<f&  Player: mimigos Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-04-15.14:39:19.ttyrec Time: (1713191959) Mon Apr 15 14:39:19 2024 <f This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. <f WShall I pick a character's race, role, gender and alignment for you? [ynq] <f y!<fNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--!<fKĿ@@!<f [Mimigos the Alcor ] St11 Dx19 Co9 In8 Wi5 Ch8 FenAngFemNeu Dlvl:1 $0 HP 16(16)  Pw 16(16)  AC4 Exp1 T1 It is written in the Book of Terra:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Terra seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Alcor, have been heralded from birth as the instrument of Terra. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake[17;20!<f,=H of us all: Go bravely with Terra!--More--5<f Ŀ@@5<f qHello mimigos, welcome to SlashEMExtended! You are a neutral female angelic Fencer.--More--6<fV 6<f]S[Mimigos the Alcor ] St11 Dx19 Co9 In8 Wi5 Ch8 FenAngFemNeu  16(16)  Pw 16(16)  AC4 Exp1 T1 [Mimigos the Alcor ] St11 Dx19 Co9 In8 Wi5 Ch8 FenAngFemNeu  16(16)  Pw 16(16)  AC1 Exp1 T17<f9 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ><f, + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) @<f+Really quit? WARNING: this will erase your game permanently! [yes/no]? A<fyA<f eA<f9 sC<fp[Mimigos the Alcor  16(16)  Pw 16(16)C<fNAĿ@@C<f[Mimigos the Alcor ] St11 Dx19 Co9 In8 Wi5 Ch8 FenAngFemNeu Dlvl:1 $0 HP 16(16)  Pw 16(16)  AC1 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) E<fp) n Weapons  a - an uncursed +1 short sword (weapon in hand) {12}  b - 5 blessed +0 daggers named Irriant Darkness (alternate weapon; not wielded  Armor  c - an uncursed +1 leather armor (being worn) {60}  Comestibles  e - 17 uncursed oranges {0}  f - 17 uncursed pears {0}  Scrolls  g - 5 uncursed scrolls of healing {0}  h - 4 uncursed scrolls of mana {0}  i - 3 uncursed scrolls of phase door {0}  j - 2 uncursed scrolls of standard id {0}  k - an uncursed scroll of cure {0}  l - an uncursed scroll of heal other {0}  Rings  d - an uncursed +2 ring of increase accuracy {0} (end) G<f9KĿ@@G<f[[Mimigos the Alcor ] St11 Dx19 Co9 In8 Wi5 Ch8 FenAngFemNeu Dlvl:1 $0 HP 16(16)  Pw 16(16)  AC1 Exp1 T1Do you want to see your attributes? [ynq] (n) I<fdnFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: fear resistance. You could not have this property intrinsically: wonderlegs. You could not have the double effect of this property: mystery resistance. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 18. Implant identification only worked 1 times out of 19. Wand identification only worked 3 times out of 5. Armor identification only worked 15 times out of 30. Spellbook identification only worked 2 times out of 11. Gem identification only worked 100 times out of 125. Tool identification only worked 5 times out of 12. Monsters only dropped their musable items with 95% chance. Monsters only dropped their equipment with 88% chance. Scroll drop chance was reduced to 91%. <fd;1HWand drop chance was reduced to 92%. Amulet drop chance was reduced to 83%. Potion drop chance was reduced to 98%. --More--K<fArmor drop chance was reduced to 97%. Food drop chance was reduced to 97%. Shop item generation was reduced to 93%. Monster death drops spawned with only 95% chance. Mastering the following skill taught you the hidden power: attack spells. The following skill could not be trained at all: riding. The following skill was trained at half the usual rate: squeaking. The following skill was trained at one fifth the usual rate: lightsaber. The following skill was limited to basic proficiency: gun control. The following skill was limited to skilled proficiency: boulder-throwing. The following skill was limited to expert proficiency: two-handed sword. The following skill became untrainable if you tried to train it too early: body armor (turn 286). Monster spawn rate multiplier was currently 102. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Your hairstyle was 'fringe dance'K<f a. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5000 turns ago. Your areola diameter was 30. Monster spawn increase would have started at turn 91858. Monster spawn increase had reached its maximum at turn 202377. --More--K<fbX In this game, Eevee's evolution was insecteon. Maximum amount of combined random monster spawn freqs was 4904. Your limit for ascension was at turn 1815680. The monster class that cannot be genocided was long worm tail. The monster species that was spawned more often: apprentice spore (freq bonus 1).The monster species that was spawned more often: grotesque tentacle thing (freq bonus 12). The monster species that was spawned more often: hell hound pup (freq bonus 4). The monster species that was spawned more often: salamander (freq bonus 4). The monster species that was spawned more often: poison virus (freq bonus 3). The monster species that was spawned more often: horadrim ancestor (freq bonus 4).The monster species that was spawned more often: hairsplitting recomb (freq bonus 2). The monster species that was spawned more often: fleche echolalia (freq bonus 12). The monster species that wK<fX fas spawned more often: Lars the Schizophrenic (freq bonus 20). The monster species that was spawned more often: hard force fungus (freq bonus 6).The monster species that was spawned more often: dull unicorn (freq bonus 2). The monster species that was spawned more often: nonstable stowage (freq bonus --More--L<f|18). The monster species that was spawned more often: brave mold (freq bonus 4). The monster species that was spawned more often: chastely irreplaceably creasiest wig blossoming (freq bonus 8). The monster species that was spawned more often: businesswoman frequentation bonsoir (freq bonus 2). The monster species that was spawned more often: cloth golem (freq bonus 4). The monster species that was spawned more often: splashroom (freq bonus 4). The monster species that was spawned more often: gnome sleeper (freq bonus 2). The monster species that was spawned more often: warping gripy (freq bonus 9). The monster species that was spawned more often: effected humidifying (freq bonus 12). The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 2). The monster trait that was more common: monsters whose attacks teleport you to them (freq bonus 8). TheL<f͊# monster species that was never randomly spawned: glare stalk. The monster species that was never randomly spawned: two-tentacle hententmon. The monster species that was never randomly spawned: float lichen. The monster species that was never randomly spawned: chaos unicorn. The monster species that was never randomly spawned: goddamn cat. The monster species that was never randomly spawned: dielithium crystal. The monster species that was never randomly spawned: nail extractor. --More--L<f The monster species that was never randomly spawned: cardplay pseudo. The monster species that was never randomly spawned: grizzling scoopful demonise. The monster species that was never randomly spawned: leather femmy. The monster class that was always generated with extra speed: vortex. The RNG hath decreed that this item was never generated: Jeanetta girl boots (Armor). The RNG hath decreed that this item was never generated: permanence boots (Armor). The RNG hath decreed that this item was never generated: sniper bullet (Weapons). The RNG hath decreed that this item was generated more often: Bridghitte ski heels (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: repair item (Scrolls, freq bonus 5). The RNG hath decreed that this item was generated more often: double force-blade (Weapons, freq bonus 9). The RNG hath decreed that this item was generated mL<f Dore often: meadowfoam (Comestibles, freq bonus 206). The RNG hath decreed that this item was generated more often: twelve course dinner (Comestibles, freq bonus 20). The RNG hath decreed that this item was generated more often: Jeanetta's jewel (Gems, freq bonus 15). --More--L<f The RNG hath decreed that this item was generated more often: final explosion (Spellbooks, freq bonus 17). The RNG hath decreed that this item was generated more often: transparence thrower (Weapons, freq bonus 3). The RNG hath decreed that this item was generated more often: stunning (Potions, freq bonus 6). The RNG hath decreed that this item was generated more often: straitjacket (Armor, freq bonus 402). The RNG hath decreed that this item was generated more often: dizzy helmet (Armor, freq bonus 3). The RNG hath decreed that this item was generated more often: fear (Potions, freq bonus 9). The RNG hath decreed that this item was generated more often: helm of no digestion (Armor, freq bonus 10). The RNG hath decreed that this item was generated more often: strong healing (Spellbooks, freq bonus 2). The RNG hath decreed that this item was generated more often: upper adornment (Rings, freqL<f d bonus 11). The RNG hath decreed that this item was generated more often: paper shotgun (Weapons, freq bonus 9). The RNG hath decreed that this item was generated more often: implant of menstrating (Implants, freq bonus 9). The RNG hath decreed that this item was generated more often: ruffled shirt --More--L<f /(Armor, freq bonus 101). The RNG hath decreed that this item was generated more often: steel-capped sandal (Weapons, freq bonus 11). The RNG hath decreed that this item was generated more often: clairvoyance (Spellbooks, freq bonus 2). The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 62). The RNG hath decreed that this item class was generated more often: Rings (freq bonus 16). The RNG hath decreed that this item was always generated cursed: longing stone (Gems). The RNG hath decreed that this item was always generated cursed: elongation cloak (Armor). The RNG hath decreed that this item was always generated cursed: time stop (Spellbooks). The RNG hath decreed that this item was always generated cursed: yellow spell cloak (Armor). The RNG hath decreed that this item was always generated cursed: crystalline dragon scales (Armor). The RNG hL<fa/ath decreed that this item was always generated cursed: moorland (Spellbooks). The RNG hath decreed that this trap was always invisible: homicide trap. The RNG hath decreed that this trap was generated more often: pet AI trap (freq --More--M<f=pbonus 5). Trap randomization happened for 1 in 415 traps. Traps were spawned invisible 1 times in 92. Traps were extra hard to find 4% of the time. Next attribute increase check would have come at turn 1030. Strength training was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were magic-protected. You had not decided on your sexuality yet. You were prevented from having fear resistance (0). You saw invisible. You had infravision. You had 1500 points of nutrition remaining. You could fly. Your luck was zero. --More--M<f0You had spell retention for remembering 25 spells. You could not have safely prayed (136). You survived. --More--M<f&KĿ@@M<f'[Mimigos the Alcor ] St11 Dx19 Co9 In8 Wi5 Ch8 FenAngFemNeu Dlvl:1 $0 HP 16(16)  Pw 16(16)  AC1 Exp1 T1Do you want to see your discoveries? [ynq] (n) N<fxy Discoveries   Weapons  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * set of crow talons (set of three feather-etched daggers)  * blade of pity (curved dagger)  * parazonium (triangular dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * diskos (circular-sawbladed axe)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * mirrorblade (polished short sword)  * blade of mercy (split-bladed short sword)  * blade of grace (curved short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword) (1 of 14)O<fk * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * isamusei (oddly-luminous sword)  * kachisei (razor-thin sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * orcish long sword (crude long sword)  * katana (samurai sword)  * zanbato (curved white sword)  * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * orcish scimitar (crude curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * crow quill (feather-etched rapier)  * rakuyo (latch-pommeled saber)  * falchion (heavy sword)  * aklys (thonged club)  * metal club (heavy club) (2 of 14)O<fs * breaking wheel (wagon wheel)  * orcish morning star (crude morning star)  * quarterstaff (staff)  * double force-blade (double-bladed weapon)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * svaerdstav (swedish polearm)  * stangoekse (danish axe)  * bardiche (long poleaxe)  * infernal bardiche (black poleaxe)  * ancus (stone polearm)  * infernal ancus (ornamental polearm)  * voulge (pole cleaver)  * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle) (3 of 14)O<fdt * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * pincer staff (claw-ended staff)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * footbow (warped bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * dark elven arrow (black runed arrow)  * ya (japanese arrow)  * far-east arrow (bamboo arrow) (4 of 14)O<f{K  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * windmill blade (giant throwing star)  * silver chakram (silver circular blade)  * force whip (segmented whip)  Armor  * ichcahuipilli (thick undershirt)  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * high-elven plate (runed plate mail)  * imperial elven armor (runed plate mail)  * eilistran armor (clockwork plate armor)  * harmonium plate (bladed armor)  * lantern plate mail (glass-set plate mail)  * mulcher suit (glass-set plate mail)  * droven plate mail (crested black plate)  * harmonium scale mail (spiked scale mail)  * gnomish suit (little blue vest)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail) (5 of O<fK 14)O<f_  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes)  * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * robe (black robe)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron) (6 of 14)O<f * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm)  * sunlight maggot (parasitic insectoid)  * standard helmet (steel helmet)  * sedge hat (speechpipe helmet)  * skullcap (meso helmet)  * flack helmet (basin helmet)  * crystal helm (fish bowl)  * mining helm (ceramic helmet)  * field helm (hardcore cloth)  * helm of safeguard (hacker helmet)  * war hat (black helmet)  * plasteel gloves (white gloves)  * regular gloves (re-greasing gloves)  * gauntlets of safeguard (foam gloves)  * gauntlets of plugsuit (all-terrain gloves)  * commander gloves (camouflage patterned gloves) (7 of 14)P<fS * field gloves (copper gloves)  * gauntlets of defusing (mesh gloves)  * complete blockage shield (pavise shield)  * super shield (high-grade shield)  * kite shield (dragon-shaped shield)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * spi-image moose shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots)  * low boots (walking shoes)  * iron shoes (hard shoes)  * orcish boots (crude shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes)  * crystal boots (glass boots)  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear) (8 of 14)P<f * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * lady boots (lovely boots)  * didier sachs shoes (very expensive shoes)  * stiletto sandals (feminine sandals)  * boots of plugsuit (reflective slippers)  * field boots (pink sneakers)  * boots of safeguard (lolita boots)  * Femmy stiletto boots (velvet pumps)  * Madeleine plateau boots (orange boots)  * Marlena hiking boots (beautiful heels)  * Anastasia dancing shoes (instafeminism shoes)  * Jessica lady shoes (clunky heels)  * Solvejg mocassins (buckled boots)  * Wendy leather pumps (repair-worthy boots)  * Katharina platform boots (winter stilettos)  * Sabrina platform boots (velcro sandals)  * Elena combat boots (elean boots)  * Thai combat boots (velcro boots)  * Elif sneakersP<f ( (profiled boots) (9 of 14)P<f<  * Nadja buckled lady shoes (sweaty shoes)  * Sandra combat boots (shale boots)  * Natalje block heel sandals (hammer shoes)  * Jeanetta girl boots (plastic sandals)  * Yvonne girl sneakers (blue sneakers)  * Maurah hugging boots (house shoes)  * Meltem combat boots (paragraph sandals)  * Sarah hugging boots stone (failed shoes)  * Claudia wooden sandals (garish boots)  * Ludgera hiking boots (iron boots)  * Kati girl boots (high iron boots)  * Nelly lady pumps (side zip boots)  * Eveline wedge sandals (industrial boots)  * Karin lady sandals (a-heels)  * Juen peep-toes (fungal sandals)  * Kristina platform sneakers (red sneakers)  * Lou sneakers (calf-leather sandals)  * Almut sneakers (gender-neutral boots)  * Julietta peep-toes (combat boots)  * Arabella hugging boots (marji shoes)  * Kristin combat boots (shadowy heels)  * Anna hugging boots (3D-printed wedgeP<f Bs)  * Ruea combat boots (boy boots) (10 of 14)P<f- * Tanja sneakers (colored shoes)  * Sonja sneakers (running shoes)  * Rhea lady pumps (3D-printed sandals)  * Lara combat boots (cuddle cloth boots)  * Dora combat boots (steel toed boots)  * Marike sneakers (garden slippers)  * Jette combat boots (block-heeled boots)  * Ina hugging boots (christmas child mode boots)  * Sing platform boots (homo shoes)  * Victoria combat boots (little-girl shoes)  * Melissa wedge boots (thick boots)  * Anita lady pumps (super boots)  * Henrietta combat boots (high-heeled hugging boots)  * Annemarie platform sandals (side gore boots)  * Jil velcro shoes (sexy heels)  * Jana sneakers (treaded heels)  * Katrin combat boots (doctor claw boots)  * Gudrun wedge sandals (climbing boots)  * Ella wedge sandals (regular shoes)  * Manuela combat boots (lead boots)  * Jennifer combat boots (ankle strap sandals)  * Patricia steel-capped sandP<f-[als (acorn-shaped shoes)  * Antje sneakers (gentleman shoes) (11 of 14)Q<fU * Antje combat boots (gentle boots)  * Kerstin combat boots (meteoric steel boots)  * Kerstin wooden sandals (unsexy boots)  * Kerstin sneakers stone (diamond delicately filigreed stilettos)  * Laura winter boots (platform sneakers)  * Larissa platform boots (copper delicately filigreed stilettos)  * Nora combat boots (golden shoes)  * Natalia wedge sandals (gentle sneakers)  * Susanne combat boots (chrome boots)  * Lisa combat boots (radiant heels)  * Bridghitte ski heels (melded boots)  * Julia combat boots (uninspired shoes)  * Nicole combat boots (sports shoes)  * Rita stilettos (generic high heels)  * Janina lady pumps stone (wedge sneakers)  * Rosa girl shoes (remora heels)  * Ksenia platform sandals (tightly fitting boots)  * Lydia lady pumps (sand-als)  * Conny combat boots (cotton slippers)  * Katia combat boots (castlevania boots)  * Mariya combat boots (icebQ<flock heels)  * Elise hippie heels (super comfy heels)  * Ronja combat boots (warm-werding boots) (12 of 14)Q<f  * Ariane combat boots (ski heels)  * Johanna combat boots (enarmoring boots)  * Inge combat boots (ng shoes)  * Ruth sneakers (old brogues)  * Magdalena combat boots (superhard sandals)  * Marleen combat boots (barefoot shoes)  * Klara platform sandals (cheap shoes)  * Friederike dancing shoes (riding boots)  * Naomi stilettos (unfashionable boots)  * Ute platform sandals (wedge espadrilles)  * Jasieen wedge sandals (hot boots)  * Yasaman leather boots (roman sandals)  * May-Britt sandals (firm boots)  * Nadine stiletto sandals (glass shoes)  * Luisa hugging boots (ether boots)  * Irina wedge sandals (plateau boots)  * Liselotte hugging boots (area boots)  * Greta hugging boots (failuncap shoes)  * Jane hugging boots (rainbow boots)  * Sue Lyn winter boots (persian boots)  * Charlotte hugging boots (unisex pumps)  * Hannah cuddle boots (common shoes)  * LQ<f Kittle Marie hugging boots (weight attachment boots) (13 of 14)Q<fe o * Verena stiletto sandals (sandals with socks)  Scrolls  scroll of healing (THE COLORS WOULD BE MUCH FLEECIER IF THEY WERENT SO GODDA  scroll of mana (I WANT TO MAKE AN APPOINTMENT WITH DOCTOR ABORTION)  scroll of phase door (MISSHAPEN SONICHU)  scroll of standard id (DAGGER STINGY K BETTER NOW)  scroll of cure (SWEET FEET)  scroll of heal other (SCHOENER TEMPLUE)  * scroll of extra healing (SCHELLENOE KONTENOE)  * scroll of greater mana restoration (DUCTUM ADIS)  Rings  ring of increase accuracy (connected)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (14 of 14)Q<fqKĿ@@Q<f[Mimigos the Alcor ] St11 Dx19 Co9 In8 Wi5 Ch8 FenAngFemNeu Dlvl:1 $0 HP 16(16)  Pw 16(16)  AC1 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) R<fڴqR<f$ R<fP ; Since you quit, the score list will not be checked.