monistowl, chaotic female illithid Chaos Sorceror ------- | |....h| |...).G |..)..| |.....| |..-%---- |..|)...| |..|..<.| ---- --- [Monistowl the Enemy of Order] St13 Dx8 Co17 In13 Wi11 Ch9 ChaIllFemCha+P S1522 Dlvl:2 $512 HP-4(50) Pw69(104) AC6 Xp5/235 T385 Latest messages The griffin rogue's pair of walking shoes named Flame Visit blocks your attack. You miss the griffin rogue. You hear a door open. The griffin rogue tries to take off your armor, but you resist! Do you want to allow it to be stolen anyway? [yes/no] [-9 -> 25] What do you want to zap? [nox or ?*] In what direction? [hykulnjb><] The blast of frost hits the griffin rogue! The griffin rogue pretends to be friendly. You miss the griffin rogue. The griffin rogue's dented pot deflects your attack. You miss the griffin rogue. Your tentacles suck the griffin rogue. The griffin rogue's helmet blocks your attack to his head. You feel a tug on your knapsack [-13 -> 12] You hit the griffin rogue! You miss the griffin rogue. You die... Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: fire resistance You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 226 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 171 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 84% chance Wand drop chance was reduced to 90% Weapon drop chance was reduced to 89% Tool drop chance was reduced to 93% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: morning star The following skill was limited to skilled proficiency: bow The following skill was limited to expert proficiency: paddle The following skill became untrainable if you tried to train it too early: short sword (turn 56) The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 105) The following skill became untrainable after a while: petkeeping (turn 30507) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 29479) Items were more likely to be generated cursed by 2% Number of artifacts generated was 0 Number of fake artifacts generated was 22 Monster spawn increase started at turn 75126 Monster spawn increase reached its maximum at turn 157492 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 404061 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: ant or other insect (freq bonus 1) The monster species that spawned more often: party spore (freq bonus 6) The monster species that spawned more often: ancient black dragon (freq bonus 3) The monster species that spawned more often: famed hoydening permissively (freq bonus 9) The monster species that spawned more often: undergod bomb (freq bonus 18) The monster species that spawned more often: mean growth (freq bonus 10) The monster species that spawned more often: reddish warp patch (freq bonus 9) The monster species that spawned more often: syndicate godsend readily (freq bonus 36) The monster species that spawned more often: water spore (freq bonus 4) The monster species that spawned more often: amino reenlarged fungoid (freq bonus 24) The monster species that spawned more often: hairy mushroom (freq bonus 5) The monster species that spawned more often: Grey-elf rogue (freq bonus 12) The monster species that spawned more often: ill force fungus (freq bonus 32) The monster species that spawned more often: boa constrictor (freq bonus 12) The monster species that spawned more often: ancient turret (freq bonus 4) The monster species that spawned more often: dogift (freq bonus 42) The monster species that spawned more often: radon overtone (freq bonus 8) The monster species that spawned more often: null warp patch (freq bonus 3) The monster species that spawned more often: boss bass (freq bonus 4) The monster species that spawned more often: Inge's combat boot (freq bonus 12) The monster species that spawned more often: petty blinking eye (freq bonus 9) The monster trait that was more common: monsters that squawk (freq bonus 2) The monster trait that was more common: monsters of gigantic size (freq bonus 2) The monster species that never randomly spawned: jigged ballyhooing The monster species that never randomly spawned: petty unhandled exception The monster species that never randomly spawned: yak croakiest swaybacked vacuum The monster species that never randomly spawned: nuou The monster species that never randomly spawned: backbitten insoul underlayer The monster species that never randomly spawned: large group kobold The monster species that never randomly spawned: poisonous blob The monster species that never randomly spawned: evanescence miscasting rationalize dismaler The monster species that never randomly spawned: kamikaze yeek The monster species that never randomly spawned: mutated ratman The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was never generated: decoy making (cornflower) The RNG hath decreed that this item was never generated: gothic plate mail ((null)) The RNG hath decreed that this item was never generated: shrouded identity stone (gray) The RNG hath decreed that this item was never generated: pancake ((null)) The RNG hath decreed that this item was never generated: checker boots (fetish heels) The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was never generated: material kit ((null)) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: magic missile (vellum) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of redemption (shrewd, freq bonus 7) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 6) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 13) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 12) The RNG hath decreed that this item was generated more often: cursed part stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 7) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 5) The RNG hath decreed that this item was generated more often: chemistry space axe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 48) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 3) The RNG hath decreed that this item was always generated cursed: sapphire (blue) The RNG hath decreed that this item was always generated cursed: Jolt Cola (illegal) The RNG hath decreed that this item was always generated cursed: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was always generated cursed: short sword ((null)) The RNG hath decreed that this item was always generated cursed: reboot (programmed) The RNG hath decreed that this item was always generated cursed: life saving stone (gray) The RNG hath decreed that this item was always generated cursed: scaling stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of fast decay (zombified cloak) The RNG hath decreed that this item was always generated cursed: crystal helm (fish bowl) The RNG hath decreed that this item was always generated cursed: troll leather armor ((null)) The RNG hath decreed that this trap was always invisible: dehydration trap The RNG hath decreed that this trap was generated more often: jessica trap (freq bonus 12) Trap randomization happened for 1 in 714 traps Next attribute increase check would have come at turn 1601 Strength training was 15 Dexterity training was 25 Wisdom training was 8 Constitution training was 3 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having warning (0) You saw invisible You were telepathic You had infravision You had 1484 points of nutrition remaining You could fly You had confusion resistance Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - resist random element 4 chaos 71% 297% b - random speed 3 chaos 0% 212% c - polyform 7 chaos 99% 597% d - throne gamble 7 chaos 99% 597% e - passwall 6 body 98% 98% Techniques known in the end Name Level Status sigil of tempest 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) reinforce memory 2X Prepared(0) Discoveries Amulets amulet of power (occult) Armor robe of randomness (gray robe) Scrolls scroll of random enchantment (MERCATOR MORI DEBET) scroll of create monster (DIFFER SEX CANT USE STUNTS) scroll of rumor (ARATOPHI ERACHAX ESEOIOTH ARBIOTHI) scroll of message (MAKE ATTACK WHEN BATTLE) scroll of healing (RIEN NE VA PLUS) scroll of mana (PLUS 100 MAGIC MARKER) scroll of phase door (GRAB EM BY THE PUSSY) scroll of standard id (K2 DOENER KEBAB CENTER) scroll of cure (ULTRA BPLUSK ROUND 2) * scroll of extra healing (POWER PERFORATO AS BARET) * scroll of greater mana restoration (JUFFO WUP) Spellbooks spellbook of resist random element (powered) spellbook of random speed (spacious) spellbook of polyform (transparent) spellbook of throne gamble (disenchanted) spellbook of passwall (raging) Potions potion of hallucination (silvervine) potion of object detection (buzzing) potion of gain energy (anise seed) potion of full healing (aromatic) Wands wand of light (trippy) wand of ice beam (jelly) wand of sleep called stopmov (shaped) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 24 times You killed 22 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (27 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (44 of 160) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye monistowl the Chaos Sorceror...