monistowl, chaotic male tumblrer Justice Keeper ------ |....| |....| |@Y... --+--- [Monistowl the Kageman] St14 Dx7 Co9 In9 Wi9 Ch9 JusTumMalCha+P S0 Dlvl:1 $0 HP12(12) Pw10(10) AC-1 Xp1/0 T1 Stn Latest messages Hello monistowl, welcome to SlashEMExtended! You are a chaotic male specialist tumblrer Justice Keeper. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +3 mace (weapon in hand) {12} Armor b - a blessed +3 splint mail (being worn) {160} Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: half physical damage You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 122 Potion identification only worked 3 times out of 18 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 44 Implant identification only worked 1 times out of 21 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 69% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 92% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 96% Implant drop chance was reduced to 97% Potion drop chance was reduced to 81% Tool drop chance was reduced to 79% Food drop chance was reduced to 89% Monster death drops spawned with only 97% chance The following skill became untrainable if you tried to train it too early: matter spells (turn 58) The following skill became untrainable if you tried to train it too early: mace (turn 242) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 34960) Heavy curses were more common by 12% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35129 Monster spawn increase reached its maximum at turn 179600 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 368358 The monster class that cannot be genocided was piercer The monster class that was spawned more often: snake (freq bonus 2) The monster color that was spawned more often: gray (freq bonus 1) The monster species that spawned more often: animated lady boot (freq bonus 30) The monster species that spawned more often: scarlet dragon bat (freq bonus 10) The monster species that spawned more often: hissing playmate (freq bonus 12) The monster species that spawned more often: god-forsaken bitch (freq bonus 4) The monster species that spawned more often: big flying baby (freq bonus 8) The monster species that spawned more often: peacock (freq bonus 12) The monster species that spawned more often: trifocal specificity (freq bonus 8) The monster species that spawned more often: armored cow (freq bonus 5) The monster species that spawned more often: pale mold (freq bonus 3) The monster species that spawned more often: sadistic lady (freq bonus 20) The monster species that spawned more often: lightning vortex (freq bonus 16) The monster species that spawned more often: big crow (freq bonus 24) The monster species that spawned more often: ferrous horror (freq bonus 12) The monster species that spawned more often: Seraph (freq bonus 12) The monster species that spawned more often: upturning ax (freq bonus 30) The monster species that spawned more often: meetinghouse casket crumbliest (freq bonus 4) The monster species that spawned more often: Johanetta's pointy girl shoe (freq bonus 30) The monster species that spawned more often: bloeckox (freq bonus 10) The monster species that spawned more often: mover jelly (freq bonus 10) The monster species that spawned more often: Politically Left Guenter (freq bonus 8) The monster trait that was more common: monsters that have bite attacks (freq bonus 3) The monster trait that was more common: monsters that count as mind flayers (freq bonus 3) The monster trait that was more common: monsters that roar (freq bonus 4) The monster species that never randomly spawned: amiable soul The monster species that never randomly spawned: Johanetta The monster species that never randomly spawned: eye of the unknown god The monster species that never randomly spawned: unclear armored rubber The monster species that never randomly spawned: orc fleyor The monster species that never randomly spawned: ice statue The monster species that never randomly spawned: currie telephonically The monster species that never randomly spawned: scilicet panickier The monster species that never randomly spawned: theory slime The monster species that never randomly spawned: nether vortex The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: cloak of banishing fear (magenta cloak) The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: crown ((null)) The RNG hath decreed that this item was never generated: cloak of protection (tattered cape) The RNG hath decreed that this item was never generated: manastone (gray) The RNG hath decreed that this item was never generated: redemption (sweet) The RNG hath decreed that this item was never generated: boss visor ((null)) The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange) The RNG hath decreed that this item was never generated: mommy stone (gray) The RNG hath decreed that this item was generated more often: brick missile ((null), freq bonus 90) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 31) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 37) The RNG hath decreed that this item was generated more often: plow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of elementalism (team splat cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 14) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 6) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 20) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 3) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 2) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 10) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 9) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 4) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of stopped evolution (darwinism, freq bonus 7) The RNG hath decreed that this item was always generated cursed: tarrier ((null)) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: bugging (wooden) The RNG hath decreed that this item was always generated cursed: cure dim (colorglad) The RNG hath decreed that this item was always generated cursed: disintegration (solid) The RNG hath decreed that this item was always generated cursed: steam venom (emanating) The RNG hath decreed that this item was always generated cursed: numbness (constricting) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this item was always generated cursed: chrome shield (metallic shield) The RNG hath decreed that this item was always generated cursed: diamond (white) The RNG hath decreed that this trap was always invisible: timerun trap The RNG hath decreed that this trap was generated more often: yellow spell trap (freq bonus 3) The spell school whose books are more common was elemental spells (freq bonus 1) Trap randomization happened for 1 in 910 traps Next attribute increase check would have come at turn 557 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were stunned (0) You had not decided on your sexuality yet You recognized peaceful creatures You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Lawful Good, True Neutral and Chaotic Evil Your deity was Chaotic Evil The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (270) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) disarm 1 O Prepared(0) directive 1 O Prepared(0) swap weapon 1 O Prepared(0) milden curse 1 O Prepared(0) acquire steed 1 O Prepared(0) re-taming 1 O Prepared(0) surrender or die 1 O Prepared(0) kick in the nuts 1 O Prepared(0) star digging 1 O Prepared(0) use the force luke 1 O Prepared(0) Discoveries Scrolls scroll of healing (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD) scroll of mana (YOU PLAY NETHACK 25 HOURS PER DAY) scroll of phase door (APONEUROSISPLANTARIS) scroll of standard id (TOUHOUWABOUHOU) scroll of cure (SOVIET5LO SQUASHED THE PHANTOM CRASH BUG) * scroll of extra healing (YOU DONT STAND A CHANCE) * scroll of greater mana restoration (MAER GEM HON YN GWESTEIWR ALMAENEG) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Expert] (max Expert) (5400 of 12800) general combat [Expert] (max Expert) (5400 of 12800) shield [Expert] (max Expert) (5400 of 12800) body armor [Expert] (max Expert) (5400 of 12800) searching [Expert] (max Expert) (5400 of 12800) spirituality [Expert] (max Expert) (5400 of 12800) petkeeping [Expert] (max Expert) (5400 of 12800) sexy flats [Expert] (max Expert) (5400 of 12800) memorization [Expert] (max Expert) (5400 of 12800) form VII (Juyo) [Expert] (max Expert) (5400 of 12800) form VIII (Wedi) [Expert] (max Expert) (5400 of 12800) two-weapon combat [Expert] (max Expert) (5400 of 12800) riding [Master] (max Master) (12800 of 25000) Weapon Skills dagger [Expert] (max Expert) (5400 of 12800) knife [Expert] (max Expert) (5400 of 12800) axe [Expert] (max Expert) (5400 of 12800) pick-axe [Expert] (max Expert) (5400 of 12800) short sword [Expert] (max Expert) (5400 of 12800) broadsword [Expert] (max Expert) (5400 of 12800) long sword [Expert] (max Expert) (5400 of 12800) two-handed sword [Expert] (max Expert) (5400 of 12800) scimitar [Expert] (max Expert) (5400 of 12800) saber [Expert] (max Expert) (5400 of 12800) club [Expert] (max Expert) (5400 of 12800) paddle [Expert] (max Expert) (5400 of 12800) mace [Expert] (max Expert) (5400 of 12800) morning star [Expert] (max Expert) (5400 of 12800) flail [Expert] (max Expert) (5400 of 12800) hammer [Expert] (max Expert) (5400 of 12800) polearms [Expert] (max Expert) (5400 of 12800) spear [Expert] (max Expert) (5400 of 12800) javelin [Expert] (max Expert) (5400 of 12800) trident [Expert] (max Expert) (5400 of 12800) lance [Legendary] (max Legendary) (25000 of 43200) bow [Expert] (max Expert) (5400 of 12800) crossbow [Expert] (max Expert) (5400 of 12800) Spellcasting Skills attack spells [Expert] (max Expert) (5400 of 12800) healing spells [Expert] (max Expert) (5400 of 12800) protection spells [Expert] (max Expert) (5400 of 12800) body spells [Expert] (max Expert) (5400 of 12800) Goodbye monistowl the Justice Keeper... Since you quit, the score list will not be checked.