'c^ Player: monistowl Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-03-07.04:48:08.ttyrec Time: (1583556488) Sat Mar 7 04:48:08 2020 'c^.This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net 'c^O---------|f@.....||.......+|.......|--|------Monistowl the Evoker St:14 Dx:14 Co:10 In:19 Wi:10 Ch:11 Chaotic S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Xp:1/0 T:1   It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain des'c^Puerved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anhur!--More--'c^˚---------|f@.....||.......+|.......|--|------Hello monistowl, welcome to SlashEM! You are a chaotic female doppelganger Wizard.--More--'c^ 'c^>  10(10)  Pw:13(13) AC:8 Xp:1/0 T:2 <@'c^w 10(10)  Pw:13(13) AC:8 Xp:1/0 T:3 .f.@'c^5z 10(10)  Pw:13(13) AC:8 Xp:1/0 T:3 'c^  10(10)  Pw:13(13) AC:8 Xp:1/0 T:4 ..f@.'c^; 10(10)  Pw:13(13) AC:8 Xp:1/0 T:5 .f@##'c^4.|####@## 10(10)  Pw:13(13) AC:8 Xp:1/0 T:7 'c^.  10(10)  Pw:13(13) AC:8 Xp:1/0 T:13 ###########-@-....+......|........|.F........||..........|------------'c^" P 10(10)  Pw:13(13) AC:8 Xp:1/0 T:14 --------.-.......@|....|..F|.'c^! 10(10)  Pw:13(13) AC:8 Xp:1/0 T:15 .@'c^ 10(10)  Pw:13(13) AC:8 Xp:1/0 T:16 .@'c^.  10(10)  Pw:13(13) AC:8 Xp:1/0 T:17 @.'c^1!  10(10)  Pw:13(13) AC:8 Xp:1/0 T:18 @.'c^0 10(10)  Pw:13(13) AC:8 Xp:1/0 T:19 @.'c^MYou kill the lichen!16  10(10)  Pw:13(13) AC:8 Xp:1/4 T:20 .'c^j 10(10)  Pw:13(13) AC:8 Xp:1/4 T:21 @.'c^b  10(10)  Pw:13(13) AC:8 Xp:1/4 T:22 @.'c^S 10(10)  Pw:13(13) AC:8 Xp:1/4 T:23 @.'c^ 10(10)  Pw:13(13) AC:8 Xp:1/4 T:24 #@.'c^1#@####. 10(10)  Pw:13(13) AC:8 Xp:1/4 T:28 'c^+@######That door is closed. 10(10)  Pw:13(13) AC:8 Xp:1/4 T:35 'c^s4In what direction? [hykulnjb><] 'c^@The door resists! 10(10)  Pw:13(13) AC:8 Xp:1/4 T:36 'c^  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls  i - an uncursed scroll of stinking cloud  j - an uncursed scroll of light  k - an uncursed scroll of identify  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist sleep (0:3)  n - a blessed spellbook of knock (0:2)  o - a blessed spellbook of endure heat (0:4)  Potions  f - an uncursed potion of oil  g - an uncursed potion of speed  h - an uncursed potion of confusion  Rings  d - an uncursed ring of regeneration  e - an uncursed ring of conflict  Wands  c - a wand of teleportation (0:9)  Tools  p - a magic marker (0:46)  q - an uncursed blindfold (end) 'c^bMonistowl the Evoker St:14 Dx:14 Co:10 In:19 Wi:10 Ch:11 Chaotic S:16 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Xp:1/4 T:36  ---------|.<.....||.......+|.......|--|------############+@#############---------.--##...........+|..........||..........||..........||..........|------------'c^E&In what direction? [hykulnjb><] 'c^>The door opens. 10(10)  Pw:13(13) AC:8 Xp:1/4 T:37 ----|...-$...d|......-...........|...|.--'c^d f 10(10)  Pw:13(13) AC:8 Xp:1/4 T:38 ---....d|@#.|.......----'c^ *-|@-|.|-- 10(10)  Pw:13(13) AC:8 Xp:1/4 T:38 The jackal bites! 8(10)  Pw:13(13) AC:8 Xp:1/4 T:38  8(10)  Pw:13(13) AC:8 Xp:1/4 T:39 'c^^You hit the jackal. 8(10)  Pw:13(13) AC:8 Xp:1/4 T:39 The jackal bites! 6(10)  Pw:13(13) AC:8 Xp:1/4 T:39  6(10)  Pw:13(13) AC:8 Xp:1/4 T:40 'c^R You miss the jackal. 6(10)  Pw:13(13) AC:8 Xp:1/4 T:40 The jackal bites! 4(10)  Pw:13(13) AC:8 Xp:1/4 T:40  4(10)  Pw:13(13) AC:8 Xp:1/4 T:41 'c^i You kill the jackal!20  4(10)  Pw:13(13) AC:8 Xp:1/5 T:42 %'c^H@.You see here a jackal corpse. 4(10)  Pw:13(13) AC:8 Xp:1/5 T:43 'c^Z 6What do you want to eat? [* or ,] 'c^S s eat what?  Comestibles a - a jackal corpse(end) 'c^+This jackal corpse tastes terrible! 4(10)  Pw:13(13) AC:8 Xp:1/5 T:44  5(10)  Pw:13(13) AC:8 Xp:1/5 T:45  5(10)  Pw:13(13) AC:8 Xp:1/5 T:46  5(10)  Pw:13(13) AC:8 Xp:1/5 T:47  5(10)  Pw:13(13) AC:8 Xp:1/5 T:48 Satiated  5(10)  Pw:13(13) AC:8 Xp:1/5 T:49 Satiated  5(10)  Pw:13(13) AC:8 Xp'c^':1/5 T:50 Satiated  5(10)  Pw:13(13) AC:8 Xp:1/5 T:50 Satiated ..-f.--More--'c^You finish eating the jackal corpse. 5(10)  Pw:13(13) AC:8 Xp:1/5 T:51 Satiated f.'c^xpf.@....Maya picks up 5 gold pieces..@..fMaya drops 5 gold pieces. 5(10)  Pw:13(13) AC:8 Xp:1/5 T:57 Satiated #@f.#.$.....----'c^ 6(10)  Pw:13(13) AC:8 Xp:1/5 T:60 Satiated  6(10)  Pw:13(13) AC:8 Xp:1/5 T:63 Satiated ----#-. |.....##. |....|#####.$ |@### || -'c^.@ 6(10)  Pw:13(13) AC:8 Xp:1/5 T:63 Satiated 'c^$ 6(10)  Pw:13(13) AC:8 Xp:1/5 T:64 Satiated f'c^ You displaced Maya. 6(10)  Pw:13(13) AC:8 Xp:1/5 T:65 Satiated f#@'c^' 6(10)  Pw:13(13) AC:8 Xp:1/5 T:66 Satiated #@f##'c^ѕYou displaced Maya. 6(10)  Pw:13(13) AC:8 Xp:1/5 T:67 Satiated f#@'c^: 6(10)  Pw:13(13) AC:8 Xp:1/5 T:68 Satiated ###@f'c^You displaced Maya. 6(10)  Pw:13(13) AC:8 Xp:1/5 T:69 Satiated #@'c^\! .@5 gold pieces.5 5 6(10)  Pw:13(13) AC:8 Xp:1/5 T:70 Satiated 'c^V 6(10)  Pw:13(13) AC:8 Xp:1/5 T:71 Satiated @.'c^MC 6(10)  Pw:13(13) AC:8 Xp:1/5 T:72 Satiated #f@.'c^ 6(10)  Pw:13(13) AC:8 Xp:1/5 T:73 Satiated #@f'c^ 6(10)  Pw:13(13) AC:8 Xp:1/5 T:74 Satiated f@##'c^r  7(10)  Pw:13(13) AC:8 Xp:1/5 T:75 Satiated #f#@'c^  7(10)  Pw:13(13) AC:8 Xp:1/5 T:76 Satiated #@#'c^H 7(10)  Pw:13(13) AC:8 Xp:1/5 T:77 Satiated @#'c^( 7(10)  Pw:13(13) AC:8 Xp:1/5 T:78 Satiated .-@.-'c^i 7(10)  Pw:13(13) AC:8 Xp:1/5 T:79 Satiated @.'c^  7(10)  Pw:13(13) AC:8 Xp:1/5 T:81 Satiated #@..'c^ )#@###... 7(10)  Pw:13(13) AC:8 Xp:1/5 T:84 Satiated 'c^ $+@#f##That door is closed. 7(10)  Pw:13(13) AC:8 Xp:1/5 T:88 Satiated 'c^YT2In what direction? [hykulnjb><] 'c^- The door opens. 7(10)  Pw:13(13) AC:8 Xp:1/5 T:89 Satiated ---.......|'c^# 8(10)  Pw:13(13) AC:8 Xp:1/5 T:90 Satiated ---- |..| |..| .... -@-f##'c^" $ 8(10)  Pw:13(13) AC:8 Xp:1/5 T:91 Satiated |@| --f--#'c^ X@.A trap door opens up under you!--More--'c^ ---------------|.............|.@............||.......$.....||.............|.............|-.-------------Monistowl the Evoker St:14 Dx:14 Co:10 In:19 Wi:10 Ch:11 Chaotic S:75 Dlvl:2 $:5 HP: Dlvl:2 $:5 HP:8(10) Dlvl:2 $:5 HP:8(10) Pw:13(13) AC:8 Xp:1/5 T:91 Satiated  8(10)  Pw:13(13) AC:8 Xp:1/5 T:92 Satiated 'c^[ 8(10)  Pw:13(13) AC:8 Xp:1/5 T:93 Satiated .@.'c^......@7 gold pieces.82 12 8(10)  Pw:13(13) AC:8 Xp:1/5 T:99 Satiated 'c^IJ 9(10)  Pw:13(13) AC:8 Xp:1/5 T:105 Satiated @....... 9(10)  Pw:13(13) AC:8 Xp:1/5 T:105 Satiated 'c^  9(10)  Pw:13(13) AC:8 Xp:1/5 T:106 Satiated 'c^u 9(10)  Pw:13(13) AC:8 Xp:1/5 T:107 Satiated #@.'c^" ##@#####.##### 9(10)  Pw:13(13) AC:8 Xp:1/5 T:112 Satiated 'c^++@##+That door is closed. 9(10)  Pw:13(13) AC:8 Xp:1/5 T:115 Satiated 'c^3In what direction? [hykulnjb><] 'c^3dThe door opens. 9(10)  Pw:13(13) AC:8 Xp:1/5 T:116 Satiated -'c^ 3In what direction? [hykulnjb><] 'c^ This door is already open. 9(10)  Pw:13(13) AC:8 Xp:1/5 T:116 Satiated 'c^5 9(10)  Pw:13(13) AC:8 Xp:1/5 T:117 Satiated --.@#.|'c^ 9(10)  Pw:13(13) AC:8 Xp:1/5 T:118 Satiated -.@-.'c^ 10(10)  Pw:13(13) AC:8 Xp:1/5 T:120 Satiated --.@. .. 'c^| -+@< | That door is closed. 10(10)  Pw:13(13) AC:8 Xp:1/5 T:121 Satiated 'c^j 10(10)  Pw:13(13) AC:8 Xp:1/5 T:124 Satiated   |..|@.---'c^$  .. .@|-+- 10(10)  Pw:13(13) AC:8 Xp:1/5 T:126 Satiated 'c^A  10(10)  Pw:13(13) AC:8 Xp:1/5 T:127 Satiated 'c^ 10(10)  Pw:13(13) AC:8 Xp:1/5 T:130 Satiated .@..  'c^@ 10(10)  Pw:13(13) AC:8 Xp:1/5 T:132 Satiated .@. .. 'c^ @<  That door is closed. 10(10)  Pw:13(13) AC:8 Xp:1/5 T:133 Satiated 'c^H 3In what direction? [hykulnjb><] 'c^7# ?WHAMMM!!! 10(10)  Pw:13(13) AC:8 Xp:1/5 T:133 Satiated You hear a door open. 10(10)  Pw:13(13) AC:8 Xp:1/5 T:134 Satiated 'c^o 10(10)  Pw:13(13) AC:8 Xp:1/5 T:135 Satiated .@..'c^--------- -------|.<.....| |.....||.......+ |..^..||.......| |.....|--|------ ---|---#############--------##|......|### ----.-#-......|# |.....###|......-#############------|-------- |....|#####['c^m.......|#---------.--|.............| |.....###|......|##...........+|.............| |....||......||..........||.............| --------------|..........||....$........||..........|.............@||..........|---------------------------Monistowl the Evoker St:14 Dx:14 Co:10 In:19 Wi:10 Ch:11 Chaotic S:82 Dlvl:1 $:12 HP: Dlvl:1 $:12 HP:10(10) Dlvl:1 $:12 HP:10(10) Pw:13(13) AC:8 Xp:1/5 T:135 Satiated  'c^ b10(10)  Pw:13(13) AC:8 Xp:1/5 T:136 Satiated 'c^  10(10)  Pw:13(13) AC:8 Xp:1/5 T:140 Satiated @...>'c^  10(10)  Pw:13(13) AC:8 Xp:1/5 T:141 Satiated @.'c^ 10(10)  Pw:13(13) AC:8 Xp:1/5 T:142 Satiated @.'c^m 10(10)  Pw:13(13) AC:8 Xp:1/5 T:143 Satiated @.'c^] 10(10)  Pw:13(13) AC:8 Xp:1/5 T:144 @.'c^ 10(10)  Pw:13(13) AC:8 Xp:1/5 T:145 @.'c^9...@14 gold pieces.96 26 10(10)  Pw:13(13) AC:8 Xp:1/5 T:148 'c^  10(10)  Pw:13(13) AC:8 Xp:1/5 T:151 @...'c^:} 10(10)  Pw:13(13) AC:8 Xp:1/5 T:151 'c^- 10(10)  Pw:13(13) AC:8 Xp:1/5 T:152 .@'c^U 10(10)  Pw:13(13) AC:8 Xp:1/5 T:153 #@.'c^X~ @##| 10(10)  Pw:13(13) AC:8 Xp:1/5 T:154 'c^^ +@####That door is closed. 10(10)  Pw:13(13) AC:8 Xp:1/5 T:159 'c^4In what direction? [hykulnjb><] 'c^n 6The door opens. 10(10)  Pw:13(13) AC:8 Xp:1/5 T:160 -----.................|'c^E 10(10)  Pw:13(13) AC:8 Xp:1/5 T:161 --------.......|......|......|....|....-@-#'c^kL> 10(10)  Pw:13(13) AC:8 Xp:1/5 T:162 ||.......|......@|--------|--'c^4W 10(10)  Pw:13(13) AC:8 Xp:1/5 T:163 @.'c^p 10(10)  Pw:13(13) AC:8 Xp:1/5 T:166 @...'c^&@...: 10(10)  Pw:13(13) AC:8 Xp:1/5 T:168 'c^  10(10)  Pw:13(13) AC:8 Xp:1/5 T:172 #@...#:..'c^#.#.##@## 10(10)  Pw:13(13) AC:8 Xp:1/5 T:175 'c^٣ #####r#@##The rabbit bites! 9(10)  Pw:13(13) AC:8 Xp:1/5 T:181  9(10)  Pw:13(13) AC:8 Xp:1/5 T:182 'c^ You kill the rabbit!112  9(10)  Pw:13(13) AC:8 Xp:1/9 T:183 #'c^% 9(10)  Pw:13(13) AC:8 Xp:1/9 T:187 ######--+-##|...-@#|...#|!.---'c^ 9(10)  Pw:13(13) AC:8 Xp:1/9 T:188 -@#|)-'c^ 9(10)  Pw:13(13) AC:8 Xp:1/9 T:189 @-+-'c^`i @. 9(10)  Pw:13(13) AC:8 Xp:1/9 T:189 'c^=  9(10)  Pw:13(13) AC:8 Xp:1/9 T:191 @.'c^..@You see here a golden potion. 9(10)  Pw:13(13) AC:8 Xp:1/9 T:193 'c^sr - a golden potion. 9(10)  Pw:13(13) AC:8 Xp:1/9 T:194 'c^ 10(10)  Pw:13(13) AC:8 Xp:1/9 T:195 @.'c^G  10(10)  Pw:13(13) AC:8 Xp:1/9 T:196 .@'c^ 10(10)  Pw:13(13) AC:8 Xp:1/9 T:197 @.'c^LThat door is closed. 10(10)  Pw:13(13) AC:8 Xp:1/9 T:197 'c^4In what direction? [hykulnjb><] 'c^@OThe door resists! 10(10)  Pw:13(13) AC:8 Xp:1/9 T:198 'c^R4In what direction? [hykulnjb><] 'c^The door resists! 10(10)  Pw:13(13) AC:8 Xp:1/9 T:199 :'c^\4In what direction? [hykulnjb><] 'c^The door opens. 10(10)  Pw:13(13) AC:8 Xp:1/9 T:200 |'c^.@ 10(10)  Pw:13(13) AC:8 Xp:1/9 T:200 The newt bites! 8(10)  Pw:13(13) AC:8 Xp:1/9 T:200  8(10)  Pw:13(13) AC:8 Xp:1/9 T:201 'c^You kill the newt!6  8(10)  Pw:13(13) AC:8 Xp:1/10 T:202 %'c^.@There is an open door here.You see here a newt corpse. 8(10)  Pw:13(13) AC:8 Xp:1/10 T:203 'c^O=6What do you want to eat? [* or ,] 'c^q eat what?  Comestibles a - a newt corpse(end) 'c^s+------------...........|...........|...........|This newt corpse tastes terrible! 8(10)  Pw:13(13) AC:8 Xp:1/10 T:204  8(10)  Pw:13(13) AC:8 Xp:1/10 T:205  8(10)  Pw:13(13) AC:8 Xp:1/10 T:206 You finish eating the newt corpse. 8(10)  Pw:13(13) AC:8 Xp:1/10 T:207 'c^Unknown command ' '. 8(10)  Pw:13(13) AC:8 Xp:1/10 T:207 'c^  8(10)  Pw:13(13) AC:8 Xp:1/10 T:208 @-'c^;k 8(10)  Pw:13(13) AC:8 Xp:1/10 T:209 @.f'c^h 9(10)  Pw:13(13) AC:8 Xp:1/10 T:210 ###@..-f'c^o #@| 9(10)  Pw:13(13) AC:8 Xp:1/10 T:210 'c^ M 9(10)  Pw:13(13) AC:8 Xp:1/10 T:213 ##@###|..'c^ͬ  9(10)  Pw:13(13) AC:8 Xp:1/10 T:214 @##'c^D 9(10)  Pw:13(13) AC:8 Xp:1/10 T:214 'c^######@# 9(10)  Pw:13(13) AC:8 Xp:1/10 T:217 'c^` 9(10)  Pw:13(13) AC:8 Xp:1/10 T:218 'c^UJ##@#r##The sewer rat just misses! 9(10)  Pw:13(13) AC:8 Xp:1/10 T:221 'c^#| Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - knock 1 matter 0% d - endure heat 2 protect 0%(end) 'c^#+----------------------|.<.....|#............||.......+#|...........||.......|#|...........|--|------###............|####@##|...........|##r##---------|--- 9(10)  Pw:8(13) AC:8 Xp:1/10 T:221 In what direction? [hykulnjb><] 'c^cUThe spell misses the sewer rat. 9(10)  Pw:8(13) AC:8 Xp:1/10 T:221 The sewer rat bites! 7(10)  Pw:8(13) AC:8 Xp:1/10 T:221  7(10)  Pw:8(13) AC:8 Xp:1/10 T:222 'c^nYou kill the sewer rat!20  7(10)  Pw:8(13) AC:8 Xp:1/11 T:223 #'c^~ 7(10)  Pw:8(13) AC:8 Xp:1/11 T:224 ##@#'c^b f@# 7(10)  Pw:8(13) AC:8 Xp:1/11 T:224 'c^3 5 8(10)  Pw:8(13) AC:8 Xp:1/11 T:225  8(10)  Pw:8(13) AC:8 Xp:1/11 T:225 f#'c^You displaced Maya. 8(10)  Pw:8(13) AC:8 Xp:1/11 T:226 ##@#'c^  8(10)  Pw:8(13) AC:8 Xp:1/11 T:228 #@#'c^#####@ 8(10)  Pw:8(13) AC:8 Xp:1/11 T:231 'c^(f########@# 8(10)  Pw:8(13) AC:8 Xp:1/11 T:238 'c^4Kc 9(10)  Pw:8(13) AC:8 Xp:1/11 T:240  9(10)  Pw:8(13) AC:8 Xp:1/11 T:241 #f@#'c^C You displaced Maya. 9(10)  Pw:9(13) AC:8 Xp:1/11 T:242 @f#'c^*  9(10)  Pw:9(13) AC:8 Xp:1/11 T:243 @f#'c^ 9(10)  Pw:9(13) AC:8 Xp:1/11 T:244 @f##'c^u:@#### 9(10)  Pw:9(13) AC:8 Xp:1/11 T:245 'c^_M@######## 9(10)  Pw:9(13) AC:8 Xp:1/11 T:252 'c^ 10(10)  Pw:9(13) AC:8 Xp:1/11 T:255  10(10)  Pw:9(13) AC:8 Xp:1/11 T:257 #@###.#'c^\ 10(10)  Pw:9(13) AC:8 Xp:1/11 T:258 .@'c^po 10(10)  Pw:9(13) AC:8 Xp:1/11 T:259 .@'c^Z  10(10)  Pw:9(13) AC:8 Xp:1/11 T:260 .@f'c^]  10(10)  Pw:9(13) AC:8 Xp:1/11 T:262 .....f@'c^O 10(10)  Pw:11(13) AC:8 Xp:1/11 T:264 ......f.@ 10(10)  Pw:11(13) AC:8 Xp:1/11 T:266 'c^[( 10(10)  Pw:11(13) AC:8 Xp:1/11 T:268 ...f.@'c^} 10(10)  Pw:11(13) AC:8 Xp:1/11 T:268 'c^/B 10(10)  Pw:11(13) AC:8 Xp:1/11 T:269 f.@.'c^Ia  10(10)  Pw:11(13) AC:8 Xp:1/11 T:270 ..f@.'c^N 10(10)  Pw:11(13) AC:8 Xp:1/11 T:271 ..f@'c^p..f##@ 10(10)  Pw:11(13) AC:8 Xp:1/11 T:273 'c^ 10(10)  Pw:11(13) AC:8 Xp:1/11 T:276 |#@##f'c^V~ 10(10)  Pw:11(13) AC:8 Xp:1/11 T:276 'c^o ~ 10(10)  Pw:11(13) AC:8 Xp:1/11 T:276 'c^You displaced Maya. 10(10)  Pw:11(13) AC:8 Xp:1/11 T:277 #f@'c^ 10(10)  Pw:11(13) AC:8 Xp:1/11 T:278 ##@'c^ 10(10)  Pw:11(13) AC:8 Xp:1/11 T:279 |@'c^P ..@ 10(10)  Pw:11(13) AC:8 Xp:1/11 T:280 'c^  10(10)  Pw:11(13) AC:8 Xp:1/11 T:283 |...f.@'c^& q 10(10)  Pw:13(13) AC:8 Xp:1/11 T:286 ......f.....@ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:287 'c^=g  10(10)  Pw:13(13) AC:8 Xp:1/11 T:289 ....@f'c^./You can't go down here. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:289 'c^*You displaced Maya. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:290 f..@'c^W ---------------------+.@.-#|.............||...|#######..............||+#####|.............||||.............|----+-..............|-.-------------Monistowl the Evoker St:14 Dx:14 Co:10 In:19 Wi:10 Ch:11 Chaotic S:120 Dlvl:2 $:26 HP: Dlvl:2 $:26 HP:10(10) Dlvl:2 $:26 HP:10(10) Pw:13(13) AC:8 Xp:1/11 T:290   10(10)  Pw:13(13) AC:8 Xp:1/11 T:291 You hear a slow drip.'c^^{---------------------- -------|.<.....|#............| |.....||.......+#|...........| |..^..||.......|###|...........| |.....|--|------###............| ---|---########|...........|########---------|---######[38;5;0'c^{m#####--------#########|......|############# ----.-#-......|##### |.....###|......-#####################------|-------- |....|#####.......|#---------.----|--##|.............| [16;4'c^{H|.....###|......|##...........+|...-##|.............| |....||......||..........||...|#|...........f.| --------------|..........||..)+#|.............||..........|-----##.............@||..........|---------------------------Monistowl the Evoker St:14 Dx:14 Co:10 In:19 Wi:10 Ch:11 Chaotic S:120 Dlvl:1 $:26 HP: Dlvl:1 $:26 HP:10(10) Dlvl:1 $:26'c^{ HP:10(10) Pw:13(13) AC:8 Xp:1/11 T:291   10(10)  Pw:13(13) AC:8 Xp:1/11 T:292 .f'c^L 10(10)  Pw:13(13) AC:8 Xp:1/11 T:293 .f.'c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:294 f.'c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:295 ..f'c^c---------------------+.@.-#|.............||f..|#######..............||+#####|.............||||.............|----+-..............|-.-------------Monistowl the Evoker St:14 Dx:14 Co:10 In:19 Wi:10 Ch:11 Chaotic S:120 Dlvl:2 $:26 HP: Dlvl:2 $:26 HP:10(10) Dlvl:2 $:26 HP:10(10) Pw:13(13) AC:8 Xp:1/11 T:295   10(10)  Pw:13(13) AC:8 Xp:1/11 T:296 .'c^^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:297 @<  'c^ћ&In what direction? [hykulnjb><] 'c^˄The door resists! 10(10)  Pw:13(13) AC:8 Xp:1/11 T:298 'c^@Y That door is closed. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:298 'c^c33In what direction? [hykulnjb><] 'c^ The door resists! 10(10)  Pw:13(13) AC:8 Xp:1/11 T:299 'c^(93In what direction? [hykulnjb><] 'c^nThe door opens. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:300 -'c^?3In what direction? [hykulnjb><] 'c^This door is already open. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:300 'c^Y- 3In what direction? [hykulnjb><] 'c^9 This door is already open. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:300 'c^" 10(10)  Pw:13(13) AC:8 Xp:1/11 T:301 #@. 'c^rL#@-   10(10)  Pw:13(13) AC:8 Xp:1/11 T:301 'c^D*#@############ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:308 'c^#######@###### 10(10)  Pw:13(13) AC:8 Xp:1/11 T:315 'c^Gz###########@## 10(10)  Pw:13(13) AC:8 Xp:1/11 T:322 'c^ѧM 10(10)  Pw:13(13) AC:8 Xp:1/11 T:323 o 10(10)  Pw:13(13) AC:8 Xp:1/11 T:324 #@#'c^"(---------|.......||.......||.......|..........|#@########.......--- 10(10)  Pw:13(13) AC:8 Xp:1/11 T:329 'c^#@####### 10(10)  Pw:13(13) AC:8 Xp:1/11 T:336 'c^RE#@##You hear some noises in the distance.#@##### 10(10)  Pw:13(13) AC:8 Xp:1/11 T:343 'c^ҫ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:345 @#'c^ Count: 30'c^O  10(10)  Pw:13(13) AC:8 Xp:1/11 T:346  10(10)  Pw:13(13) AC:8 Xp:1/11 T:347  10(10)  Pw:13(13) AC:8 Xp:1/11 T:348  10(10)  Pw:13(13) AC:8 Xp:1/11 T:349  10(10)  Pw:13(13) AC:8 Xp:1/11 T:350  10(10)  Pw:13(13) AC:8 Xp:1/11 T:351  10(10)  Pw:13(13) AC:8 Xp:1/11 T:352  10(10)  Pw:13(13) AC:8 Xp:1/11 T:353  10(10)  Pw:13('c^x r13) AC:8 Xp:1/11 T:354  10(10)  Pw:13(13) AC:8 Xp:1/11 T:355  10(10)  Pw:13(13) AC:8 Xp:1/11 T:356  10(10)  Pw:13(13) AC:8 Xp:1/11 T:357  10(10)  Pw:13(13) AC:8 Xp:1/11 T:358  10(10)  Pw:13(13) AC:8 Xp:1/11 T:359  10(10)  Pw:13(13) AC:8 Xp:1/11 T:360  10(10)  Pw:13(13) AC:8 Xp:1/11 T:361 +'c^հ&In what direction? [hykulnjb><] 'c^|" This door is locked. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:361 'c^s3In what direction? [hykulnjb><] 'c^8This door is locked. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:361 'c^y3In what direction? [hykulnjb><] 'c^WHAMMM!!! 10(10)  Pw:13(13) AC:8 Xp:1/11 T:362 f'c^  3In what direction? [hykulnjb><] 'c^ yAs you kick the door, it crashes open! 10(10)  Pw:13(13) AC:8 Xp:1/11 T:363 --->....|..|.|f##'c^PYou displaced Maya. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:364 --|.|..|....-@-#'c^p  10(10)  Pw:13(13) AC:8 Xp:1/11 T:365 |.@---f'c^k  10(10)  Pw:13(13) AC:8 Xp:1/11 T:366 @f.'c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:367 -.@f...'c^@n@. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:367 You hear a door open. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:368 f.'c^ ---.----.-|........||........|+........||........|..@......||f.......|----------Monistowl the Evoker St:14 Dx:14 Co:10 In:19 Wi:10 Ch:11 Chaotic S:170 Dlvl:3 $:26 HP: Dlvl:3 $:26 HP:10(10) Dlvl:3 $:26 HP:10(10) Pw:13(13) AC:8 Xp:1/11 T:368   10(10)  Pw:13(13) AC:8 Xp:1/11 T:369 f..'c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:370 .@f'c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:371 @f.<'c^0  10(10)  Pw:13(13) AC:8 Xp:1/11 T:372 @.f.'c^6 10(10)  Pw:13(13) AC:8 Xp:1/11 T:373 @...f'c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:374 ##@..f'c^d 10(10)  Pw:13(13) AC:8 Xp:1/11 T:376 @#.f..'c^2Count: 30'c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:377  10(10)  Pw:13(13) AC:8 Xp:1/11 T:378  10(10)  Pw:13(13) AC:8 Xp:1/11 T:379  10(10)  Pw:13(13) AC:8 Xp:1/11 T:380  10(10)  Pw:13(13) AC:8 Xp:1/11 T:381  10(10)  Pw:13(13) AC:8 Xp:1/11 T:382  10(10)  Pw:13(13) AC:8 Xp:1/11 T:383  10(10)  Pw:13(13) AC:8 Xp:1/11 T:384  10(10)  Pw:13('c^13) AC:8 Xp:1/11 T:385  10(10)  Pw:13(13) AC:8 Xp:1/11 T:386  10(10)  Pw:13(13) AC:8 Xp:1/11 T:387  10(10)  Pw:13(13) AC:8 Xp:1/11 T:388  10(10)  Pw:13(13) AC:8 Xp:1/11 T:389  10(10)  Pw:13(13) AC:8 Xp:1/11 T:390  10(10)  Pw:13(13) AC:8 Xp:1/11 T:391  10(10)  Pw:13(13) AC:8 Xp:1/11 T:392  10(10)  Pw:13(13) AC:8 Xp:1/11 T:393  10(10)'c^Ķ  Pw:13(13) AC:8 Xp:1/11 T:394  10(10)  Pw:13(13) AC:8 Xp:1/11 T:395  10(10)  Pw:13(13) AC:8 Xp:1/11 T:396  10(10)  Pw:13(13) AC:8 Xp:1/11 T:397  10(10)  Pw:13(13) AC:8 Xp:1/11 T:398  10(10)  Pw:13(13) AC:8 Xp:1/11 T:399  10(10)  Pw:13(13) AC:8 Xp:1/11 T:400  10(10)  Pw:13(13) AC:8 Xp:1/11 T:401  10(10)  Pw:13(13) AC:8 Xp:1/11 T:402 ['c^˶[K 10(10)  Pw:13(13) AC:8 Xp:1/11 T:403  10(10)  Pw:13(13) AC:8 Xp:1/11 T:404  10(10)  Pw:13(13) AC:8 Xp:1/11 T:405  10(10)  Pw:13(13) AC:8 Xp:1/11 T:406 #..........'c^/W 10(10)  Pw:13(13) AC:8 Xp:1/11 T:407 #@f..'c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:408 ..@f'c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:409 ..@.f'c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:410 .@f.'c^&M  10(10)  Pw:13(13) AC:8 Xp:1/11 T:411 .f@.'c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:412 @.f'c^~  10(10)  Pw:13(13) AC:8 Xp:1/11 T:413 #@..f.'c^'#@. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:413 'c^3( 10(10)  Pw:13(13) AC:8 Xp:1/11 T:417 @f###...'c^ ~ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:417 'c^mYou displaced Maya. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:418 ##@#f'c^{8;+#@f###That door is closed. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:420 'c^iThat door is closed. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:420 'c^l3In what direction? [hykulnjb><] 'c^k_6The door opens. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:421 ---.......|#f'c^5F 10(10)  Pw:13(13) AC:8 Xp:1/11 T:422 ----------....................-@-f#'c^( 10(10)  Pw:13(13) AC:8 Xp:1/11 T:423 ---|..|.....||.....@....|-------|------#'c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:424 @.'c^ @.You hear the chime of a cash register. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:425 'c^^...@ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:427 'c^" 10(10)  Pw:13(13) AC:8 Xp:1/11 T:431 ...@##'c^.###@# 10(10)  Pw:13(13) AC:8 Xp:1/11 T:434 'c^####@#You hear the chime of a cash register.###@## 10(10)  Pw:13(13) AC:8 Xp:1/11 T:441 'c^e 10(10)  Pw:13(13) AC:8 Xp:1/11 T:443 #@#'c^˛ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:446 ##-----#@(((|@-.((((|.((((|------'c^K-|.#@|"Hello, monistowl! Welcome to Oryahovo's pet store!" 10(10)  Pw:13(13) AC:8 Xp:1/11 T:447 f'c^\=  10(10)  Pw:13(13) AC:8 Xp:1/11 T:448 -#@(-@-'c^ .@You see here a whistle. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:449 .f.@'c^^"For you, esteemed lady; only 10 for this whistle."--More--'c^= s - a whistle (unpaid, 10 zorkmids). 10(10)  Pw:13(13) AC:8 Xp:1/11 T:450 -f'c^^DWhat do you want to use or apply? [cfpqs or ?*] 'c^You produce a high whistling sound. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:451 @.(f'c^II;What do you want to drop? [$a-s or ?*] 'c^jS You drop a whistle (unpaid, 10 zorkmids). 10(10)  Pw:13(13) AC:8 Xp:1/11 T:452 .f@('c^]"For you, honored lady; only 10 for this whistle."--More--'c^_ s - a whistle (unpaid, 10 zorkmids). 10(10)  Pw:13(13) AC:8 Xp:1/11 T:453 @(.(f'c^# 'c^Oname'c^j9Name an individual object? [ynq] (q) 'c^% 8nWhat do you want to call? [b-s or ?*] 'c^ Call a whistle: 'c^fn'c^8o'c^r'c^m'c^ԭo'c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:453 'c^W -What do you want to drop? [$a-s or ?*] 'c^ !You drop a whistle called normo (unpaid, 10 zorkmids). 10(10)  Pw:13(13) AC:8 Xp:1/11 T:454 .f@('c^4@(You see here a figurine of a hobbit. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:454 --More--'c^# Maya picks up a figurine of a grid bug.f@.(--More--'c^S Maya drops a figurine of a grid bug. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:455 .@'c^k"For you, esteemed lady; only 80 for this figurine of a hobbit."--More--'c^c t - a figurine of a hobbit (unpaid, 80 zorkmids). 10(10)  Pw:13(13) AC:8 Xp:1/11 T:456 (f@('c^|@. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:456 Maya picks up a figurine of a grid bug. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:457 .(f'c^ <What do you want to drop? [$a-rt or ?*] 'c^7SYou drop a figurine of a hobbit (unpaid, 80 zorkmids). 10(10)  Pw:13(13) AC:8 Xp:1/11 T:458 .@(f'c^0 10(10)  Pw:13(13) AC:8 Xp:1/11 T:459 (@.(f'c^/ .@ Things that are here: a figurine of a grid bug a saddle--More--'c^c ]----------------|...............# 10(10)  Pw:13(13) AC:8 Xp:1/11 T:460 @f.('c^Y^(@f( 10(10)  Pw:13(13) AC:8 Xp:1/11 T:460 Maya drops a figurine of a grid bug. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:461 'c^? You stop. Maya is in the way! 10(10)  Pw:13(13) AC:8 Xp:1/11 T:461 --More--'c^9Maya picks up a figurine of a grid bug. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:462 (f'c^.@You see here a figurine of a hobbit. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:462 --More--'c^K Maya drops a figurine of a grid bug. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:463 @..f('c^s (@You see here a whistle called normo. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:464 (f'c^qYou stop. Maya is in the way! 10(10)  Pw:13(13) AC:8 Xp:1/11 T:465 f(('c^l  10(10)  Pw:13(13) AC:8 Xp:1/11 T:465 'c^F @(You see here a figurine of a hobbit. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:466 (f'c^p"For you, most gracious lady; only 80 for this figurine of a hobbit."--More--'c^!h u - a figurine of a hobbit (unpaid, 80 zorkmids). 10(10)  Pw:13(13) AC:8 Xp:1/11 T:467 f(('c^;-@.You see here a figurine of a grid bug. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:468 f('c^7@(You see here a leash. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:469 ((.@f'c^O @(You see here a whistle called normo. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:470 (f'c^H#@(You see here a figurine of a hobbit. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:471 .f('c^/ <What do you want to drop? [$a-ru or ?*] 'c^ You drop a figurine of a hobbit (unpaid, 80 zorkmids). 10(10)  Pw:13(13) AC:8 Xp:1/11 T:472 .f@('c^Q(@You see here a whistle called normo. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:473 f..(@('c^@(You see here a leash. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:480 f((c^2@( Things that are here: a figurine of a hobbit a whistle called normo--More--(c^,----------------|...............# 10(10)  Pw:13(13) AC:8 Xp:1/11 T:480 Maya picks up a figurine of a grid bug.(f@.--More--(c^VMaya drops a figurine of a grid bug. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:481 (.f@(c^N @(You see here a figurine of a hobbit. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:482 f((c^޺ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:483 (@(f@(.(c^^@. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:483 Maya picks up a leash. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:484 f.(c^y 10(10)  Pw:13(13) AC:8 Xp:1/11 T:485 @f.(.(c^~  10(10)  Pw:13(13) AC:8 Xp:1/11 T:486 -f(c^ʵ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:487 .f(c^H 10(10)  Pw:13(13) AC:8 Xp:1/11 T:488 (f(c^{  10(10)  Pw:13(13) AC:8 Xp:1/11 T:489 f.((c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:490 (f(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:491 .f.(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:492 f.(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:493 -f(c^h ~ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:494 (c^#Y 10(10)  Pw:13(13) AC:8 Xp:1/11 T:495 .f(c^: 10(10)  Pw:13(13) AC:8 Xp:1/11 T:495 Maya drops a leash. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:496 (f(c^v 10(10)  Pw:13(13) AC:8 Xp:1/11 T:497 .f(c^i  10(10)  Pw:13(13) AC:8 Xp:1/11 T:498 f((c^K 10(10)  Pw:13(13) AC:8 Xp:1/11 T:499 ..(c^3@~ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:500 (c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:501 (f(c^\ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:502 .f(c^Q  10(10)  Pw:13(13) AC:8 Xp:1/11 T:503 .f((c^P( 10(10)  Pw:13(13) AC:8 Xp:1/11 T:504 f. (c^2a 10(10)  Pw:13(13) AC:8 Xp:1/11 T:504 Maya picks up a figurine of a coyote. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:505 .f. (c^t  10(10)  Pw:13(13) AC:8 Xp:1/11 T:506 ( (c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:507 f (c^q  10(10)  Pw:13(13) AC:8 Xp:1/11 T:508 f. (c^.) 10(10)  Pw:13(13) AC:8 Xp:1/11 T:509 -.f (c^~ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:510 f. (c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:511 (f. (c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:512 f. (c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:513 .f. (c^C 10(10)  Pw:13(13) AC:8 Xp:1/11 T:514 -f (c^9 10(10)  Pw:13(13) AC:8 Xp:1/11 T:515 .f. (c^7 10(10)  Pw:13(13) AC:8 Xp:1/11 T:516 ( (c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:517 f. (c^y  10(10)  Pw:13(13) AC:8 Xp:1/11 T:518 @f-@. (c^F 10(10)  Pw:13(13) AC:8 Xp:1/11 T:519 #f (c^;~ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:520  (c^] 10(10)  Pw:13(13) AC:8 Xp:1/11 T:520 Maya drops a figurine of a coyote. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:521  (c^~  10(10)  Pw:13(13) AC:8 Xp:1/11 T:522 #@.@ (c^2  10(10)  Pw:13(13) AC:8 Xp:1/11 T:523 (@( (c^ˡ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:524 .f (c^' 10(10)  Pw:13(13) AC:8 Xp:1/11 T:525 (f. (c^q@#@"Hello, monistowl! Welcome again to Oryahovo's pet store!"--More-- (c^2 There is an open door here.You see here a figurine of a coyote. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:526 .f(c^Uv - a figurine of a coyote. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:527 f.((c^z 10(10)  Pw:13(13) AC:8 Xp:1/11 T:528 (@-f((c^1 10(10)  Pw:13(13) AC:8 Xp:1/11 T:529 ..(c^Kz~ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:530 (c^M 10(10)  Pw:13(13) AC:8 Xp:1/11 T:531 f.(c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:532 -f(c^C 10(10)  Pw:13(13) AC:8 Xp:1/11 T:533 .f(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:534 (f(c^* 10(10)  Pw:13(13) AC:8 Xp:1/11 T:535 .(f(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:536 f((c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:537 f..(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:538 (f(c^6 10(10)  Pw:13(13) AC:8 Xp:1/11 T:539 .f((c^R 10(10)  Pw:13(13) AC:8 Xp:1/11 T:540 f.(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:541 f..(c^1  10(10)  Pw:13(13) AC:8 Xp:1/11 T:542 (f(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:543 f..(c^D 10(10)  Pw:13(13) AC:8 Xp:1/11 T:544 f.(c^F 10(10)  Pw:13(13) AC:8 Xp:1/11 T:545 -f(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:546 .f(c^^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:547 (f(c^0 7@#@"Hello, monistowl! Welcome again to Oryahovo's pet store!" 10(10)  Pw:13(13) AC:8 Xp:1/11 T:548 f.(c^.f 10(10)  Pw:13(13) AC:8 Xp:1/11 T:548 Maya picks up a figurine of a yellow mold. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:549 f.(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:550 f.(c^Z{ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:550 Maya drops a figurine of a yellow mold. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:551 (f.(@(c^W) 10(10)  Pw:13(13) AC:8 Xp:1/11 T:552 .f(c^#S  10(10)  Pw:13(13) AC:8 Xp:1/11 T:553 .f.(c^&T 10(10)  Pw:13(13) AC:8 Xp:1/11 T:554 (f(c^t 10(10)  Pw:13(13) AC:8 Xp:1/11 T:555 f..(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:556 .f(c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:557 .f(c^O 10(10)  Pw:13(13) AC:8 Xp:1/11 T:558 f.(c^a 10(10)  Pw:13(13) AC:8 Xp:1/11 T:558 Maya picks up a figurine of a yellow mold. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:559 (f((c^^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:559 Maya drops a figurine of a yellow mold. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:560 f((c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:561 ..f(c^-@You see here a figurine of a yellow mold. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:562 f@..(c^-Unknown command ' '. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:562 (c^zw - a figurine of a yellow mold. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:563 .f((c^* 10(10)  Pw:13(13) AC:8 Xp:1/11 T:564 @..f(c^*. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:565 .f((c^t  10(10)  Pw:13(13) AC:8 Xp:1/11 T:566 f.(c^}  10(10)  Pw:13(13) AC:8 Xp:1/11 T:567 f(.(c^#Q 10(10)  Pw:13(13) AC:8 Xp:1/11 T:567 Maya picks up a figurine of a grid bug. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:568 (f(c^k. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:569 f.((c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:570 f.(c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:571 (f(c^ K 10(10)  Pw:13(13) AC:8 Xp:1/11 T:571 Maya drops a figurine of a grid bug. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:572 (f(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:573 ..f@(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:574 f.(c^7 10(10)  Pw:13(13) AC:8 Xp:1/11 T:574 You hear a door open.Maya picks up a figurine of a grid bug. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:575 f.((c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:576 f.(c^~ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:577 (c^1 10(10)  Pw:13(13) AC:8 Xp:1/11 T:578 (f(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:579 f(.(c^W  10(10)  Pw:13(13) AC:8 Xp:1/11 T:580 .f(c^b^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:581 @-.(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:582 f(c^x 10(10)  Pw:13(13) AC:8 Xp:1/11 T:583 f((c^0  10(10)  Pw:13(13) AC:8 Xp:1/11 T:584 f.(c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:585 -.(c^s~ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:586 (c^G 10(10)  Pw:13(13) AC:8 Xp:1/11 T:587 ((c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:588 f(c^]  10(10)  Pw:13(13) AC:8 Xp:1/11 T:589 -f(c^K 10(10)  Pw:13(13) AC:8 Xp:1/11 T:589 Maya drops a figurine of a grid bug. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:590 (f(c^` 10(10)  Pw:13(13) AC:8 Xp:1/11 T:590 Maya picks up a leash. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:591 (f.(c^e2#@"Hello, monistowl! Welcome again to Oryahovo's pet store!" 10(10)  Pw:13(13) AC:8 Xp:1/11 T:592 f.(c^ ,-@You see here a figurine of a grid bug. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:593 (f@..(c^-Unknown command ' '. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:593 (c^ʲ(@ Things that are here: a figurine of a hobbit a whistle called normo--More--(c^k?----------------|...............# 10(10)  Pw:13(13) AC:8 Xp:1/11 T:594 f@..(c^R'Really attack Oryahovo? [yn] (n)  (c^>n 10(10)  Pw:13(13) AC:8 Xp:1/11 T:594  (c^,C 10(10)  Pw:13(13) AC:8 Xp:1/11 T:595 ((@f. (c^0  10(10)  Pw:13(13) AC:8 Xp:1/11 T:596 @(.f!(c^&@(You see here a figurine of a grid bug.f. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:596 Maya drops a leash. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:597 f(!(c^x - a figurine of a grid bug. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:598 .f"(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:599 (@.(f"(c^= 10(10)  Pw:13(13) AC:8 Xp:1/11 T:600 (@-f."(c^/ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:601 -f"(c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:602 ."(c^Z  10(10)  Pw:13(13) AC:8 Xp:1/11 T:603 (f#(c^) 10(10)  Pw:13(13) AC:8 Xp:1/11 T:604 f.#(c^& 10(10)  Pw:13(13) AC:8 Xp:1/11 T:605 -f#(c^1.f 10(10)  Pw:13(13) AC:8 Xp:1/11 T:606 You hear water falling on coins.#(c^y  10(10)  Pw:13(13) AC:8 Xp:1/11 T:607 f.#(c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:608 (f$(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:609 .f($(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:610 f.$(c^4 10(10)  Pw:13(13) AC:8 Xp:1/11 T:611 -f$(c^޵  10(10)  Pw:13(13) AC:8 Xp:1/11 T:612 .f$(c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:613 f(.%(c^i 10(10)  Pw:13(13) AC:8 Xp:1/11 T:614 (%(c^CN 10(10)  Pw:13(13) AC:8 Xp:1/11 T:615 f.%(c^̂ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:616 -f%(c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:617 .f.%(c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:618 (&(c^r 10(10)  Pw:13(13) AC:8 Xp:1/11 T:619 f.&(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:620 -f&(c^:x 10(10)  Pw:13(13) AC:8 Xp:1/11 T:621 .f&(c^I7  10(10)  Pw:13(13) AC:8 Xp:1/11 T:622 (f&(c^>_  10(10)  Pw:13(13) AC:8 Xp:1/11 T:623 f..'(c^I 10(10)  Pw:13(13) AC:8 Xp:1/11 T:624 (f'(c^ʙ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:625 .f.'(c^2 10(10)  Pw:13(13) AC:8 Xp:1/11 T:626 ('(c^k{  10(10)  Pw:13(13) AC:8 Xp:1/11 T:627 You hear someone counting money.'(c^of 10(10)  Pw:13(13) AC:8 Xp:1/11 T:628 You hear the chime of a cash register.((c^2 10(10)  Pw:13(13) AC:8 Xp:1/11 T:629 f..((c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:630 f(((c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:631 .f.((c^M  10(10)  Pw:13(13) AC:8 Xp:1/11 T:632 -f)(c^[ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:633 .f)(c^! 10(10)  Pw:13(13) AC:8 Xp:1/11 T:634 ()(c^=~ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:635 )(c^~ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:636 )(c^c ~ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:637 )(c^P~ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:638 *(c^~ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:639 .f*(c^M= 10(10)  Pw:13(13) AC:8 Xp:1/11 T:640 f.*(c^(f. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:641 You hear the splashing of a naiad.*(c^D >@#@"Hello, monistowl! Welcome again to Oryahovo's pet store!" 10(10)  Pw:13(13) AC:8 Xp:1/11 T:642 f.*(c^  10(10)  Pw:13(13) AC:8 Xp:1/11 T:643 (f.+(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:644 (f+(c^M? 10(10)  Pw:13(13) AC:8 Xp:1/11 T:645 (f.+(c^ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:646 (@-f.+(c^y 10(10)  Pw:13(13) AC:8 Xp:1/11 T:647 f.(+(c^C~ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:647 +(c^F  10(10)  Pw:13(13) AC:8 Xp:1/11 T:648 -f+(c^H ~ 10(10)  Pw:13(13) AC:8 Xp:1/11 T:649 ,(c^m@###.. 10(10)  Pw:13(13) AC:8 Xp:1/11 T:651 ,(c^C@####### 10(10)  Pw:13(13) AC:8 Xp:1/11 T:658 ,(c^@###You hear someone counting money.d@f.# 10(10)  Pw:13(13) AC:8 Xp:1/11 T:663 The coyote bites! 6(10)  Pw:13(13) AC:8 Xp:1/11 T:663  6(10)  Pw:13(13) AC:8 Xp:1/11 T:664 -(c^| Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - knock 1 matter 0% d - endure heat 2 protect 0%(end) -(c^+----------------|.............d@f|..............|#|..............|#--------|-------###### 6(10)  Pw:8(13) AC:8 Xp:1/11 T:664 In what direction? [hykulnjb><] -(c^V The spell hits the coyote.#f 6(10)  Pw:8(13) AC:8 Xp:1/11 T:664 The coyote bites! 3(10)  Pw:8(13) AC:8 Xp:1/11 T:664  3(10)  Pw:8(13) AC:8 Xp:1/11 T:665 .(c^Đ kYou hit the coyote!# 3(10)  Pw:8(13) AC:8 Xp:1/11 T:665 The coyote just misses! 3(10)  Pw:8(13) AC:8 Xp:1/11 T:666 /(c^H| Choose which spell to cast   Name Level Category Fail a - force bolt 1 attack 0% b - resist sleep 1 protect 0% c - knock 1 matter 0% d - endure heat 2 protect 0%(end) /(c^+----------------|.............d@#|..............|#|..............|#--------|-------###### 3(10)  Pw:3(13) AC:8 Xp:1/11 T:666 In what direction? [hykulnjb><] /(c^}The spell hits the coyote!You kill the coyote!202  3(10)  Pw:3(13) AC:8 Xp:1/19 T:667 .0(c^ } 3(10)  Pw:3(13) AC:8 Xp:1/19 T:668 @.0(c^[@..... 3(10)  Pw:3(13) AC:8 Xp:1/19 T:672 0(c^ 4(10)  Pw:3(13) AC:8 Xp:1/19 T:675 @...f...You hear someone counting money.@....f..... 4(10)  Pw:3(13) AC:8 Xp:1/19 T:679 0(c^H 4(10)  Pw:3(13) AC:8 Xp:1/19 T:681 @.f...1(c^;W Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls  i - an uncursed scroll of stinking cloud  j - an uncursed scroll of light  k - an uncursed scroll of identify  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist sleep (0:3)  n - a blessed spellbook of knock (0:2)  o - a blessed spellbook of endure heat (0:4)  Potions  f - an uncursed potion of oil  g - an uncursed potion of speed  h - an uncursed potion of confusion  r - a golden potion  Rings  d - an uncursed ring of regeneration  e - an uncursed ring of conflict  Wands  c - a wand of teleportation (0:9)  Tools  p - a magic marker (0:46) (1 of 2)3(c^J  q - an uncursed blindfold  v - a figurine of a coyote  w - a figurine of a yellow mold  x - a figurine of a grid bug (2 of 2)7(c^-8Monistowl the Evoker St:14 Dx:14 Co:10 In:19 Wi:10 Ch:11 Chaotic S:202 Dlvl:3 $:26 HP: Dlvl:3 $:26 HP:4(10) Dlvl:3 $:26 HP:4(10) Pw:3(13) AC:8 Xp:1/19 T:681  ----------------|@.....f........#|..............|#|..............|#--------|-------##################---.----.-#|........|##7(c^B8[16;53H|........|#-------+........|#|(.(((||........|#-.((..|..<......||....(||........|-----------------b - an uncursed +0 cloak of magic resistance (being worn). 4(10)  Pw:3(13) AC:8 Xp:1/19 T:681 (For instructions type a ?)