^D  Player: mlavgn Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-06-30.20:54:40.ttyrec Time: (1593550480) Tue Jun 30 20:54:40 2020 ^a cThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Restoring save file...^k ^ $[Mlavgn the Rocket Tester ] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha Spa:17 $2 HP 22(22)  Pw 15(15)  AC11 Exp1 T264 You return to level 17 in Space Base.--More--^ IIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIII IIIIIIIIIIIIIII IIIIIIIIIIII^ IIIIIIIIIIIIIIIIIII@IIIIIIIIIIIIIIIIIIIII III+IIIIIIIII IIIIIIIIIIIIIIIII`<#IIIIII IIIIIIIII^ [C#####IIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII[Mlavgn the Rocket Tester ] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha Spa:17 $2 HP 22(22)  Pw 15(15)  AC11 Exp1 T264 Hello mlavgn, the american Astronaut, welcome back to SlashEMExtended![Mlavgn the Rocket Tester ] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  ^ 22(22)  Pw 15(15)  AC11 Exp1 T264 The moon is waxing tonight.--More--^e"Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck!I^#@You hear a flinging sound.^. )^a XYou are hit by a crude spear.[Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  20(22)  Pw 15(15)  AC11 Exp1 T264 [-2 -> 20])^9 [Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  20(22)  Pw 15(15)  AC11 Exp1 T265 @I^(?[Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  20(22)  Pw 15(15)  AC11 Exp1 T265 [Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  20(22)  Pw 15(15)  AC11 Exp1 T266 @)^ [Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  20(22)  Pw 15(15)  AC11 Exp1 T266 @You hear a flinging sound.^VV )^z( XYou are hit by a crude spear.[Mlavgn the Rocket Te ster] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  19(22)  Pw 15(15)  AC11 Exp1 T266 [-1 -> 19])^% [Mlavgn the Rocket Te ster] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  19(22)  Pw 15(15)  AC11 Exp1 T267 @I^gyo[Mlavgn the Rocket Te ster] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  19(22)  Pw 15(15)  AC11 Exp1 T268 @)I^H@You see here a crude spear {12}.[Mlavgn the Rocket Te ster] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  19(22)  Pw 15(15)  AC11 Exp1 T268 [Mlavgn the Rocket Te ster] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  19(22)  Pw 15(15)  AC11 Exp1 T269 I^ x[Mlavgn the Rocket Te ster] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  19(22)  Pw 15(15)  AC11 Exp1 T269 [Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  20(22)  Pw 15(15)  AC11 Exp1 T270 I)@Z^\[Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  20(22)  Pw 15(15)  AC11 Exp1 T270 [Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  20(22)  Pw 15(15)  AC11 Exp1 T271 @)I^m[Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  20(22)  Pw 15(15)  AC11 Exp1 T272 I@Z^DYou attack thin air.[Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  20(22)  Pw 15(15)  AC11 Exp1 T272 [Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  20(22)  Pw 15(15)  AC11 Exp1 T273 kI^ You begin bashing monsters with your bare hands.You kill the unknifold![Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  20(22)  Pw 15(15)  AC11 Exp1 T273 [Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  20(22)  Pw 15(15)  AC11 Exp1 T274 Z^d$You displaced Flying Saucer.@Z--More--^` Things that are here: an unknifold corpse {400} 8 unknown knives {16} a crude short sword {12} a crude spear {12}--More--9^*sa[Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  20(22)  Pw 15(15)  AC11 Exp1 T274 [Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  20(22)  Pw 15(15)  AC11 Exp1 T275 ZI:^ Things that are here: an unknifold corpse {400} 8 unknown knives {16} a crude short sword {12} a crude spear {12}--More--=^A[Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha  20(22)  Pw 15(15)  AC11 Exp1 T275 I>^ # @^Uquit@^Guitit@^it@^Gk [Really quit? WARNING: this will erase your game permanently! [yes/no]? B^_yB^iFeB^ԼsB^ͪ [Mlavgn the Rocket Tes  20(22)  Pw 15(15) IIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIII IIIIIIIIIIIIIII III^ ;12HIIIIIIIIIIIIIIIIIIIIIIIIIIIIZIIIIIIIIIIII@)IIIIIIIIII III+IIIIIIII IIIIIIIIIIII^ 13HIIIII`<#IIIIII IIIIIIIII#####IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII[Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha Spa:17 $2 HP 20(22)  Pw 15(15) B^ c AC11 Exp1 T275 Do you want your possessions identified? DYWYPI? [ynq] (n) F^Pn Armor a - an uncursed +0 jumpsuit (being worn) {5} b - an uncursed +0 helm of decontamination (being worn) {20} c - an uncursed +0 pair of flying boots (being worn) {8} d - a cursed -3 evencore cloak (being worn) {4} Scrolls e - an uncursed scroll of antimatter {0} i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0} Potions f - an uncursed potion of healing {0} g - an uncursed potion of water {0} Wands n - an uncursed wand of healing (0:4) {0} Tools h - an uncursed magic candle {0}(end) G^ /Do you want to see your attributes? [ynq] (n) I^nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 11. You carried 0 sins. You could not have this property at all: half spell damage. You could not have this property extrinsically: fear resistance. You could not have this property intrinsically: numbopathy. You could not have the double effect of this property: improved vision. Potion identification only worked 3 times out of 6. Amulet identification only worked 15 times out of 19. Implant identification only worked 1 times out of 32. Wand identification only worked 3 times out of 5. Armor identification only worked 15 times out of 27. Spellbook identification only worked 2 times out of 15. Gem identification only worked 100 times out of 190. Monsters only dropped their musable items with 87% chance. Scroll drop chance was reduced to 93%. Amulet drop chance was reduced to 75%. ^1;1HPotion drop chance was reduced to 90%. Weapon drop chance was reduced to 60%. Armor drop chance was reduced to 61%. Food drop chance was reduced to 96%. Shop item generation was reduced to 99%. Concealing monsters were spawned underneath items 82% of the time only. Monster death drops spawned with only 90% chance. The following skill could not be trained at all: martial arts. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 8630. Monster spawn increase had reached its maximum at turn 91495. In this game, Eevee's evolution was spiriteon. Your limit for ascension was at turn 1780636. The monster class that cannot be genocided was troll. The monster class that was spawned more often: dog or other canine (freq bonus 2). The monster species that was spawned more often: elofallen angel (freq bonus 3). The monster spI^ecies that was spawned more often: attacker (freq bonus 30). The monster species that was spawned more often: royal jelly (freq bonus 24). --More--K^The monster species that was spawned more often: crofter savouring (freq bonus 20). The monster species that was spawned more often: crashspider (freq bonus 5). The monster species that was spawned more often: centaur leader (freq bonus 20). The monster species that was spawned more often: freezing penguin (freq bonus 24). The monster species that was spawned more often: bowme (freq bonus 16). The monster species that was spawned more often: scorexorn (freq bonus 16). The monster species that was spawned more often: blubbering icky thing (freq bonus 12). The monster species that was spawned more often: terracotta soldier (freq bonus 20). The monster species that was spawned more often: misshapen (freq bonus 5). The monster species that was spawned more often: jellu (freq bonus 5). The monster species that was spawned more often: insubmissive procrastinating peppily (freq bonus 13). The monster species that was spawned more often: tK^oxic spore (freq bonus 20). The monster species that was spawned more often: Bitchy Lara's block-heeled boot (freq bonus 42). The monster species that was spawned more often: dark spore (freq bonus 18). The monster species that was spawned more often: atlas (freq bonus 4). The monster species that was spawned more often: noor lich (freq bonus 6). The monster species that was spawned more often: spookidream (freq bonus 18). The monster trait that was more common: monsters that can be seen with infravision (freq bonus 3). The monster species that was never randomly spawned: unseen potato. The monster species that was never randomly spawned: vehemence humme. The monster species that was never randomly spawned: Naga Raja. The monster species that was never randomly spawned: larillow. The monster species that was never randomly spawned: fabler walleye pontificate. The monster species that was never randomly spawned: hairy wort. ^5;1HThe monster species that was never randomly spawned: spirit lich. The monster species that was never randomly spawned: illusion jelly. The monster species that was never randomly spawned: Jutta flax. The monster species that was never randomly spawned: olive hulk. The monster class that was always generated with extra speed: mummy. The RNG hath decreed that this item was never generated: standard id (WHAT THE FUCK IS THIS). The RNG hath decreed that this item was never generated: starlit sky stone (gray). The RNG hath decreed that this item was never generated: lead clump (gray). The RNG hath decreed that this item was never generated: demonology (IA CTHULHU). The RNG hath decreed that this item was never generated: trident ((null)). The RNG hath decreed that this item was never generated: white spell stone (gray). The RNG hath decreed that this item was never generated: helmet (plumed helmet). The RNG hath decreed that thK^!is item was never generated: worthless piece of radiant glass (radiant). The RNG hath decreed that this item was never generated: curing uniform (clean white clothes). The RNG hath decreed that this item was never generated: amulet of prism (prismatic). --More--L^&The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 8). The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 156). The RNG hath decreed that this item was generated more often: tunnelization (threatening, freq bonus 19). The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 6). The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: autopickup stone (gray, freq bonus 31). The RNG hath decreed that this item was gL^&enerated more often: sand (KALIMARI DESERT, freq bonus 18). The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 4). The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 5). The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 8). The RNG hath decreed that this item was generated more often: dayshift (thebes, freq bonus 7). The RNG hath decreed that this item was generated more often: purification (fresh, freq bonus 2). The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 7). The RNG hath decreed that this item was generated more ofteL^,&n: stick of dynamite (red stick, freq bonus 3). The RNG hath decreed that this item was generated more often: long screwup stone (gray, freq bonus 7). The RNG hath decreed that this item class was generated more often: Gems (freq bonus 23). The RNG hath decreed that this item was always generated cursed: thorns (crepuscle). The RNG hath decreed that this item was always generated cursed: magic dragon scale shield (magic dragonhide shield). The RNG hath decreed that this item was always generated cursed: chrome horn (horn). The RNG hath decreed that this item was always generated cursed: unfindable stone (gray). The RNG hath decreed that this item was always generated cursed: scale mail ((null)). The RNG hath decreed that this item was always generated cursed: robe of permanence (purple robe). The RNG hath decreed that this item was always generated cursed: helm of teleport control (space helmet). The RNG hath decreed that this item was alwaL^1&ys generated cursed: warping (zone-specific). The RNG hath decreed that this item was always generated cursed: randospear ((null)). The RNG hath decreed that this item was always generated cursed: cloak of bad trapping (slowing gown). The RNG hath decreed that this trap was always invisible: monsterfingers trap. The RNG hath decreed that this trap was generated more often: bishop trap (freq bonus 4). Trap randomization happened for 1 in 650 traps. Traps were spawned invisible 1 times in 65. Traps were extra hard to find 2% of the time. Next attribute increase check would have come at turn 955. Strength training was -2. Dexterity training was 0. --More--M^e tWisdom training was 0. Constitution training was 15. Your sanity was 0. You had the following problem: The game will spawn fake invisible monster markers. (0). You had not decided on your sexuality yet. You were prevented from having half spell damage (0). You had 1215 points of nutrition remaining. You could fly. You could swim. You had contamination resistance. You had reflection. Your luck was zero. You had spell retention for remembering 100 spells. You could have safely prayed (32). You survived. --More--P^:IIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIII IIIIIIIIIIIIIII IIIIIIIIIIIII^::38;5;0mIIIIIIIIIIIIIIIIIIZIIIIIIIIIIII@)IIIIIIIIII III+IIIIIIII IIIIIIIIIIIIIIIII`<#IIIIII P^S:IIIIIIIII#####IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII[Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha Spa:17 $2 HP 20(22)  Pw 15(15)  AC11 Exp1 T275 Do you want to see your discoveries? [ynq] (n) T^u n Discoveries  Armor jumpsuit (silver clothes) helm of decontamination (weeping helmet) flying boots (side gore boots) evencore cloak (cursed called cloak) Scrolls scroll of antimatter (HLY HLS) scroll of healing (ELDER BLACK DRAGONS IN K MEASURER ARE VERY BALANCED) scroll of mana (EIRIS SAZUN IDISI) scroll of phase door (TITTER WEATHERING) scroll of standard id (SUDDENLY THE ALTAR VANISHES) scroll of cure (NAMEEXPERIENCEGOLDTIME) scroll of heal other (LIVING SALT SHAKER) * scroll of extra healing (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) * scroll of greater mana restoration (BLEEP BOOP BEEP) Potions potion of healing (whisky) potion of water (clear) Wands wand of healing T^u `(cottonwood) Tools magic candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) U^Q[Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha Spa:17 $2 HP 20(22)  Pw 15(15)  AC11 Exp1 T275 Do you want an account of creatures vanquished? [ynq] (n) V^cn Vanquished creatures:  0 flying toasters (2 created) an unknifold 0 mynocks (1 created) 0 tuski mimics (1 created) 0 orcs (1 created) 0 little wild pigs (1 created) 0 hares (1 created) 0 ponues (14 created) 0 weit unicorns (1 created) 0 dork unicorns (1 created) 0 wimpdag bangers (3 created) 0 lame horses (2 created) 0 slow humpers (1 created) 0 wild horses (2 created) 0 sling bangers (1 created) 0 ponies (1 created) 0 green ponies (1 created) 0 rams (1 created) 0 protected white unicorns (1 created) 0 yellow unicorns (1 created) 0 blue nightmares (1 created) 0 yowyn horses (1 created) 0 oozing puddings (1 created) 0 ufos (1 created) 0 hielers (1 created) 0 shopkeepers (1 creatV^ced) 0 newborn rub monsters (1 created)  45 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished.--More--X^S[Mlavgn the Rocket Tes ter] St16 Dx8 Co8 In6 Wi6 Ch5 AstAmeMalCha Spa:17 $2 HP 20(22)  Pw 15(15)  AC11 Exp1 T275 Do you want to see your conduct? [ynq] (n) Y^Upn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You killed 1 monster. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 10. You allowed 1 egg to hatch.--More--Z^]Goodbye mlavgn the Astronaut... You quit in Space Base on dungeon level 17 with 826 points, and 2 pieces of gold, after 275 moves. You were level 1 with a maximum of 22 hit points when you quit.--More--\^nn  \^