monistowl, chaotic female mazke Hussy -.----### #######-----------####|.}..-}}- #&,,,,,........`..,,,,........| #######|.........|##),|.......| |.......... ,,,..}...}<| |.........| |.`.}}}}| ----------- --------- [Monistowl the Annoying Girl] St7 Dx11 Co14 In7 Wi5 Ch10 HusSedFemCha+P S48 Dlvl:1 $0 HP9(10) Pw6(6) AC8 Xp1/12 T45 Latest messages The baby ogre just misses! You hit the baby ogre. The baby ogre swings his club. The baby ogre hits you! [-3 -> 7] You kill the baby ogre! You hear a door open. You see here a club {12}. With great effort you move the boulder. There is a wall in the way! Something is engraved here on the floor. Use "r." to read it. What do you want to read? [c-i or ?*.] Something is engraved here on the floor. You read: "Using the blindfox option means you'll be blind for the duration of your game. Also known as 'zen conduct'.". There is a wall in the way! There is a tree in the way! (3x) You don't have anything to use or apply. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 4 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: double attacks You could not have this property intrinsically: keen memory Scroll identification only worked 100 times out of 174 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 29 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 18 Gem identification only worked 100 times out of 171 Scroll drop chance was reduced to 83% Ring drop chance was reduced to 10% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 84% Armor drop chance was reduced to 77% Tool drop chance was reduced to 40% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: quarterstaff The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: implants The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: whip (turn 94) The following skill became untrainable if you tried to train it too early: divination spells (turn 85) The following skill became untrainable after a while: occult spells (turn 17950) The following skill couldn't be trained before a certain turn number is reached: spear (turn 47046) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 65375 Monster spawn increase reached its maximum at turn 223415 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 496372 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: rub monster (freq bonus 1) The monster species that spawned more often: undead foxhound agent (freq bonus 8) The monster species that spawned more often: green naga (freq bonus 88) The monster species that spawned more often: ring trove (freq bonus 15) The monster species that spawned more often: axial bulb (freq bonus 8) The monster species that spawned more often: militant paladin (freq bonus 4) The monster species that spawned more often: flaming bear on a bicycle (freq bonus 10) The monster species that spawned more often: hollow fungus (freq bonus 15) The monster species that spawned more often: overcame groundwork rent (freq bonus 24) The monster species that spawned more often: wrong boomer (freq bonus 18) The monster species that spawned more often: sergeant (freq bonus 6) The monster species that spawned more often: animated roller blade (freq bonus 12) The monster species that spawned more often: werelich (freq bonus 18) The monster species that spawned more often: devious false friend (freq bonus 18) The monster species that spawned more often: slime growth (freq bonus 12) The monster species that spawned more often: metal ettin (freq bonus 36) The monster species that spawned more often: giant black frog (freq bonus 32) The monster species that spawned more often: flaming trove (freq bonus 3) The monster species that spawned more often: antimatter stalk (freq bonus 18) The monster species that spawned more often: aua (freq bonus 6) The monster species that spawned more often: giant red frog (freq bonus 4) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 1) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 8) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 2) The monster species that never randomly spawned: snore colony The monster species that never randomly spawned: curled sepoy The monster species that never randomly spawned: honoring phonier bonged superscript The monster species that never randomly spawned: gaffing argumentive The monster species that never randomly spawned: Crash Dows The monster species that never randomly spawned: giant cockatflayer eellich The monster species that never randomly spawned: time mold The monster species that never randomly spawned: undead stargazer The monster species that never randomly spawned: destabilizer The monster species that never randomly spawned: cleanup perceptive The RNG hath decreed that this item was never generated: feminine pumps (female footwear) The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was never generated: plow ((null)) The RNG hath decreed that this item was never generated: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: technique stone (gray) The RNG hath decreed that this item was never generated: chalcedon (cyan) The RNG hath decreed that this item was never generated: bikini (fleecy-colored cloak) The RNG hath decreed that this item was never generated: bright cyan beauties (plof heels) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 37) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 20) The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 9) The RNG hath decreed that this item was generated more often: enthronization (LUXUS MODA, freq bonus 18) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 30) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of real screwery (mech-tech, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of full nutrition (brick helmet, freq bonus 54) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 2) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 7) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: storm stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of wrong announcement (roadmap cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 11) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 23) The RNG hath decreed that this item was always generated cursed: swimsuit ((null)) The RNG hath decreed that this item was always generated cursed: nothing (oak) The RNG hath decreed that this item was always generated cursed: flying boots (battle boots) The RNG hath decreed that this item was always generated cursed: illiteracy (illegible) The RNG hath decreed that this item was always generated cursed: platinum dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amnesia (DUAM XNAHT) The RNG hath decreed that this item was always generated cursed: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was always generated cursed: knock (pink) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this item was always generated cursed: heroism (tan) The RNG hath decreed that this trap was always invisible: dropless trap The RNG hath decreed that this trap was generated more often: chaos trap (freq bonus 2) Trap randomization happened for 1 in 300 traps Next attribute increase check would have come at turn 862 Strength training was 1 Dexterity training was 1 Wisdom training was 1 Constitution training was 2 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You had 970 turns left to hit a guy. You had 971 turns left to defeat a guy. You were prevented from having drain resistance (0) You were prevented from having double attacks (0) You had infravision You had 1452 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Madeleine, Sofia and Wendy Your deity was Wendy The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (127) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor soft sneakers (light footwear) Scrolls scroll of stinking cloud (VOMIT TO MELT ENEMY) scroll of healing (UTOR COMPERIO) scroll of mana (YET ANOTHER SCROLL LABEL) scroll of phase door (THE BREXIT IS A GOLDEN DAWN FOR ENGLAND) scroll of standard id (THE ELDER PRIEST IS PRIMORDIAL) scroll of cure (A ZA Z0 9) * scroll of extra healing (EZ WIN AMIRITE) * scroll of greater mana restoration (SHIVAN VEIDIMADUR NANAST STIGIO) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 2 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Expert) (20 of 160) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills hammer [Basic] (max Legendary) (23 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) Goodbye monistowl the Hussy... Since you quit, the score list will not be checked.