mr0t, chaotic male incantifier Doom Marine ----------------------------- -----## ####|.....................-&....| |.<..,# -------###,,,-8Y._%...................>..| |...|,### |......,##,##------.---------------------- |...|,,,# |.....|,## ,,,,,,# |...|#,,# #######|.....|`,# ###,,## |....,,,# #,,,,,,......|#,# ##,,## -----##,## #######--|----#,### ##,,,,# #,,### #%# #,,,# #,,,### ##,,,## #,### ###,# ---.-.- ###,,##---------- #,,,# #,##|.....| ##,,,.........| ------.--- #,,,-...... ####|........| |........| ####|.....| |........|##|......|.| ......| |........|,,-........| ------- |........|,#---------- |.........,# ----------## [Mr0t the Gun-Toting Avenger] St16 Dx16 Co17 In7 Wi5 Ch4 MarIncMalCha Dlvl:4 $30 HP-27(82) Pw67(67) AC1 Exp6 T1275 Hun Latest messages You're covered in frost! [-26 -> 46] B - a cursed two-handed sword {60}. What do you want to zap? [lrwINS or ?*] In what direction? [47896321><] You're no longer afraid. You hear water falling on coins. You see here 3 gold pieces {0}. Frongnir swings his bow. Frongnir hits you! You are hit by ice blocks! Frongnir hits you! [-29 -> 22] Frongnir blasts you! You hear the wailing of the Banshee... [-21 -> 1] Warning: HP low! Frongnir breathes frost! The blast of frost hits you! You die... Your inventory Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 39 uncursed +0 bullets (in quiver) {1} t - an uncursed +0 orcish spear {12} u - a blessed +0 orcish dagger {4} A - 160 uncursed +2 BFG ammos {5} B - a cursed -2 two-handed sword {60} H - an uncursed +0 long sword {16} Armor c - an uncursed +0 pair of leather gloves (being worn) {4} d - an uncursed +0 pair of iron shoes (being worn) {20} e - an uncursed +1 commander suit {6} f - an uncursed +0 helm of underwater action (being worn) {20} Comestibles s - 3 uncursed cream pies {0} y - a blessed asian pear {0} T - an uncursed egg {0} Scrolls g - 6 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} n - an uncursed scroll of root password detection {0} o - an uncursed scroll of scare monster {0} v - an uncursed scroll of demonology {0} Spellbooks m - an uncursed spellbook of cure numbness (0:1) {0} O - an uncursed spellbook of healing (2:3) {0} Potions x - an uncursed potion of water {0} Rings P - a cursed ring of sleeping {0} Wands l - an uncursed wand of striking (0:0) {0} r - an uncursed wand of create horde (0:10) {0} w - an uncursed wand of sleep (0:3) {0} I - an uncursed wand of make invisible (0:4) {0} N - an uncursed wand of slow monster called slow monstry (0:4) {0} S - an uncursed wand of teleportation called telepr0t (0:11) {0} Tools K - a blessed medical kit {24} L - an uncursed +1 torch {20} M - 2 uncursed +0 torches {40} Gems q - an uncursed +0 worthless piece of violet glass {1} Contents of the medical kit: a cursed bandage {1} a cursed bandage {1} a cursed bandage {1} a blessed phial {2} 6 uncursed pills {0} 5 uncursed bandages named The Harbinger {5} 7 uncursed phials {14} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: burnopathy You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 164 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 110 Musable item generation frequency had a negative bias of 35% Ring drop chance was reduced to 73% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 93% Monster death drops spawned with only 64% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: missile weapons The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: chaos spells (turn 21) Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 41860 Monster spawn increase reached its maximum at turn 63329 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 105888 The monster class that cannot be genocided was (null) The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 1) The monster species that spawned more often: nitwit resurveyed embryologic abscond (freq bonus 3) The monster species that spawned more often: professional draconian (freq bonus 8) The monster species that spawned more often: censor (freq bonus 8) The monster species that spawned more often: hell cattle (freq bonus 8) The monster species that spawned more often: upstream timpani (freq bonus 15) The monster species that spawned more often: gray wolf (freq bonus 3) The monster species that spawned more often: inched coalesce (freq bonus 8) The monster species that spawned more often: Wedi knight (freq bonus 8) The monster species that spawned more often: sensei newt (freq bonus 6) The monster species that spawned more often: dark spearwoman (freq bonus 2) The monster species that spawned more often: magma vortex (freq bonus 54) The monster species that spawned more often: underestimate raffler (freq bonus 6) The monster species that spawned more often: zonkah sephirah (freq bonus 6) The monster species that spawned more often: Burkhard (freq bonus 12) The monster species that spawned more often: gallant horseshoer narrated (freq bonus 12) The monster species that spawned more often: berserker (freq bonus 36) The monster species that spawned more often: hole fungus (freq bonus 30) The monster species that spawned more often: scorpion (freq bonus 5) The monster species that spawned more often: old blood dragon (freq bonus 12) The monster species that spawned more often: chief monkey (freq bonus 5) The monster trait that was more common: monsters with disintegration resistance (freq bonus 3) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 3) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 2) The monster trait that was more common: monsters whose attacks create traps (freq bonus 2) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 2) The monster trait that was more common: monsters that revive after death (freq bonus 12) The monster species that never randomly spawned: dream lich The monster species that never randomly spawned: giant blue dragonfly The monster species that never randomly spawned: whippersnapper coopered The monster species that never randomly spawned: red hulk The monster species that never randomly spawned: behooving unbeknown The monster species that never randomly spawned: ice stalk The monster species that never randomly spawned: provoking gruelingly The monster species that never randomly spawned: moon rubber The monster species that never randomly spawned: tapioca snake The monster species that never randomly spawned: unrepentant undead The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was never generated: cloak of spell resistance (orange cloak) The RNG hath decreed that this item was never generated: small shield ((null)) The RNG hath decreed that this item was never generated: white spell stone (gray) The RNG hath decreed that this item was never generated: jet (black) The RNG hath decreed that this item was never generated: amulet of stone (unmaterial) The RNG hath decreed that this item was never generated: dream eater (tapered) The RNG hath decreed that this item was never generated: artifact jackpot (DAELOELOELOELOELOE FUEUEUEUEUEUE) The RNG hath decreed that this item was never generated: tin ((null)) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 34) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 4) The RNG hath decreed that this item was generated more often: battery stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 7) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 67) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 37) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 8) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 10) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 10) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 15) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 10) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 58) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 64) The RNG hath decreed that this item was always generated cursed: cloak of angriness (blinking cloak) The RNG hath decreed that this item was always generated cursed: wishing (TRICK 13) The RNG hath decreed that this item was always generated cursed: dropbug stone (gray) The RNG hath decreed that this item was always generated cursed: vault cloak (geek cloak) The RNG hath decreed that this item was always generated cursed: wishing (sorrowful) The RNG hath decreed that this item was always generated cursed: cloak of turn loss (running cloak) The RNG hath decreed that this item was always generated cursed: greyout stone (gray) The RNG hath decreed that this item was always generated cursed: lucern hammer (pronged polearm) The RNG hath decreed that this item was always generated cursed: spike ((null)) The RNG hath decreed that this item was always generated cursed: bronze lance ((null)) The RNG hath decreed that this trap was always invisible: alarm The RNG hath decreed that this trap was generated more often: paralysis trap (freq bonus 12) Next attribute increase check would have come at turn 2196 Strength training was 21 Dexterity training was 9 Wisdom training was 20 Constitution training was 16 You were magic-protected You were prevented from having peacevision (0) You were prevented from having burnopathy (0) You leeched mana You had 469 points of nutrition remaining You could survive without air You were very unlucky (-9) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Zombieman Brigade, The Revenants and Cyberdemon MkIII Deluxe Your deity was Cyberdemon MkIII Deluxe The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 31% 98% Techniques known in the end Name Level Status create ammo 6X LIMIT(9) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Discoveries Weapons orcish spear (crude spear) orcish dagger (crude dagger) Armor leather gloves (covered pair of gloves) iron shoes (hard shoes) commander suit (black men's suit) helm of underwater action (visored helmet) Scrolls scroll of healing (GICCC) scroll of mana (VERR YED HORRE) scroll of phase door (LIANSAI ZHONG DU DE GUANJUN XIANZAI LAI ZHUNBEI BODOU) scroll of standard id (PUTO FER LO) scroll of cure (CHONPHIESAKHULON KUCHEA PEAKY DEL MINMEN CHEA NEI CHHNAM 2015 NIH) scroll called ench weap (PROZACELF WANTS TO BE SWARMING SWING BUNDLED) scroll of enchant armor (THE JENS HIS GIRLFRIEND IS NAMED TANJA) scroll of root password detection (THIS KITTEN CORPSE IS DELICIOUS) scroll of scare monster (THE SAVEGAME ERROR IS AMYS QUEST NEMESIS) scroll of demonology (RAIN FALL FROM SKY) Spellbooks spellbook of healing (disenchanted) spellbook of cure numbness (nightly) Potions potion of water (clear) Rings ring of sleeping (deep) Wands wand of create horde (black) wand of slow monster called slow monstry (idiomatic) wand of teleportation called telepr0t (immediate) wand of striking (tar) wand of sleep (cyan) wand of make invisible (bitumen) Tools medical kit (leather bag) Gems worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a green mantis 0 phasing acid blobs (1 created) a fox a stinking dog 0 scrawny cats (1 created) 0 feline clouds (1 created) a hobbit lord a dretch a hidden kobold a large group kobold a kobold lord a goblin cop a cave goblin a furry rothe 2 rabbits a giant rat 0 spiders (1 created) a white light 0 housebats (1 created) 0 tiny pseudodragons (1 created) a lichen 0 spore lichens (1 created) 0 colony lichens (1 created) 0 brown growths (1 created) 0 blue spores (1 created) 0 mean growths (1 created) 0 golden growths (2 created) 2 green growths (1 created) 0 green spores (1 created) 2 green colonies (1 created) 0 red growths (1 created) 0 cyan spores (1 created) a reddish growth a slow mold a sucker growth a shrieker 0 violet spores (1 created) 0 giant children (1 created) a Keystone Kop a Kop Sergeant a real tiny lich a baby ogre a garter snake 0 grid xorns (1 created) 0 monkeys (1 created) a space monkey (2 created) a tundra bear cub 3 kobold zombies 0 dwarf zombies (2 created) a human adventurer (2 created) 0 aliens (1 created) an asgardian a novice mage a novice nurse 0 soldiers (1 created) 2 minighosts (4 created) 0 sin images (1 created) a baby boo a small boo 0 shadow swords (1 created) Frongnir (0 times) Sleipnir (0 times) 2 twens 2 iguanas (3 created) a little tyrannosaurus 0 piles of copper coins (1 created) a novice dark wall a small turret 2 cold troves a shock trove 85 creatures born. 53 creatures vanquished. 2 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 27 times You have communicated with the gods 9 times You never prayed to the gods You hit with a wielded weapon 52 times You killed 46 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Expert] (max Expert) (5400 of 12800) general combat [Unskilled] (max Expert) (5 of 20) body armor [Basic] (max Expert) (22 of 160) missile weapons [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (4 of 20) two-handed sword [Basic] (max Expert) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (8 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Expert] (max Expert) (5447 of 12800) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye mr0t the Doom Marine... You died in The Dungeons of Doom on dungeon level 4 with 2597 points, and 30 pieces of gold, after 1275 moves. Killer: blast of frost You were level 6 with a maximum of 82 hit points when you died. You reached the 135th place on the top 10000 list. No Points Name Hp [max] 1 18170045 Bluescreen-Cav-Pha-Fem-Cha ascended to demigoddess-hood. 506 [636] 2 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 3 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 133 2651 ziratha-Pro-Sus-Fem-Neu died in The Gnomish Mines on level 4. Killed by a monster (troll mummy), while being clawed. - [63] 134 2643 Coolfrog-Ana-Vam-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a blast of disintegration. - [66] *135 2597 mr0t-Mar-Inc-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a blast of frost. - [82] 136 2571 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 3. Killed by a monster (giant sapphire dragonfly). - [80] 137 2465 Coolfrog-Ana-Vam-Fem-Cha died in The Gnomish Mines on level 3. Killed by a monster (battle-scarred veteran). - [67]