mr0t, neutral male doppelganger Monk ------- |////{| |.....| ----|-- ###,,,# #,,,### #,### #,# -------------- #,# |............|,#######,# |.............,,,,##,,,# |............|,,#,--.------- +....@.......| #,.........| |............| ##|........| |............| |<.......| -------------- .........| ---------- [Mr0t the Candidate] St16 Dx8 Co8 In5 Wi13 Ch6 MonDopMalNeu Dlvl:2 $17 HP-1(17) Pw17(17) AC2 Exp1 T197 Latest messages "For you, honored sir; only 750 for this cavorite wand." u - a cavorite wand (unpaid, 750 zorkmids) {0}. What do you want to drop? [$a-ru or ?*] You drop a cavorite wand (unpaid, 750 zorkmids) {0}. There is a fountain here. Use "q." to drink from it. You see here a cast iron wand {0}. "For you, esteemed sir; only 750 for this cast iron wand." v - a cast iron wand (unpaid, 750 zorkmids) {0}. Really attack Rhydaman? [yn] (n) You see here a cavorite wand {0}. What do you want to drop? [$a-rv or ?*] You drop a cast iron wand (unpaid, 750 zorkmids) {0}. Unknown command ' '. There is a wall in the way! (3x) You kill the novice light wall! You see here a pancake {0}. w - a pancake {0}. You stepped into a heap of shit! You slip on the shit with your bare feet. You die... Your inventory Armor a - an uncursed +2 pair of leather gloves (being worn) {4} b - an uncursed +1 robe (being worn) {16} Comestibles f - 3 uncursed food rations {0} g - 18 uncursed apples {0} h - 11 uncursed oranges {0} i - 3 uncursed fortune cookies {0} o - a cursed tin of newt meat {0} q - a cursed lichen corpse {20} r - an uncursed lichen corpse {20} w - an uncursed pancake {0} Scrolls d - a blessed scroll of enchant armor {0} j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 3 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} Spellbooks c - a blessed spellbook of protection (0:5) {0} Potions e - 3 uncursed potions of healing {0} p - an uncursed potion of gain ability {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: see invisible You could not have this property intrinsically: sickopathy Scroll identification only worked 100 times out of 197 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 193 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 70% chance Scroll drop chance was reduced to 79% Musable item generation frequency had a negative bias of 18% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: javelin The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: occult spells (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 20755 Monster spawn increase reached its maximum at turn 39416 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 436082 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: lizard (freq bonus 2) The monster species that spawned more often: giant potion trove (freq bonus 20) The monster species that spawned more often: crazy chemist (freq bonus 6) The monster species that spawned more often: ice boar (freq bonus 10) The monster species that spawned more often: angband horror (freq bonus 36) The monster species that spawned more often: sticker (freq bonus 24) The monster species that spawned more often: roper (freq bonus 28) The monster species that spawned more often: sunbeam (freq bonus 7) The monster species that spawned more often: undead fish (freq bonus 8) The monster species that spawned more often: Suzuki-Dogezaemon (freq bonus 15) The monster species that spawned more often: sister of some weird guy (freq bonus 24) The monster species that spawned more often: sliming trove (freq bonus 9) The monster species that spawned more often: Elena's plateau boot (freq bonus 12) The monster species that spawned more often: exobiology scram (freq bonus 5) The monster species that spawned more often: baluchitherium (freq bonus 20) The monster species that spawned more often: mizuchi (freq bonus 16) The monster species that spawned more often: random fish (freq bonus 4) The monster species that spawned more often: bagurom (freq bonus 12) The monster species that spawned more often: alien flower (freq bonus 12) The monster species that spawned more often: dragonbreath nymph (freq bonus 6) The monster species that spawned more often: werecouatl (freq bonus 12) The monster trait that was more common: monsters whose attacks digest you (freq bonus 3) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 1) The monster trait that was more common: monsters that want quest artifacts (freq bonus 3) The monster species that never randomly spawned: Mizuki Rashoujin The monster species that never randomly spawned: criticized scooping majestic concluder The monster species that never randomly spawned: georgian enlacing sloe internal typographer The monster species that never randomly spawned: werepanther The monster species that never randomly spawned: skaven The monster species that never randomly spawned: Hyper Kop The monster species that never randomly spawned: magnetic spore The monster species that never randomly spawned: restoring hanger hosteling The monster species that never randomly spawned: clockwise jejunum The monster species that never randomly spawned: elven mage The RNG hath decreed that this item was never generated: fishing pole ((null)) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: thunder (sparking) The RNG hath decreed that this item was never generated: raygun ((null)) The RNG hath decreed that this item was never generated: form shifting (constant) The RNG hath decreed that this item was never generated: darkness (obscure) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: fire (simmering) The RNG hath decreed that this item was never generated: radium (crimson) The RNG hath decreed that this item was never generated: starvation (underestimated) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 16) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 8) The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 19) The RNG hath decreed that this item was generated more often: repeatable boots (heap of shit boots, freq bonus 4) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 7) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: spell memory stone (gray, freq bonus 56) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 7) The RNG hath decreed that this item was generated more often: too heavy stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 7) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: battery cloak (spellsucking cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 15) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 14) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 20) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 88) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: blesscurse stone (gray) The RNG hath decreed that this item was always generated cursed: naylight cloak (hearing cloak) The RNG hath decreed that this item was always generated cursed: tunnelization (threatening) The RNG hath decreed that this item was always generated cursed: cloak of flame (vestiary) The RNG hath decreed that this item was always generated cursed: athame ((null)) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: ice beam (nebulous) The RNG hath decreed that this item was always generated cursed: transistor (three-wired thing) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this trap was always invisible: Only %a%s can go there! The RNG hath decreed that this trap was generated more often: loudspeaker (freq bonus 11) Next attribute increase check would have come at turn 502 Strength training was 0 Dexterity training was 5 Wisdom training was 1 Constitution training was 9 You were sleep resistant You were prevented from having stealth (0) You saw invisible You had 1296 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Chih Sung-tzu The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (1002) You are dead Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 99% Techniques known in the end Name Level Status pummel 1X LIMIT(0) air dash 1X LIMIT(0) chained blitz 1X LIMIT(0) liquid leap 1 R LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor * leather gloves (faded mittens) * robe (cyan robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (spinning helmet) * sedge hat (full helmet) * skullcap (radio helmet) * flack helmet (steel helmet) * crystal helm (masked helmet) * mining helm (dim colored helmet) * field helm (gray helmet) * helm of safeguard stone (gemmed helmet) * war hat (twisted visor helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (light gloves) * gauntlets of plugsuit (slaying gloves) * commander gloves (inverse gloves) * field gloves (dusty gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (castlevania boots) * field boots (rainbow boots) * boots of safeguard (ankle boots) Scrolls scroll of enchant armor (SULKEMISAIKA) scroll of healing (MONST DOT C AINT BIG ENOUGH) scroll of mana (DARONG PLEYBECK HOT Q TU RITARN HIRI) scroll of phase door (STRC PRST SKRZ KRK) scroll of standard id (APONEUROSISPLANTARIS) scroll of cure (NETHACK4 IS SATANIC BECAUSE IT REMOVED RCFILES) Spellbooks spellbook of protection (pink) Potions potion of healing (ice-cold) potion of gain ability (hidden tea) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 jackals (1 created) 0 kittens (1 created) 0 grid bugs (1 created) 2 lichens a kobold zombie (2 created) 0 gnome zombies (1 created) 0 human zombies (1 created) 0 shopkeepers (1 created) 0 tortoises (1 created) 0 newts (1 created) a twen a novice light wall a small item trove 15 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 6 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (26 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye mr0t the Monk... You died in The Dungeons of Doom on dungeon level 2 with 138 points, and 17 pieces of gold, after 197 moves. Killer: heap of shit You were level 1 with a maximum of 17 hit points when you died. You reached the 243rd place on the top 10000 list. No Points Name Hp [max] 1 18170045 Bluescreen-Cav-Pha-Fem-Cha ascended to demigoddess-hood. 506 [636] 2 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 3 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 241 145 Solarflare-Zyb-Tro-Fem-Cha quit in The Dungeons of Doom on level 1. 26 [26] 242 144 Winter-Che-Red-Mal-Law quit in The Dungeons of Doom on level 1. 39 [39] *243 138 mr0t-Mon-Dop-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a heap of shit. - [17] 244 134 BSOD2-Sco-Asg-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [31] 245 126 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a solar beam. - [34]