yVje Player: mirrormind Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-12-01.21:56:09.ttyrec Time: (1701467769) Fri Dec 1 21:56:09 2023 zVjeThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. zVjeWShall I pick a character's race, role, gender and alignment for you? [ynq] |Vje}nChoosing Character's Role Pick a role for your character  a - an Acid Mage b - an Activistor c - an Aklyst d - an Altmer e - an Amazon f - an Anachronist g - an Anachronounbinder h - an Archeologist i - an Artist j - an Assassin k - an Astronaut l - an Augurer m - a Barbarian n - a Bard o - a Binder p - a Bleeder q - a Bloodseeker r - a Bosmer s - a Bully t - a Butt Lover u - a Camperstriker v - a Cartomancer w - a Caveman/Cavewoman x - a Cellar Child y - a Chaos Sorceror z - a Chevalier A - a Climacterial B - a Combatant C - a Convict D - a Cook E - a Courier F - a Cracker G - a Cruel Abuser H - a Cyberninja[|Vje~K I - a Dancer J - a Death Eater K - a Demagogue L - a Diablist M - a Dissident N - a Diver O - a Doll Mistress P - a Doom Marine Q - a DQ Slime R - a Dragonmaster S - a Druid T - a Drunk U - a Dunmer V - an Electric Mage W - an Elementalist X - an Elph(1 of 4)Vje(  Y - an Emera Z - an Empath a - an Erdrick b - a Failed Existence c - a Feat Master d - a Feminist e - a Fencer f - a Fighter g - a Firefighter h - a Fjorde i - a Flame Mage j - a Form Changer k - a Foxhound Agent l - a Gamer m - a Gang Scholar n - a Gangster o - a Geek p - a Genderstarist q - a Gladiator r - a Goff s - a Goldminer t - a Graduate u - a Grenadonin v - a Gunner w - a Half Baked x - a Healer y - a Hedderjedi z - a Hussy A - an Ice Mage B - an Intel Scribe C - a Janitor D - a Jedi E - a Jester F - a Jockey G - a Justice Keeper H - a Knight I - a Korsair J - a Kurwa K - a Ladiesmanje d;45H L - a Librarian M - a Locksmith N - a Lunatic O - a Mahou Shoujo P - a Mason Q - a Mastermind R - a Medium S - a Midget T - a Mill Swallower U - a Monk V - a Murderer W - a Musician X - a Mystic(2 of 4)Vje߽+Choosing Race Pick the race of your Failed Existence  a - addict b - aggravator c - ak Thief is dead! d - albae e - alchemist f - alien g - american h - amnesiac i - ancient j - ancipital k - android l - angbander m - angel n - aquarian o - arVjehngonian p - asgardian q - asura r - atlantean s - aztpok t - babylonian u - bacteria v - bastard w - batman x - beacher y - blait z - bodymorpher A - borg B - bossrusher C - bover D - breton E - buldozgar F - burninator G - carthage H - celtic I - centaur J - cerberus K - challenger L - changeling M - chiquai N - chiropteran O - clockwork automaton P - cockatrice Q - colorator R - cortex S - cupid T - curser U - dark seducer V - deathmold W - deep elf X - destabilizer(1 of 6)Vje  Y - developer Z - devil a - dictionary attack b - dinosaur c - dolgsman d - doppelganger e - dorian f - dragon g - drow h - dryad i - dufflepud j - dunadan k - duthol l - dwarf m - dynamo n - egymid o - elemental p - elf q - engchip r - ent s - erosator t - etherealoid u - evilvariant v - expert w - extravator x - fairy y - fawn z - felid A - feminizer B - fenek C - fiend D - fixer E - frendian F - fro G - gastly H - gavil I - gelatinous cube J - gerteut K - giant L - glorkum M - gnome N - goauld O - golden saint P - golem Q - greeVjeq n slime R - gremlin S - greuro T - grid bug U - grouper V - hallucinator W - hand X - hardmoder(2 of 6)Vje`s+Use hybrid races? [yn] (n) VjenChoosing Gender Pick the gender of your ghast Failed Existence  m - male f - female * - Random ! - Quit(end) VjeP ;+Choosing Alignment Pick the alignment of your male ghast Failed Existence  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) Vje-b+VjeNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--Vje R!Ŀ=$@@Vje|[Mirrormin the Looser ] St9 Dx10 Co6 In12 Wi9 Ch12 FaiGhaMalCha Dlvl:1 $1 HP 14(14)  Pw 9(9)  AC10 Exp1 T1 Old  It is written in the Book of Lisa:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Lisa seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Looser, have been heralded from birth as the instrument of Lisa. You are destined to recover the AmuletVje for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Lisa!--More--Vje\ Ŀ=$@@Vjem yHello mirrormind, welcome to SlashEMExtended! You are a chaotic male ghast Failed Existence.--More--VjeZ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--VjeQv Ŀ Message of the day: Sorry for all the savebreak updates lately, it's the only way I can make sure the version of the game on this server is up to date because our multiversioning script is malfunctioning. If you had a previous game on the old version, please use 'Play Slash'EM Extended old version' from the launch menu. In case that still doesn't bring your old game back, contact me on the IRC or Reddit and I'll find a way to restore your game :-) Sincerely, Amy.--More--Vje$Ŀ  = $ @@Vje,[Mirrormin the Looser ] St9 Dx10 Co6 In12 Wi9 Ch12 FaiGhaMalCha  14(14)  Pw 9(9)  AC10 Exp1 T1 Old Sorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Libera and complain to Amy.--More--Vje. Ŀ  =[Mirrormin the Looser  14(14)  Pw 9(9)  AC10 Exp1 T1 Old VjeXĿ=$@@VjeU[Mirrormin the Looser ] St9 Dx10 Co6 In12 Wi9 Ch12 FaiGhaMalCha Dlvl:1 $1 HP 14(14)  Pw 9(9)  AC10 Exp1 T1 Old Do you want your possessions identified? DYWYPI? [ynq] (n) Vjey Weapons a - a cursed -6 knife (weapon in hand) {2} b - 7 uncursed -4 rifle bullets (in quiver) {0} Comestibles c - an uncursed giant improach corpse {20} d - an uncursed femalemondaine corpse {600} e - an uncursed human corpse {1450} f - an uncursed apocalypse eremit corpse {1450} g - an uncursed terminator ouverture corpse {500} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0}(end) Vje\Ŀ=$@@Do you want to see your attributes? [ynq] (n) Vje>yFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: double attacks. You could not have this property intrinsically: see invisible. Scroll identification only worked 100 times out of 152. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 31. Amulet identification only worked 15 times out of 50. Implant identification only worked 1 times out of 19. Wand identification only worked 3 times out of 9. Spellbook identification only worked 2 times out of 12. Tool identification only worked 5 times out of 12. Monsters only dropped their musable items with 87% chance. Wand drop chance was reduced to 92%. Potion drop chance was reduced to 92%. Weapon drop chance was reduced to 87%. Tool drop chance was reduced to 73%. VjeFood drop chance was reduced to 98%. Shop item generation was reduced to 86%. Mastering the following skill taught you the hidden power: healing spells. The following skill was limited to basic proficiency: unicorn horn. The following skill was limited to expert proficiency: two-handed sword. The following skill became untrainable if you tried to train it too early: divination spells (turn 5). The following skill became untrainable if you tried to train it too early: symbiosis (turn 1175). The following skill couldn't be trained before a certain turn number is reached: knife (turn 51698). The following skill became harder to train at higher skill levels: elemental spells. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Your hairstyle was 'unrest' and your beard type is 'comrade'. Your amount of casino chipVjels was 0. The last time you got a new haircut was 5000 turns ago. Your areola diameter was 12. Monster spawn increase would have started at turn 62848. Monster spawn increase had reached its maximum at turn 160909. In this game, Eevee's evolution was jolteon. Maximum amount of combined random monster spawn freqs was 2375. Your limit for ascension was at turn 2566566. The monster class that cannot be genocided was angelic being. The monster class that was spawned more often: major demon (freq bonus 3). The monster species that was spawned more often: ruby warp patch (freq bonus 20). The monster species that was spawned more often: mysterious producer (freq bonus 24). The monster species that was spawned more often: meljo (freq bonus 20). The monster species that was spawned more often: Gai Mite (freq bonus 16). The monster species that was spawned more often: vortex battlemaster (freq bonus 12)Vje). The monster species that was spawned more often: korsair (freq bonus 24). The monster species that was spawned more often: lurked scrimped (freq bonus 24). The monster species that was spawned more often: hc terror fodder (freq bonus 18). --More--Vje The monster species that was spawned more often: artillery water nymph (freq bonus 6). The monster species that was spawned more often: nordic lady (freq bonus 5). The monster species that was spawned more often: blancher boucle yield (freq bonus 36). The monster species that was spawned more often: crush lustred ensile (freq bonus 16). The monster species that was spawned more often: lance infector (freq bonus 15). The monster species that was spawned more often: petty neurotoxin fly (freq bonus 30). The monster species that was spawned more often: Helen wannabe (freq bonus 9).The monster species that was spawned more often: regular dragon (freq bonus 7).The monster species that was spawned more often: tolkien mechanic (freq bonus 60). The monster species that was spawned more often: lapel wadding (freq bonus 20). The monster species that was spawned more often: dnh mummy (frVje eq bonus 7). The monster species that was spawned more often: extreme jermlaine (freq bonus 12). The monster trait that was more common: monsters who nivellate your HP and Pw (freq bonus 3). The monster trait that was more common: monsters that can hide (freq bonus 1).The monster trait that was more common: monsters that shriek (freq bonus 1). The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 2). The monster trait that was more common: monsters that count as minion (freq bonus 3). The monster trait that was more common: monsters with soldier dialogue (freq bonus 1). The monster species that was never randomly spawned: magecracker mummy. The monster species that was never randomly spawned: metal jelly. The monster species that was never randomly spawned: Katia's lovely sneaker. je| 1HThe monster species that was never randomly spawned: tableful wheyey bastardization petrography. The monster species that was never randomly spawned: chaotic wizard. The monster species that was never randomly spawned: samu turret. The monster species that was never randomly spawned: grass green sentai. The monster species that was never randomly spawned: bronze dragon worm. The monster species that was never randomly spawned: corona dragom. The monster species that was never randomly spawned: alloted spread. The RNG hath decreed that this item was never generated: battery stone (gray). The RNG hath decreed that this item was never generated: short sword ((null)). The RNG hath decreed that this item was never generated: dwarvish battle-axe (beaked axe). The RNG hath decreed that this item was never generated: flame whip ((null)). The RNG hath decreed that this item was never generated: helm of detVje ect monsters (golden helmet). The RNG hath decreed that this item was never generated: sentient high-heeled shoes (irregular boots). The RNG hath decreed that this item was never generated: evil dragon scale shield (evil dragonhide shield). The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 5). --More--VjeZ The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: Maurah hugging boots (garish boots, freq bonus 7). The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 14). The RNG hath decreed that this item was generated more often: beneficial effect (homebrew, freq bonus 12). The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 4). The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 13). The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 12). The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 11). The RNGVjeV[  hath decreed that this item was generated more often: can of grease ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 10). The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: elite knuckles ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: real lie stone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 4). The RNG hath decreed that tVje-\ his item was generated more often: Inge combat boots (meso-american shoes, freq bonus 2). The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 10). The RNG hath decreed that this item was generated more often: sky horn ((null), freq bonus 14). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 93). The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 15). The RNG hath decreed that this item was always generated cursed: distorted grimace (gas mask). The RNG hath decreed that this item was always generated cursed: lubricant can ((null)). The RNG hath decreed that this item was always generated cursed: implant of grace (feral). The RNG hath decreed that this item was always generated cursed: blesscursing (above). The RNG hath decreed that this trap was VjeM\ always invisible: elif trap. The RNG hath decreed that this trap was generated more often: not seen trap (freq bonus 1). The spell school whose books are more common was enchantment spells (freq bonus 5). Trap randomization happened for 1 in 26 traps. Traps were spawned invisible 1 times in 92. Traps were extra hard to find 6% of the time. Next attribute increase check would have come at turn 244. Strength training was 0. --More--VjeWDexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You were immune to sickness. You were subjected to random bad effects (83886080). You had the risk of temporarily losing intrinsics (83886080). You had not decided on your sexuality yet. You were prevented from having double attacks (0). You had 550 points of nutrition remaining. You aggravated monsters. You were aggravating monsters for 83886080 more turns. You could survive without air. You had diminished bleeding. Your luck was zero. You had spell retention for remembering 90 spells. You could not have safely prayed (477). You survived. --More--Vje.!Ŀ=$@@VjeI[Mirrormin the Looser ] St9 Dx10 Co6 In12 Wi9 Ch12 FaiGhaMalCha Dlvl:1 $1 HP 14(14)  Pw 9(9)  AC10 Exp1 T1 Old Do you want to see your discoveries? [ynq] (n) Vjek|y Discoveries   Armor  sentient high-heeled shoes (porcelain sandals)  Scrolls  scroll of healing (NNA GI NA ARA MKPURU AMU)  scroll of mana (DARTS DIVINATIONS TRAPSANDDOORS)  scroll of phase door (ODE BURUKU OLOSHE OLORIBU IYALAYAEH)  scroll of standard id (ACHPHIPHIO IAIA OCH SEBAU PHRE)  scroll of cure (SOLARFLARE ABSOLUTELY LOVES SLEX AND ITS NASTY TRAPS)  scroll of heal other (MY SWEET VELCRO STRAP)  * scroll of extra healing (MAMPIFANDRAY SELA)  * scroll of greater mana restoration (HOW WAS I)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) Vje9!Ŀ=$@@VjefT[Mirrormin the Looser ] St9 Dx10 Co6 In12 Wi9 Ch12 FaiGhaMalCha Dlvl:1 $1 HP 14(14)  Pw 9(9)  AC10 Exp1 T1 Old Do you want an account of creatures vanquished? [ynq] (n) Vje@{=y Vanquished creatures:  0 new potato-ers (1 created) 0 unable gnomes (1 created) 0 dark girls (1 created)  3 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--Vje7 Ŀ=$@@Do you want to see your conduct? [ynq] (n) Vjeb6y Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--VjenĿ=$@@Goodbye mirrormind the Failed Existence... You quit in The Dungeons of Doom on dungeon level 1 with 1 point, and 1 piece of gold, after 1 move. You were level 1 with a maximum of 14 hit points when you quit.--More--Vje;  Vje7 Since you quit, the score list will not be checked.