wands, freq bonus 79). --More--e,_The RNG hath decreed that this item was generated more often: exploding dice stone (Gems, freq bonus 16). The RNG hath decreed that this item was generated more often: shoomdent (Weapons, freq bonus 21). The RNG hath decreed that this item was generated more often: orcish cloak (Armor, freq bonus 69). The RNG hath decreed that this item was generated more often: lady boots (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: mop (Weapons, freq bonus 9). The RNG hath decreed that this item was generated more often: finger bending (Wands, freq bonus 9). The RNG hath decreed that this item was generated more often: free action (Spellbooks, freq bonus 8). The RNG hath decreed that this item was generated more often: cloak of confusion (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: amulet of explosion (Amulets, freq bonus 6). e_SThe RNG hath decreed that this item was generated more often: psionic cloak (Armor, freq bonus 16). The RNG hath decreed that this item was generated more often: helm of safeguard (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: amulet of techout --More--e|(Amulets, freq bonus 7). The RNG hath decreed that this item was generated more often: chaos terrain (Spellbooks, freq bonus 2). The RNG hath decreed that this item was generated more often: haste monster (Wands, freq bonus 5). The RNG hath decreed that this item was generated more often: poison (Wands, freq bonus 4). The RNG hath decreed that this item was generated more often: satan stone (Gems, freq bonus 9). The RNG hath decreed that this item was generated more often: mercurial dragon scales (Armor, freq bonus 6). The RNG hath decreed that this item was generated more often: cloak of coagulation (Armor, freq bonus 13). The RNG hath decreed that this item was generated more often: steam venom (Spellbooks, freq bonus 2). The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 8). The RNG hath decreed that this item class was generated more often: Weapoe6}ns (freq bonus 7). The RNG hath decreed that this item was always generated cursed: resist confusion (Spellbooks). The RNG hath decreed that this item was always generated cursed: amulet of sudden curse (Amulets). --More--e The RNG hath decreed that this item was always generated cursed: Dora combat boots (Armor). The RNG hath decreed that this item was always generated cursed: no-light stone (Gems). The RNG hath decreed that this item was always generated cursed: white peach (Comestibles). The RNG hath decreed that this item was always generated cursed: Ruea combat boots (Armor). The RNG hath decreed that this item was always generated cursed: cloak of flight (Armor). The RNG hath decreed that this trap was always invisible: arrow trap. The RNG hath decreed that this trap was generated more often: wing yellow changer (freq bonus 2). Trap randomization happened for 1 in 83 traps. Traps were spawned invisible 1 times in 100. Traps were extra hard to find 4% of the time. Next attribute increase check would have come at turn 2377. Strength training was 0. Dexterity training was 0. Wisdom training wae] |s 5. Constitution training was 9. Your sanity was 0. You had 1000 alla remaining. --More--e You had 1 points of enchantment expertise. You had not decided on your sexuality yet. You were prevented from having drain resistance (0). Your chance to block was 27%. You had 1116 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 20 spells. You could have safely prayed (0). You are dead. --More--e)-----#######################-----####---------|..}|#,,,,,,,,,,,,,,,[,,,,,,########|...-,,,#|.......||...|##,--------####,,,,,,,,,,,,,,,,,-...|##,###|.......||..>-,,,|......+,,,,###--------,#####---.-#,}###,........||.}.|##,|[3e֠7m......|#,,##|......|,##,#####,####-------#,,,|.......||....,,,..}.....,,,-----......|,##,,,,,,,,,,,..`...|#,##-------.-##-----###|......|,#,.#.........|,####--------.--#,##|..}..|#,eQ[33m##}@u#|.......,##|..........|,,,,,......|...||.....|#,###@#|......|##-----...}..|,####|........<|+.....|,,#..|......||......||.........||..}..-,###!}||......|--------......#...e}A||.....|##!!|--------|..}......|----------------------e[Mswarfare the Swordsman] St18 Dx12 Co16 In6 Wi13 Ch6 WarHumMalNeu Dlvl:1 $0 HP 0(21)  Pw 11(11)  AC-2 Exp1 T367Do you want to see your discoveries? [ynq] (n) eTn Discoveries   Weapons  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * katana (samurai sword)  * droven greatsword (large obsidian sword) (1 of 12)e] * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * rakuyo (latch-pommeled saber)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * infernal bardiche (black poleaxe)  * ancus (stone polearm)  * infernal ancus (ornamental polearm)  * voulge (pole cleaver)  * halberd (angled poleaxe) (2 of 12)e  * black halberd (black polearm)  * guisarme (pruning hook)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * dark elven arrow (black runed arrow)  * ya (bamboo arrow)  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt) (3 of 12)e> * shuriken (throwing star)  * windmill blade (giant throwing star)  * silver chakram (silver circular blade)  Armor  * ichcahuipilli (thick undershirt)  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * droven plate mail (crested black plate)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes)  * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * safeguard suit (orange suit)  * nurse uniform (white dress) (e0?4 of 12)e  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * robe (cotton robe)  * orcish cloak (coarse mantelet)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm)  * helmet (space helmet)  * sedge hat (fearsome helmet)  * skullcap (etheric helmet)  * flack helmet (breath control helmet)  * crystal helm (higher helmet)  * mining helm (arduous helmet) (5 of 12)ei * field helm (knowledgeable helmet)  * helm of safeguard (black helmet)  * war hat (lametta helmet)  * plasteel gloves (white gloves)  * leather gloves (conundrum gloves)  * gauntlets of safeguard stone (gemmed gloves)  * gauntlets of plugsuit (rayductnay gloves)  * commander gloves (boxing gloves)  * field gloves (clumsy gloves)  * gauntlets of defusing (odd pair of gloves)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * spi-image moose shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots)  * low boots (walking shoes)  * iron shoes (hard shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes) (6 of 12)e  * crystal boots (glass boots)  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * stiletto sandals (feminine sandals)  * boots of plugsuit (elite sneakers)  * field boots (cast iron boots)  * Femmy stiletto boots (fluffy boots)  * Madeleine plateau boots (melded boots)  * Marlena hiking boots (balanced boots)  * Anastasia dancing shoes (super boots)  * Jessica lady shoes (glass shoes)  * Solvejg mocassins (alumen shoes)  * Wendy leather pumps (living boots)  * Katharina platform boots (industrial boots)  * Elena combat boots (football shoes)  * Thai combat boots (velcro boots)  * Elif sneakers (bone heels) (7 of 12)e * Nadja buckled lady shoes (stupid stilettos)  * Sandra combat boots (running shoes)  * Jeanetta girl boots (female paragraph shoes)  * Yvonne girl sneakers (iceblock heels)  * Maurah hugging boots (demonologist boots)  * Meltem combat boots (junk shoes)  * Sarah hugging boots (chrome boots)  * Claudia wooden sandals (jungle boots)  * Ludgera hiking boots (rustprone boots)  * Kati girl boots (paragraph sandals)  * Nelly lady pumps (weapon light boots)  * Eveline wedge sandals (radiant heels)  * Karin lady sandals (foreign body shoes)  * Juen peep-toes (generic high heels)  * Kristina platform sneakers (common shoes)  * Lou sneakers (zero-drop shoes)  * Almut sneakers (persian boots)  * Julietta peep-toes (reflective slippers)  * Arabella hugging boots (rain boots)  * Kristin combat boots (spider boots)  * Anna hugging boots (remora heels)  * Ruea combat boots (ie0Orregular boots)  * Dora combat boots (tall boots) (8 of 12)e@  * Marike sneakers (unisex sneakers)  * Jette combat boots (high iron boots)  * Ina hugging boots (paper shoes)  * Sing platform boots (chelsea boots)  * Victoria combat boots (ballet heels)  * Melissa wedge boots (indoor shoes)  * Anita lady pumps (fin boots)  * Henrietta combat boots (stroking boots)  * Annemarie platform sandals (plateau boots)  * Jil velcro shoes (ski heels)  * Jana sneakers (marji shoes)  * Katrin combat boots (lolita boots)  * Gudrun wedge sandals stone (failed shoes)  * Ella wedge sandals (superhard sandals)  * Manuela combat boots (dyke boots)  * Jennifer combat boots (elean boots)  * Patricia steel-capped sandals (snow boots)  * Antje sneakers (machinery boots)  * Antje combat boots (fleecy boots)  * Kerstin combat boots (street boots)  * Kerstin wooden sandals (mud boots)  * Kerstin sneakers (garish boots)  * Laura winter boots (eCA %colored shoes) (9 of 12)eZ * Larissa platform boots (hiking boots)  * Nora combat boots (plastic sandals)  * Natalia wedge sandals (ankle boots)  * Susanne combat boots (heroine mocassins)  * Lisa combat boots (loafers)  * Bridghitte ski heels (orgasm pumps)  * Julia combat boots (ether boots)  * Nicole combat boots (golden delicately filigreed stilettos)  * Rita stilettos (turbo boots)  * Janina lady pumps (clunky heels)  * Rosa girl shoes (sports shoes)  * Ksenia platform sandals (worn-out sneakers)  * Lydia lady pumps (erotic boots)  * Conny combat boots (standing footwear)  * Katia combat boots (homo shoes)  * Mariya combat boots (fleshy boots)  * Elise hippie heels (combat boots)  * Ronja combat boots (tightly fitting boots)  * Ariane combat boots (volcanic boots)  * Johanna combat boots (old brogues)  * Inge combat boots (highland boots)  * Ruth sneakers (steel toed boots)  *eA Magdalena combat boots (imaginary heels) (10 of 12)el * Marleen combat boots (weight attachment boots)  * Klara platform sandals (barefoot shoes)  * Friederike dancing shoes (house slippers)  * Naomi stilettos (inbuilt pistol boots)  * Ute platform sandals (yellow sneakers)  * Jasieen wedge sandals (garden slippers)  * Yasaman leather boots (buffalo boots)  * May-Britt sandals (fluffy sandals)  * Nadine stiletto sandals (acorn-shaped shoes)  * Luisa hugging boots (comfortable sneakers)  * Irina wedge sandals (sexy heels)  * Liselotte hugging boots (sexes boots)  * Greta hugging boots (leather fleece boots)  * Jane hugging boots (children's section shoes)  * Sue Lyn winter boots (battle boots)  * Charlotte hugging boots (bronze shoes)  * Hannah cuddle boots (roller boots)  * Little Marie hugging boots (thick-soled boots)  * Verena stiletto sandals (riding boots)  Scrolls  scroll of healing (EYGOORTS TOGAAL JEZEHH)e  scroll of mana (BERRYTOWNS NEXT TOP MODEL)  scroll of phase door (MAKED FLOT STONE TO HURTED ENEMYTRAP) (11 of 12)e( scroll of standard id (WORLD ENDING LEATHER PUMPS OF RAGNAROK)  scroll of cure (A WILD STEELIX APPEARED)  scroll of heal other (PAIR OF MALE HIGH HEELS)  * scroll of extra healing (HI IM DAISY)  * scroll of greater mana restoration (DOORMASH SPONTANEOUSLY UPDATES ITS VERSI  scroll called Gold Shield (FEELING MARKSMAN AMYLEIN)  scroll called xyzzy (WOEE3Z)  scroll of lava (STRANGED PLACE BY MIND DEEND SP IS SWITCH)  Spellbooks  spellbook of magic missile (propaganda)  Potions  potion of levitation (greenish)  Wands  wand of healing (penis-shaped)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (12 of 12)eq -----#######################-----####---------|..}|#,,,,,,,,,,,,,,,[,,,,,,########|...-,,,#|.......||...|##,--------####,,,,,,,,,,,,,,,,,-...|##,###|.......||..>-,,,|......+,,,,###--------,#####---.-#,}###,........||.}.|##,|......e |#,,##|......|,##,#####,####-------#,,,|.......||....,,,..}.....,,,-----......|,##,,,,,,,,,,,..`...|#,##-------.-##-----###|......|,#,.#.........|,####--------.--#,##|..}..|#,#eR #}@u#|.......,##|..........|,,,,,......|...||.....|#,###@#|......|##-----...}..|,####|........<|+.....|,,#..|......||......||.........||..}..-,###!}||......|--------......#..e> 9.||.....|##!!|--------|..}......|----------------------e [Mswarfare the Swordsman] St18 Dx12 Co16 In6 Wi13 Ch6 WarHumMalNeu Dlvl:1 $0 HP 0(21)  Pw 11(11)  AC-2 Exp1 T367Do you want an account of creatures vanquished? [ynq] (n) et n Vanquished creatures:  a little jackal a wild rabbit 0 green nightmares (1 created) 0 old pantses (1 created) 0 dnh mummies (1 created) 0 shopkeepers (1 created) an eh ghost  7 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--eą###---------,,#|.......|#,###|.......|#,}###,........|###,####-------#,,,|.......|,,,,,,,,..`...|#,##-------.-##-.--#,##|..}..|#,##}@u#...||.....|#ej,###@#..<|+.....|,,#.....||..}..-,###!}|...||.....|##!!|...|---------------Do you want to see your conduct? [ynq] (n) eZn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 2 times. You killed 2 monsters. You read items or engraved 9 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You quaffed 1 potion. You read scrolls 4 times. You read spellbooks 1 time. You had a minimum alignment of 0. You had a maximum alignment of 10. You successfully searched for doors or corridors 1 time. You kicked doors or locked containers 1 time. You were low on health 1 time.--More--e############-----####---------,,,,,[,,,,,,########|...-,,,#|.......|###,,,,,,,,,,,,,,,,,-...|##,###|.......|,,,###--------,#####---.-#,}###,........|,,##|......|,##,#####,####-------#,,,|.......|,,-----.e .....|,##,,,,,,,,,,,..`...|#,##-------.-###,.#.........|,####--------.--#,##|..}..|#,##}@u###|..........|,,,,,......|...||.....|#,###@##-----...}..|,####|........<|+.....|,,#..|......[e?33m||.........||..}..-,###!}|--------......#...||.....|##!!||..}......|---------------------- [Mswarfare the Swordsman] St18 Dx12 Co16 In6 Wi13 Ch6 WarHumMalNeu Dlvl:1 $0 HP 0(21)  Pw 11(11)  AC-2 Exp1 T367eK  ----------  / \  / REST \  / IN \  / PEACE \  / \  | mswarfare123 |  | 0 Au |  | killed by a |  | monster (Mr. |  | Ossipewsk, the |  | shopkeeper) |  | |  | |  | 2023 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mswarfare123 the Warrior... You died in The Dungeons of Doom on dungeon level 1 with 40 points, and 0 pieces of gold, after 367 moves. --More--eW#[You were level 1 with a maximum of 21 hit points when you died.--More--e  e  e 6You reached the 84th place on the top 10000 list. No Points Name Hp [max] 1 756682 Xenia-Wil-Rus-Fem-Neu died in Minotaur Maze on level 46. Killed while stuck in creature form. 132 [155] 2 289663 Qlzqqlzuup-Sli-Imm-Fem-Cha died in The Dungeons of Doom on level 12 [max 34]. Killed by a monster (hypnotic xorn), while sleeping. - [120] 3 122017 Kristin-Loc-Inh-Fem-Law died in Grue Challenge on eL level 11 [max 12]. Killed by a monster (elona scorpion). - [150] e  82 52 467-Sli-Lol-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (flying toaster). - [7] 83 40 467-Fai-Her-Mal-Cha quit in The Dungeons of Doom on level 1. 15 [15]  84 40 mswarfare1-War-Hum-Mal-Neu died in The Dungeons of   Doom on level 1. Killed by a monster (Mr. Ossipewsk,   the shopkeeper). - [21] 85 21 MaxLunar-Jed-Clk-Fem-Cha escaped the dungeon [max level 1]. 27 [27] e 86 20 gargarface-Fox-Mim-Mal-Cha quit in The Dungeons of Doom on level 1. 23 [23]