]^= Player: monistowl Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-03-03.05:40:50.ttyrec Time: (1583214050) Tue Mar 3 05:40:50 2020 ]^KThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net ]^ --.--|f@.||...||...||...|-----Monistowl the Evoker St:7 Dx:12 Co:14 In:19 Wi:13 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:8 Xp:1/0 T:1   It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the o]^2 Zther gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anhur!--More--]^:--.|.|]^|(nHello monistowl, welcome to SlashEM! You are a chaotic female doppelganger Wizard.--More--]^=  ]^l  Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of confuse monster j - an uncursed scroll of scare monster k - an uncursed scroll of teleportation Spellbooks l - a blessed spellbook of sleep (0:2) m - a blessed spellbook of resist sleep (0:4) n - a blessed spellbook of knock (0:3) o - a blessed spellbook of magic missile (0:4) Potions f - a blessed potion of object detection g - an uncursed potion of extra healing h - an uncursed potion of booze Rings d - an uncursed ring of poison resistance e - an uncursed ring of sustain ability Wands c - a wand of magic missile (0:8) Tools p - an uncursed blindfold]^ (end) ]^-.--f@.|...|...|...|---- Monistowl the Evoker St:7 Dx:12 Co:14 In:19 Wi:13 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:8 Xp:1/0 T:1   10(10)  Pw:12(12) AC:8 Xp:1/0 T:1 ]^ 10(10)  Pw:12(12) AC:8 Xp:1/0 T:2 ###@<]^g  10(10)  Pw:12(12) AC:8 Xp:1/0 T:3 #@ ....f.]^1###@#####.{.... 10(10)  Pw:12(12) AC:8 Xp:1/0 T:7 ]^Oy 10(10)  Pw:12(12) AC:8 Xp:1/0 T:11 ##@f##.# ......... |........ |........ |....... --------]^R Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false] (1 of 4)]^ˮ+]^q U a - menu_on_esc [true]  b - mon_polycontrol [false]  c - null [true]  d - perm_invent [false]  e - pickup_thrown [true]  f - prayconfirm [true]  g - pushweapon [false]  h - rest_on_space [false]  i - safe_pet [true]  j - showexp [true]  k - showrace [false]  l - showscore [true]  m - showdmg [false]  n - showweight [false]  o - silent [true]  p - sortpack [true]  q - sound [true]  r - sparkle [true]  s - standout [false]  t - time [true]  u - timed_delay [true]  v - tombstone [true]  w - toptenwin [false]  x - travel [true]  y - use_inverse [false] (2 of 4)]^Z a - verbose [true]   Compounds (selecting will prompt for new value):  name [monistowl]  role [Wizard]  race [doppelganger]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [Maya]  dogname [Gusto]  dumpfile [unknown]  ghoulname [(none)]  horsename [Silver]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  b - boulder [0]  c - disclose [ni na nv ng nc]  d - fruit [lime]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single] (3 of 4)]^R a - number_pad [0=off]  b - packorder [$")[%?+!=/(*`0_]  c - pickup_burden [stressed]  d - pickup_types [$]  e - runmode [run]  f - scores [3 top/2 around]  g - sortloot [none]  h - suppress_alert [(none)]  i - tileset [(none)]  j - autopickup exceptions (0 currently set) (4 of 4)]^ Monistowl the Evoker St:7 Dx:12 Co:14 In:19 Wi:13 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:8 Xp:1/0 T:11  ###@f######## .....{....#--.-- .........|.<.| |........|...| |........|...| |.......|...| -------------]^ 8 10(10)  Pw:12(12) AC:8 Xp:1/0 T:12 # ----------## |f@ |#]^ Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of confuse monster j - an uncursed scroll of scare monster k - an uncursed scroll of teleportation Spellbooks l - a blessed spellbook of sleep (0:2) m - a blessed spellbook of resist sleep (0:4) n - a blessed spellbook of knock (0:3) o - a blessed spellbook of magic missile (0:4) Potions f - a blessed potion of object detection g - an uncursed potion of extra healing h - an uncursed potion of booze Rings d - an uncursed ring of poison resistance e - an uncursed ring of sustain ability Wands c - a wand of magic missile (0:8) Tools p - an uncursed blindfold]^(end) ]^pw####-.--.<.|...|...|...|---- Monistowl the Evoker St:7 Dx:12 Co:14 In:19 Wi:13 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:8 Xp:1/0 T:12   10(10)  Pw:12(12) AC:8 Xp:1/0 T:12 ]^*# ]^ܖ ]^ě ]^ 10(10)  Pw:12(12) AC:8 Xp:1/0 T:12 ]^IQ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false] (1 of 4)]^U a - menu_on_esc [true]  b - mon_polycontrol [false]  c - null [true]  d - perm_invent [false]  e - pickup_thrown [true]  f - prayconfirm [true]  g - pushweapon [false]  h - rest_on_space [false]  i - safe_pet [true]  j - showexp [true]  k - showrace [false]  l - showscore [true]  m - showdmg [false]  n - showweight [false]  o - silent [true]  p - sortpack [true]  q - sound [true]  r - sparkle [true]  s - standout [false]  t - time [true]  u - timed_delay [true]  v - tombstone [true]  w - toptenwin [false]  x - travel [true]  y - use_inverse [false] (2 of 4)]^  a - verbose [true]   Compounds (selecting will prompt for new value):  name [monistowl]  role [Wizard]  race [doppelganger]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [Maya]  dogname [Gusto]  dumpfile [unknown]  ghoulname [(none)]  horsename [Silver]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  b - boulder [0]  c - disclose [ni na nv ng nc]  d - fruit [lime]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single] (3 of 4)]^CH  a - number_pad [0=off]  b - packorder [$")[%?+!=/(*`0_]  c - pickup_burden [stressed]  d - pickup_types [$]  e - runmode [run]  f - scores [3 top/2 around]  g - sortloot [none]  h - suppress_alert [(none)]  i - tileset [(none)]  j - autopickup exceptions (0 currently set) (4 of 4)]^?<Monistowl the Evoker St:7 Dx:12 Co:14 In:19 Wi:13 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:8 Xp:1/0 T:12  ### ----------########## |.....{...f@--.-- |.........#|.<.| |........|...| |........|...| |.......|...| -------------]^EYou displaced Maya. 10(10)  Pw:12(12) AC:8 Xp:1/0 T:13 -#@#|f..-]^ N 10(10)  Pw:12(12) AC:8 Xp:1/0 T:14 #@.##|.+.|-- ]^ Q Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false] (1 of 4)#]^.+#]^U a - menu_on_esc [true]  b - mon_polycontrol [false]  c - null [true]  d - perm_invent [false]  e - pickup_thrown [true]  f - prayconfirm [true]  g - pushweapon [false]  h - rest_on_space [false]  i - safe_pet [true]  j - showexp [true]  k - showrace [false]  l - showscore [true]  m - showdmg [false]  n - showweight [false]  o - silent [true]  p - sortpack [true]  q - sound [true]  r - sparkle [true]  s - standout [false]  t - time [true]  u - timed_delay [true]  v - tombstone [true]  w - toptenwin [false]  x - travel [true]  y - use_inverse [false] (2 of 4)#]^  a - verbose [true]   Compounds (selecting will prompt for new value):  name [monistowl]  role [Wizard]  race [doppelganger]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [Maya]  dogname [Gusto]  dumpfile [unknown]  ghoulname [(none)]  horsename [Silver]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  b - boulder [0]  c - disclose [ni na nv ng nc]  d - fruit [lime]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single] (3 of 4)#]^` a - number_pad [0=off]  b - packorder [$")[%?+!=/(*`0_]  c - pickup_burden [stressed]  d - pickup_types [$]  e - runmode [run]  f - scores [3 top/2 around]  g - sortloot [none]  h - suppress_alert [(none)]  i - tileset [(none)]  j - autopickup exceptions (0 currently set) (4 of 4)$]^)0Monistowl the Evoker St:7 Dx:12 Co:14 In:19 Wi:13 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:8 Xp:1/0 T:14  ### (0lqqqqqqqqqk(B########## (0x~~~~~(B{(0~~(B@(0~(B#(0lq~qk(B (0x~~~~~~~~~x(B#(0x~(B<(0~x(B (0x~~~~~~~~~x(B(0x~~~x(B (0x~~~~~~~~~(B+(0x~~~x(B (0x~~~~~~~~~x(B(0x~~~x(B (0mqqqqqqqqqj(B(0mqqqj(B%]^  10(10)  Pw:12(12) AC:8 Xp:1/0 T:15 #(0~(B@##%]^ 10(10)  Pw:12(12) AC:8 Xp:1/0 T:16 #(0~(B@f%]^ 10(10)  Pw:12(12) AC:8 Xp:1/0 T:17 ##@#f#/]^r  10(10)  Pw:12(12) AC:8 Xp:1/0 T:18 #@##f##N]^sh 10(10)  Pw:12(12) AC:8 Xp:1/0 T:19 #@f##N]^ 10(10)  Pw:12(12) AC:8 Xp:1/0 T:21 @###O]^KCount: 30O]^~ 10(10)  Pw:12(12) AC:8 Xp:1/0 T:22  10(10)  Pw:12(12) AC:8 Xp:1/0 T:23 #P]^%(0q(B#d(0~(B@#######The fox bites! 8(10)  Pw:12(12) AC:8 Xp:1/0 T:27  8(10)  Pw:12(12) AC:8 Xp:1/0 T:28 P]^;You kill the fox!16  8(10)  Pw:12(12) AC:8 Xp:1/4 T:29 (0~(BQ]^u 9(10)  Pw:12(12) AC:8 Xp:1/4 T:30 (0l(B(0qqqqqqqqqqqqqk(B@(0~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B#(0~~~~~~~~~~~(B*(0~~x(B(0qqqq(B+(0qqqqqqqqqj(BQ]^ 6#(0~~~~(Bf(0~(B@#(0x(B(0m(B 9(10)  Pw:12(12) AC:8 Xp:1/4 T:35 Q]^ (0~~~~~~~~(B@(0~~~(B(0~~~~(BfMaya picks up 2 gems.(0~(B@f(0~(B 9(10)  Pw:12(12) AC:8 Xp:1/4 T:42 Q]^p1(0~(B@(0~(BfMaya drops 2 gems. 9(10)  Pw:12(12) AC:8 Xp:1/4 T:44 f(0~(BR]^E9You displaced Maya.f@You see here 2 yellowish brown gems. 10(10)  Pw:12(12) AC:8 Xp:1/4 T:45 f(0~(BS]^x?q - 2 yellowish brown gems. 10(10)  Pw:12(12) AC:8 Xp:1/4 T:46 f(0~(B(0~(BS]^L  10(10)  Pw:12(12) AC:8 Xp:1/4 T:47 (0~(Bf@(0~(BS]^  10(10)  Pw:12(12) AC:8 Xp:1/4 T:48 (0~(B@(0~~(BfS]^>  10(10)  Pw:12(12) AC:8 Xp:1/4 T:49 @(0~(Bf(0~(BT]^ 10(10)  Pw:12(12) AC:8 Xp:1/4 T:50 @(0~(B(0~(Bf(0~(BT]^ 10(10)  Pw:12(12) AC:8 Xp:1/4 T:51 @(0~(Bf(0~(BT]^ 10(10)  Pw:12(12) AC:8 Xp:1/4 T:52 @(0~(Bf(0~~(BT]^ 10(10)  Pw:12(12) AC:8 Xp:1/4 T:53 @(0~(B(0~(BfT]^ 10(10)  Pw:12(12) AC:8 Xp:1/4 T:54 f@(0~~(B(0~(BT]^)  10(10)  Pw:12(12) AC:8 Xp:1/4 T:55 (0~(Bf(0~(B@T]^? That door is closed. 10(10)  Pw:12(12) AC:8 Xp:1/4 T:55 U]^]That door is closed. 10(10)  Pw:12(12) AC:8 Xp:1/4 T:55 U]^OThat door is closed. 10(10)  Pw:12(12) AC:8 Xp:1/4 T:55 U]^( 3In what direction? [hykulnjb><] V]^nMWHAMMM!!! 10(10)  Pw:12(12) AC:8 Xp:1/4 T:56 (0~(B(0~(BfV]^3In what direction? [hykulnjb><] V]^i As you kick the door, it crashes open! 10(10)  Pw:12(12) AC:8 Xp:1/4 T:57 (0~(BfW]^tYou displaced Maya. 10(10)  Pw:12(12) AC:8 Xp:1/4 T:58 f(0~(B(0~(B@##W]^,  10(10)  Pw:12(12) AC:8 Xp:1/4 T:59 (0~(Bf(0~(B@###X]^f#(0~(B######@### 10(10)  Pw:12(12) AC:8 Xp:1/4 T:63 X]^ ##@######## 10(10)  Pw:12(12) AC:8 Xp:1/4 T:70 X]^(0qqqqqqqqqqqqk(B######@#(0~(B?(0~~~~~(B{?(0~~~~~(B#(0~~(B)(0~~~~~~~x(B#(0qqqqqqqq(B+(0qj(B 10(10)  Pw:12(12) AC:8 Xp:1/4 T:77 X]^ 10(10)  Pw:12(12) AC:8 Xp:1/4 T:80 (0l(B###@(0x~~(B+(0q(BY]^p#(0~(B@(0m(BYou see here a scroll labeled YUM YUM. 10(10)  Pw:12(12) AC:8 Xp:1/4 T:81 Y]^ r - a scroll labeled YUM YUM. 10(10)  Pw:12(12) AC:8 Xp:1/4 T:82 Z]^](0~~~(B@(0~x(B 10(10)  Pw:12(12) AC:8 Xp:1/4 T:84 Z]^ 10(10)  Pw:12(12) AC:8 Xp:1/4 T:88 (0~~~(B@(0~~(B$Z]^ݝ {@(0~(BYou see here a scroll labeled READ ME. 10(10)  Pw:12(12) AC:8 Xp:1/4 T:89 []^'s - a scroll labeled READ ME. 10(10)  Pw:12(12) AC:8 Xp:1/4 T:90 []^$ 10(10)  Pw:12(12) AC:8 Xp:1/4 T:91 (0~(B@[]^ @(0~(B 10(10)  Pw:12(12) AC:8 Xp:1/4 T:91 []^@(0~(BYou see here a pronged polearm. 10(10)  Pw:12(12) AC:8 Xp:1/4 T:93 ]]^ 10(10)  Pw:12(12) AC:8 Xp:1/4 T:94 )@]]^Q(0~(B(0~~~~(Bf(0~~~~~(B@ 10(10)  Pw:12(12) AC:8 Xp:1/4 T:98 ]]^ 10(10)  Pw:12(12) AC:8 Xp:1/4 T:100 )(0~~(Bf(0~(B@]]^  10(10)  Pw:12(12) AC:8 Xp:1/4 T:101 f@#(0~(B(0~(B(0~~~~(B]]^QE(0~~~(B(0~(B##@d(0~~~(B(0~~~~~~~~(B(0~~~~~~(B>(0~~x(B(0qqqqqqqqqj(BThe jackal bites! 8(10)  Pw:12(12) AC:8 Xp:1/4 T:103  8(10)  Pw:12(12) AC:8 Xp:1/4 T:104 (0~(B^]^ | Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - knock 1 matter 0% d - magic missile 2 attack 0%(end) a]^+(0kx(B(0lqqqqqqqqqqqqkx(B########(0~~~~~~~(B{(0~~~~~~(B##@d(0x(B#(0x~~~~(B)(0~~~~~~~x(B(0~~~~~~~(B(0~~~(B$(0~xj(B#(0m(B+(0qqqqqqqqq(B+(0qj(B(0~~~~~~~~(B##(0~~~~~~(B>(0~~x(B 8(10)  Pw:2(12) AC:8 Xp:1/4 T:104 In what direction? [hykulnjb><] a]^=(0q(Ba]^=You kill the jackal!%20  8(10)  Pw:2(12) AC:8 Xp:1/5 T:104 a]^(0q(Ba]^ (0q(Ba]^ ?The magic missile hits you!0a]^UU #a]^' @a]^ #a]^U 0a]^#b]^*b]^d0b]^Z#b]^>@b]^R#b]^ 0b]^#b]^.*b]^ş0b]^!s#b]^ G@b]^Q #b]^A 0b]^ #b]^ *b]^m !@--More--b]^E*&The missiles bounce off!--More--c]^i  9(10)  Pw:2(12) AC:8 Xp:1/5 T:105 f%d]^a##@##(0~(B(0~(B+You see here a jackal corpse. 9(10)  Pw:2(12) AC:8 Xp:1/5 T:106 #de]^s  9(10)  Pw:2(12) AC:8 Xp:1/5 T:107 #@%##(0~(Be]^  9(10)  Pw:2(12) AC:8 Xp:1/5 T:108 f#@#f]^7 9(10)  Pw:2(12) AC:8 Xp:1/5 T:109 f(0~(B@##f]^y& 9(10)  Pw:4(12) AC:8 Xp:1/5 T:110 (0~(B@##(0~(Bff]^I 9(10)  Pw:4(12) AC:8 Xp:1/5 T:111 f@(0~(B#(0~(B(0~(Bf]^K4You stop. Maya is in the way! 9(10)  Pw:4(12) AC:8 Xp:1/5 T:112 (0~(Bdf(0~(Bf]^  9(10)  Pw:4(12) AC:8 Xp:1/5 T:113 @d(0~(Bf(0~(Bf]^  9(10)  Pw:4(12) AC:8 Xp:1/5 T:114 (0~(B@d(0~(Bf(0~(Bf]^ 1 9(10)  Pw:4(12) AC:8 Xp:1/5 T:115 f@d(0~(B(0~(Bg]^: 9(10)  Pw:4(12) AC:8 Xp:1/5 T:116 f{@d(0~(B(0~(Bg]^ You miss the jackal. 9(10)  Pw:4(12) AC:8 Xp:1/5 T:116 The jackal bites! 7(10)  Pw:4(12) AC:8 Xp:1/5 T:116 (0~(Bf 7(10)  Pw:4(12) AC:8 Xp:1/5 T:117 --More--h]^Iv/You hear the splashing of a naiad.i]^GYou miss the jackal. 7(10)  Pw:4(12) AC:8 Xp:1/5 T:117 The jackal bites! 5(10)  Pw:4(12) AC:8 Xp:1/5 T:117  5(10)  Pw:4(12) AC:8 Xp:1/5 T:118 f(0~(B)i]^JYou miss the jackal. 5(10)  Pw:4(12) AC:8 Xp:1/5 T:118 The jackal just misses! 5(10)  Pw:4(12) AC:8 Xp:1/5 T:119 (0~(Bfj]^iy| Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - knock 1 matter 0% d - magic missile 2 attack 0%(end) k]^'(0kx(B(0lqqqqqqqqqqqqkx(B########(0~~~~~~~(B{@d(0~~~~(B###%#(0x(B#(0x~~~(Bf)(0~~~~~~~x(B#(0~~~~~~~~~~~(B$(0~xj(B#(0m(B+(0qqqqqqqqq(B+(0qj(B(0~~~~~~~~~(B##(0~~~~~~~(B>(0~~x(B 5(10)  Pw:4(12) AC:8 Xp:1/5 T:119 k]^3 You kill the jackal!4  6(10)  Pw:4(12) AC:8 Xp:1/6 T:120 f%(0~(Bl]^(0~(B@You see here a jackal corpse. 6(10)  Pw:4(12) AC:8 Xp:1/6 T:121 m]^`Z5What do you want to eat? [* or ,] m]^7s eat what?  Comestibles a - a jackal corpse(end) m]^G+This jackal corpse tastes terrible! 6(10)  Pw:4(12) AC:8 Xp:1/6 T:122  6(10)  Pw:4(12) AC:8 Xp:1/6 T:123  6(10)  Pw:4(12) AC:8 Xp:1/6 T:124  6(10)  Pw:4(12) AC:8 Xp:1/6 T:125  6(10)  Pw:4(12) AC:8 Xp:1/6 T:126  6(10)  Pw:4(12) AC:8 Xp:1/6 T:127  6(10)  Pw:4(12) AC:8 Xp:1/6 T:128 Satiatem]^\!d  6(10)  Pw:4(12) AC:8 Xp:1/6 T:128 Satiated (0~~~~~(B{(0~(B(0~~(Bf--More--m]^eYou finish eating the jackal corpse. 6(10)  Pw:4(12) AC:8 Xp:1/6 T:129 Satiated (0~(Bfm]^  6(10)  Pw:4(12) AC:8 Xp:1/6 T:130 Satiated (0~~(Bf(0~(B@n]^ 6(10)  Pw:4(12) AC:8 Xp:1/6 T:130 Satiated n]^T 6(10)  Pw:4(12) AC:8 Xp:1/6 T:130 Satiated n]^M 6(10)  Pw:4(12) AC:8 Xp:1/6 T:131 Satiated (0~(Bf(0~(B@n]^ That door is closed. 6(10)  Pw:4(12) AC:8 Xp:1/6 T:131 Satiated n]^ That door is closed. 6(10)  Pw:4(12) AC:8 Xp:1/6 T:131 Satiated o]^ That door is closed. 6(10)  Pw:4(12) AC:8 Xp:1/6 T:131 Satiated o]^That door is closed. 6(10)  Pw:4(12) AC:8 Xp:1/6 T:131 Satiated o]^That door is closed. 6(10)  Pw:4(12) AC:8 Xp:1/6 T:131 Satiated o]^zThat door is closed. 6(10)  Pw:4(12) AC:8 Xp:1/6 T:131 Satiated o]^ 3In what direction? [hykulnjb><] p]^L)As you kick the door, it crashes open! 6(10)  Pw:6(12) AC:8 Xp:1/6 T:132 Satiated (0~(Bf(0~(B(0~(Bp]^& 6(10)  Pw:6(12) AC:8 Xp:1/6 T:133 Satiated (0~(B@##p]^h Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls  i - an uncursed scroll of confuse monster  j - an uncursed scroll of scare monster  k - an uncursed scroll of teleportation  r - a scroll labeled YUM YUM  s - a scroll labeled READ ME  Spellbooks  l - a blessed spellbook of sleep (0:2)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of knock (0:3)  o - a blessed spellbook of magic missile (0:4)  Potions  f - a blessed potion of object detection  g - an uncursed potion of extra healing  h - an uncursed potion of booze  Rings  d - an uncursed ring of poison resistance  e - an uncursed ring of sustain ability  Wands  c - a wand of magic missile (0:8)  Tools (1 ofp]^ 2)u]^n p - an uncursed blindfold  Gems  q - 2 yellowish brown gems (2 of 2)v]^uMonistowl the Evoker St:7 Dx:12 Co:14 In:19 Wi:13 Ch:8 Chaotic S:24 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:6(10) Dlvl:1 $:0 HP:6(10) Pw:6(12) AC:8 Xp:1/6 T:133 Satiated (0lqqqqqqqqqqqqqqk(B#(0~~~~~~~~~~~~~~~x(B(0lqqqqqqqqqqqqk(B#(0x~~~~~~~~~~~~~~x(B########(0~~~~~~~(B{(0~~~~~(Bf###%##(0x~~~~~~~~~~~~~~x(B#(0x~~~~(B)(0~~~~~~~x(B#(0~~~~~~~~~~~(B$(0~x(B#(0mqqqq~qqqqqqqqqj(B#(0m(B+(0qqqqqqqqq(B@(0qj(v]^uB(0~~~~~~~~~(B################(0~~~~~~~(B>(0~~x(B###+(0qqqqqqqqqj(B###### (0lqqqqqqqqqk(B########## (0x~~~~~(B{(0~~~~(B#(0lq~qk(B (0x~~~~~~~~~x(B#(0x~(B<(0~x(B (0x~~~~~~~~~x(B(0x~~~x(B (0x~~~~~~~~~(B+(0x~~~x(B (0x~~~~~~~~~x(B(0x~~~x(B (0mqqqqqqqqqj(B(0mqqqj(B]^u8Hv]^V(0~(B(0~(B@# 6(10)  Pw:6(12) AC:8 Xp:1/6 T:133 Satiated v]^f  7(10)  Pw:6(12) AC:8 Xp:1/6 T:135 Satiated (0~(B(0~(B############@#(0~(B(0~~(B(0~~~(B(0~~~~(B+(0~~~(B(0mqqq(BYou hear a door open. 7(10)  Pw:6(12) AC:8 Xp:1/6 T:141 Satiated ###(0q(B@(0q(B(0~(B(0~~(B(0~(B(0~~~~~(B(0x(B(0~~~~~x(Bv]^f L[m(0~~~~~~x(B(0qqqqqqj(Bw]^ 7(10)  Pw:6(12) AC:8 Xp:1/6 T:142 ##(0l(B+(0q(B(0~(B(0qqqk(B(0x~~(B@(0~~x(B(0x(B(0x(Bx]^@ 7(10)  Pw:6(12) AC:8 Xp:1/6 T:143 f#@(0~(Bx]^[WYou displaced Maya. 7(10)  Pw:6(12) AC:8 Xp:1/6 T:144 @(0~(By]^db 7(10)  Pw:6(12) AC:8 Xp:1/6 T:145 ##@#y]^ 9##@####### 7(10)  Pw:6(12) AC:8 Xp:1/6 T:147 y]^ 8(10)  Pw:6(12) AC:8 Xp:1/6 T:150  8(10)  Pw:6(12) AC:8 Xp:1/6 T:152 @#########y]^L  8(10)  Pw:6(12) AC:8 Xp:1/6 T:153 @(0~(B##z]^'@#(0~(B 8(10)  Pw:6(12) AC:8 Xp:1/6 T:153 z]^)z]^FUYou are almost hit by a crude spear.)#z]^s 8(10)  Pw:9(12) AC:8 Xp:1/6 T:154 @z]^T 8(10)  Pw:9(12) AC:8 Xp:1/6 T:155 )@#{]^v Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - knock 1 matter 0% d - magic missile 2 attack 0%(end) |]^/+(0kx(B(0lqqqqqqqqqqqqkx(B########(0~~~~~~~(B{(0~~~~~(B)@##%#(0x(B#(0x~~~~(B)(0~~~~~~~x(B#(0~~~~~~~~~~~(B$(0~xj(B#(0m(B+(0qqqqqqqqq~qj(B(0~~~~~~~~~(B####(0~~~~~~~(B>(0~~x(B 8(10)  Pw:4(12) AC:8 Xp:1/6 T:155 In what direction? [hykulnjb><] |]^`(0q(B|]^6The sleep ray hits it.#|]^*The sleep ray hits it.--More--|]^jH  8(10)  Pw:4(12) AC:8 Xp:1/6 T:156 }]^@##There is a doorway here.You see here a crude spear. 8(10)  Pw:4(12) AC:8 Xp:1/6 T:157 }]^t - a crude spear. 8(10)  Pw:4(12) AC:8 Xp:1/6 T:158 ]^l_You fill your quiver:t - a crude spear (in quiver).--More--]^ -In what direction? [hykulnjb><] ]^J)]^z 8(10)  Pw:4(12) AC:8 Xp:1/6 T:159 #]^ 8(10)  Pw:4(12) AC:8 Xp:1/6 T:160 @(0~(B#]^_@(0~~(B 8(10)  Pw:4(12) AC:8 Xp:1/6 T:161 ]^R 9(10)  Pw:4(12) AC:8 Xp:1/6 T:165 @(0~~~(B]^FC 9(10)  Pw:4(12) AC:8 Xp:1/6 T:166 @{]^%@(0~~~(B 9(10)  Pw:4(12) AC:8 Xp:1/6 T:168 ]^a 9(10)  Pw:4(12) AC:8 Xp:1/6 T:172 #@(0~~~(B]^O 9(10)  Pw:4(12) AC:8 Xp:1/6 T:173 #(0~(B@]^(0~(B@That door is closed. 9(10)  Pw:4(12) AC:8 Xp:1/6 T:174 ]^< That door is closed. 9(10)  Pw:4(12) AC:8 Xp:1/6 T:174 ]^ That door is closed. 9(10)  Pw:4(12) AC:8 Xp:1/6 T:174 ]^LThat door is closed. 9(10)  Pw:4(12) AC:8 Xp:1/6 T:174 ]^$ That door is closed. 9(10)  Pw:4(12) AC:8 Xp:1/6 T:174 ]^7 That door is closed. 9(10)  Pw:4(12) AC:8 Xp:1/6 T:174 ]^JThat door is closed. 9(10)  Pw:4(12) AC:8 Xp:1/6 T:174 ]^0That door is closed. 9(10)  Pw:4(12) AC:8 Xp:1/6 T:174 ]^I$ 3In what direction? [hykulnjb><] ]^E WHAMMM!!! 9(10)  Pw:4(12) AC:8 Xp:1/6 T:175 ]^3In what direction? [hykulnjb><] ]^2WHAMMM!!! 9(10)  Pw:5(12) AC:8 Xp:1/6 T:176 f(0~(B]^ 3In what direction? [hykulnjb><] ]^PWHAMMM!!! 9(10)  Pw:5(12) AC:8 Xp:1/6 T:177 f(0~(B]^x3In what direction? [hykulnjb><] ]^# WHAMMM!!! 9(10)  Pw:5(12) AC:8 Xp:1/6 T:178 f(0~~(B]^f3In what direction? [hykulnjb><] ]^,WHAMMM!!! 9(10)  Pw:5(12) AC:8 Xp:1/6 T:179 f(0~(B]^B3In what direction? [hykulnjb><] ]^WHAMMM!!! 10(10)  Pw:5(12) AC:8 Xp:1/6 T:180 (0~~(Bf]^ԧ 3In what direction? [hykulnjb><] ]^ WHAMMM!!! 10(10)  Pw:5(12) AC:8 Xp:1/6 T:181 f(0~(B]^C3In what direction? [hykulnjb><] ]^4WHAMMM!!! 10(10)  Pw:5(12) AC:8 Xp:1/6 T:182 f)(0~(B]^j 3In what direction? [hykulnjb><] ]^DAs you kick the door, it crashes open! 10(10)  Pw:5(12) AC:8 Xp:1/6 T:183 f(0~(B(0~(B]^  10(10)  Pw:5(12) AC:8 Xp:1/6 T:184 f(0~~(B@0]^" With great effort you move the boulder. 10(10)  Pw:5(12) AC:8 Xp:1/6 T:185 (0~(Bf@0]^  10(10)  Pw:5(12) AC:8 Xp:1/6 T:186 f#@0]^_  10(10)  Pw:5(12) AC:8 Xp:1/6 T:187 ##@0]^# 10(10)  Pw:5(12) AC:8 Xp:1/6 T:188 f(0~(B##@0]^' 10(10)  Pw:5(12) AC:8 Xp:1/6 T:189 (0~(Bf##@0]^< 10(10)  Pw:5(12) AC:8 Xp:1/6 T:190 ##@#0#(0~(B]^c[You try to move the boulder, but in vain. 10(10)  Pw:5(12) AC:8 Xp:1/6 T:190 ]^ul 10(10)  Pw:5(12) AC:8 Xp:1/6 T:191 (0~(B###@]^J 10(10)  Pw:5(12) AC:8 Xp:1/6 T:192 ##@]^R 10(10)  Pw:5(12) AC:8 Xp:1/6 T:193 #(0~(B@]^C  10(10)  Pw:5(12) AC:8 Xp:1/6 T:194 (0~(B@]^ 10(10)  Pw:5(12) AC:8 Xp:1/6 T:195 ##@(0~(B]^ 10(10)  Pw:5(12) AC:8 Xp:1/6 T:196 #@#(0~(B]^U ##@## 10(10)  Pw:5(12) AC:8 Xp:1/6 T:196 ]^Ÿ I 10(10)  Pw:6(12) AC:8 Xp:1/6 T:198 ##@######You hear water falling on coins. 10(10)  Pw:6(12) AC:8 Xp:1/6 T:203 @#########]^?  10(10)  Pw:6(12) AC:8 Xp:1/6 T:204 @(0~(B##]^: 10(10)  Pw:6(12) AC:8 Xp:1/6 T:205 @#(0~(B]^I 10(10)  Pw:6(12) AC:8 Xp:1/6 T:207 f#@F]^ You kill the lichen!(0~(Bf#40  10(10)  Pw:6(12) AC:8 Xp:1/10 T:207 )]^YYou are almost hit by a crude spear.)#]^ 10(10)  Pw:6(12) AC:8 Xp:1/10 T:208 @]^z| Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - knock 1 matter 0% d - magic missile 2 attack 0%(end) ]^qW(0kx(B(0lqqqqqqqqqqqqkx(B########(0~~~~~~~(B{(0~~~~~~(Bf@#%#(0x(B#(0x~~~~(B)(0~~~~~~~x(B#(0~~~~~~~~~~~(B$(0~xj(B#(0m~qqqqqqqqq~qj(B(0~~~~~~~~~(B#####(0~~~~~~~(B>(0~~x(B 10(10)  Pw:6(12) AC:8 Xp:1/10 T:208 ]^You stop. Maya is in the way! 10(10)  Pw:6(12) AC:8 Xp:1/10 T:209 f#]^l G 10(10)  Pw:6(12) AC:8 Xp:1/10 T:209  10(10)  Pw:6(12) AC:8 Xp:1/10 T:210 f(0~(B@)#]^ 10(10)  Pw:6(12) AC:8 Xp:1/10 T:211 f(0~(B@#]^w 10(10)  Pw:6(12) AC:8 Xp:1/10 T:211  10(10)  Pw:6(12) AC:8 Xp:1/10 T:212 (0~(B@(0~(B#(0~(Bf]^f 10(10)  Pw:6(12) AC:8 Xp:1/10 T:213 @(0~(Bf(0~(B]^a  10(10)  Pw:6(12) AC:8 Xp:1/10 T:214 f(0~(B@(0~(B(0~(B]^H  10(10)  Pw:6(12) AC:8 Xp:1/10 T:215 (0~(B@(0~(Bf]^K 10(10)  Pw:6(12) AC:8 Xp:1/10 T:215  10(10)  Pw:6(12) AC:8 Xp:1/10 T:216 f@(0~(B(0~~(B]^DYou displaced Maya. 10(10)  Pw:6(12) AC:8 Xp:1/10 T:217 @(0~(Bf]^# 10(10)  Pw:6(12) AC:8 Xp:1/10 T:218 @{(0~(Bfk]^  10(10)  Pw:6(12) AC:8 Xp:1/10 T:219 @(0~(B(0~(Bf]^K 10(10)  Pw:8(12) AC:8 Xp:1/10 T:220 (0~(B@(0~(B(0~(Bfk]^+' 10(10)  Pw:8(12) AC:8 Xp:1/10 T:221 (0~(B@f(0~(B]^  0{f(0~(B@k(0~(B 10(10)  Pw:8(12) AC:8 Xp:1/10 T:221 The kobold throws a crude spear!)]^( &)(0~(B]^ You are hit by a crude spear.)(0~(B 9(10)  Pw:8(12) AC:8 Xp:1/10 T:221 ]^  9(10)  Pw:8(12) AC:8 Xp:1/10 T:222 (0~(Bf@]^ | Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - knock 1 matter 0% d - magic missile 2 attack 0%(end) ]^p+(0kx(B(0lqqqqqqqqqqqqkx(B########(0~~~~~~~(B{(0~~~~~~(B#)#%#(0x(B#(0x~~~~(B)(0~(Bf@(0~~(Bk(0~x(B#(0~~~~~~~~~~~(B$(0~xj(B#(0m~qqqqqqqqq~qj(B(0~~~~~~~~~(B#####(0~~~~~~~(B>(0~~x(B 9(10)  Pw:3(12) AC:8 Xp:1/10 T:222 In what direction? [hykulnjb><] ]^ox(0q(B]^ZM(0q(B]^(0q(B]^TIThe sleep ray hits the kobold.(0q(B]^!;(0~~(Bk(0~(B]^h--More--]^  9(10)  Pw:3(12) AC:8 Xp:1/10 T:223 ]^ 9(10)  Pw:3(12) AC:8 Xp:1/10 T:224 (0~(Bf@]^ 10(10)  Pw:3(12) AC:8 Xp:1/10 T:225 )f@]^hYou kill the kobold!64  10(10)  Pw:3(12) AC:8 Xp:1/16 T:226 (0~(B(0~(Bf]^E fYou displaced Maya.f@--More--]^b Things that are here: a kobold corpse 2 crude spears a crude dagger--More--]^t 10(10)  Pw:3(12) AC:8 Xp:1/16 T:227 (0~(Bf]^x Pick up what?  Weapons a - 2 crude spears b - a crude dagger Comestibles c - a kobold corpse(end) ]^ +]^ (0~~~~~~~~~(B$(0~x~~~~~~~~(B(0~~~~~~~(B>(0~~x(Bu - a crude dagger. 10(10)  Pw:3(12) AC:8 Xp:1/16 T:228 f(0~(B(0~(B]^= ;What do you want to wield? [- au or ?*] ]^BNu - a crude dagger (weapon in hand). 10(10)  Pw:3(12) AC:8 Xp:1/16 T:229 (0~(Bf]^1 10(10)  Pw:3(12) AC:8 Xp:1/16 T:230 f@)(0~(B%]^ | 10(10)  Pw:3(12) AC:8 Xp:1/16 T:230 ]^+w f(0~(B(0~(B@# 10(10)  Pw:3(12) AC:8 Xp:1/16 T:231 You hear someone counting money.]^(7 10(10)  Pw:3(12) AC:8 Xp:1/16 T:232 (0~(Bf(0~(B@#(0~(B]^* h(0~~~(B###f@#(0~(B(0qa(BYou hear the splashing of a naiad. 10(10)  Pw:3(12) AC:8 Xp:1/16 T:237 (0qqqqqqqqqqqqk(B##(0x~~~~~~~~~~~~x(Bf@(0x(B(0~~~x(B(0~(B(0q(B]^Y' 10(10)  Pw:3(12) AC:8 Xp:1/16 T:238 (0l(B##(0~(B@(0x(B(0m(B]^d(0~(B@ 10(10)  Pw:3(12) AC:8 Xp:1/16 T:238 ]^J 10(10)  Pw:4(12) AC:8 Xp:1/16 T:242 (0~(B(0~~~~~~(Bf(0~~(B@(0~(B 10(10)  Pw:4(12) AC:8 Xp:1/16 T:245 ]^h T(0~~~(Bf(0~(B@33 gold pieces.97 33 10(10)  Pw:4(12) AC:8 Xp:1/16 T:248 (0~(B(0~(Bf]^c 10(10)  Pw:4(12) AC:8 Xp:1/16 T:249 (0~(Bf@(0~(B]^Y 10(10)  Pw:4(12) AC:8 Xp:1/16 T:250 f(0~~(B@]^  10(10)  Pw:4(12) AC:8 Xp:1/16 T:251 f(0~(B@(0~(B]^  10(10)  Pw:4(12) AC:8 Xp:1/16 T:252 (0~(B(0~(Bf@(0~(B]^ 10(10)  Pw:4(12) AC:8 Xp:1/16 T:253 f(0~(B@(0~(B]^l 10(10)  Pw:4(12) AC:8 Xp:1/16 T:254 (0~(B(0~(B@(0~(Bf]^7 10(10)  Pw:4(12) AC:8 Xp:1/16 T:255 @(0~(Bf(0~(B]^}< 10(10)  Pw:4(12) AC:8 Xp:1/16 T:256 f@(0~~~(B]^  10(10)  Pw:4(12) AC:8 Xp:1/16 T:257 (0~(Bf@##]^4#(0~(B(0a(B#@#You hear the footsteps of a guard on patrol.##@# 10(10)  Pw:4(12) AC:8 Xp:1/16 T:259 ]^ 10(10)  Pw:5(12) AC:8 Xp:1/16 T:264 ########@##(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0qq(B 10(10)  Pw:5(12) AC:8 Xp:1/16 T:266 ]^U% 10(10)  Pw:5(12) AC:8 Xp:1/16 T:271 #####f(0q(B@(0q(B(0~~(B(0~(B(0x~~~(B(0~x(B(0x~~~(B(0~x(B(0x~~~~(B(0x(B(0mqqqq(B(0j(B]^M 8 10(10)  Pw:5(12) AC:8 Xp:1/16 T:272 ##(0lq(Bf(0qqk(B(0x(B@(0~x(B]^, You displaced Maya. 10(10)  Pw:5(12) AC:8 Xp:1/16 T:273 ##@f(0~(B]^ 10(10)  Pw:5(12) AC:8 Xp:1/16 T:274 #@(0~(B(0~(B]^8#@#########(0~~(B(0~~(B 10(10)  Pw:5(12) AC:8 Xp:1/16 T:280 ]^ZE 10(10)  Pw:7(12) AC:8 Xp:1/16 T:286 @######]^+ 10(10)  Pw:7(12) AC:8 Xp:1/16 T:287 @(0a(B##]^(0~(B@ 10(10)  Pw:7(12) AC:8 Xp:1/16 T:287 ]^  10(10)  Pw:7(12) AC:8 Xp:1/16 T:294 (0~~~~~~(B@]^$Count: 30]^ 10(10)  Pw:7(12) AC:8 Xp:1/16 T:295  10(10)  Pw:7(12) AC:8 Xp:1/16 T:296  10(10)  Pw:7(12) AC:8 Xp:1/16 T:297  10(10)  Pw:7(12) AC:8 Xp:1/16 T:298  10(10)  Pw:7(12) AC:8 Xp:1/16 T:299  10(10)  Pw:7(12) AC:8 Xp:1/16 T:300  10(10)  Pw:7(12) AC:8 Xp:1/16 T:301  10(10)  Pw:7(12) AC:8 Xp:1/16 T:302  10(10)  Pw:7(12) AC:8 ]^ Xp:1/16 T:303  10(10)  Pw:7(12) AC:8 Xp:1/16 T:304  10(10)  Pw:7(12) AC:8 Xp:1/16 T:305  10(10)  Pw:7(12) AC:8 Xp:1/16 T:306  10(10)  Pw:7(12) AC:8 Xp:1/16 T:307  10(10)  Pw:8(12) AC:8 Xp:1/16 T:308  10(10)  Pw:8(12) AC:8 Xp:1/16 T:309  10(10)  Pw:8(12) AC:8 Xp:1/16 T:310  10(10)  Pw:8(12) AC:8 Xp:1/16 T:311  10(10) [2]^4;23H Pw:8(12) AC:8 Xp:1/16 T:312  10(10)  Pw:8(12) AC:8 Xp:1/16 T:313  10(10)  Pw:8(12) AC:8 Xp:1/16 T:314  10(10)  Pw:8(12) AC:8 Xp:1/16 T:315  10(10)  Pw:8(12) AC:8 Xp:1/16 T:316  10(10)  Pw:8(12) AC:8 Xp:1/16 T:317  10(10)  Pw:8(12) AC:8 Xp:1/16 T:318  10(10)  Pw:8(12) AC:8 Xp:1/16 T:319  10(10)  Pw:8(12) AC:8 Xp:1/16 T:320  10(]^I10)  Pw:8(12) AC:8 Xp:1/16 T:321  10(10)  Pw:8(12) AC:8 Xp:1/16 T:322  10(10)  Pw:8(12) AC:8 Xp:1/16 T:323  10(10)  Pw:8(12) AC:8 Xp:1/16 T:324 f(0~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~(B]^x  10(10)  Pw:8(12) AC:8 Xp:1/16 T:325 (0~(Bf]^Sy 10(10)  Pw:8(12) AC:8 Xp:1/16 T:326 (0~(B(0~(Bf]^ (0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~(B@f(0~~~~~x(B(0x~~~~~~~~(B+(0m~qqqqqqqj(BMonistowl the Evoker St:7 Dx:12 Co:14 In:19 Wi:13 Ch:8 Chaotic S:147 Dlvl:2 $:33 HP: Dlvl:2 $:33 HP:10(10) Dlvl:2 $:33 HP:10(10) Pw:8(12) AC:8 Xp:1/16 T:326  ]^h  10(10)  Pw:8(12) AC:8 Xp:1/16 T:327 f(0~(B]^?C 10(10)  Pw:8(12) AC:8 Xp:1/16 T:328 (0~~(B<f@]^#  10(10)  Pw:8(12) AC:8 Xp:1/16 T:329 (0~(B(0~(Bf@#]^8(0~(B(0~(B@## 10(10)  Pw:8(12) AC:8 Xp:1/16 T:329 ]^Z 10(10)  Pw:9(12) AC:8 Xp:1/16 T:330 <(0~(B(0~(B#######@# 10(10)  Pw:9(12) AC:8 Xp:1/16 T:336 ]^ 10(10)  Pw:9(12) AC:8 Xp:1/16 T:338 ##@]^Count: 30]^ڙ 10(10)  Pw:9(12) AC:8 Xp:1/16 T:338 You hear some noises in the distance. 10(10)  Pw:9(12) AC:8 Xp:1/16 T:339  10(10)  Pw:9(12) AC:8 Xp:1/16 T:340 +]^ That door is closed. 10(10)  Pw:9(12) AC:8 Xp:1/16 T:340 ]^2That door is closed. 10(10)  Pw:9(12) AC:8 Xp:1/16 T:340 ]^cThat door is closed. 10(10)  Pw:9(12) AC:8 Xp:1/16 T:340 ]^ 4In what direction? [hykulnjb><] ]^ $The door opens. 10(10)  Pw:9(12) AC:8 Xp:1/16 T:341 (0a(B(0x~(B(0x~~(B(0x~~(B(0mqq(B]^2v 10(10)  Pw:9(12) AC:8 Xp:1/16 T:342 ##(0l(B@(0q(B(0~(Bb(0~~~(B(0~~~~~(B(0qqqqq(B]^, _ 10(10)  Pw:9(12) AC:8 Xp:1/16 T:343 #(0a(B(0qqqqk(B@b(0~~~~~x(B(0~~~(B(0x(B(0j(B]^ 10(10)  Pw:9(12) AC:8 Xp:1/16 T:344 (0a(B(0~(B@]^ 10(10)  Pw:9(12) AC:8 Xp:1/16 T:345 (0~(B@]^  10(10)  Pw:9(12) AC:8 Xp:1/16 T:346 (0~(B@]^  10(10)  Pw:9(12) AC:8 Xp:1/16 T:347 (0~(Bb@(0~(B]^D 10(10)  Pw:9(12) AC:8 Xp:1/16 T:350 #(0~~~(B@#]^8z(0~(B@ 10(10)  Pw:9(12) AC:8 Xp:1/16 T:350 ]^R  10(10)  Pw:10(12) AC:8 Xp:1/16 T:352 ###@####(0~~(B# 10(10)  Pw:10(12) AC:8 Xp:1/16 T:357 ]^& (0qqqq(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B##@######You hear some noises in the distance.(0qqqqqqk(B(0~~~~~~x(B(0~~~~~~~~x(B(0~~~~~~(B#Z(0~~(B#@#### 10(10)  Pw:10(12) AC:8 Xp:1/16 T:364 ]^  10(10)  Pw:10(12) AC:8 Xp:1/16 T:365 (0~(BZ]^You miss the gnome zombie. 10(10)  Pw:10(12) AC:8 Xp:1/16 T:366 ]^NYou miss the gnome zombie. 10(10)  Pw:10(12) AC:8 Xp:1/16 T:366 The gnome zombie claws you! 9(10)  Pw:10(12) AC:8 Xp:1/16 T:366  9(10)  Pw:10(12) AC:8 Xp:1/16 T:367 ]^e~ | Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - knock 1 matter 0% d - magic missile 2 attack 0%(end) ]^Ԏ d+(0qqqqqqqqqqk(B(0~~~~~~~~~~x~~~~~~~~~~~x~~~~~~~~(B 9(10)  Pw:0(12) AC:8 Xp:1/16 T:367 In what direction? [hykulnjb><] ]^e(0q(B]^7qThe magic missile hits the gnome zombie.The magic missile bounces!Z]^ (0q(B]^--More--]^You destroy the gnome zombie!(0q(B#79  9(10)  Pw:0(12) AC:8 Xp:1/24 T:367 ]^oGThe magic missile hits you!0]^4l#]^3=@]^ #]^ 0]^#]^:*]^Y0]^, #]^D @]^ #]^ 0]^} #]^3O *]^H 0]^3#]^a@]^;^#]^10]^#]^*]^!@--More--]^ &The missiles bounce off!--More--]^ 9(10)  Pw:0(12) AC:8 Xp:1/24 T:368 ]^  9(10)  Pw:0(12) AC:8 Xp:1/24 T:369 #(0~~~~x(B@(0~~~~~~~~~~x(B##(0~~~~~~~~~~~~x(B#(0qqqqqq(B(0qqqqqj(B]^h 9(10)  Pw:0(12) AC:8 Xp:1/24 T:370 (0qq(B(0~~(BF#(0x(B#@#(0x~(B(0q(B]^m J(0lq(B(0x~(B(0x(B#(0~~(B@#(0m(B 9(10)  Pw:0(12) AC:8 Xp:1/24 T:371 ]^7F  9(10)  Pw:3(12) AC:8 Xp:1/24 T:374  10(10)  Pw:3(12) AC:8 Xp:1/24 T:375 (0~~~~~~(Bf(0~~(B@(0~(B 10(10)  Pw:3(12) AC:8 Xp:1/24 T:378 ]^Q  10(10)  Pw:3(12) AC:8 Xp:1/24 T:383 (0~~~~~(Bf(0~(B@(0~~(B(0~(B]^ 10(10)  Pw:3(12) AC:8 Xp:1/24 T:384 (0~~(Bf@]^@ 10(10)  Pw:3(12) AC:8 Xp:1/24 T:385 (0~(B@f]^b{ 10(10)  Pw:3(12) AC:8 Xp:1/24 T:386 f@(0~~(B]^ 10(10)  Pw:3(12) AC:8 Xp:1/24 T:387 f(0~(B@(0~(B]^I  10(10)  Pw:3(12) AC:8 Xp:1/24 T:388 (0~(Bf(0~(B@##]^1(0~(B(0~(B(0~(B####@# 10(10)  Pw:3(12) AC:8 Xp:1/24 T:392 ]^J 10(10)  Pw:6(12) AC:8 Xp:1/24 T:396  10(10)  Pw:6(12) AC:8 Xp:1/24 T:398 ######f(0q(B@(0q(B(0~~~~~(B(0x~~~~(B((0~x(B(0x~~~(B>#(0~~(B(0mqqqqqqj(B]^O 2 10(10)  Pw:6(12) AC:8 Xp:1/24 T:399 ##(0lq(Bf(0qqk(B(0x(B@(0~x(B]^y 10(10)  Pw:6(12) AC:8 Xp:1/24 T:400 (0~(Bf(0~~(B@]^W(0~(B@You see here 3 torches. 10(10)  Pw:6(12) AC:8 Xp:1/24 T:401 (0~(Bf]^Q 10(10)  Pw:6(12) AC:8 Xp:1/24 T:402 (0~(B((0~(Bf@]^L  10(10)  Pw:6(12) AC:8 Xp:1/24 T:403 >f(0~(B@#]^ 10(10)  Pw:6(12) AC:8 Xp:1/24 T:406 f#(0~~(B##@]^+ You displaced Maya. 10(10)  Pw:6(12) AC:8 Xp:1/24 T:407 ##(0~(B@f#]^)* 10(10)  Pw:6(12) AC:8 Xp:1/24 T:409 (0qqqqqqk(B(0~~(BF(0~~~x(B(0~~~~~~~(B+(0~~~~~~~x(B(0~~~~~~~~x(B(0x~~~~~~~~x(B#f@(0~~~~~~~~x(B#(0mqqqqqqqqj(B##]^c 10(10)  Pw:6(12) AC:8 Xp:1/24 T:410 (0lqq(B(0x~~(B(0x~(B(0x~(B(0x(B@#(0~(Bf]^9 10(10)  Pw:6(12) AC:8 Xp:1/24 T:411 f@(0~(B]^xS  10(10)  Pw:6(12) AC:8 Xp:1/24 T:412 f@(0~~(B]^ f(0~~(B@ 10(10)  Pw:6(12) AC:8 Xp:1/24 T:413 You hear a slow drip.]^` 10(10)  Pw:6(12) AC:8 Xp:1/24 T:414 (0~(Bf(0~~(B@]^ 10(10)  Pw:6(12) AC:8 Xp:1/24 T:415 (0~(Bf(0~(B@]^w 10(10)  Pw:6(12) AC:8 Xp:1/24 T:416 (0~~(Bf@]^n 10(10)  Pw:6(12) AC:8 Xp:1/24 T:417 @(0~~(Bf]^E 10(10)  Pw:8(12) AC:8 Xp:1/24 T:418 @(0~(Bf(0~~(B]^ÿThat door is closed. 10(10)  Pw:8(12) AC:8 Xp:1/24 T:418 ]^That door is closed. 10(10)  Pw:8(12) AC:8 Xp:1/24 T:418 ]^4That door is closed. 10(10)  Pw:8(12) AC:8 Xp:1/24 T:418 ]^i That door is closed. 10(10)  Pw:8(12) AC:8 Xp:1/24 T:418 ]^ That door is closed. 10(10)  Pw:8(12) AC:8 Xp:1/24 T:418 ]^4In what direction? [hykulnjb><] ]^RSWHAMMM!!! 10(10)  Pw:8(12) AC:8 Xp:1/24 T:419 f(0~(B]^That door is closed. 10(10)  Pw:8(12) AC:8 Xp:1/24 T:419 ]^4In what direction? [hykulnjb><] ]^p The door opens. 10(10)  Pw:8(12) AC:8 Xp:1/24 T:420 f(0~(B(0a(B(0~(B]^Ve4In what direction? [hykulnjb><] ]^This door is already open. 10(10)  Pw:8(12) AC:8 Xp:1/24 T:420 ]^  10(10)  Pw:8(12) AC:8 Xp:1/24 T:421 (0~(Bf@#]^ 10(10)  Pw:8(12) AC:8 Xp:1/24 T:422 #f(0a(B@#]^Ab##@#f#(0~(B#(0~a(B## 10(10)  Pw:8(12) AC:8 Xp:1/24 T:427 ]^c 10(10)  Pw:8(12) AC:8 Xp:1/24 T:435 (0lq(B#f@[#(0x~(B######]^L @(0q(B#(0~(B@(0~(B(0~(BYou see here a bronze plate mail. 10(10)  Pw:8(12) AC:8 Xp:1/24 T:436 (0~(B]^< 10(10)  Pw:8(12) AC:8 Xp:1/24 T:437 (0q(B[@(0~(B(0~(B]^ } 10(10)  Pw:8(12) AC:8 Xp:1/24 T:438 (0q(B(0~(B@(0~(B (0~(B]^כ  10(10)  Pw:8(12) AC:8 Xp:1/24 T:439 (0q(B (0~(B@(0~(B (0~(B]^( 10(10)  Pw:11(12) AC:8 Xp:1/24 T:440 (0q(B (0~(B@(0~(B (0~(B]^K 10(10)  Pw:11(12) AC:8 Xp:1/24 T:441 (0q(B (0~(B@(0~(B (0~(B]^ 10(10)  Pw:11(12) AC:8 Xp:1/24 T:442 (0q(B (0~(B@[ (0~(B]^' #(0q(B (0~(B@(0~(B (0~(BYou see here a crude ring mail. 10(10)  Pw:11(12) AC:8 Xp:1/24 T:443 ]^L 10(10)  Pw:11(12) AC:8 Xp:1/24 T:444 (0q(B [@(0~(B (0~(B]^h  10(10)  Pw:11(12) AC:8 Xp:1/24 T:445 (0k(B(0~(B@(0x(B (0x(B]^ 10(10)  Pw:11(12) AC:8 Xp:1/24 T:446 f(0~(B@(0qqj(B]^Z7(0~~(B (0~(B@(0~(B (0qqq(B 10(10)  Pw:11(12) AC:8 Xp:1/24 T:448 ]^# 10(10)  Pw:11(12) AC:8 Xp:1/24 T:455 (0~(B [@(0~(B (0mqqq~q(B]^4x E 10(10)  Pw:11(12) AC:8 Xp:1/24 T:455  10(10)  Pw:11(12) AC:8 Xp:1/24 T:456 (0~(B(0~(B@(0~(B]^ 10(10)  Pw:11(12) AC:8 Xp:1/24 T:457 (0~(B (0~(B@(0~(B]^6 10(10)  Pw:11(12) AC:8 Xp:1/24 T:458   (0~(B(0~(B@#]^  10(10)  Pw:12(12) AC:8 Xp:1/24 T:462  (0~(B####@# 10(10)  Pw:12(12) AC:8 Xp:1/24 T:462 ]^ّ ####@##You hear some noises in the distance.######@ 10(10)  Pw:12(12) AC:8 Xp:1/24 T:469 ]^f } 10(10)  Pw:12(12) AC:8 Xp:1/24 T:470 ]^1I Count: 30]^J 10(10)  Pw:12(12) AC:8 Xp:1/24 T:471  10(10)  Pw:12(12) AC:8 Xp:1/24 T:472  10(10)  Pw:12(12) AC:8 Xp:1/24 T:473  10(10)  Pw:12(12) AC:8 Xp:1/24 T:474  10(10)  Pw:12(12) AC:8 Xp:1/24 T:475  10(10)  Pw:12(12) AC:8 Xp:1/24 T:476  10(10)  Pw:12(12) AC:8 Xp:1/24 T:477  10(10)  Pw:12(12) AC:8 Xp:1/24 T:478 +]^bGThat door is closed. 10(10)  Pw:12(12) AC:8 Xp:1/24 T:478 ]^ That door is closed. 10(10)  Pw:12(12) AC:8 Xp:1/24 T:478 ]^That door is closed. 10(10)  Pw:12(12) AC:8 Xp:1/24 T:478 ]^4In what direction? [hykulnjb><] ]^This door is locked. 10(10)  Pw:12(12) AC:8 Xp:1/24 T:478 ]^] 4In what direction? [hykulnjb><] ]^U This door is locked. 10(10)  Pw:12(12) AC:8 Xp:1/24 T:478 ]^4In what direction? [hykulnjb><] ]^=This door is locked. 10(10)  Pw:12(12) AC:8 Xp:1/24 T:478 ]^u That door is closed. 10(10)  Pw:12(12) AC:8 Xp:1/24 T:478 ]^4In what direction? [hykulnjb><] ]^8WHAMMM!!! 10(10)  Pw:12(12) AC:8 Xp:1/24 T:479 ]^ C 4In what direction? [hykulnjb><] ]^s'WHAMMM!!! 10(10)  Pw:12(12) AC:8 Xp:1/24 T:480 #f]^g4In what direction? [hykulnjb><] ]^ vAs you kick the door, it crashes open! 10(10)  Pw:12(12) AC:8 Xp:1/24 T:481 f#d(0~(B(0~~(Bd(0~~~(B(0qqq(B]^Y=  10(10)  Pw:12(12) AC:8 Xp:1/24 T:482 #@d(0~(Bd(0~(B]^sv Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - knock 1 matter 0% d - magic missile 2 attack 0%(end) ]^ +(0qqqqqqqqqqqk(B(0lqqqqqqqqqqk~~~~~~~~~~~x(B##(0~(B[[(0x~~~~~~~~~~~x(B#(0x(B(0x~~~~~~~~~~~x(B###(0mqqq~qqqqqqj~~~~~~~~~~~x(B## 10(10)  Pw:2(12) AC:8 Xp:1/24 T:482 In what direction? [hykulnjb><] ]^#(0x(B]^zYou kill the jackal!#(0x(B83  10(10)  Pw:2(12) AC:8 Xp:1/25 T:482 ]^ (0x(B]^ (0x(B]^o UThe magic missile misses the jackal.(0x(B]^ @ --More--]^r 10(10)  Pw:2(12) AC:8 Xp:1/25 T:483 f(0~(B(0~(B(0~(B(0~(B]^K  10(10)  Pw:4(12) AC:8 Xp:1/25 T:484 f#@d]^/You miss the jackal. 10(10)  Pw:4(12) AC:8 Xp:1/25 T:484 The jackal bites! 9(10)  Pw:4(12) AC:8 Xp:1/25 T:484  9(10)  Pw:4(12) AC:8 Xp:1/25 T:485 ]^|mYou miss the jackal. 9(10)  Pw:4(12) AC:8 Xp:1/25 T:485 The jackal misses. 9(10)  Pw:4(12) AC:8 Xp:1/25 T:486 #]^K You just miss the jackal. 9(10)  Pw:4(12) AC:8 Xp:1/25 T:486 The jackal bites! 8(10)  Pw:4(12) AC:8 Xp:1/25 T:486  8(10)  Pw:4(12) AC:8 Xp:1/25 T:487 ]^x YYou miss the jackal. 8(10)  Pw:4(12) AC:8 Xp:1/25 T:487 The jackal just misses! 8(10)  Pw:4(12) AC:8 Xp:1/25 T:488 ]^/You miss the jackal.f 8(10)  Pw:4(12) AC:8 Xp:1/25 T:488 The jackal bites! 7(10)  Pw:4(12) AC:8 Xp:1/25 T:488  7(10)  Pw:4(12) AC:8 Xp:1/25 T:489 ]^+You hit the jackal.#f 7(10)  Pw:4(12) AC:8 Xp:1/25 T:489 The jackal bites! 6(10)  Pw:4(12) AC:8 Xp:1/25 T:489  6(10)  Pw:4(12) AC:8 Xp:1/25 T:490 f#]^>n You displaced Maya.##@f(0~(B 6(10)  Pw:4(12) AC:8 Xp:1/25 T:490 Maya bites the jackal.The jackal is killed! 6(10)  Pw:4(12) AC:8 Xp:1/25 T:491 %]^ ###@#f 6(10)  Pw:4(12) AC:8 Xp:1/25 T:491 Maya eats a jackal corpse. 6(10)  Pw:4(12) AC:8 Xp:1/25 T:492 ]^Ž 6(10)  Pw:4(12) AC:8 Xp:1/25 T:493 #@]^pYou displaced Maya. 6(10)  Pw:4(12) AC:8 Xp:1/25 T:494 ##f(0q(B@(0q(B(0~~(B(0~(B(0x(B(0~x(B(0x(B(0~x(B(0m(B(0qj(B]^r ! 7(10)  Pw:4(12) AC:8 Xp:1/25 T:495 #(0l(B(0~(B(0qk(B@(0x(B]^P 7(10)  Pw:4(12) AC:8 Xp:1/25 T:497 #@(0~~(B]^#@(0~(B 7(10)  Pw:4(12) AC:8 Xp:1/25 T:497 ]^y#@#######(0~~~~(B 7(10)  Pw:4(12) AC:8 Xp:1/25 T:504 ]^'gR 7(10)  Pw:6(12) AC:8 Xp:1/25 T:506  7(10)  Pw:6(12) AC:8 Xp:1/25 T:507 @###f]^Count: 30]^YQ(0~(B 7(10)  Pw:6(12) AC:8 Xp:1/25 T:508 You hear someone counting money. 7(10)  Pw:6(12) AC:8 Xp:1/25 T:509  8(10)  Pw:6(12) AC:8 Xp:1/25 T:510  8(10)  Pw:6(12) AC:8 Xp:1/25 T:511  8(10)  Pw:6(12) AC:8 Xp:1/25 T:512  8(10)  Pw:6(12) AC:8 Xp:1/25 T:513  8(10)  Pw:6(12) AC:8 Xp:1/25 T:514  [24;17]^wQH8(10)  Pw:6(12) AC:8 Xp:1/25 T:515  8(10)  Pw:6(12) AC:8 Xp:1/25 T:516  8(10)  Pw:6(12) AC:8 Xp:1/25 T:517  8(10)  Pw:6(12) AC:8 Xp:1/25 T:518  8(10)  Pw:6(12) AC:8 Xp:1/25 T:519  8(10)  Pw:6(12) AC:8 Xp:1/25 T:520  8(10)  Pw:6(12) AC:8 Xp:1/25 T:521  8(10)  Pw:6(12) AC:8 Xp:1/25 T:522  8(10) ]^Q[25;1H Pw:6(12) AC:8 Xp:1/25 T:523  8(10)  Pw:6(12) AC:8 Xp:1/25 T:524  9(10)  Pw:6(12) AC:8 Xp:1/25 T:525  9(10)  Pw:6(12) AC:8 Xp:1/25 T:526  9(10)  Pw:6(12) AC:8 Xp:1/25 T:527  9(10)  Pw:9(12) AC:8 Xp:1/25 T:528  9(10)  Pw:9(12) AC:8 Xp:1/25 T:529  9(10)  Pw:9(12) AC:8 Xp:1/25 T:530  9(10) []^QK Pw:9(12) AC:8 Xp:1/25 T:531  9(10)  Pw:9(12) AC:8 Xp:1/25 T:532  9(10)  Pw:9(12) AC:8 Xp:1/25 T:533  9(10)  Pw:9(12) AC:8 Xp:1/25 T:534  9(10)  Pw:9(12) AC:8 Xp:1/25 T:535  9(10)  Pw:9(12) AC:8 Xp:1/25 T:536  9(10)  Pw:9(12) AC:8 Xp:1/25 T:537 #(0~(Bf]^y###@#f(0~(B 9(10)  Pw:9(12) AC:8 Xp:1/25 T:539 ]^H 10(10)  Pw:9(12) AC:8 Xp:1/25 T:540  10(10)  Pw:9(12) AC:8 Xp:1/25 T:546  10(10)  Pw:9(12) AC:8 Xp:1/25 T:547 ########@(0~(Bf(0~(B(0~(B]^A f#(0~(B@(0~(B 10(10)  Pw:9(12) AC:8 Xp:1/25 T:547 You hear some noises. 10(10)  Pw:9(12) AC:8 Xp:1/25 T:548 ]^7You displaced Maya.k@f 10(10)  Pw:9(12) AC:8 Xp:1/25 T:548 The large kobold thrusts her crude spear.--More--]^+The large kobold hits! 5(10)  Pw:9(12) AC:8 Xp:1/25 T:548  5(10)  Pw:9(12) AC:8 Xp:1/25 T:549 ]^$  5(10)  Pw:11(12) AC:8 Xp:1/25 T:550 #f(0~(B@]^L ^ 5(10)  Pw:11(12) AC:8 Xp:1/25 T:550  5(10)  Pw:11(12) AC:8 Xp:1/25 T:551 (0~(Bf@]^  5(10)  Pw:11(12) AC:8 Xp:1/25 T:552 (0~(B(0~~(B@f]^F @  5(10)  Pw:11(12) AC:8 Xp:1/25 T:552  5(10)  Pw:11(12) AC:8 Xp:1/25 T:553 f(0~(B]^Qf(0~(B  5(10)  Pw:11(12) AC:8 Xp:1/25 T:553 A gush of water hits Maya's right forelimb! 5(10)  Pw:11(12) AC:8 Xp:1/25 T:554 f^]^dg 5(10)  Pw:11(12) AC:8 Xp:1/25 T:554  6(10)  Pw:11(12) AC:8 Xp:1/25 T:555 k(0~(Bf]^v Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - knock 1 matter 0% d - magic missile 2 attack 0%(end) ]^ +(0qqqqqqqqqqqk(B(0lqqqqqqqqqqk~~~~~~~~~~~x(B##(0~(B[[(0x~~~~~~~~~~~x(B#(0x(B(0x~~~~~~~~~~~x(B###(0mqqq~qqqqqqj~~~~~~~~~~~x(B##  6(10)  Pw:1(12) AC:8 Xp:1/25 T:555 In what direction? [hykulnjb><] ]^](0x(B]^;(0x(B]^ (0x(B]^You kill the large kobold!)(0~(B(0~(B235  6(10)  Pw:1(12) AC:8 Xp:1/38 T:555 ]^T--More--]^J 6(10)  Pw:1(12) AC:8 Xp:1/38 T:556 f(0~(B(0~(B]^{ Y#@(0~(B(0~~(B(0~(Bf There is a broken door here.  Things that are here: 3 crude spears a crude dagger a runed dagger--More--]^G(0lqqqqqqqqqqk(B##(0~(B[[(0x(B#(0x(B(0x(B 6(10)  Pw:1(12) AC:8 Xp:1/38 T:559 f(0~(B]^H  Pick up what?  Weapons a - 3 crude spears b - a crude dagger c - a runed dagger(end) ]^++]^c6+]^N(0lqqqqqqqqqqk(B##(0~(B[[(0x(B#(0x(B(0x(B###(0mqqq~qqqqqqj(Bu - a crude dagger.v - a runed dagger. 6(10)  Pw:1(12) AC:8 Xp:1/38 T:560 f(0~(B(0~(B]^=What do you want to wield? [- auv or ?*] ]^ The runed dagger welds itself to your hand! 6(10)  Pw:1(12) AC:8 Xp:1/38 T:561 (0~(Bf]^9  Weapons  a - a blessed +1 quarterstaff  u - 2 crude daggers  v - a cursed runed dagger (weapon in hand)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls  i - an uncursed scroll of confuse monster  j - an uncursed scroll of scare monster  k - an uncursed scroll of teleportation  r - a scroll labeled YUM YUM  s - a scroll labeled READ ME  Spellbooks  l - a blessed spellbook of sleep (0:2)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of knock (0:3)  o - a blessed spellbook of magic missile (0:4)  Potions  f - a blessed potion of object detection  g - an uncursed potion of extra healing  h - an uncursed potion of booze  Rings  d - an uncursed ring of poison resistance  e - an uncursed ring of sustain ability  Wands (]^P9 1 of 2)]^ͤ  c - a wand of magic missile (0:8)  Tools  p - an uncursed blindfold  Gems  q - 2 yellowish brown gems (2 of 2)]^kMonistowl the Evoker St:7 Dx:12 Co:14 In:19 Wi:13 Ch:8 Chaotic S:235 Dlvl:2 $:33 HP: Dlvl:2 $:33 HP:6(10) Dlvl:2 $:33 HP:6(10) Pw:1(12) AC:8 Xp:1/38 T:561  (0lqqqqqqqqk(B(0lqqqqqqqqqqqqqk(B(0lqqqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B##(0~(B[[(0x(B(0x~(B<(0~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x(B(0x(B(0x~~~~~~~~(B+#(0x~~~~~~~~~~~~~x(B###(0mqqq~qqqqqqj(B(0m~qqqqqqqj(B#(0~~~~~~~~~~~~~~x(B#[3]^k8;5;0m#####(0x~~~~~~~~~~~~~x(B(0lqqqqqqqqk(B########(0mqqqqqqq~qqqqqj(B(0x~~~~~~~~x(B#############(0x~~~~~~~~a(B######(0x~~~~~~~~x(B#########(0x~~~~~~~~x(B###(0lqq~qqqk(B(0x~~~~~~~~x(B#####(0x~~~~~~x]^kz(B##(0~~~~~~~~~x(B#(0laqaqqqqk(B#(0x~~~~(B((0~x(B#(0mqqqqqqqqj(B(0lq(B@(0qqk(B(0x~~~~~~~x(B#(0x~~~(B>#(0~~(B#############(0~~~~~x(B(0x~~~~~~~~(B#(0mqqqqqqj(B(0x(Bf(0~~(B^(0x(B(0x~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqj(B(0mqqqqj(B]^8) 6(10)  Pw:1(12) AC:8 Xp:1/38 T:562 ##@)(0~(Bf(0~(B]^U #@##########(0~(BYou see here 3 torches. 6(10)  Pw:1(12) AC:8 Xp:1/38 T:568 ]^? Weapons  a - a blessed +1 quarterstaff  u - 2 crude daggers  v - a cursed runed dagger (weapon in hand)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Scrolls  i - an uncursed scroll of confuse monster  j - an uncursed scroll of scare monster  k - an uncursed scroll of teleportation  r - a scroll labeled YUM YUM  s - a scroll labeled READ ME  Spellbooks  l - a blessed spellbook of sleep (0:2)  m - a blessed spellbook of resist sleep (0:4)  n - a blessed spellbook of knock (0:3)  o - a blessed spellbook of magic missile (0:4)  Potions  f - a blessed potion of object detection  g - an uncursed potion of extra healing  h - an uncursed potion of booze  Rings  d - an uncursed ring of poison resistance  e - an uncursed ring of sustain ability  Wands (]^A?1 of 2)]^ c - a wand of magic missile (0:8)  Tools  p - an uncursed blindfold  Gems  q - 2 yellowish brown gems (2 of 2)]^ Monistowl the Evoker St:7 Dx:12 Co:14 In:19 Wi:13 Ch:8 Chaotic S:235 Dlvl:2 $:33 HP: Dlvl:2 $:33 HP:6(10) Dlvl:2 $:33 HP:6(10) Pw:1(12) AC:8 Xp:1/38 T:568  (0lqqqqqqqqk(B(0lqqqqqqqqqqqqqk(B(0lqqqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B##(0~(B[[(0x(B(0x~(B<(0~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x(B(0x(B(0x~~~~~~~~(B+#(0x~~~~~~~~~~~~~x(B###(0mqqq~qqqqqqj(B(0m~qqqqqqqj(B#(0~~~~~~~~~~~~~~x(B#[3]^ 8;5;7m#####(0x~~~~~~~~~~~~~x(B(0lqqqqqqqqk(B###@####(0mqqqqqqq~qqqqqj(B(0x~~~~~~~~x(B#############(0x~~~~~~~~a(B######(0x~~~~~~~~x(B#########(0x~~~~~~~~x(B###(0lqq~qqqk(B(0x~~~~~~~~x(B#####(0x~~~~~~x]^2 Q(B##(0~~~~~~~~~x(B#(0laqaqqqqk(B#(0x~~~~(B((0~x(B#(0mqqqqqqqqj(B(0lq(B)(0qqk(B(0x~~~~~~~x(B#(0x~~~(B>#(0~~(B#############(0~~~~~x(B(0x~~~~~~~~(B#(0mqqqqqqj(B(0x~~~(B^(0x(B(0x~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqj(B(0mqqqqj(B]^l 7(10)  Pw:1(12) AC:8 Xp:1/38 T:570 (0~~~(B@#(#]^v 7(10)  Pw:1(12) AC:8 Xp:1/38 T:571 (0~~~(B@(0~(B#]^R*  7(10)  Pw:4(12) AC:8 Xp:1/38 T:572 @(0~(B ]^{@(0~(B (0~~(B You see here a bronze plate mail. 7(10)  Pw:4(12) AC:8 Xp:1/38 T:575  ]^| 7(10)  Pw:4(12) AC:8 Xp:1/38 T:576 #@[   ]^a##(0~(B# #@#:The newt bites! 6(10)  Pw:4(12) AC:8 Xp:1/38 T:580  6(10)  Pw:4(12) AC:8 Xp:1/38 T:581  ]^0"You hit the newt. 6(10)  Pw:4(12) AC:8 Xp:1/38 T:582  ]^X You miss the newt. 6(10)  Pw:4(12) AC:8 Xp:1/38 T:582 The newt bites! 4(10)  Pw:4(12) AC:8 Xp:1/38 T:582  4(10)  Pw:4(12) AC:8 Xp:1/38 T:583  ]^[| Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - knock 1 matter 0% d - magic missile 2 attack 0%(end) ]^+(0qqqqqqqqqqqk(B(0lqqqqqqqqqqk~~~~~~~~~~~x(B##(0~(B[[(0x~~~~~~~~~~~x(B#(0x(B(0x~~~~~~~~~~~x(B#@#(0mqqq~qqqqqqj~~~~~~~~~~~x(B:#You don't have enough energy to cast that spell. 4(10)  Pw:4(12) AC:8 Xp:1/38 T:583 ]^ You miss the newt. 4(10)  Pw:4(12) AC:8 Xp:1/38 T:584 ]^F0You miss the newt. 4(10)  Pw:4(12) AC:8 Xp:1/38 T:584 The newt bites! 2(10)  Pw:4(12) AC:8 Xp:1/38 T:584  3(10)  Pw:4(12) AC:8 Xp:1/38 T:585 ]^#  3(10)  Pw:4(12) AC:8 Xp:1/38 T:586 ##@###]^V> 3(10)  Pw:4(12) AC:8 Xp:1/38 T:587 @###]^> 3(10)  Pw:4(12) AC:8 Xp:1/38 T:588 ##@#(0~(B]^x#(0~(B@(0~(B(0~(BYou see here a bronze plate mail. 3(10)  Pw:4(12) AC:8 Xp:1/38 T:589 ]^  3(10)  Pw:4(12) AC:8 Xp:1/38 T:590 [(0~(B@(0~(B]^{ 3(10)  Pw:7(12) AC:8 Xp:1/38 T:594  (0~(B(0~(B (0~(B@(0~(B 3(10)  Pw:7(12) AC:8 Xp:1/38 T:595 ]^ 3(10)  Pw:7(12) AC:8 Xp:1/38 T:598  (0~(B (0~(B@]^&8What do you want to write with? [- ac-equv or ?*] ]^B4=You write in the dust with your fingers.--More--]^ 9What do you want to write in the dust here? ]^ E]^ l]^b]^Ce]^Yr]^<3e]^8t]^Wh]^&  3(10)  Pw:7(12) AC:8 Xp:1/38 T:599 ]^08What do you want to write with? [- ac-equv or ?*] ]^DDo you want to add to the current engraving? [ynq] (y) ]^NyYou add to the writing in the dust with your fingers.--More--]^zFWhat do you want to add to the writing in the dust here? ]^E]^ 9 l]^ b]^ e]^ r]^a"e]^t]^h]^M 4(10)  Pw:7(12) AC:8 Xp:1/38 T:600 ]^p 8What do you want to write with? [- ac-equv or ?*] ]^ DDo you want to add to the current engraving? [ynq] (y) ]^7 NyYou add to the writing in the dust with your fingers.--More--]^a'FWhat do you want to add to the writing in the dust here? ]^twE]^9L]^b]^e]^Yr]^ee]^ t]^ h]^4  4(10)  Pw:7(12) AC:8 Xp:1/38 T:601 ]^fCount: 30]^qCount: 300]^+ 4(10)  Pw:7(12) AC:8 Xp:1/38 T:602  4(10)  Pw:7(12) AC:8 Xp:1/38 T:603  4(10)  Pw:7(12) AC:8 Xp:1/38 T:604  4(10)  Pw:7(12) AC:8 Xp:1/38 T:605  4(10)  Pw:7(12) AC:8 Xp:1/38 T:606  4(10)  Pw:7(12) AC:8 Xp:1/38 T:607  4(10)  Pw:7(12) AC:8 Xp:1/38 T:608  4(10)  Pw:7(12) A]^qC:8 Xp:1/38 T:609  4(10)  Pw:7(12) AC:8 Xp:1/38 T:610 :The newt turns to flee! 4(10)  Pw:7(12) AC:8 Xp:1/38 T:611  4(10)  Pw:7(12) AC:8 Xp:1/38 T:612 The newt turns to flee! 4(10)  Pw:7(12) AC:8 Xp:1/38 T:613  4(10)  Pw:7(12) AC:8 Xp:1/38 T:614  5(10)  Pw:7(12) AC:8 Xp:1/38 T:615  5(10)  Pw:9(12) AC:8 Xp:1/38]^L T:616  5(10)  Pw:9(12) AC:8 Xp:1/38 T:617  5(10)  Pw:9(12) AC:8 Xp:1/38 T:618  5(10)  Pw:9(12) AC:8 Xp:1/38 T:619  5(10)  Pw:9(12) AC:8 Xp:1/38 T:620  5(10)  Pw:9(12) AC:8 Xp:1/38 T:621  5(10)  Pw:9(12) AC:8 Xp:1/38 T:622 :--More--]^$ The newt turns to flee! 5(10)  Pw:9(12) AC:8 Xp:1/38 T:623  5(10)  Pw:9(12) AC:8 Xp:1/38 T:624  5(10)  Pw:9(12) AC:8 Xp:1/38 T:625  5(10)  Pw:9(12) AC:8 Xp:1/38 T:626 :(0~(BThe newt turns to flee! 5(10)  Pw:9(12) AC:8 Xp:1/38 T:627  5(10)  Pw:9(12) AC:8 Xp:1/38 T:628  5(10)  Pw:9(12) AC:8 Xp:1/38 T:629 [2]^)% 5;1H 6(10)  Pw:9(12) AC:8 Xp:1/38 T:630  6(10)  Pw:9(12) AC:8 Xp:1/38 T:631  6(10)  Pw:9(12) AC:8 Xp:1/38 T:632 (0~~(B:--More--]^The newt turns to flee! 6(10)  Pw:9(12) AC:8 Xp:1/38 T:633  6(10)  Pw:9(12) AC:8 Xp:1/38 T:634  6(10)  Pw:9(12) AC:8 Xp:1/38 T:635  6(10)  Pw:9(12) AC:8 Xp:1/38 T:636  6(10)  Pw:9(12) AC:8 Xp:1/38 T:637  6(10)  Pw:10(12) AC:8 Xp:1/38 T:638  6(10)  Pw:10(12) AC:8 Xp:1/38 T:639  6(10) ]^& Pw:10(12) AC:8 Xp:1/38 T:640  6(10)  Pw:10(12) AC:8 Xp:1/38 T:641  6(10)  Pw:10(12) AC:8 Xp:1/38 T:642  6(10)  Pw:10(12) AC:8 Xp:1/38 T:643  6(10)  Pw:10(12) AC:8 Xp:1/38 T:644  7(10)  Pw:10(12) AC:8 Xp:1/38 T:645  7(10)  Pw:10(12) AC:8 Xp:1/38 T:646 :The newt turns to flee! 7(10)  Pw:10(12) AC:8 Xp:1/38 T:647 ]^O 7(10)  Pw:10(12) AC:8 Xp:1/38 T:648  7(10)  Pw:10(12) AC:8 Xp:1/38 T:649  7(10)  Pw:10(12) AC:8 Xp:1/38 T:650  7(10)  Pw:10(12) AC:8 Xp:1/38 T:651  7(10)  Pw:10(12) AC:8 Xp:1/38 T:652  7(10)  Pw:10(12) AC:8 Xp:1/38 T:653  7(10)  Pw:10(12) AC:8 Xp:1/38 T:654  7(10)  Pw:10(12) AC:8 Xp:1/38 T:655 ]^w 7(10)  Pw:10(12) AC:8 Xp:1/38 T:656  7(10)  Pw:10(12) AC:8 Xp:1/38 T:657  7(10)  Pw:10(12) AC:8 Xp:1/38 T:658  7(10)  Pw:10(12) AC:8 Xp:1/38 T:659  8(10)  Pw:11(12) AC:8 Xp:1/38 T:660  8(10)  Pw:11(12) AC:8 Xp:1/38 T:661 (0~(B 8(10)  Pw:11(12) AC:8 Xp:1/38 T:662 --More--]^You hear the footsteps of a guard on patrol. 8(10)  Pw:11(12) AC:8 Xp:1/38 T:663  8(10)  Pw:11(12) AC:8 Xp:1/38 T:664  8(10)  Pw:11(12) AC:8 Xp:1/38 T:665  8(10)  Pw:11(12) AC:8 Xp:1/38 T:666  8(10)  Pw:11(12) AC:8 Xp:1/38 T:667  8(10)  Pw:11(12) AC:8 Xp:1/38 T:668  8(10)  Pw:11(12) AC:8 Xp:1/38 T:669  8(10) ]^u Pw:11(12) AC:8 Xp:1/38 T:670  8(10)  Pw:11(12) AC:8 Xp:1/38 T:671  8(10)  Pw:11(12) AC:8 Xp:1/38 T:672  8(10)  Pw:11(12) AC:8 Xp:1/38 T:673  8(10)  Pw:11(12) AC:8 Xp:1/38 T:674  9(10)  Pw:11(12) AC:8 Xp:1/38 T:675  9(10)  Pw:11(12) AC:8 Xp:1/38 T:676  9(10)  Pw:11(12) AC:8 Xp:1/38 T:677  9(10) ]^ Pw:11(12) AC:8 Xp:1/38 T:678  9(10)  Pw:11(12) AC:8 Xp:1/38 T:679  9(10)  Pw:11(12) AC:8 Xp:1/38 T:680  9(10)  Pw:11(12) AC:8 Xp:1/38 T:681  9(10)  Pw:12(12) AC:8 Xp:1/38 T:682  9(10)  Pw:12(12) AC:8 Xp:1/38 T:683  9(10)  Pw:12(12) AC:8 Xp:1/38 T:684  9(10)  Pw:12(12) AC:8 Xp:1/38 T:685  9(10) ]^Ĺ Pw:12(12) AC:8 Xp:1/38 T:686  9(10)  Pw:12(12) AC:8 Xp:1/38 T:687  9(10)  Pw:12(12) AC:8 Xp:1/38 T:688  9(10)  Pw:12(12) AC:8 Xp:1/38 T:689  10(10)  Pw:12(12) AC:8 Xp:1/38 T:690  10(10)  Pw:12(12) AC:8 Xp:1/38 T:691  10(10)  Pw:12(12) AC:8 Xp:1/38 T:692  10(10)  Pw:12(12) AC:8 Xp:1/38 T:693  10(10)  Pw:12(12) AC:8 Xp:1/38 T:694 ]^[A 10(10)  Pw:12(12) AC:8 Xp:1/38 T:695  10(10)  Pw:12(12) AC:8 Xp:1/38 T:696  10(10)  Pw:12(12) AC:8 Xp:1/38 T:697  10(10)  Pw:12(12) AC:8 Xp:1/38 T:698  10(10)  Pw:12(12) AC:8 Xp:1/38 T:699  10(10)  Pw:12(12) AC:8 Xp:1/38 T:700 You hear a door open. 10(10)  Pw:12(12) AC:8 Xp:1/38 T:701  10(10)  Pw:12(12) AC:8 Xp:1/38 T:702  10(10) ]^ Pw:12(12) AC:8 Xp:1/38 T:703  10(10)  Pw:12(12) AC:8 Xp:1/38 T:704  10(10)  Pw:12(12) AC:8 Xp:1/38 T:705  10(10)  Pw:12(12) AC:8 Xp:1/38 T:706  10(10)  Pw:12(12) AC:8 Xp:1/38 T:707  10(10)  Pw:12(12) AC:8 Xp:1/38 T:708  10(10)  Pw:12(12) AC:8 Xp:1/38 T:709  10(10)  Pw:12(12) AC:8 Xp:1/38 T:710  10(10)  Pw:12(12) AC:8 Xp:1/38 T:711 ]^D 10(10)  Pw:12(12) AC:8 Xp:1/38 T:712  10(10)  Pw:12(12) AC:8 Xp:1/38 T:713  10(10)  Pw:12(12) AC:8 Xp:1/38 T:714  10(10)  Pw:12(12) AC:8 Xp:1/38 T:715  10(10)  Pw:12(12) AC:8 Xp:1/38 T:716  10(10)  Pw:12(12) AC:8 Xp:1/38 T:717  10(10)  Pw:12(12) AC:8 Xp:1/38 T:718  10(10)  Pw:12(12) AC:8 Xp:1/38 T:719  10(10)  Pw:12(12) AC:8 Xp:1/38 T:720 [25;]^i1H 10(10)  Pw:12(12) AC:8 Xp:1/38 T:721  10(10)  Pw:12(12) AC:8 Xp:1/38 T:722  10(10)  Pw:12(12) AC:8 Xp:1/38 T:723  10(10)  Pw:12(12) AC:8 Xp:1/38 T:724  1]^0(10)  Pw:12(12) AC:8 Xp:1/38 T:725  10(10)  Pw:12(12) AC:8 Xp:1/38 T:726  10(10)  Pw:12(12) AC:8 Xp:1/38 T:727  10(10)  Pw:12(12) AC:8 Xp:1/38 T:728  10(10)  Pw:12(12) AC:8 Xp:1/38 T:729  10(10)  Pw:12(12) AC:8 Xp:1/38 T:730  10(10)  Pw:12(12) AC:8 Xp:1/38 T:731  10(10)  Pw:12(12) AC:8 Xp:1/38 T:732  10(10)  Pw:12(12) AC:8 Xp:1/38 T:733 [24;]^217H 10(10)  Pw:12(12) AC:8 Xp:1/38 T:734  10(10)  Pw:12(12) AC:8 Xp:1/38 T:735  10(10)  Pw:12(12) AC:8 Xp:1/38 T:736  10(10)  Pw:12(12) AC:8 Xp:1/38 T:737  10(10)  Pw:12(12) AC:8 Xp:1/38 T:738  10(10)  Pw:12(12) AC:8 Xp:1/38 T:739 --More--]^\You hear a gurgling noise. 10(10)  Pw:12(12) AC:8 Xp:1/38 T:740  10(10)  Pw:12(12) AC:8 Xp:1/38 T:741  10(10)  Pw:12(12) AC:8 Xp:1/38 T:742  10(10)  Pw:12(12) AC:8 Xp:1/38 T:743  10(10)  Pw:12(12) AC:8 Xp:1/38 T:744  10(10)  Pw:12(12) AC:8 Xp:1/38 T:745  10(10)  Pw:12(12) AC:8 Xp:1/38 T:746 :The newt turns to flee! 10(10)  Pw:12(12) AC:8 Xp:1/38 T:747 ]^\ 10(10)  Pw:12(12) AC:8 Xp:1/38 T:748  10(10)  Pw:12(12) AC:8 Xp:1/38 T:749  10(10)  Pw:12(12) AC:8 Xp:1/38 T:750  10(10)  Pw:12(12) AC:8 Xp:1/38 T:751  10(10)  Pw:12(12) AC:8 Xp:1/38 T:752  10(10)  Pw:12(12) AC:8 Xp:1/38 T:753  10(10)  Pw:12(12) AC:8 Xp:1/38 T:754  10(10)  Pw:12(12) AC:8 Xp:1/38 T:755  10(10)  Pw:12(12) ]^\4AC:8 Xp:1/38 T:756  10(10)  Pw:12(12) AC:8 Xp:1/38 T:757 (0~(B 10(10)  Pw:12(12) AC:8 Xp:1/38 T:758 --More--]^oYou hear a gurgling noise.:The newt turns to flee! 10(10)  Pw:12(12) AC:8 Xp:1/38 T:759  10(10)  Pw:12(12) AC:8 Xp:1/38 T:760  10(10)  Pw:12(12) AC:8 Xp:1/38 T:761  10(10)  Pw:12(12) AC:8 Xp:1/38 T:762 :(0~(B--More--]^The newt turns to flee! 10(10)  Pw:12(12) AC:8 Xp:1/38 T:763  10(10)  Pw:12(12) AC:8 Xp:1/38 T:764  10(10)  Pw:12(12) AC:8 Xp:1/38 T:765  10(10)  Pw:12(12) AC:8 Xp:1/38 T:766  10(10)  Pw:12(12) AC:8 Xp:1/38 T:767  10(10)  Pw:12(12) AC:8 Xp:1/38 T:768  10(10)  Pw:12(12) AC:8 Xp:1/38 T:769  10(10)  Pw:12(12) AC:8 Xp:1/38 T:770  10(10) [25;]^̣1H Pw:12(12) AC:8 Xp:1/38 T:771  10(10)  Pw:12(12) AC:8 Xp:1/38 T:772  10(10)  Pw:12(12) AC:8 Xp:1/38 T:773  10(10)  Pw:12(12) AC:8 Xp:1/38 T:774  10(10)  Pw:12(12) AC:8 Xp:1/38 T:775  10(10)  Pw:12(12) AC:8 Xp:1/38 T:776  10(10)  Pw:12(12) AC:8 Xp:1/38 T:777  10(10)  Pw:12(12) AC:8 Xp:1/38 T:778  10(10)  Pw:12(12) AC:8 Xp:1/38 T:779  [25]^;1H10(10)  Pw:12(12) AC:8 Xp:1/38 T:780  10(10)  Pw:12(12) AC:8 Xp:1/38 T:781  10(10)  Pw:12(12) AC:8 Xp:1/38 T:782  10(10)  Pw:12(12) AC:8 Xp:1/38 T:783  10(10)  Pw:12(12) AC:8 Xp:1/38 T:784  10(10)  Pw:12(12) AC:8 Xp:1/38 T:785  10(10)  Pw:12(12) AC:8 Xp:1/38 T:786  10(10)  Pw:12(12) AC:8 Xp:1/38 T:787  10(10)  Pw:12(12) AC:8 Xp:1/38 T:788 ]^ 10(10)  Pw:12(12) AC:8 Xp:1/38 T:789  10(10)  Pw:12(12) AC:8 Xp:1/38 T:790  10(10)  Pw:12(12) AC:8 Xp:1/38 T:791  10(10)  Pw:12(12) AC:8 Xp:1/38 T:792  10(10)  Pw:12(12) AC:8 Xp:1/38 T:793  10(10)  Pw:12(12) AC:8 Xp:1/38 T:794  10(10)  Pw:12(12) AC:8 Xp:1/38 T:795  10(10)  Pw:12(12) AC:8 Xp:1/38 T:796  10(10)  Pw:12(12) AC:]^48 Xp:1/38 T:797  10(10)  Pw:12(12) AC:8 Xp:1/38 T:798  10(10)  Pw:12(12) AC:8 Xp:1/38 T:799 (0~~(B(0~(B 10(10)  Pw:12(12) AC:8 Xp:1/38 T:800 You hear the footsteps of a guard on patrol. 10(10)  Pw:12(12) AC:8 Xp:1/38 T:801  10(10)  Pw:12(12) AC:8 Xp:1/38 T:802  10(10)  Pw:12(12) AC:8 Xp:1/38 T:803  10(10)  Pw:12(12) AC:8 Xp:1/38 T:804  10(10) ]^][24;23H Pw:12(12) AC:8 Xp:1/38 T:805  10(10)  Pw:12(12) AC:8 Xp:1/38 T:806  10(10)  Pw:12(12) AC:8 Xp:1/38 T:807  10(10)  Pw:12(12) AC:8 Xp:1/38 T:808  10(10)  Pw:12(12) AC:8 Xp:1/38 T:809  10(10)  Pw:12(12) AC:8 Xp:1/38 T:810  10(10)  Pw:12(12) AC:8 Xp:1/38 T:811  10(10)  Pw:12(12) AC:8 Xp:1/38 T:812  10(10)  Pw:12(12) AC:8 Xp:1/38 T:813  ]^10(10)  Pw:12(12) AC:8 Xp:1/38 T:814  10(10)  Pw:12(12) AC:8 Xp:1/38 T:815  10(10)  Pw:12(12) AC:8 Xp:1/38 T:816  10(10)  Pw:12(12) AC:8 Xp:1/38 T:817  10(10)  Pw:12(12) AC:8 Xp:1/38 T:818  10(10)  Pw:12(12) AC:8 Xp:1/38 T:819  10(10)  Pw:12(12) AC:8 Xp:1/38 T:820  10(10)  Pw:12(12) AC:8 Xp:1/38 T:821  10(10)  Pw:12(12) AC:8 Xp:1/38 T:822 [2]^4;1H 10(10)  Pw:12(12) AC:8 Xp:1/38 T:823  10(10)  Pw:12(12) AC:8 Xp:1/38 T:824  10(10)  Pw:12(12) AC:8 Xp:1/38 T:825  10(10)  Pw:12(12) AC:8 Xp:1/38 T:826  10(10) ]^[K Pw:12(12) AC:8 Xp:1/38 T:827  10(10)  Pw:12(12) AC:8 Xp:1/38 T:828  10(10)  Pw:12(12) AC:8 Xp:1/38 T:829  10(10)  Pw:12(12) AC:8 Xp:1/38 T:830  10(10)  Pw:12(12) AC:8 Xp:1/38 T:831  10(10)  Pw:12(12) AC:8 Xp:1/38 T:832  10(10)  Pw:12(12) AC:8 Xp:1/38 T:833  10(10)  Pw:12(12) AC:8 Xp:1/38 T:834  10(10)  Pw:12(12) AC:8 Xp:1/38 T:835  ]^)10(10)  Pw:12(12) AC:8 Xp:1/38 T:836  10(10)  Pw:12(12) AC:8 Xp:1/38 T:837  10(10)  Pw:12(12) AC:8 Xp:1/38 T:838  10(10)  Pw:12(12) AC:8 Xp:1/38 T:839  10(10)  Pw:12(12) AC:8 Xp:1/38 T:840  10(10)  Pw:12(12) AC:8 Xp:1/38 T:841  10(10)  Pw:12(12) AC:8 Xp:1/38 T:842  10(10)  Pw:12(12) AC:8 Xp:1/38 T:843  10(10)  Pw:12(12) AC:8 Xp:1/38 T:844 [6]^K;75H(0~~(B(0~(B 10(10)  Pw:12(12) AC:8 Xp:1/38 T:845 --More--]^0You hear a gurgling noise. 10(10)  Pw:12(12) AC:8 Xp:1/38 T:846  10(10)  Pw:12(12) AC:8 Xp:1/38 T:847  10(10)  Pw:12(12) AC:8 Xp:1/38 T:848  10(10)  Pw:12(12) AC:8 Xp:1/38 T:849  10(10)  Pw:12(12) AC:8 Xp:1/38 T:850  10(10)  Pw:12(12) AC:8 Xp:1/38 T:851  10(10)  Pw:12(12) AC:8 Xp:1/38 T:852  10(10)  Pw:12(12) AC:8 Xp:1/38 T:853  10(10) []^I025;1H Pw:12(12) AC:8 Xp:1/38 T:854  10(10)  Pw:12(12) AC:8 Xp:1/38 T:855  10(10)  Pw:12(12) AC:8 Xp:1/38 T:856  10(10)  Pw:12(12) AC:8 Xp:1/38 T:857  10(10)  Pw:12(12) AC:8 Xp:1/38 T:858  10(10)  Pw:12(12) AC:8 Xp:1/38 T:859  10(10)  Pw:12(12) AC:8 Xp:1/38 T:860  10(10)  Pw:12(12) AC:8 Xp:1/38 T:861  10(10)  Pw:12(12) AC:8 Xp:1/38 T:862  ]^p0[25;1H10(10)  Pw:12(12) AC:8 Xp:1/38 T:863  10(10)  Pw:12(12) AC:8 Xp:1/38 T:864  10(10)  Pw:12(12) AC:8 Xp:1/38 T:865  10(10)  Pw:12(12) AC:8 Xp:1/38 T:866  10(10)  Pw:12(12) AC:8 Xp:1/38 T:867 (0~~(B(0~(BYou hear some noises. 10(10)  Pw:12(12) AC:8 Xp:1/38 T:868  10(10)  Pw:12(12) AC:8 Xp:1/38 T:869  10(10)  Pw:12(12) AC:8 Xp:1/38 T:870  [25]^0;1H10(10)  Pw:12(12) AC:8 Xp:1/38 T:871  10(10)  Pw:12(12) AC:8 Xp:1/38 T:872  10(10)  Pw:12(12) AC:8 Xp:1/38 T:873  10(10)  Pw:12(12) AC:8 Xp:1/38 T:874  10(10)  Pw:12(12) AC:8 Xp:1/38 T:875  10(10)  Pw:12(12) AC:8 Xp:1/38 T:876  10(10)  Pw:12(12) AC:8 Xp:1/38 T:877  10(10)  Pw:12(12) AC:8 Xp:1/38 T:878  10(10)  Pw:12(12) AC:8 Xp:1/38 T:879 ]^0 10(10)  Pw:12(12) AC:8 Xp:1/38 T:880  10(10)  Pw:12(12) AC:8 Xp:1/38 T:881  10(10)  Pw:12(12) AC:8 Xp:1/38 T:882  10(10)  Pw:12(12) AC:8 Xp:1/38 T:883  10(10)  Pw:12(12) AC:8 Xp:1/38 T:884  10(10)  Pw:12(12) AC:8 Xp:1/38 T:885  10(10)  Pw:12(12) AC:8 Xp:1/38 T:886  10(10)  Pw:12(12) AC:8 Xp:1/38 T:887  10(10)  Pw:12(12) AC:]^08 Xp:1/38 T:888  10(10)  Pw:12(12) AC:8 Xp:1/38 T:889  10(10)  Pw:12(12) AC:8 Xp:1/38 T:890  10(10)  Pw:12(12) AC:8 Xp:1/38 T:891  10(10)  Pw:12(12) AC:8 Xp:1/38 T:892  10(10)  Pw:12(12) AC:8 Xp:1/38 T:893  10(10)  Pw:12(12) AC:8 Xp:1/38 T:894  10(10)  Pw:12(12) AC:8 Xp:1/38 T:895  10(10)  Pw:12(12) AC:8 Xp:1/38 T:896  10(10) [25;1]^1CH Pw:12(12) AC:8 Xp:1/38 T:897  10(10)  Pw:12(12) AC:8 Xp:1/38 T:898  10(10)  Pw:12(12) AC:8 Xp:1/38 T:899  10(10)  Pw:12(12) AC:8 Xp:1/38 T:900  10(10)  Pw:12(12) AC:8 Xp:1/38 T:901 (0~~(B(0~(B]^aUnknown command ' '. 10(10)  Pw:12(12) AC:8 Xp:1/38 T:901 ]^Y 10(10)  Pw:12(12) AC:8 Xp:1/38 T:901 ]^q } 10(10)  Pw:12(12) AC:8 Xp:1/38 T:901 ]^ } 10(10)  Pw:12(12) AC:8 Xp:1/38 T:901 ]^, } 10(10)  Pw:12(12) AC:8 Xp:1/38 T:901 ]^ } 10(10)  Pw:12(12) AC:8 Xp:1/38 T:901 ]^h } 10(10)  Pw:12(12) AC:8 Xp:1/38 T:901 ]^ } 10(10)  Pw:12(12) AC:8 Xp:1/38 T:901 ]^G } 10(10)  Pw:12(12) AC:8 Xp:1/38 T:901 ]^< } 10(10)  Pw:12(12) AC:8 Xp:1/38 T:901 ]^ } 10(10)  Pw:12(12) AC:8 Xp:1/38 T:901 ]^8n} 10(10)  Pw:12(12) AC:8 Xp:1/38 T:901 ]^} 10(10)  Pw:12(12) AC:8 Xp:1/38 T:901 ]^j} 10(10)  Pw:12(12) AC:8 Xp:1/38 T:901 ]^4} 10(10)  Pw:12(12) AC:8 Xp:1/38 T:901 ]^} 10(10)  Pw:12(12) AC:8 Xp:1/38 T:901 ]^E} 10(10)  Pw:12(12) AC:8 Xp:1/38 T:901 ]^  10(10)  Pw:12(12) AC:8 Xp:1/38 T:903 (0~(B f@(0~(B ]^ 10(10)  Pw:12(12) AC:8 Xp:1/38 T:904 (0~(B@[ (0~~~(B ]^L @(0~(B (0~~(B You see here a bronze plate mail. 10(10)  Pw:12(12) AC:8 Xp:1/38 T:910 f]^#@f   10(10)  Pw:12(12) AC:8 Xp:1/38 T:911 You hear the footsteps of a guard on patrol.]^  10(10)  Pw:12(12) AC:8 Xp:1/38 T:912 #@(0~(B[# ]^ 10(10)  Pw:12(12) AC:8 Xp:1/38 T:914 ##f#@#:]^,You miss the newt. 10(10)  Pw:12(12) AC:8 Xp:1/38 T:914 The newt bites! 9(10)  Pw:12(12) AC:8 Xp:1/38 T:914  10(10)  Pw:12(12) AC:8 Xp:1/38 T:915 #f]^(You miss the newt. 10(10)  Pw:12(12) AC:8 Xp:1/38 T:916 f#]^kIYou hit the newt. 10(10)  Pw:12(12) AC:8 Xp:1/38 T:916 The newt bites! 9(10)  Pw:12(12) AC:8 Xp:1/38 T:916  9(10)  Pw:12(12) AC:8 Xp:1/38 T:917 # ]^You miss the newt. 9(10)  Pw:12(12) AC:8 Xp:1/38 T:918 f ]^ You miss the newt. 9(10)  Pw:12(12) AC:8 Xp:1/38 T:918 The newt bites! 8(10)  Pw:12(12) AC:8 Xp:1/38 T:918  8(10)  Pw:12(12) AC:8 Xp:1/38 T:919 #f ]^{rYou miss the newt. 8(10)  Pw:12(12) AC:8 Xp:1/38 T:920 ##!]^sYou just miss the newt. 8(10)  Pw:12(12) AC:8 Xp:1/38 T:920 The newt bites! 6(10)  Pw:12(12) AC:8 Xp:1/38 T:920  6(10)  Pw:12(12) AC:8 Xp:1/38 T:921 !]^ You kill the newt!9  6(10)  Pw:12(12) AC:8 Xp:1/39 T:922 #f#"]^  6(10)  Pw:12(12) AC:8 Xp:1/39 T:923 #f#@##"]^f ######@## 6(10)  Pw:12(12) AC:8 Xp:1/39 T:924 "]^( 6(10)  Pw:12(12) AC:8 Xp:1/39 T:927 ##F#@f##]^ 6(10)  Pw:12(12) AC:8 Xp:1/39 T:928 @(0a(B##]^G~  6(10)  Pw:12(12) AC:8 Xp:1/39 T:929 @(0~(B$]^r 7(10)  Pw:12(12) AC:8 Xp:1/39 T:930 @(0~(B$]^G 7(10)  Pw:12(12) AC:8 Xp:1/39 T:931 (0~(B@$]^S (0~(B@ 7(10)  Pw:12(12) AC:8 Xp:1/39 T:931 $]^ D 7(10)  Pw:12(12) AC:8 Xp:1/39 T:934 (0~a(B(0~(B(0~(B(0~(B(0~(Bf@%]^v 7(10)  Pw:12(12) AC:8 Xp:1/39 T:936 (0~(B#@(0~(Bf(0~~(B%]^ (0~(B##f(0~~(B@## 7(10)  Pw:12(12) AC:8 Xp:1/39 T:938 %]^ 7(10)  Pw:12(12) AC:8 Xp:1/39 T:940 ##(0~(B#f@%]^aYou displaced Maya. 7(10)  Pw:12(12) AC:8 Xp:1/39 T:941 f#@#&]^m  7(10)  Pw:12(12) AC:8 Xp:1/39 T:942 (0~(B#@##&]^n 7(10)  Pw:12(12) AC:8 Xp:1/39 T:943 @##&]^{@ 7(10)  Pw:12(12) AC:8 Xp:1/39 T:944 @(0~(B#']^kE 8(10)  Pw:12(12) AC:8 Xp:1/39 T:945 @(0~(B']^b4.What do you want to drink? [fgh or ?*.] ']^cYou take a sip of very warm water. 8(10)  Pw:12(12) AC:8 Xp:1/39 T:946 f(]^\f<What do you want to drink? [fgh or ?*.] (]^BBYou take a sip of hot water. 8(10)  Pw:12(12) AC:8 Xp:1/39 T:947 f(0~(B)]^ 8(10)  Pw:12(12) AC:8 Xp:1/39 T:948 f@#(0~(B)]^ (0lqqqqqqqqqqqk(B(0x~(B?(0~~~~(B@(0~~~~~(B(0~~~~~~~~(Bf(0~(B%(0~x(B(0mqqqqqqqqqqqj(BMonistowl the Evoker St:7 Dx:12 Co:14 In:19 Wi:13 Ch:8 Chaotic S:289 Dlvl:3 $:33 HP: Dlvl:3 $:33 HP:8(10) Dlvl:3 $:33 HP:8(10) Pw:12(12) AC:8 Xp:1/39 T:948   8(10)  Pw:12(12) AC:8 Xp:1/39 T:949 f(0~(B*]^i @(0~~~(B<(0~~(B(0~(Bf 8(10)  Pw:12(12) AC:8 Xp:1/39 T:952 *]^ %@(0~(Bf%You see here a scroll of confuse monster. 8(10)  Pw:12(12) AC:8 Xp:1/39 T:954 +]^w - a scroll of confuse monster. 8(10)  Pw:12(12) AC:8 Xp:1/39 T:955 (0~(Bf+]^w $ 8(10)  Pw:12(12) AC:8 Xp:1/39 T:956 (0~(B(0~(BfB@(0~(B,]^)y*Bf(0~~(B(0~~~~~~~(B@(0~(B%  8(10)  Pw:12(12) AC:8 Xp:1/39 T:959 ,]^VC(0~(Bf(0~~(B(0~(BB  9(10)  Pw:12(12) AC:8 Xp:1/39 T:960 You are beginning to feel hungry. 9(10)  Pw:12(12) AC:8 Xp:1/39 T:960 Hungry (0~(BB<(0~(B(0~~(Bf(0~~(B@You see here a fortune cookie.(0~(BB  9(10)  Pw:12(12) AC:8 Xp:1/39 T:962 Hungry --More---]^"Maya misses the bat. 9(10)  Pw:12(12) AC:8 Xp:1/39 T:963 Hungry <B-]^xx - a fortune cookie.B(0~(B  9(10)  Pw:12(12) AC:8 Xp:1/39 T:963 Hungry Maya bites the bat.The bat is killed! 9(10)  Pw:12(12) AC:8 Xp:1/39 T:964 Hungry <.]^ 9(10)  Pw:12(12) AC:8 Xp:1/39 T:965 Hungry f@(0~(B(0~(B.]^P 9(10)  Pw:12(12) AC:8 Xp:1/39 T:966 Hungry #(0~(B(0~(B@#f.]^8f (0~(B@ 9(10)  Pw:12(12) AC:8 Xp:1/39 T:966 Hungry .]^5 #@#######(0~(B 9(10)  Pw:12(12) AC:8 Xp:1/39 T:973 Hungry .]^ > 10(10)  Pw:12(12) AC:8 Xp:1/39 T:975 Hungry  10(10)  Pw:12(12) AC:8 Xp:1/39 T:978 Hungry (0x(B0(0~~~~(B(0x~~~~~~~~~(B#@#(0mqqqq(B(0qqq(B#####/]^! ^(0qqqq(B(0~(B$(0~~(B(0~~~(B(0~~~(B@##### 10(10)  Pw:12(12) AC:8 Xp:1/39 T:980 Hungry /]^ 3 10(10)  Pw:12(12) AC:8 Xp:1/39 T:982 Hungry (0qqq(B(0~~~(B(0~x(B(0~(B@##(0j(B0]^ (0lq(B(0k(B(0x~(B(0x(B(0~~~(B(0~~~~~x(B@(0~~~~~~(B#(0~(B 10(10)  Pw:12(12) AC:8 Xp:1/39 T:987 Hungry 0]^K 10(10)  Pw:12(12) AC:8 Xp:1/39 T:990 Hungry @(0~~(B0]^  10(10)  Pw:12(12) AC:8 Xp:1/39 T:991 Hungry @(0~(B1]^X@(0~(B76 gold pieces.365 109 HP: 10(10)  Pw:12(12) AC:8 Xp:1/39 T:992 Hungry 1]^3 10(10)  Pw:12(12) AC:8 Xp:1/39 T:993 Hungry (0~(B@1]^  10(10)  Pw:12(12) AC:8 Xp:1/39 T:994 Hungry (0~(B@1]^P 10(10)  Pw:12(12) AC:8 Xp:1/39 T:995 Hungry (0~(B@##2]^`(0~(B#######@# 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1001 Hungry 2]^ 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1003 Hungry ##@3]^cCount: 303]^w 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1003 Hungry You hear rumbling in the distance. 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1004 Hungry  10(10)  Pw:12(12) AC:8 Xp:1/39 T:1005 Hungry  10(10)  Pw:12(12) AC:8 Xp:1/39 T:1006 Hungry  10(10)  Pw:12(12) AC:8 Xp:1/39 T:1007 Hungry  10(10)  Pw:12(12) AC:8 Xp:1/39 T:1008 Hungry  10(10)  Pw:12(12) AC:8 Xp:1/39 T:1009 Hungry  10(10) [24;3]^24H Pw:12(12) AC:8 Xp:1/39 T:1010 Hungry  10(10)  Pw:12(12) AC:8 Xp:1/39 T:1011 Hungry +3]^R That door is closed. 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1011 Hungry 4]^That door is closed. 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1011 Hungry 4]^nThat door is closed. 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1011 Hungry 4]^!4In what direction? [hykulnjb><] 4]^ WHAMMM!!! 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1012 Hungry #5]^4In what direction? [hykulnjb><] 5]^The door opens. 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1013 Hungry (0a(B5]^ 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1014 Hungry ##@6]^ 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1015 Hungry #(0a(B@6]^K 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1016 Hungry (0a(Bf@6]^Ä   10(10)  Pw:12(12) AC:8 Xp:1/39 T:1019 Hungry #(0~(B(0~(B#@f(0~~(B6]^S-E(0x(B(0x(B!(0~~(B#(0~~(B#@###(0x(B#(0~~(B 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1022 Hungry 6]^CB(0x(B(0~(B#@########(0~(B(0~(B(0mq(B 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1029 Hungry 7]^M 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1034 Hungry (0lqqqq(B(0~~~~~(B(0~~~~x(B@#####(0~~~~x(B(0qqqq(B7]^>  10(10)  Pw:12(12) AC:8 Xp:1/39 T:1035 Hungry (0~k(B(0x(B@(0~(B#(0j(B7]^4i  10(10)  Pw:12(12) AC:8 Xp:1/39 T:1036 Hungry @(0~(B8]^ 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1037 Hungry @#8]^6d  10(10)  Pw:12(12) AC:8 Xp:1/39 T:1038 Hungry @(0~(B8]^ @(0~(BYou see here a smoky potion. 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1039 Hungry 9]^y\y - a smoky potion. 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1040 Hungry 9]^>}  10(10)  Pw:12(12) AC:8 Xp:1/39 T:1041 Hungry @(0~(B9]^ , 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1042 Hungry @(0~(B:]^k 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1043 Hungry (0~(B@:]^R 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1044 Hungry (0~(B@:]^ 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1045 Hungry ##@(0~(B:]^P N+@######(0~(B 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1050 Hungry :]^) That door is closed. 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1051 Hungry ;]^bThat door is closed. 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1051 Hungry ;]^ That door is closed. 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1051 Hungry ;]^3 4In what direction? [hykulnjb><] <]^This door is locked. 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1051 Hungry <]^84In what direction? [hykulnjb><] <]^ This door is locked. 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1051 Hungry =]^*4In what direction? [hykulnjb><] =]^MWHAMMM!!! 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1052 Hungry =]^4In what direction? [hykulnjb><] >]^tWHAMMM!!! 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1053 Hungry >]^| 4In what direction? [hykulnjb><] >]^[ WHAMMM!!! 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1054 Hungry ?]^z4In what direction? [hykulnjb><] ?]^*WHAMMM!!! 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1055 Hungry @]^I4In what direction? [hykulnjb><] @]^2WHAMMM!!! 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1056 Hungry f@]^f 4In what direction? [hykulnjb><] @]^ WHAMMM!!! 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1057 Hungry #A]^|4In what direction? [hykulnjb><] A]^i rAs you kick the door, it crashes open! 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1058 Hungry (0qqqk(B(0~~~x(B(0~~(B(0~~x(B:(0x(B(0~(BB]^=;(0qqqqqq(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0q(B@(0j(B## 10(10)  Pw:12(12) AC:8 Xp:1/39 T:1058 Hungry The newt bites! 9(10)  Pw:12(12) AC:8 Xp:1/39 T:1058 Hungry  9(10)  Pw:12(12) AC:8 Xp:1/39 T:1059 Hungry :B]^W| Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - knock 1 matter 0% d - magic missile 2 attack 0%(end) C]^z $+(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~(B0(0~~~~x(B(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~(B#####(0mqqqq~qqqj(B# 9(10)  Pw:2(12) AC:8 Xp:1/39 T:1059 Hungry In what direction? [hykulnjb><] C]^F6 (0x(BC]^ You kill the newt!%9  16(17)  Pw:14(24) AC:8 Xp:2/40 T:1059 Hungry Welcome to experience level 2.(0x(B 16(17)  Pw:14(24) AC:8 Xp:2/40 T:1059 Hungry C]^ (0x(BC]^Į--More--D]^You kill the gecko!(0x(B(0~(B401  16(17)  Pw:14(24) AC:8 Xp:2/48 T:1059 Hungry D]^Ԁ4(0~(B(0~(BD]^S--More--E]^ U6  16(17)  Pw:14(24) AC:8 Xp:2/48 T:1060 Hungry Wizard needs food, badly! 16(17)  Pw:14(24) AC:8 Xp:2/48 T:1060 Weak E]^_(0lqqqqq(B(0x~(B>(0~~~(B(0x~~~~~~~(B(0x~~~(B`(0~~~~~(B(0x~~~~~~~~~~~(B@(0mqqqqqqqqqqqq(B(0~(B#You see here a newt corpse. 16(17)  Pw:14(24) AC:8 Xp:2/48 T:1061 Weak E]^7What do you want to eat? [x or ?*,] F]^q eat what?  Comestibles a - a newt corpse(end) F]^A+v+This newt corpse tastes terrible! 16(17)  Pw:14(24) AC:8 Xp:2/48 T:1062 Hungry  16(17)  Pw:14(24) AC:8 Xp:2/48 T:1063 Hungry  16(17)  Pw:14(24) AC:8 Xp:2/48 T:1064 Hungry 7  16(17)  Pw:14(24) AC:8 Xp:2/48 T:1064 Weak You only feel hungry now. 16(17)  Pw:14(24) AC:8 Xp:2/48 T:1064 Hungry --More--F]^{~ You finish eating the newt corpse.You feel a mild buzz. 16(17)  Pw:17(24) AC:8 Xp:2/48 T:1065 Hungry G]^a 16(17)  Pw:17(24) AC:8 Xp:2/48 T:1065 Hungry H]^߻ 16(17)  Pw:17(24) AC:8 Xp:2/48 T:1066 Hungry (0a(B@f(0~(BH]^ 16(17)  Pw:17(24) AC:8 Xp:2/48 T:1066 Hungry H]^  16(17)  Pw:17(24) AC:8 Xp:2/48 T:1066 Hungry I]^ 17(17)  Pw:17(24) AC:8 Xp:2/48 T:1067 Hungry @f(0~(BI]^ 17(17)  Pw:17(24) AC:8 Xp:2/48 T:1068 Hungry f(0~(B@#(0~(BI]^%W 17(17)  Pw:20(24) AC:8 Xp:2/48 T:1071 Hungry (0~(B(0a(B###@# 17(17)  Pw:20(24) AC:8 Xp:2/48 T:1071 Hungry I]^; (0~(B(0~a(B########@# 17(17)  Pw:20(24) AC:8 Xp:2/48 T:1078 Hungry I]^ W###@#6  17(17)  Pw:20(24) AC:8 Xp:2/48 T:1080 Hungry Wizard needs food, badly! 17(17)  Pw:20(24) AC:8 Xp:2/48 T:1080 Weak ###@#### 17(17)  Pw:20(24) AC:8 Xp:2/48 T:1085 Weak I]^ݫ  17(17)  Pw:20(24) AC:8 Xp:2/48 T:1086 Weak #I]^}  17(17)  Pw:20(24) AC:8 Xp:2/48 T:1086 Weak J]^D Count: 30J]^3>  17(17)  Pw:20(24) AC:8 Xp:2/48 T:1087 Weak  17(17)  Pw:20(24) AC:8 Xp:2/48 T:1088 Weak  17(17)  Pw:20(24) AC:8 Xp:2/48 T:1089 Weak  17(17)  Pw:20(24) AC:8 Xp:2/48 T:1090 Weak  17(17)  Pw:20(24) AC:8 Xp:2/48 T:1091 Weak  17(17)  Pw:22(24) AC:8 Xp:2/48 T:1092 Weak  17(17)  Pw:22(24) AC:8 Xp:2/48 T:1093 Weak  17(17)  Pw:22(24) AC:8 Xp:2/48 T:1094 Weak J]^f> [A 17(17)  Pw:22(24) AC:8 Xp:2/48 T:1095 Weak  17(17)  Pw:22(24) AC:8 Xp:2/48 T:1096 Weak  17(17)  Pw:22(24) AC:8 Xp:2/48 T:1097 Weak  17(17)  Pw:22(24) AC:8 Xp:2/48 T:1098 Weak  17(17)  Pw:22(24) AC:8 Xp:2/48 T:1099 Weak  17(17)  Pw:22(24) AC:8 Xp:2/48 T:1100 Weak  17(17)  Pw:22(24) AC:8 Xp:2/48 T:1101 Weak  17(17)  Pw:22(24) AC:8 Xp:2/48 T:1102 Weak ]^> 4;1H 17(17)  Pw:22(24) AC:8 Xp:2/48 T:1103 Weak  17(17)  Pw:22(24) AC:8 Xp:2/48 T:1104 Weak  17(17)  Pw:22(24) AC:8 Xp:2/48 T:1105 Weak  17(17)  Pw:22(24) AC:8 Xp:2/48 T:1106 Weak  17(17)  Pw:22(24) AC:8 Xp:2/48 T:1107 Weak  17(17)  Pw:22(24) AC:8 Xp:2/48 T:1108 Weak  17(17)  Pw:22(24) AC:8 Xp:2/48 T:1109 Weak  17(17)  Pw:22(24) AC:8 Xp:2/48 T:1110 Weak ]^> ;18H 17(17)  Pw:22(24) AC:8 Xp:2/48 T:1111 Weak  17(17)  Pw:22(24) AC:8 Xp:2/48 T:1112 Weak  17(17)  Pw:24(24) AC:8 Xp:2/48 T:1113 Weak  17(17)  Pw:24(24) AC:8 Xp:2/48 T:1114 Weak  17(17)  Pw:24(24) AC:8 Xp:2/48 T:1115 Weak  17(17)  Pw:24(24) AC:8 Xp:2/48 T:1116 Weak #K]^ #####f@ 17(17)  Pw:24(24) AC:8 Xp:2/48 T:1120 Weak K]^#f@####### 17(17)  Pw:24(24) AC:8 Xp:2/48 T:1127 Weak K]^ #@###sYou faint from lack of food. 17(17)  Pw:24(24) AC:8 Xp:2/48 T:1130 Fainted  17(17)  Pw:24(24) AC:8 Xp:2/48 T:1131 Fainted  17(17)  Pw:24(24) AC:8 Xp:2/48 T:1132 Fainted  17(17)  Pw:24(24) AC:8 Xp:2/48 T:1133 Fainted  17(17)  Pw:24(24) AC:8 Xp:2/48 T:1134 Fainted  17(17)  Pw:24(24) AC:8 Xp:2/48 T:1135 Fainted  17(17)  Pw:24(24) AC:8 Xp:2/48 T:1136 Fainted  ]^@ E;1H17(17)  Pw:24(24) AC:8 Xp:2/48 T:1137 Fainted  17(17)  Pw:24(24) AC:8 Xp:2/48 T:1138 Fainted #(0~~(B 17(17)  Pw:24(24) AC:8 Xp:2/48 T:1139 Fainted You regain consciousness. 17(17)  Pw:24(24) AC:8 Xp:2/48 T:1139 Fainting L]^Y 6What do you want to eat? [x or ?*] L]^w #x - a fortune cookie.--More--M]^= This fortune cookie is delicious!You feel weak now. 17(17)  Pw:24(24) AC:8 Xp:2/48 T:1139 Weak --More--N]^(Read the fortune? [yn] (n) N]^ n 17(17)  Pw:24(24) AC:8 Xp:2/48 T:1140 Weak fO]^ J 17(17)  Pw:24(24) AC:8 Xp:2/48 T:1140 Weak O]^  17(17)  Pw:24(24) AC:8 Xp:2/48 T:1140 Weak O]^0  17(17)  Pw:24(24) AC:8 Xp:2/48 T:1140 Weak P]^|?You displaced Maya. 17(17)  Pw:24(24) AC:8 Xp:2/48 T:1141 Weak #@##sP]^-#@## 17(17)  Pw:24(24) AC:8 Xp:2/48 T:1141 Weak P]^Y 17(17)  Pw:24(24) AC:8 Xp:2/48 T:1144 Weak @###(0~(Bs(0~(BP]^s@(0a(B#The cave spider bites! 16(17)  Pw:24(24) AC:8 Xp:2/48 T:1144 Weak  16(17)  Pw:24(24) AC:8 Xp:2/48 T:1145 Weak Q]^X | Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - knock 1 matter 0% d - magic missile 2 attack 0%(end) R]^a+#####(0lqqqqqqqqk(B######(0x~~~~~~~~x(B(0x~~~(B0(0~~~~x(B(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~(B#####(0mqqqq~qqqj(B# 16(17)  Pw:14(24) AC:8 Xp:2/48 T:1145 Weak In what direction? [hykulnjb><] S]^n(0x(BS]^gYou kill the cave spider!%(0x(B33  16(17)  Pw:14(24) AC:8 Xp:2/56 T:1145 Weak S]^20(0x(BS]^?1(0~(B(0~(BS]^\--More--S]^7  16(17)  Pw:14(24) AC:8 Xp:2/56 T:1146 Weak S]^U(0~(B@You see here a cave spider corpse. 16(17)  Pw:14(24) AC:8 Xp:2/56 T:1147 Weak T]^j5What do you want to eat? [* or ,] T]^3x eat what?  Comestibles a - a cave spider corpse(end) T]^z +This cave spider corpse tastes terrible! 16(17)  Pw:14(24) AC:8 Xp:2/56 T:1148 Weak  16(17)  Pw:14(24) AC:8 Xp:2/56 T:1149 Hungry  16(17)  Pw:14(24) AC:8 Xp:2/56 T:1150 Hungry f(0a(B7  16(17)  Pw:14(24) AC:8 Xp:2/56 T:1150 Weak You only feel hungry now. 16(17)  Pw:14(24) AC:8 Xp:2/56 T:1150 Hungry --More--U]^6-You finish eating the cave spider corpse.You feel healthy. 16(17)  Pw:14(24) AC:8 Xp:2/56 T:1151 Hungry f(0~(BV]^z!You displaced Maya. 16(17)  Pw:14(24) AC:8 Xp:2/56 T:1152 Hungry @f(0~(B(0~(BV]^ؚ  16(17)  Pw:14(24) AC:8 Xp:2/56 T:1153 Hungry @(0~(B(0~(BfW]^ 17(17)  Pw:15(24) AC:8 Xp:2/56 T:1155 Hungry @(0~~~(Bf(0~~(B(0~(B 17(17)  Pw:15(24) AC:8 Xp:2/56 T:1155 Hungry W]^; 17(17)  Pw:15(24) AC:8 Xp:2/56 T:1163 Hungry @(0~~~~~~~~(Bf(0~(B(0~~(B(0~(B(0~(BW]^v  17(17)  Pw:15(24) AC:8 Xp:2/56 T:1164 Hungry (0~~(BfX]^  17(17)  Pw:15(24) AC:8 Xp:2/56 T:1165 Hungry (0~(BfX]^ 17(17)  Pw:15(24) AC:8 Xp:2/56 T:1166 Hungry f`(0~(BX]^'  17(17)  Pw:15(24) AC:8 Xp:2/56 T:1167 Hungry (0~(BfY]^[|f(0~(B(0~(B6  17(17)  Pw:15(24) AC:8 Xp:2/56 T:1168 Hungry Wizard needs food, badly! 17(17)  Pw:15(24) AC:8 Xp:2/56 T:1168 Weak Y]^&3(0qqk(B(0~(B@(0x(Bf(0~x(BMonistowl the Evoker St:6 Dx:12 Co:14 In:19 Wi:13 Ch:8 Chaotic S:483 Dlvl:4 $:109 HP: Dlvl:4 $:109 HP:17(17) Dlvl:4 $:109 HP:17(17) Pw:15(24) AC:8 Xp:2/56 T:1168 Weak   17(17)  Pw:15(24) AC:8 Xp:2/56 T:1169 Weak (0~(B[]^K(0l(B(0j(B@<f 17(17)  Pw:15(24) AC:8 Xp:2/56 T:1169 Weak []^T 17(17)  Pw:15(24) AC:8 Xp:2/56 T:1170 Weak (0~(B[]^F (0l(B(0~(B(0j(B@ (0~~(BhThe dwarf lord wields a broad pick!--More--]]^The dwarf lord swings his broad pick.The dwarf lord hits! 0(17)  Pw:15(24) AC:8 Xp:2/56 T:1170 Weak --More--^]^tYou die...^]^vZ 0(17) --More--^]^\ FDo you want your possessions identified? [ynq] (n) ^]^(1q^]^k2&