B^b  Player: miller Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-04-19.05:04:28.ttyrec Time: (1650344668) Tue Apr 19 05:04:28 2022 B^b1NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. B^b5Restoring save file...B^b@--More--B^bI -------------|........$..|............||...:.......|.........@d.|------------B^bI SMiller the Aspirant St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:1 $:0 HP:13(13) Pw:9(9) AC:7 Xp:1Hello miller, the elven Priest, welcome back to NetHack!Miller the Aspirant St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:1 $:0 HP:13(13) Pw:9(9) AC:7 Xp:1B^b_C@<B^bo v:@....A board beneath Otto squeaks a C note loudly.dB^bw@.B^bAx7You see here 3 gold pieces..d^B^b2# B^b#a $:3$ - 3 gold pieces.:@.d.B^bU+%.@.dB^b4, W@.d.The newt bites! HP:12d.B^bBYou miss the newt...dB^b 4You miss the newt..dB^b B^b77You kill the newt!.d..B^bY? ...@dB^bd.d.@.B^b$(.d.@#B^b/< 2..@###@B^bp< 5 HP:13.dB^bZ> ######d#-@-............).............||.$..........||............|--------------B^b c#-----.-----|....@d...|....||B^bk..@dB^byd@B^b\z6You swap places with Otto..dB^bH o.@You fall into a pit! HP:9(13) Pw:9(9) AC:7 Xp:1B^b 5There is a pit here.--More--B^bDX 2You see here a crude dagger...dB^b)E?j - a crude dagger.@..B^bB^bYou are still in a pit. HP:10(13) Pw:9(9) AC:7 Xp:1d..You crawl to the edge of the pit..dB^b:#^...d.@.B^bJ.@d.B^b@.d..B^b@.d.B^bj@.d.B^b @.B^b 8You see here 3 gold pieces.d.B^b) B^b@ S $:6$ - 3 gold pieces.d.@.B^b[0.d.@.B^b] )d.#@.B^bjT%.#@.dB^bTJ HP:11##@#.dB^bTO##@######d#...B^b'-###@##B^b'/#@#dB^bS###d#@#########B^b##d@B^b"@d..B^bT #@.d..B^bm+7 HP:12#@.d..B^b+9d##..#@:##B^bs/You miss the newt.d#B^b AYou kill the newt!#d%B^bJ##@#dOtto eats a newt corpse.B^b8You stop. Otto is in the way!B^bC B^b#@##B^b~Y#@#d#B^bY@##d##B^b>\#d HP:13You are in full health.d##B^b'$#@d#B^b2p,d@You swap places with Otto.#dB^bcd#@B^b#d#@B^b8 #d#@B^bU#d#@B^bS#d#@B^b&##@B^b8d#@B^b/.#d#@#B^bt#d#@#B^b%#d@##B^b #d@#B^b{##@#B^bd#@#B^b>#d#@B^b$8d#+You find a hidden door.d#B^b/The door resists!d#B^bA3B^bx3,The door opens.d#|B^bk##d@B^bt6You stop. Otto is in the way!d#B^bB^bdd#@|C^b[##d@C^b, #|@C^b .@C^b@.C^bX @#dC^b͔ @#d.C^b%@#d#C^bY @#d#C^b#d@##C^b#}R##d##@...#---C^bK}------|.....|.....#.......#|......|#d|....@#-----C^bG >--.|.||#@d#C^b @..C^b {@.C^b3 @..d.#C^b)##@..d...C^b|C @.d.C^bC A`##@###.C^bC "##@#C^b%#@##C^bx1 #@#C^b< d#@#C^b1 #d#@#C^bŷ #d#@#C^b ##d#@#C^bJ #d#@#C^bj##d@ C^br#d@ C^b(@##d C^b"#@d## C^b ##@#d# C^b i+#@##d#######d#Ouch! You bump into a door. C^b0This door is locked. C^b30This door is locked. C^b 0This door is locked. C^b 0This door is locked. C^bH#@d# C^bZ"#@##d C^b<(#@d# C^bW7&#@#d C^b B--..#@#d# C^b t-------........@|.......#|.....d|...#----C^bC-@d.|#...#....----C^bS? 2:@d#|.|-C^bd@C^b 6You swap places with Otto..dC^b(!.d@.C^b.....|d|........@#|........||........|.......--------C^bw @-#@.d|.|--C^b d.@#C^b~ @dC^bW .You swap places with Otto..dC^b"(d@##C^b#d@C^b@ #d@C^bmX2@#:#dC^bX4d@:#..#C^b66@:#.d.@.C^bvMThe newt bites! HP:11.dC^b^.@The newt bites! HP:10d..C^b"+You hit the newt.C^b.#zThe newt bites! HP:9(13) Pw:9(9) AC:7 Xp:1Otto misses the newt.C^b+ C^b8,0You kill the newt!d.C^b[,)Otto eats a newt corpse.C^bt.@C^b..@C^bpOtto picks up a ring..d..@.Otto drops a ring.=d..@.C^bW HP:10(13) Pw:9(9) AC:7 Xp:1.d.#@#C^bSn #.#d.@#C^b?[d.@#C^bt- $.@d.C^bDd@...Otto picks up a ring...d C^ba@d C^b,b_You swap places with Otto..dOtto drops a ring.=d C^bt.@=d.!C^b.@!C^b!9You see here a black onyx ring..d!C^bHl - a black onyx ring.@d.!C^b2<What do you want to put on? [l or ?*] "C^bCb7Which ring-finger, Right or Left? [rl] "C^b"C^bmAl - a black onyx ring (on right hand).d..#C^bYYou were wearing a black onyx ring (on right hand)..d$C^b ...d@$C^b+u .d@%C^bl..@d%C^bz9 HP:11#d@#%C^b!##d@###%C^b4#@d####&C^b] d@&C^b /You swap places with Otto..'C^b#@'C^bd#@(C^b̄##@d(C^b>x d#@(C^bNo##@)C^b3M!##@##)C^b[M2 HP:12##@#)C^bN#@####d)C^b|N@#####d####*C^bZ##@d##d#+C^bK21You stop. Otto is in the way!#d+C^bw9 HP:13##@#d#@d#,C^bd@,C^b*You swap places with Otto.d#,C^bI##d@,C^bw d#@,C^bՕ #d#@-C^bM##d@-C^b3@##d-C^b|@d#.C^b̸ @.d.C^bS@..##.C^bT&@.........d....C^bZU@.d../C^bB@.d../C^bC%##..#@##/C^bPD####@#0C^bD@.0C^b @.1C^bm@....d.1C^b| d..2C^b.d2C^b!d..2C^b[ ..d3C^b}n.d4C^bϙd.4C^b6M.d4C^bz .d.5C^b(.d.6C^b"Unknown command ' '.6C^bQ6C^bT%You descend the stairs.--More--7C^b -------......||...d@|-$.....-------Miller the Aspirant St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:2 $:8 HP:13(13) Pw:9(9) AC:7 Xp:17C^bZ.d.9C^b<.@9C^b'Otto suddenly disappears!9C^b~K@...There is a teleportation trap here.9C^bYou see here 5 gold pieces.--------------..............|.....{......||....@(......||............|--------------$:C^b 8.@You see here a large box...||CC^bC-###@|......|----DC^b%.@+-EC^bz >@EC^b0B .@EC^b9DThe door resists!EC^b{ -The door resists!EC^b -The door resists!FC^b,The door opens.-FC^bG#@.FC^b#@-FC^b+#@###@#FC^b,BYou hear someone counting money.@#######FC^b-!###@#####FC^b.&########@##FC^b.@#####HC^bOPIC^bi #######@IC^b,#####@##IC^b0##@#####IC^b #######@#@IC^b -@IC^b @.IC^b@.JC^bm@>JC^b @.@#JC^b2+@#######@##KC^b3 @.KC^b| d@..Something is written here in the dust.You read: "a? ??r???u?".KC^b@..KC^b&@.......#@.#LC^b2@.#@FMC^b K'You kill the lichen!#MC^b%#@##NC^b_|#+....##|.........#@---------NC^bd--------|.......|...................|@####-NC^b: J--.|.|@..@..NC^b; @.....OC^b[ @.OC^b@.OC^b,'@..PC^b...@PC^bL .@#PC^b( .@##PC^b ###@QC^bq/#@####RC^b@.RC^b@......@.RC^b2 .@SC^bI .@SC^bThe door opens.-SC^bt##@.SC^bZ "@-#@#SC^b ] S||.........d#@#####-----##.dTC^b-You stop. Otto is in the way!.dTC^ba @dTC^b^b EYou swap places with Otto.|.!.d#UC^bFF-----........|@d#-VC^buY,--.||@.#dVC^b!@.d##.VC^b@.d.VC^b(x @.VC^bx 8You see here a ruby potion..dWC^bDm - a ruby potion.@d.WC^b-".@d.WC^bf #..#@d#XC^bG@.d..#XC^b;#...####@##.XC^bnj###d##@.o#..$....-+---YC^bG8You kill the goblin!d#.ZC^bЕ #d[C^b1 ---------# |........|d |.......@ |.....| |.... ----[C^b4 A##dYou find a hidden passage.d#\C^b2 ;-.@|-\C^b2 2You see here 3 gold pieces.#]C^b]C^b a $:11 HP:13(13) Pw:9(9) AC:7 Xp:1$ - 3 gold pieces.d@]C^bJ +#.d@]C^bL d@.]C^ba$d.@.^C^bs.#@.^C^bc!The door opens.|^C^b ".@#_C^b) |@_C^b@#_C^b @|_C^b @.`C^b@.`C^bdw..@`C^bw.@`C^b.@#`C^bx##@`#dWith great effort you move the boulder.#d@`# `C^b EYou try to move the boulder, but in vain.aC^bNaC^b"v @daC^bv +You swap places with Otto.#bC^b'#d@##bC^bH ##@cC^b_!#d#dC^bCfV#d+#You find a hidden door.d#dC^b+? dC^bQ? 1The door resists!#deC^bweC^bw0The door opens.d#-eC^b3 &d##@#eC^b #d@#fC^bh^d#@fC^bz#d#@#gC^b#d@#gC^b_#d@#gC^bhd#@gC^b #d#@gC^bP 4-@There is a teleportation trap here.gC^b DYou see here 5 gold pieces.@#$hC^b ;There is nothing here to pick up.hC^b.@iC^b.@iC^b@.iC^b.@iC^b  .@iC^b <###@You try to move the boulder, but in vain.jC^bM@##jC^b#@#jC^b:Z##@kThe kobold jumps onto a teleport trap!k^kC^b2kC^bt%You miss the kobold..kC^b9 #@kkC^b : FThe kobold jumps onto a teleport trap!.$lC^be.@lC^bSO.@#dlC^biq<.@There is a teleportation trap here.lC^bqGYou see here 5 gold pieces.@#k-$nC^b:} #@#koC^bz #@oC^b( $You kill the kobold!)pC^b#@pC^b"You see here 9 darts.pC^b (n - 9 darts.@qC^bZy @##qC^bny @##sC^b>b@.sC^bVbd@..Something is written here in the dust.You read: "a? ??r?? u?".tC^b W@.uC^b* Coins  $ - 11 gold pieces  Weapons  a - a blessed +1 mace (weapon in hand)  j - a crude dagger  n - 9 darts  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  Comestibles  e - a clove of garlic  f - a sprig of wolfsbane  Spellbooks  g - a spellbook of light  h - a spellbook of detect monsters  k - a silver spellbook  Potions  d - 4 potions of holy water  m - a ruby potion  Rings  l - a black onyx ring  Tools  i - a bugle (end) yC^b XMiller the Aspirant St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:2 $:11 HP:13(13) Pw:9(9) AC:7 Xp:1-------|.....||.....||.....|------------------------#.......#######|........|#.........@....##-----###--.----#|.........###|.....{......|#########.>..|##|........|###|.....(......||...|##-........|###|............|##########-...|##|.........####--------------#-----##----------########## ----------#-------## |........|#####......|######## |.........####`|.^..<| |........|#####-$..... |........-##------- ----|-----#zC^b @.zC^b @.......zC^b !@.o#{C^b@.#@{C^b9The goblin hits! HP:10|C^b4You kill the goblin!#|C^bcWelcome to experience level 2. HP:13(16) Pw:15(15) AC:7 Xp:2}C^b^#@}C^bf #@~C^bY@#~C^bZ6 HP:14@###~C^bR@.~C^bn @...~C^b@ @....C^b .@C^b .@C^b ( HP:15@.C^bj@-C^b1@######C^b/ HP:16@####C^b$ @.C^bd >@.You hear the footsteps of a guard on patrol.C^bw>@.C^b.@#C^b].@#C^bQ^j#####@###xx#@xx The grid bug bites!#xC^bW 2You miss the grid bug.C^bW -The grid bug bites!x C^b2You miss the grid bug.C^bЫ-The grid bug bites!#xC^be WYou miss the grid bug.The grid bug bites!C^b~ EYou get zapped! HP:15x C^bWYou miss the grid bug.The grid bug bites!C^b#EYou get zapped! HP:14#xC^b_#@The grid bug bites!The grid bug bites!C^b/=You get zapped! HP:13C^bXYou kill the grid bug!#The grid bug bites!C^b=You get zapped! HP:12C^b ]You miss the grid bug.The grid bug just misses!C^bO5You kill the grid bug!#C^b#@C^b0$ HP:13C^bp @#C^bs@#C^b@#C^bo U#@ HP:14You hear water falling on coins.C^b 8+You find a hidden door.C^b-The door resists!C^b-The door resists!C^bog C^bg .The door opens.|.C^bO1#@.dC^b$|@d.C^b1 .@..dC^bb.@.dC^b.@d.C^b-7 HP:15d.@..C^b.d<#.@#C^b8 ..d@C^b G@#d####.#d#C^b \#d#You find a hidden passage. HP:16d#C^b(d@C^b(4You swap places with Otto.d#C^b`"#d@C^b #@dC^bV #d@C^b &d##@C^bȨ#@.C^bn@.C^bf@.dC^bD @.d..C^b 6@.There is a teleportation trap here.C^ba FYou see here 5 gold pieces.@$.C^b#@C^b+ #######@#@C^bB-@C^b@.C^b@.C^by@>C^b+ @.@#C^b, Y@###You are beginning to feel hungry. HungryC^b|@####C^b}@##C^b d@.C^bU I.d@..Something is written here in the dust.C^b 2You read: "a? ?? ? u"...dC^b2..d..@...d.@C^b4Q..d.@C^bR...#####@C^b|S #######d@C^b#d@C^bQ%You descend the stairs.--More--C^b (---------------- |..............| |..............| |.....d........| |......@.......| ---------------Miller the Aspirant St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:3 $:11 HP:16(16) Pw:15(15) AC:7 Xp:2 HungryC^b "..dC^bf!@.d<.C^b] ..d@.C^b@dC^bZ<You swap places with Otto...@....C^b͂'.@. dC^b.@d#C^b d@C^b"1You swap places with Otto..dC^bd@C^bCYou swap places with Otto..##d##@##C^b*#########d#@#C^b~#####d#-@-...|.....|................|-----------C^b/l b#--------.|......@|....|..|C^b$d.@.C^bz )..d:@#C^bv.#d@The newt bites! HP:15Otto bites the newt.C^b:.The newt is killed!#C^baC^bA!##@d#C^bM3 ~#@##d##. HP:16d#C^b4 x-##.@##d########C^b5 z----------d#@.....%%..|#|.........|#.........|#-.--------C^bC #d.@|-C^ba #d.@C^b.d..@..d..@C^b?,There is a staircase down here.C^ba4You see here a cream pie..dC^b)@o - a cream pie.d@.C^b>@ Things that are here: a human corpse a cursed blue gem 7 cursed crossbow bolts--More--C^bp9C^bEq;A cloud of gas puts you to sleep!..dC^bqI.d......You wake up.C^b˭  Pick up what?  Weapons a - 7 cursed crossbow bolts Comestibles b - a human corpse Gems/Stones c - a cursed blue gem(end) C^b#+C^bM+C^b p - 7 cursed crossbow bolts.C^bP ?q - a cursed blue gem.@.dC^b"%@d.C^b\ @..@dOtto is almost hit by an arrow!C^b >@.Otto picks up an arrow.d^C^bU C^bR @d..C^b1>.@#Otto drops an arrow.)C^b $.@##C^bK +####@##C^b /#######@#+C^b@#C^b#d@##C^bl .You stop. Otto is in the way!#dC^bY @dC^bAZ +You swap places with Otto.#C^b%{@#d#Elf needs food, badly! St:11  WeakC^b1@#C^b22@#####C^b`B @.C^b'&.@You see here an arrow.C^b )r - an arrow.@C^b@.dC^b .@#dC^bMd".@d#C^b='.What do you want to eat? [efo or ?*] C^b+ Comestibles e - a clove of garlic f - a sprig of wolfsbane o - a cream pie(end) C^bNX qWhat do you want to eat? [efo or ?*] C^b Never mind.C^b #d@C^bm $#########@C^bkn ###d@C^b&=)The door resists!d#C^bC^bpPThe door opens.##d|..|C^b R#@#.......|...|-----C^bi^#d -@-$.........|....|{...----C^b*G##------d|....@|..|C^b| |@d.C^b @.C^bJ!3You see here 3 gold pieces.d.C^bC^bMM $:14$ - 3 gold pieces.@.dC^b MYou stop. Otto is in the way!..dC^b% ".@.C^b{.@C^b @. C^b@|C^b@#C^bbI#@#C^b0#@#####d@##dC^bsd###### C^bd@C^bYou swap places with Otto.#d##@#dYou faint from lack of food. Fainted Deaf#d--More--C^b KYou regain consciousness. Fainting DeafC^bm# C^bgprayC^b?Are you sure you want to pray? [yn] (n) C^b0You begin praying to Mars.C^bȤLYou are surrounded by a shimmering light.#d--More--C^bdYou finish your prayer.You feel that Mars is pleased.--More--C^b VYour stomach feels content. St:12  DeafC^b8Ld#@You can hear again.C^b##d@C^bd#@C^bB##d@##C^b C####d###@##C^b,&.#d@##C^bP(##@##d#C^bpA#@########You hear someone counting money.#@#C^byCO##@#d#######C^bD---------------d@-............!.|#.............|###-------------#You hear someone counting money.-#d@|.-C^b.!#-@-.@C^b0*#-....d...@....C^b1E.....d..@You see here a cursed ruby potion..dC^b֞ Bs - a cursed ruby potion...@dC^bɢ.@.dC^b\ d@...C^b .@d.C^b&..d@##C^ba'..@#C^bƅ<.#d##@#C^b#########d-@-..........................|.............---------------C^bdZ.%C^bl C^b ?You destroy the kobold zombie!.d..C^b .@C^b 7You see here a fortune cookie..dC^bFI C^bI .t - a fortune cookie.d..@C^bh..@dC^b@.d.C^b %You descend the stairs.--More--C^bH--+---d---|....%..@.||.........|.....{....|-----------Miller the Aspirant St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:16 HP:4(16) Pw:15(15) AC:7 Xp:2C^b2  HP:5d.C^b9 .d@<C^b @dC^b CYou swap places with Otto..d..C^bF:@dYou swap places with Otto.C^b=You see here a food ration..d.C^b C^b/ /u - a food ration..@dC^b@.@.dC^b 6##@..dC^b4#@.d.C^b------------|[*[(!/=%)%||?[!*()*!??|%+%((/%=.@...-@-##d##..C^bM{"Hello, miller! Welcome to Akalapi's general store!" HP:6d##C^bj\|%!||.@....|---d------#C^b X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) C^bP+------------|[*[(!/=%)%||?[!*()*!??||%+%((/%=%!||..@@......|----d-------#Please move the cursor to an unknown object.--More--C^b"6+(For instructions type a '?')C^bB >a tin (for sale, 7 zorkmids)C^b*a spellbookC^b Oa pair of riding boots (for sale, 89 zorkmids)C^bFa ring mail (for sale, 133 zorkmids)C^b22Sa pair of riding boots (for sale, 89 zorkmids)C^b=C^bS=Ca chain mail (for sale, 100 zorkmids)D^bI&a bagD^b *a gemD^b Ca lamp (for sale, 13 zorkmids)D^bL" Done.D^b d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) D^b|+------------|[*[(!/=%)%||?[!*()*!??||%+%((/%=%!||..@@......|(For instructions type a '?')D^b D^b  <a lamp (for sale, 13 zorkmids)D^bC!Call a lamp: D^b' oD^bE iD^b]lD^b D^b8 X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) D^bP+------------|[*[(!/=%)%||?[!*()*!??||%+%((/%=%!||..@@......|----d-------#Please move the cursor to an unknown object.--More-- D^b+(For instructions type a '?') D^bpTHa large box (for sale, 144 zorkmids) D^bt 7a figurine of a koboldD^b +some dartsD^bG0&a gemD^bq)a potionD^b2a runed daggerD^b-a scrollD^b 0a cursed scrollD^b.-a potionD^bDone.D^bTl @.D^bl WYou see here a tin (for sale, 7 zorkmids)..@|dD^b4 @%D^b5 lYou see here a pair of riding boots (for sale, 89 zorkmids).@d|#D^b%p"For you, honored sir; only 89 zorkmids for this pair of riding boots."--More--D^bv[v - a pair of riding boots (unpaid, 89 zorkmids).@%d(@D^b`:What do you want to wear? [v or ?*] D^b L AC:6d!([d*D^b [You finish your dressing maneuver.You feel yourself speed up.#D^b@What do you want to take off? [bcv or ?*] #D^b`  Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) v - a +0 pair of speed boots (being worn) (unpaid, 89 zorkmids)(end) &D^b i+------------d!&D^b{ [d!You finish taking off your boots.You feel yourself slow down. AC:7(D^b5 =What do you want to drop? [$a-v or ?*] (D^bSX [You drop a +0 pair of speed boots (unpaid, 89 zorkmids).--More--)D^bX ;Otto picks up a bag..d.@+D^br [@+D^bIs MYou see here a murky potion (for sale, 67 zorkmids).@.,D^b# !@,D^bQ WYou see here a red gem (for sale, 667 zorkmids).d(@./D^bW *@/D^b wYou see here a figurine of a kobold (for sale, 107 zorkmids). HP:7d/.@1D^b((@1D^b[\You see here a large box (for sale, 144 zorkmids).!d%@3D^bٽ(@3D^b1Otto drops a bag.(d@.3D^b (@.d5D^b6@.5D^bNYou see here a large box (for sale, 144 zorkmids)./d6D^b(@6D^b(KYou see here a platinum wand (for sale, 133 zorkmids)..d7D^b$/@7D^b %OYou see here 2 tins (for sale, 14 zorkmids).d=.8D^b{ @%8D^b| LYou see here a platinum wand (for sale, 133 zorkmids).*d8D^b{_@/You see here a large box (for sale, 144 zorkmids).--More--9D^bI 0Otto picks up a potion..d:D^b@(:D^bVYou see here a lamp called oil (for sale, 13 zorkmids).%d..@;D^b0(=@dD^b-~=d/>D^b  Pick up what?  Tools a - a bag (for sale, 3 zorkmids) b - a figurine of a kobold (for sale, 107 zorkmids)(end) ?D^bF +?D^b1 ------------|[*[.!/=%)%|"For you, most gracious sir; only 3 zorkmids for this bag."--More--@D^b Lw - a bag (unpaid, 3 zorkmids).@d%/@BD^b- # BD^b-nameBD^b d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) BD^b +------------|[*[.!/=%)%||?[!*@d*.??||%+%((/%=%!||...@......|What do you want to call? [dghk-mqsw or ?*] CD^bCall a bag: DD^bdsDD^baDD^bYcDD^b kDD^b GD^bӁ (@GD^bJYou see here a large box (for sale, 144 zorkmids).)dGD^b )d((/@HD^bsY:A bag called sack for 3 zorkmids. Pay? [yn] (n) ID^bقn $:13You bought a bag called sack for 3 gold pieces.--More--D^b% \"Thank you for shopping in Akalapi's general store!".((d@D^b/^ What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) D^bO+------------|[*[.!/=%)%||?[!*()*.??||%+%((d%=%!||...@@.....|----|-------#Please move the cursor to an unknown object.--More--D^b+(For instructions type a '?')D^bKa lamp called oil (for sale, 13 zorkmids)D^b*Ha murky potion (for sale, 67 zorkmids)D^bbD^bhNa +0 pair of speed boots (for sale, 67 zorkmids)D^bLD^b.a blessed scrollD^bֵDone.D^b @.D^b TYou see here a lamp called oil (for sale, 13 zorkmids).d/.@D^bq@(D^bPYou see here a murky potion (for sale, 67 zorkmids).d(D^b@!D^bz_You see here a +0 pair of speed boots (for sale, 67 zorkmids).d*(.@D^bV @[D^bV aYou see here a blessed scroll labeled NR 9 (for sale, 267 zorkmids).!dD^b?@D^b+ZYou see here a +0 pair of speed boots (for sale, 67 zorkmids).d(D^bH8You stop. Otto is in the way!D^bCOtto drops a potion.!d--More--D^b~QOtto picks up a lamp called oil. HP:9.dD^b"[@ Things that are here: a swirly potion (for sale, 267 zorkmids) a murky potion (for sale, 67 zorkmids)--More--D^b+/D^b=Otto drops a lamp called oil.(@.dD^b}!@D^bXYou see here a red gem (for sale, 667 zorkmids).@d..D^bi*@D^bWYou see here a figurine of a kobold (for sale, 107 zorkmids).d(D^b9(@D^b:GYou see here 8 darts (for sale, 24 zorkmids).d.*D^b[w )@D^bw LYou see here a red gem (for sale, 667 zorkmids).[dD^b{*d*@D^bX .@D^bY YYou see here a scroll labeled VE FORBRYDERNE (for sale, 133 zorkmids).()dD^b o?@You see here a cursed scroll labeled THARR (for sale, 80 zorkmids).--More--D^bj *Otto picks up a red gem..dD^b*?@D^b$+XYou see here a tin (for sale, 7 zorkmids).d.%@D^bH@%D^bHTYou see here an emerald ring (for sale, 356 zorkmids).).dD^b D^b> pYou stop. Otto is in the way! HP:10(16) Pw:15(15) AC:7 Xp:2%d.D^b(@.=.d@D^bi)d.@.D^bd/@.D^bL,.%d@@.D^b3 %.@D^bF7What do you want to use or apply? [iow or ?*] D^b; Comestibles o - a cream pie Tools i - a bugle w - a bag called sack(end) D^b +------------|[*[.!/=%)%| Do what with your bag called sack?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) D^bk+------------|[*[.!/=%)%||?[!*()..??||%+%.(/%=%!||..@.......|----@-------#D^b+l)Your bag is empty.dD^bI )..|@D^b=J 5.d###@D^b?; HP:11|d#@#D^bA= &#d#@D^b&##.@D^b #@.D^be #@d.D^b~ #@###d######D^bh HP:12##@########d@d#+#D^b>##@d#D^bThe door opens.---------|........|..........|............#d|..$..........-#--------------D^b[ N----........|#@d-D^b4+--.||@d#D^bS ; HP:13@......-##@.D^bz @...D^b *You see here 13 gold pieces.D^bD^b= $:26$ - 13 gold pieces.@D^b...@D^b/ HP:14...@....@D^b.@D^b=0 -@D^b0 ,##d@## D^b! #@#dD^bS 5 HP:15#@#D^b#d@D^bY "This door is locked.D^b_0This door is locked.D^b=) 0This door is locked.D^b 0This door is locked.D^bj0This door is locked.D^b^S@dD^bS-You swap places with Otto.d#D^bx @#dD^b- @#d#D^b+###d#@#D^bn###@D^b +##@.D^bi n#d@# HP:16You hear someone cursing shoplifters.D^b 'd@##D^bJd#@#D^b %##d@##D^b)####@#d####D^b@#d##D^b ##dD^b-You find a hidden passage.#dD^b2`@###d#####d##D^bBWith great effort you move the boulder.`@#d#D^bmN`@#d#You hear someone cursing shoplifters.D^b&`@#d#D^b`@#d#D^b@ `@##dD^b `@#d#D^bA`@#d##D^bM`@#d#D^ba`@#d##D^bo `@#d#D^b1 `@#d#D^bT`@#d#D^bZ7You try to move the boulder, but in vain.D^bEYou try to move the boulder, but in vain.D^bH EYou try to move the boulder, but in vain.D^boS#@#dD^btE#@D^b+F ###@d#D^b`(1You stop. Otto is in the way!d#D^bjd@D^bk.You swap places with Otto.#d##@D^bl########d#@D^bm #######d#@D^bn)@#########D^bpH#@#d####D^b{~-#@#d##D^b~`@d###D^bjKWith great effort you move the boulder.`@d#--More--D^b24You hear the chime of a cash register.D^bd`@d#D^b `@d#D^b;`@#d#D^b`@#d#D^b `@#d#D^bE`@#d#D^b}`@#d#D^bBl`@d##D^bGYou hear a monster behind the boulder.I--More--D^b4Perhaps that's why you cannot move it.D^b d#D^b `@#dD^b `@d##D^br  `@d#D^b( GYou hear a monster behind the boulder.I--More--D^b 4Perhaps that's why you cannot move it.D^b#dD^bT `@#d#D^bM`@d##D^b4# `@d#D^bs]`@d##xD^bV`@d#xdD^bO?You kill the grid bug!#dd D^b, 5You miss the coyote.d#D^b ?The coyote bites! HP:13D^b vYou hit the coyote.Otto bites the coyote.The coyote misses Otto.--More--D^b[cThe coyote bites! HP:10Otto bites the coyote.D^b 5You kill the coyote!%D^bL Welcome to experience level 3.#dMiller the Acolyte  HP:17(23) Pw:43(43) Xp:3--More--D^b(Otto eats a coyote corpse.D^bd@D^bKYou swap places with Otto. HP:18##D^b2\##@#You hear the chime of a cash register.##@D^b%L. HP:19#ddD^b-@dYou swap places with Otto.D^bU@d#D^bd @d#D^b OWith great effort you move the boulder.#`@d#D^b `-------.....)..#@|..#d#+#D^bA8 HP:20#d##@#D^b/##@#..#d#D^b95@d.#..$----D^bhYou hear the chime of a cash register.-@d#>|...---D^b 7@.#d|-D^b@.# Things that are here: 10 arrows a gnome corpse 7 cursed rocks a cursed lock pick--More--D^bsc------------An arrow shoots out at you!D^bcPYou are hit by an arrow. HP:19d#D^b$V3 Pick up what?  Weapons a - 10 arrows Comestibles b - a gnome corpse Tools c - a cursed lock pick Gems/Stones d - 7 cursed rocks(end) D^br+D^bH+D^b5K------------|[*[.!/=%)%||?[!*()..??||%+%.(/%=%!||..........|######################----|-------#---------------##r - 10 arrows.D^b:x - a cursed lock pick.@..dD^b !%.d@>D^bRd@.D^b1 HP:20.@.D^bA- d.@D^b~.@D^b~2You see here 6 gold pieces.#D^b D^b E $:32$ - 6 gold pieces.d@D^bU(.@d.D^bv .@>dD^b# !@.d.E^bn.@d.E^b .d>@E^bUJ3 HP:21.d@#E^bZ6-##@##dE^b{ `#@##d###### HP:22#@d###E^b L#@#d##### HP:23@d####`E^b6You try to move the boulder, but in vain.E^bCYou try to move the boulder, but in vain.E^b#L CYou try to move the boulder, but in vain.E^b-d@E^b.'You swap places with Otto.E^b CYou try to move the boulder, but in vain.E^b @dE^b7 ,You swap places with Otto.d#E^b[d@E^b\'You swap places with Otto.E^b d#@E^b ##d@E^bid#@E^b ####d##@E^b########d#@E^bp####*#####d@With great effort you move the boulder.d##@` E^bU#d@` E^bu d#@ E^b #d@# E^bm @d E^b!DYou swap places with Otto.@d####### E^b .#d@# E^b@###d E^b .@# E^bd@> E^b .d#@... E^b d#@. E^b" *#@..dE^b~M #@.#d>E^b2O@##.#.###@##E^bP---------|>........#|.........|###d##|.......!.@#|.........|---------E^b A.-|d##@.-E^b8~#@. Things that are here: a dark green potion a towel--More--E^b:X:d#E^bp Pick up what?  Potions a - a dark green potion Tools b - a towel(end) E^b++E^b ------------|[*[.!/=%)%||?[!*()..??|y - a dark green potion.E^bT ,z - a towel.@.#E^b04@.d.E^b*(@..dE^bC &@.d..E^b @.d..E^b5#@...dE^bs*#@..E^b t9+#@###dE^b+t_You hear someone cursing shoplifters.Ouch! You bump into a door.E^b} E^bWThe door opens.-----....|d.E^bO j------..........-@-#d#E^bc`--|$.||....@..|-----|----dE^b>+@...d..|##E^b @.E^b 8You see here 16 gold pieces.d.E^bK E^bM $:48$ - 16 gold pieces.@..dE^b+".@..dE^bB.@d E^bZ d@E^b5You swap places with Otto.d.##E^b.d@E^b[|d#@E^b\ ######d#@#E^b d#E^bu d#@#E^b d@#E^b: @dE^b: ,You swap places with Otto.#dE^b̎#d#@E^b^h &##d@E^b#d@E^b|G........d@##E^bK"..@#@#E^bL.####d##@#E^boN########d@E^bl#dE^b  Coins  $ - 48 gold pieces  Weapons  a - a blessed +1 mace (weapon in hand)  j - a crude dagger  n - 9 darts  p - 7 cursed crossbow bolts  r - 11 arrows  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  Comestibles  e - a clove of garlic  f - a sprig of wolfsbane  o - a cream pie  t - a fortune cookie  u - a food ration  Spellbooks  g - a spellbook of light  h - a spellbook of detect monsters  k - a silver spellbook  Potions  d - 4 potions of holy water (1 of 2))E^bF| m - a ruby potion  s - a cursed ruby potion  y - a dark green potion  Rings  l - a black onyx ring  Tools  i - a bugle  w - an empty bag called sack  x - a cursed lock pick  z - a towel  Gems/Stones  q - a cursed blue gem (2 of 2))E^b Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:48 HP:23(23) Pw:43(43) AC:7 Xp:3-------------|...........|------------|...........||[*[.!/=%)%|---|---|-----#################|?[!*()..??|#########`--------#|%+%.(/%=%!|###.....*..####|..........|##|.....>|#####`#####################----|-----------.------###+......|#---------------##|>........|#--------###|.............|##|.........|######|.............|##|..........#|.............|############|.........||.............-####--+--.-.-------.---------------------##|.......<.|#############d@`#############################|.........|#.....{....|-----------+E^bU@d+E^b7You swap places with Otto.@##d###+E^b@##d#######+E^b@##d##,E^b*@.#,E^b@d.,E^b +@..d,E^bC )@..d#-E^biG&@.d.#-E^b5 %You descend the stairs.--More---E^b. Gh..-.@|--- Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:5 $:48 HP:23(23) Pw:43(43) AC:7 Xp:3-E^b1 /E^bg&You climb up the stairs.--More--/E^b" -------------|...........|------------|...........||[*[.!/=%)%|---|---|-----#################|?[!*()..??|#########`--------#|%+%.(/%=%!|###.....*..####|..........|##|.....>|#####`#####################----|-----------.------###+......|#---------------##|@........|#--------###|.............|##|.........|######|.............|##|..........#|.............|############|..d......||.............-####--+--.-.-------.---------------------##|.......<.|###############`#############################|.........|#.....{....|-----------Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:48 HP:23(23) Pw:43(43) AC:7 Xp:3/E^bd.0E^b >@..d0E^b $....@d..0E^b &..d.@.....1E^bɓ&...@d1E^b ..d@2E^bn..d@2E^be#@.d2E^bd@#2E^b/ #d@4E^bj d#@4E^b@##d4E^b/!#@d##5E^b]@##6E^bU#@#d#6E^b#@#d6E^bBd@#6E^b!3 %The door opens.d#-6E^b##d@7E^bT#d@7E^b;v @-.d7E^b !@.d.8E^bd@..8E^b j.@There is an arrow trap here.You see here 7 cursed rocks.--More--9E^b)An arrow shoots out at you!9E^bϴ>You are almost hit by an arrow..d:E^b%P# ;E^b1 untrap;E^bS*In what direction? ;E^bRWhoops...An arrow shoots out at you!;E^b8An arrow misses you...dE^b Pick up what?  Weapons a - 19 arrows b - 2 arrows Gems/Stones c - 7 cursed rocks(end) @E^b!_++@E^b(------------|[*[.!/=%)%||?[!*()..??||%+%.(/%=%!|r - 19 arrows.@E^b|.r - 2 arrows.@d.AE^bM9*.d@BE^b6You stop. Otto is in the way!d.BE^bҴ .@d>CE^bV.d@.CE^bpd.d@CE^be##d#@CE^b5p ##d@DE^bV#d@DE^b  #d@EE^bvl#@dFE^bI###d##@#FE^bJ#######d##@FE^bJ########d#@FE^bPLT#######d#@#GE^b##@#GE^b&d@##GE^b ##@dHE^bid##@HE^bL $#d#@HE^b##@IE^b@#@IE^b|j.@IE^b @d.JE^bR$d@...JE^bZ 9You stop. Otto is in the way!.dKE^bEKE^b@..d.KE^bމ "This door is locked.LE^b70This door is locked.LE^bX 0This door is locked.ME^bo*.@.dME^b.@.{dME^b .@.dNE^b".@d..NE^b.@d.NE^b; .@..dOE^b&You climb up the stairs.--More--OE^b----------- ----------------##......d^..|---------------- |..............|#|......@..|##-..............| |..............|#|.........|#|..............| |..............|##--.--------###---------.------ |......<.......|##### ---.------------##############################################---------.-##############%######|.........|#-------|-######|.........|##|........#######-----.-.--------|..........#|.......|############|..............||.........||........###|..............|-----------|.......|####...............OE^b9||{......||..............|-------------------------Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:3 $:48 HP:23(23) Pw:43(43) AC:7 Xp:3OE^b.>dQE^b̅ ...d@RE^b29@dRE^b92You swap places with Otto.d.RE^b.@.dRE^bC "@d..RE^b$ (@d..SE^b9@.d>SE^b@.d..SE^b @.d..SE^b @#SE^b} @##..####d##@SE^b ^########d#@#TE^b#@.dTE^bY' @.d#TE^b)@..dUE^b '@.d.UE^b>'@.d.UE^bR,@##...UE^b(@##d####UE^b(d@##d#######UE^bd#UE^bThe fox misses!UE^b& VE^b4*You kill the fox!.#dWE^b@#d#WE^b%@:.d#WE^bg.@#WE^bU .d@XE^b^You miss the gecko.d.The gecko bites! HP:20XE^bm9 XE^b9$You miss the gecko..dXE^bh XE^b.You kill the gecko!d..<YE^b8.d.@ZE^bt= .d[E^b.d[E^b d..\E^b:g&You climb up the stairs.--More--\E^bb-------|.....||.....||.....|------------------------#.......#######|........|#..............##-----###--.----#|.........###|.....{......|#########.@d.|###|........|###|.....(......||...|###-........|###|............|##########-...|########|.........####--------------#-----#######----------########## ----------#-|-----##### |........|#####......|########## |.........####`|.^..<|# |........|#####-$.....# |........-##------- ----|-----#Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:2 $:48 HP:20(23) Pw:43(43) AC:7 Xp:3\E^bc}d. HP:21You are beginning to feel hungry. Hungry_E^bwg@d._E^b @d>_E^b E@##d###. HP:22@d###_E^b @d####`E^b@.#d`E^bԥ #.@..d`E^b`.@d.aE^bd@...aE^bڸ.@daE^b0 * HP:23@d.bE^b;@.bE^b<CYou see here an empty unlocked large box.d.bE^b7 oYou have a little trouble lifting A - an empty unlocked large box.@--More--cE^b؛yYour movements are slowed slightly because of your load. Burdenedd..fE^b $d.{@.gE^bU8....:.{.....@.dgE^bR !@d.gE^b6 (:d.@..hE^b ....###d#@hE^b(####d##@###d@hE^b& d.@iE^bB#djE^b@'You fall down the stairs.--More--jE^b ----------- ----------------##......>^..|---------------- |..............|#|.........|##-..............| |..............|#|.........|#|..............| |.....d........|##--.--------###---------.------ |......@.......|##### ---.------------##############################################---------.-##############%######|.........|#-------|-######|.........|##|........#######-----.-.--------|..........#|.......|############|..............||.........||........###|..............|-----------|.......|####...............jE^b\||{......||..............|-------------------------Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:3 $:48 HP:20(23) Pw:43(43) AC:7 Xp:3 Hungry BurdenedjE^bd..mE^b ..d@<mE^brd.@.mE^b"..d.@.mE^b~ 9 HP:21..d@mE^b .d@mE^b ? HP:22.#####d##@#@mE^b ######d@You hear bubbling water.#@ HP:23#d#@mE^b ###d#@nE^bnE^bm #d@oE^b').d.@oE^b..d.@oE^b .d@pE^bt@..dpE^b٧X@##d######pE^b-k@#d#######d@##pE^beElf needs food, badly! St:11  Weak Burdenedd#qE^b#d@qE^b$ #.@rE^b?##.d@rE^b6 .d@rE^b<.d.@sE^bg.@.d.sE^b..@.dtE^bD'You fall down the stairs.--More--tE^b-------------|...........|------------|...........||[*[.!/=%)%|---|---|-----#################|?[!*()..??|#########`--------#|%+%.(/%=%!|###.....*..####|..........|##|.....>|#####`#####################----|-----------.------####-......|#---------------##|>........|#--------###|.............|##|.........|######|.............|##|..........#|.............|############|.........||.............-####--+--.-d-------.---------------------##|.......@.|###############`#############################|.........|#.....{....|-----------Miller the Acolyte St:11 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:48 HP:20(23) Pw:43(43) AC:7 Xp:3 Weak BurdenedtE^b,..dvE^b~\ 0What do you want to eat? [efotu or ?*] vE^b  Comestibles e - a clove of garlic f - a sprig of wolfsbane o - a cream pie t - a fortune cookie u - a food ration(end) yE^b +------------|[*[.!/=%)%||?[!*()..??|This fortune cookie is delicious!yE^b oYou only feel hungry now. St:12  Hungry Burdened--More--zE^bs`This cookie has a scrap of paper inside.It reads:--More--{E^bOlThey say that a stethoscope is no good if you can only hear your heartbeat.d..}E^b @<.d}E^b$f HP:21d@..<.#.@...}E^b@...d~E^b .@.d~E^b1/ &..@d..~E^by ? HP:22@..E^b @#E^bbM@#E^b@#E^bpn @#E^bx @#dE^b@##E^b2 HP:23@#E^b@####You hear the chime of a cash register.Elf needs food, badly! St:11  Weak BurdenedE^b=What do you want to eat? [efou or ?*] E^b  Comestibles e - a clove of garlic f - a sprig of wolfsbane o - a cream pie u - a food ration(end) E^b!|+------------|[*[.!/=%)%|E^bj-This food really hits the spot!E^btYou hear the splashing of a naiad. St:12  Burdened--More--E^bd0You finish eating the food ration.E^b@#E^b?@#E^b@#E^b@#E^b@ @#E^b @#d##E^b\u@#d#E^b@#d#E^b$@#d###E^b|@##dE^b? @#d#E^b. @#d###E^bo@##dE^b\@#d##E^bf@#d###E^b @d##E^b.;@d#E^b d#@E^b^ @##E^b@dE^bM@d##E^bbT @##dE^b< @d#E^b@#d#E^b .##@E^bix d#@>E^b .d>@E^bD8 4What do you want to drop? [$a-sw-zA or ?*] E^b   Coins  $ - 48 gold pieces  Weapons  a - a blessed +1 mace (weapon in hand)  j - a crude dagger  n - 9 darts  p - 7 cursed crossbow bolts  r - 32 arrows  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  Comestibles  e - a clove of garlic  f - a sprig of wolfsbane  o - a cream pie  Spellbooks  g - a spellbook of light  h - a spellbook of detect monsters  k - a silver spellbook  Potions  d - 4 potions of holy water  m - a ruby potion  s - a cursed ruby potion (1 of 2)E^b] y - a dark green potion  Rings  l - a black onyx ring  Tools  i - a bugle  w - an empty bag called sack  x - a cursed lock pick  z - a towel  A - an empty unlocked large box  Gems/Stones  q - a cursed blue gem (2 of 2)E^b|  +-------------|...........|------------|...........||[*[.!/=%)%|---|---|-----#################|?[!*()..??|#########`--------#|%+%.(/%=%!|###.....*..####|..........|##|....d>|#####`#####################----|-----------.------####-...@..|#---------------##|>........|#--------###|.............|##|.........|######|.............|##|..........#|.............|############|.........||.............-####--+--.-.-------.---------------------##|.......<.|###############`#############################|.........|#.....{....|-----------Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:48 HP:23(23) Pw:43(43) AC:7 Xp:3 BurdenedYou dropE^b 7 an empty unlocked large box.--More--E^bN]Your movements are now unencumbered.d.E^b# E^bsYlootE^bUThere is an empty unlocked large box here, loot it? [ynq] (q) E^b /You open the large box...--More--E^b`  The large box is empty. Do what with it?  : - Look inside the large box i - put something in r - put in, then take out s - stash one item into the large box  q + do nothing(end) E^b:{ +------------|[*[.!/=%)%||?[!*()..??||%+%.(/%=%!|###|..........| Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Rings i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) E^b +E^bP------------|[*[.!/=%)%||?[!*()..??||%+%.(/%=%!||..........|`#####################----|-------#---------------#####|.............|##|.............|##|.............|############|.............-####--+--.-.------------------##|.......<.|#######################|.........|#.....{....|----------- Put in what?   Coins  $ - 48 gold pieces  Weapons  a - a blessed +1 mace (weapon in hand)  j - a crude dagger  n - 9 darts  p - 7 cursed crossbow bolts  r - 32 arrows  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being wornE^bٗU)  Comestibles  e - a clove of garlic  f - a sprig of wolfsbane  o - a cream pie  Spellbooks  g - a spellbook of light  h - a spellbook of detect monsters  k - a silver spellbook  Potions  d - 4 potions of holy water (1 of 2)E^b+E^b +++E^b@  +E^b(| m - a ruby potion  s - a cursed ruby potion  y - a dark green potion  Rings  l - a black onyx ring  Tools  i - a bugle  w - an empty bag called sack  x - a cursed lock pick  z - a towel  Gems/Stones  q - a cursed blue gem (2 of 2)E^bH#+E^bY+E^b +E^b^ +E^b-g-------------|...........|------------|...........||[*[.!/=%)%|---|---|-----#################|?[!*()..??|#########`--------#|%+%.(/%=%!|###.....*d.####|..........|##|.....>|#####`#####################----|-----------.------####-...@..|#---------------##|>........|#--------###|.............|##|.........|######|.............|##|..........#|.............|############|.........||.............-####--+--.-.-------.---------------------##|.......<.|###############`#############################|.........|#.....{....|-----------Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:48 HP:23(23) Pw:43(43) AC:7 Xp:3You put 32 arrows into the large box.E^b`g--More--E^b2MYou put a spellbook of light into the large box.--More--E^bWYou put a spellbook of detect monsters into the large box.--More--E^b KYou put a silver spellbook into the large box.--More--E^bʐ PYou put 4 potions of holy water into the large box.--More--E^bF)FYou put a ruby potion into the large box.--More--E^bMYou put a cursed ruby potion into the large box.--More--E^bc(LYou put a dark green potion into the large box.--More--E^bsNYou put a black onyx ring into the large box...dE^b( 0Unknown command ' '.E^bP E^b # E^br= lootE^bff bThere is an unlocked large box containing 9 items here, loot it? [ynq] (q) E^b/You open the large box...--More--E^be Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) E^b+------------|[*[.!/=%)%||?[!*()..??||%+%.(/%=%!|##|..........|###`#####################----|-------#---------------## Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Tools g - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) E^bu +E^b------------|[*[.!/=%)%||?[!*()..??||%+%.(/%=%!||..........|`#####################----|-------#---------------#####|.............|##|.............|##|.............|############|.............-####--+--.-.------------------##|.......<.| Put in what?  Gems/Stones q - a cursed blue gem(end) E^bQ+E^bW------------E^bMYou put a cursed blue gem into the large box..dE^bT$.d>(@E^b.@.dE^b@d.E^bO d.@>E^b;y .d#@E^bo.d#@E^b##d@E^b#d#@E^b ##d@E^b#@#E^b###d##@E^b{#######d##@E^b#######d##@E^bb#######d##@#dE^b_;)#d@#E^bso d@#E^b) #@##dE^bfd@##E^bB#d@E^bh ##@E^b;O#d@E^b#d@E^b]d#@E^b:#d#@E^b (d.@#d#E^bdJ..d@#d#E^b "You miss the jackal.E^b PThe jackal bites! HP:21d#E^b 0You miss the jackal.E^b, PThe jackal bites! HP:20#dE^bE^b]3You kill the jackal!%dE^bo@*@#"Hello, miller! Welcome again to Akalapi's general store!"E^bun --More--E^bkG)There is an open door here.E^bGCYou see here a jackal corpse.d#E^bXE^b,XB - a jackal corpse. HP:21@#dE^b4 :.|@#dE^b#@#E^b#@#dE^b 2What do you want to throw? [$ajnp or ?*] E^br$In what direction? E^b3The corpse misses Otto.E^b^,Otto eats a jackal corpse.E^b51@#E^b@#E^b/ i@@#"Hello, miller! Welcome again to Akalapi's general store!"E^b`2@|d#E^bj1 P HP:22@@.d##E^b @. Things that are here: a swirly potion (for sale, 267 zorkmids) a murky potion (for sale, 67 zorkmids)--More--E^bAd#E^b @!E^b nYou see here a +0 pair of speed boots (for sale, 67 zorkmids).@.d#E^b+ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Tools  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) E^b+E^b}------------|[*[.!/=%)%||?@!*()..??||%+@.(/%=%!||.....*....|`#####################----d-------#---------------#####|.............|##|.............|##|.............|############|.............-####--+--.-.--- What would you like to drop?  Coins $ - 48 gold pieces Weapons a - a blessed +1 mace (weapon in hand) j - a crude dagger n - 9 darts p - 7 cursed crossbow bolts Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) Comestibles e - a clove of garlic f - a sprig of wolfsbane o - a cream pie TooE^bU~ls i - a bugle w - an empty bag called sack x - a cursed lock pick z - a towel(end) E^bn+E^b+E^bs V------------|[*[.!/=%)%||?@!*()..??||%+@.(/%=%!||.....*....|#`#####################----d-------#---------------#####|.............|##|.............|##|.............|############|.............-####--+--.-.------------------##|.......<.|########################|.........|#.....{....|----------- Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:48 HP:22(23) Pw:43(43) AC:7 Xp:3You drop a crude dagger.--More--E^b}[ YAkalapi offers 2 gold pieces for your crude dagger. Sell it? [ynaq] (y) E^btm $:50An orcish dagger; you sold it for 2 gold pieces.--More--E^b /You drop 7 cursed crossbow bolts.--More--E^b ]Akalapi offers 7 gold pieces for your crossbow bolts. Sell them? [ynaq] (y) E^b1KE^bK} $:57You sold 7 cursed crossbow bolts for 7 gold pieces.%@|dE^b˻EWhat do you want to drop? [$a-cefinowxz or ?*] E^bK < Coins $ - 57 gold pieces Weapons a - a blessed +1 mace (weapon in hand) n - 9 darts Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) Comestibles e - a clove of garlic f - a sprig of wolfsbane o - a cream pie Tools i - a bugle w - an empty bag called sack x - a cursed lock pick z - a towel(end) E^b+------------|[*[.!/=%)%||?@!*()..??||%+%.(/%=%!||...@.*....|#`#####################----|-------#---------------#d###|.............|##|.............|##|.............|############|.............-####--+--.-.------------------##|.......<.|########################|.........|#.....{....|You drop a bugle.--More--E^bkB RAkalapi offers 8 gold pieces for your bugle. Sell it? [ynaq] (y) E^bE^b4f $:65You sold a bugle for 8 gold pieces..@d#E^b:DWhat do you want to drop? [$a-cefnowxz or ?*] E^b^S % Coins $ - 65 gold pieces Weapons a - a blessed +1 mace (weapon in hand) n - 9 darts Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) Comestibles e - a clove of garlic f - a sprig of wolfsbane o - a cream pie Tools w - an empty bag called sack x - a cursed lock pick z - a towel(end) E^b#------------|[*[.!/=%)%||?@!*()..??||%+%.(/%=%!||....@*....|#`#####################----d-------#---------------#####|.............|##|.............|##|.............|############|.............-####--+--.-.------------------##|.......<.|########################|.........|You drop 2 darts.--More--E^bTAkalapi offers 2 gold pieces for your darts. Sell them? [ynaq] (y) E^bf E^b3g a $:67You sold 2 darts for 2 gold pieces.d|E^b  Pick up what?  Weapons a - 7 cursed crossbow bolts (for sale, 21 zorkmids) b - 2 darts (for sale, 6 zorkmids) c - an orcish dagger (for sale, 5 zorkmids) Armor d - a +0 pair of speed boots (for sale, 67 zorkmids) Tools e - a bugle (for sale, 20 zorkmids)(end) E^b_+E^b܂------------|[*[.!/=%)%|###########|?@!*()..??|--------#|%+%.(/%=%!|##.....*..####|...d@*....|#|.....>|#####`#####################----|-------##-...(..|#---------------##"For you, most gracious sir; only 67 zorkmids for this pair of speed boots." --More--E^bm v - a +0 pair of speed boots (unpaid, 67 zorkmids).@d@.E^bxOA +0 pair of speed boots for 67 zorkmids. Pay? [yn] (n) E^bS $:0 HP:22(23) Pw:43(43) AC:7 Xp:3You bought a +0 pair of speed boots for 67 gold pieces.--More--F^b5V"Thank you for shopping in Akalapi's general store!".@d.F^by)@F^bJzYYou see here a shining spellbook (for sale, 400 zorkmids).@(d.F^bh:What do you want to wear? [v or ?*] F^b +v - a +0 pair of speed boots.--More--F^b(3 HP:23 AC:6d..d%.@You finish your dressing maneuver.You feel yourself speed up.F^bR+*+d@.@F^bv.@F^b(.d@F^b/.*|@F^b###@F^b@#F^bL@#F^b@########F^b:@####@#F^bu"@############@#F^b@######F^b:With great effort you move the boulder.`@#F^bF`@#F^bEl#You hit the shrieker.F^b(1You hit the shrieker.F^b/1You hit the shrieker!F^b1You hit the shrieker!F^bK/;You kill the shrieker!#F^b @#F^bN @#F^bk@#F^b#@#F^b@#F^b @.@.F^b *You see here 7 cursed rocks.F^b *@F^bC @..@.F^b .....@ F^b& Weapons a - a blessed +1 mace (weapon in hand) n - 7 darts Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) v - a +0 pair of speed boots (being worn) Comestibles e - a clove of garlic f - a sprig of wolfsbane o - a cream pie Tools w - an empty bag called sack x - a cursed lock pick z - a towel(end) #F^bB6------------|[*[.!/=%)%||?)!*()..??||%+%.(/%=%!|###|.....*....|##`#######################----|-------#---------------#####|.............|##|.............|##|.............|############|.............-####--+--.-.------------------##|.......<.|$F^b@>$F^b.@$F^b#@$F^b #@$F^bԈ #@%F^b  #@%F^b=#@%F^bT#@%F^b_###########@#@%F^br0###########@#@%F^b ###@&F^bc@#&F^b@#&F^b @#'F^b'#####@'F^bC*#######d@(F^bd2@.d@#.)F^bHYou stop. Otto is in the way!@d)F^bKYou swap places with Otto..@#d)F^b 5.@#.*F^b-.@#d+F^b##@d#+F^bk3d@You swap places with Otto.+F^b"#d@,F^bN !#@#########,F^bN @#-F^b@@##########@#-F^b@##########-F^bϼP@#####With great effort you move the boulder.`@#.F^bBq@#.F^b1 @#.F^bk@#/F^bb@#/F^b%9@./F^b .@0F^b P@....0F^bc@ .....@1F^b @>2F^bf.@2F^b.@2F^be#@2F^b @#3F^b. @#4F^b .@4F^bJ4You hear the chime of a cash register.5F^b 7F^bUX =@>You hear the chime of a cash register.@.7F^buX @.7F^bX @..7F^b .....@=F^b@>=F^bb.@=F^b #@=F^b #@>F^b= #@>F^be ##@>F^bOh ##########@>F^bj ###########@>F^bj #@>F^bl 8######@?F^bY/ F@####@#?F^b 2 )@########?F^bB2 ;You hear the splashing of a naiad.@##@#?F^b5 !@###########@#?F^b5 @##--More--@F^b :With great effort you move the boulder.`@#BF^b@#BF^b J#@BF^bJ #@BF^b #######@#@BF^b ############@#@BF^bF =#######@dDF^b+ 7@#d###DF^b M@##d#########@#d#DF^bz @###d##########DF^b ^@##d#####With great effort you move the boulder.`@#d#FF^bJ.@d##FF^b@##dFF^b@.d#GF^b!.#@JF^b@>JF^bY|.@JF^b #@JF^b #@KF^b*#@KF^bЗ#@d##KF^bU<#@d#LF^bl +d@You swap places with Otto.MF^bST d#NF^boj #@#dOF^b@d#OF^b 1 @d#OF^b/ @##dPF^bߗ@#PF^b d##QF^b @d##RF^bMf @#SF^b[&d#TF^b @.d#TF^b .#@UF^bG dVF^b4@d#>VF^b d.@WF^b %You descend the stairs.--More--WF^b %------------ |..........| |..........|| |.......@d.-........ |..........|| ---------|--Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:5 $:0 HP:23(23) Pw:43(43) AC:6 Xp:3WF^bm d.YF^bz d.<@YF^b ...#.d@##YF^b--@##YF^bO=+....-#d##@#...----YF^b..#d#@#.-YF^b@Y-------......|(.##d##@|..--ZF^bQD)-|.@-ZF^bO\ >@#.You see here a whistle.[F^bJ [F^b C - a whistle.@\F^bKFWhat do you want to use or apply? [owxzC or ?*] \F^b 0You don't have that object.--More--]F^bY @What do you want to use or apply? [owxzC or ?*] ^F^bV^F^b0You produce a high whistling sound._F^b # _F^bSj name`F^b*:d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) `F^b +What do you want to call? [vwC or ?*] `F^b Armor v - a +0 pair of speed boots (being worn) Tools w - an empty bag called sack C - a whistle(end) aF^bq+Call a whistle: bF^btbF^b5,ibF^bInbF^b]E cF^bc .#d@cF^bV= @dcF^b= *You swap places with Otto..dF^b2@####d.dF^b@####d##.eF^b2-@fF^bi(#@##fF^b\@#gF^bgE+##You find a hidden door.dhF^bX)In what direction? hF^bE+The door resists!hF^b hF^bG.The door resists!d#hF^b hF^b .The door resists!#dhF^b hF^b The door resists!iF^b iF^b,The door opens.-#iF^b(@#d#iF^bJ@-#iF^bZ .d#@jF^bd-.@jF^b*.d.@jF^bL -d-.@##kF^bBO|@ekF^bR3.########@##kF^bSR#@#kF^bT######@mF^b0/What do you want to throw? [an or ?*] mF^b] H Weapons a - a blessed +1 mace (weapon in hand) n - 7 darts Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) v - a +0 pair of speed boots (being worn) Comestibles e - a clove of garlic f - a sprig of wolfsbane o - a cream pie Tools w - an empty bag called sack x - a cursed lock pick z - a towel C - a whistle called tin(end) pF^b@+In what direction? pF^b:pF^bl/The dart misses the floating eye.qF^bOqF^b/The dart misses the floating eye.qF^bP]qF^bm]/The dart misses the floating eye.qF^b; qF^b; -The dart hits the floating eye.rF^b',rF^bp,-The dart hits the floating eye.rF^b0 rF^ba1 -The dart hits the floating eye.sF^busF^b-The dart hits the floating eye.sF^bC7You don't have that object.tF^b#@#######@#tF^b1.d@######e)uF^bg\|d@uF^b#@uF^b1#d#@uF^b &#d##@##vF^b-#########d----#...>|#......-@........|--------vF^bC-@#---d...|.#@-vF^boU(-|#|.@wF^bd.@wF^bLd@..wF^bG.d@..wF^b+ ..@dwF^b].@xF^b$d.@.xF^b .d@>xF^b>!##@.d.yF^b%)@|.dyF^b. @#d.zF^b ,d|.>.{F^bd@{F^b (You swap places with Otto.{F^b|F^b #d@|F^b#|@|F^bS#d.@}F^beD$#d>@}F^bW|d.@#}F^b-@#~F^bKV#@###.##.-####~F^bL<#@######~F^b #@#F^bU{#@##F^bo@#F^bI^@#F^b @.F^bx@.F^b^.--------|----|Cq........C||.d...@.....||N-----.|||F^b3TYou see here a statue of a plains centaur..d.q.F^b/P[.d@CN.....||F^bNS F.d.@.q. ...||F^bEv X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) F^b% +---|----d.@...C|.C.....|----...| .|Please move the cursor to an unknown object.--More--F^b*(For instructions type a '?')F^b2KAa statue of a plains centaurF^b/wallF^b F^bN *wallF^b`/leocrottaF^ba(Done.F^bd}1 Weapons a - a blessed +1 mace (weapon in hand) Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) v - a +0 pair of speed boots (being worn) Comestibles e - a clove of garlic f - a sprig of wolfsbane o - a cream pie Tools w - an empty bag called sack x - a cursed lock pick z - a towel C - a whistle called tin(end) F^b\o------|----...d.@...C|..q.C.....|..-----...| .|..|.||F^b].d.@.q.C.....|.C|---F^bd5k###@qd.N.C.Otto bites! HP:20F^b}I##@|..d.q.F^b#@#.F^b}V #@#d.!F^b#@#d#F^bY#@#d#F^b #@#d#qF^b#@#d#F^b;@d##q#F^bG@d##Otto bites! HP:18F^b" )@d##dF^bɛ .What do you want to throw? [a or ?*] F^b}\#In what direction? F^b F^bOThe clove of garlic misses Otto.%dd#F^b !#@#F^b^CYou see here a clove of garlic.d#dF^b F^bXe - a clove of garlic. HP:19d#@d#F^bd##@#dF^bd#@d#F^bX What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) F^b +#######---|----......C|.C.....|----...|.!.|Please move the cursor to an unknown object.--More--F^bj *(For instructions type a '?')F^b<5tame little dog called OttoF^b` Done.F^bW 1 Weapons a - a blessed +1 mace (weapon in hand) Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) v - a +0 pair of speed boots (being worn) Comestibles e - a clove of garlic f - a sprig of wolfsbane o - a cream pie Tools w - an empty bag called sack x - a cursed lock pick z - a towel C - a whistle called tin(end) F^b~J <##########------|----.........C|....C.....|..-----...|.!.|C..|...|...|..|.C|F^b! .@#F^b7< %.@##dF^b'(d.@#d#.F^b B.@.d#Otto suddenly disappears!F^b@.F^b @.d#F^b*@.F^bS@.d#F^b_@..F^bY @.F^b' ' HP:20@.F^b#@F^b# .@F^bʣ .@F^b7.@F^b.@F^b .@dF^bX What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) F^b3+#######---|----......C|.C.....|----...|.!.|Please move the cursor to an unknown object.--More--F^b3K*(For instructions type a '?')F^b 2teleportation trapF^bYDone.F^b2^ What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) F^b +#######---|----......C|.C.....|----...|.!.|Please move the cursor to an unknown object.--More--F^bf *(For instructions type a '?')F^b )floor of a roomF^b26tame little dog called OttoF^b Done.F^b$@.......dF^bИ @.F^b C HP:21@##d....F^bM 0@####d##.....##F^b"@-F^b]@..d##F^b@<F^bջ@.d#F^bD< HP:22@.....d## F^b.......@..-d.F^b2&You climb up the stairs.--More--F^b{N-------------|...........|------------|...........||[*[.!/=%)%|---|---|-----#################|?)!*()..??|#########`--------#|%+..(/%=%!|###.....d..####|.....*....|##|.....@|`##########################----|-----------.------####-...(..|#---------------##|>........|#--------###|.............|##|.........|######|.............|##|..........#|.............|############|.........||.............-####--+--.-.-------.---------------------##|.......<.|###############`#############################|.........|#.....{....|-----------Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:0 HP:22(23) Pw:43(43) AC:6 Xp:3F^bQ*dF^br.d@>F^b@.F^b-g#.@.dF^b\ @.F^bE&d.>@F^b .d@.F^be$ #@-F^b1 HP:23d@#F^b ,###@#@#F^b ####@F^b @.F^b4 #@.....@.@..F^b @..F^b 4+You find a hidden door.F^b4>@F^bK&The door opens.|F^b9 @.F^bj|@d#F^b8~$.@.dF^b%d.F^b (@..dF^b` d.F^b9d.F^be .dF^b2d.F^b O.dF^b+Z d.F^b.dF^b d.F^b$ .dF^b .dF^bjd.F^bpJ d.F^b%You descend the stairs.--More--F^bq Ghd.-.@|--- Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:5 $:0 HP:23(23) Pw:43(43) AC:6 Xp:3F^bt 9You hear some noises. hF^bTYou hit the hobbit.Otto bites the hobbit.F^b.The hobbit is killed!%F^b ...@< Things that are here: a hobbit corpse a cursed sling a hooded cloak--More--F^bV Gd<F^bv}  Pick up what?  Weapons a - a cursed sling Armor b - a hooded cloak Comestibles c - a hobbit corpse(end) F^bC+F^bZ +F^bD - a cursed sling.F^b/E - a hooded cloak.d.@F^b30 .%.@-F^bmw 6 Gd ..@..F^b . .. -@---F^b 2 ....@ -.F^bp9... -@d |.  F^b+ d . @-F^b.... @d .F^bv A--.|@ -.  d  F^b5-...@... F^bT9--.|@ |.  F^bT----@... F^b)..@.  .F^b-1  ..  @....F^bq` 1  ..  @....F^bE.  .. @...F^bd *...@. F^bE,..-@. F^bv:,.--@. F^bN3-.|.@.. F^bd$-@.. F^bm*|.|@. F^bby2|.|@.  F^br|--..@.%..- |    d    You step onto a level teleport trap!--More--F^bV6You are momentarily blinded by a flash of light.F^bZ--More--F^bo-------------|...........|------------|...........||[*[.!/=%)%|---|---|-----#################|?)!*()..??|#########`--------#|%+..(/%=%!|###....@*..####|.....*....|##|.....>|`##########################----|---------|-.------####-...(..|#---------------##|>........|#--------###|.............|##|.........|######|.............|##|..........#|.............|############|.........||.............-####--+--.-.-------.---------------------##|.......<.|###############`#############################|.........|#.....{....|-----------Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:0 HP:23(23) Pw:43(43) AC:6 Xp:3F^bF^bÀ.@F^b8*You see here 7 cursed rocks.F^bc@....*F^b$@.F^bp@#F^bb4##########@F^brq @.@.F^br@.......F^bA @.F^bl@.F^b%You descend the stairs.--More--F^b \--%-||||| --| ---d-- --- ||-|--..- |.@| ------- --- Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:5 $:0 HP:23(23) Pw:43(43) AC:6 Xp:3F^b  dF^bߎ ...@<F^b` A d...G@. F^bՐ H.-.@-..  d  F^b 7  .- @-...dF^bl  G   .-  @.G --The gnome throws a dart!)You are hit by a dart.).F^b & HP:22@F^b<#)F - a dart.@F^b`M ..@..  d<F^bel d F^b߆ .dF^bYd.F^bY/..@..d F^bU/..@.. F^b( 6..@.. d F^b~V HP:23.@. d  F^bO..@... d     F^bi2 |. |@ -.F^bi8You see here a food ration.d F^bUCG - a food ration.@.dF^by7-@.d  F^b5J2..@.d..G F^bv 6- .@. d.G F^b(.@. ..dG F^b0f & . @ .F^b{d  GF^b;  .@..F^b; You hit the gnome lord..dGThe gnome lord shoots 2 crossbow bolts!)--More--F^bjq VThe 1st crossbow bolt misses you.).@)--More--F^b=^You are hit by the 2nd crossbow bolt!). HP:15@F^bL>@The gnome lord hits! HP:14F^bG]  .)@. Otto bites the gnome lord.The gnome lord hits Otto.F^b F^b1You kill the gnome lord!.dF^b6Otto eats a gnome lord corpse.GF^bI F^b-G F^bݡG G^bMG G^bv eYou hit the gnome lord!The gnome lord swings his crossbow.--More--G^b VThe gnome lord hits! HP:4(23) Pw:43(43) AC:6 Xp:3G^bR  Weapons a - a blessed +1 mace (weapon in hand) D - a cursed sling F - a dart Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) v - a +0 pair of speed boots (being worn) E - a hooded cloak Comestibles e - a clove of garlic f - a sprig of wolfsbane o - a cream pie G - a food ration Tools w - an empty bag called sack x - a cursed lock pick z - a towel C - a whistle called tin(end) G^bG^b) ..@..* G^b6 Weapons a - a blessed +1 mace (weapon in hand) D - a cursed sling F - a dart Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) v - a +0 pair of speed boots (being worn) E - a hooded cloak Comestibles e - a clove of garlic f - a sprig of wolfsbane o - a cream pie G - a food ration Tools w - an empty bag called sack x - a cursed lock pick z - a towel C - a whistle called tin(end) G^bG^bA"+ ..@----G^b"5You see here a black gem.G G^b ,H - a black gem.@G^bJ F HP:5)G @.|G^b Weapons a - a blessed +1 mace (weapon in hand) D - a cursed sling F - a dart Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) v - a +0 pair of speed boots (being worn) E - a hooded cloak Comestibles e - a clove of garlic f - a sprig of wolfsbane o - a cream pie G - a food ration Tools w - an empty bag called sack x - a cursed lock pick z - a towel C - a whistle called tin Gems/Stones H - a black gem(end) G^b]/ r Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:5 $:0 HP:5(23) Pw:43(43) AC:6 Xp:3 G^b G!G^bkYou kill the gnome lord!)Welcome to experience level 4.--More--"G^b%RYou feel awake! HP:9(27) Pw:55(55) Xp:4#G^bU...@. Things that are here: a blessed crossbow 13 crossbow bolts a rock--More--#G^b#F(d$G^b Pick up what?  Weapons a - 13 crossbow bolts b - a blessed crossbow Gems/Stones c - a rock(end) $G^b+++%G^bI - 13 crossbow bolts.%G^b6J - a blessed crossbow.@d.&G^b:....@ .d  &G^b= $. @d *'G^bW+ ..@..'G^bW0You see here a stethoscope..d(G^b6K - a stethoscope.d.@*G^b4GWhat do you want to use or apply? [owxzCK or ?*] *G^b #In what direction? *G^bheTStatus of Otto (neutral): Level 2 HP 12(13) AC 6, tame.,G^b|6...@. .d  -G^b(.- @|d..- /G^bOK! .@...0G^b%x.  .-d@....0G^bw0  ..d@..-1G^b6..d@. .. 2G^bPR/  .|d@|--3G^bD--.-@.... - d 4G^bm: -. |@ d. 4G^b' U HP:11---@...- d  5G^b!.@..|d6G^b' .d@.-6G^b &..@. 6G^b 2-@| .-d 7G^bq!..@..d8G^b# ! ..@.9G^b|8 . @...dG9G^b& ' . .@d ...:G^bx- .d .@ ..:G^bn . Gd;G^bKG!You kill the gnome!)=G^b * .@.=G^bH'You see here 9 darts.d >G^biDF - 9 darts. HP:12@>G^b| 9....@ .. >G^b )You see here a rock. d?G^bB / * @ .@G^bu           G ....@..AG^bS8G  . .@ BG^b$  G .@BG^b~. DYou kill the gnome! HP:13?CG^b'...@< Things that are here: a cursed scroll labeled XIXAXA XOXAXA XUXAXA a tripe ration a white gem--More--DG^bE9DG^b~  Pick up what?  Comestibles a - a tripe ration Scrolls b - a cursed scroll labeled XIXAXA XOXAXA XUXAXA Gems/Stones c - a white gem(end) EG^b_+++FG^bJL - a tripe ration.M - a cursed scroll labeled XIXAXA XOXAXA XUXAXA.--More--FG^bN - a white gem.@GG^b 8.. @.hG . IG^b /...@..  JG^b8...@..   JG^bN :...@..   KG^b0).@. KG^b).@. KG^b '.@. KG^b| '..@. LG^bZ&.@. LG^bK...@... You see here a rock.MG^b6.. @ *. MG^b[g &.@. NG^bE > HP:14 .@..NG^b: %  .@....OG^b 5  .d .@. .OG^bp1d.@. .. PG^bW.d..@.. PG^b) -...@ .d QG^b} $ ..@..dRG^b' d. @....SG^blQ+ . .@ ...SG^b`  dTG^b]. .. d.@ ..UG^bC dVG^b # HP:15WG^bKd WG^bb .@.XG^b9d YG^bl-. .@d . ZG^b՜5  . @ .h[G^br-.@.d \G^bVd ]G^b d ^G^b  .@._G^b8! .@.aG^b!k L HP:16.d@.  cG^b @dcG^b QYou swap places with Otto...d... dG^b3  .d @ .dG^bų ! .@.fG^b dgG^b , d@..hiG^bB- d@...GjG^bEL .@d...G h  hkG^br. $ .@...kG^b. GYou hear some noises. HP:17h<lG^b /G Gh mG^b_GYou miss the gnome.Otto misses the gnome.nG^b) nG^bB*:You kill the gnome!.dhG qG^bd)rG^b- .  .@.  .rG^b<~You see here 6 darts..dh The dwarf throws a dagger!)--More--sG^b.You are hit by a dagger.).sG^b6I HP:15@G htG^b Pick up what?  Weapons a - 6 darts b - a dagger(end) uG^by++uG^buF - 6 darts.O - a dagger..@dxG^b>^@What do you want to throw? [aDFIJO or ?*] xG^bo*  Weapons a - a blessed +1 mace (weapon in hand) D - a cursed sling F - 16 darts I - 13 crossbow bolts J - a blessed crossbow O - a dagger(end) zG^bb5+In what direction? zG^b @ ).zG^bD@ MThe dart misses the dwarf..hd  G|G^bE-You miss the dwarf.|G^bEOYou are beginning to feel hungry. Hungry~G^b ~G^b &You kill the dwarf!d.~G^b> HOtto eats a dwarf corpse.Gh  G^bye. .@. .The dwarf wields a dagger! GG^b٧I. .@. .h G^b Weapons  a - a blessed +1 mace (weapon in hand)  D - a cursed sling  F - 15 darts  I - 13 crossbow bolts  J - a blessed crossbow  O - a dagger  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  v - a +0 pair of speed boots (being worn)  E - a hooded cloak  Comestibles  e - a clove of garlic  f - a sprig of wolfsbane  o - a cream pie  G - a food ration  L - a tripe ration  Scrolls  M - a cursed scroll labeled XIXAXA XOXAXA XUXAXA  Tools  w - an empty bag called sack  x - a cursed lock pick (1 of 2)G^bc' z - a towel  C - a whistle called tin  K - a stethoscope  Gems/Stones  H - a black gem  N - a white gem (2 of 2)G^bMiller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:5 $:0 HP:15(27) Pw:55(55) AC:6 Xp:4 Hungry--------- | --- ---- -- | || | | -- -- -- * || || | ----| |--- -- | --- -- --... -- |.@. -- |-..dh -- | G -- --- | <| --- ---- ---G^bE HP:16 .@...G^bG G^bU +You hit the gnome!h G^b. .@...G^b/ #You kill the gnome!)G^b W .  .@.  .You see here a dart.G^b8 G^b *F - a dart. h@G^bh9...@.  ..  G^b9 hGG^b 8....@ ..  G^bdOtto picks up a throwing star.You hear some noises.h G G^bɑ) HP:17G^bM 7Otto drops a throwing star.h G^bK:  ..  @....G^b #)dG. G^bp 3What do you want to throw? [aDFIJO or ?*] G^b Weapons a - a blessed +1 mace (weapon in hand) D - a cursed sling F - 16 darts I - 13 crossbow bolts J - a blessed crossbow O - a dagger(end) G^b+In what direction? G^bo))G^b8The dart misses the dwarf..G dG^b G^b))G^b +The dart misses the dwarf. G^b" G^b@))G^b~DThe dart hits the dwarf.h d G^b / .@...G^b3What do you want to throw? [aDFIJO or ?*] G^bz  Weapons a - a blessed +1 mace (weapon in hand) D - a cursed sling F - 13 darts I - 13 crossbow bolts J - a blessed crossbow O - a dagger(end) G^bT +In what direction? G^bI))G^bJ%The dart hits the dwarf.G^b)G^b )G^b5The dart hits the dwarf. hG^bYM QYou kill the dwarf! HP:18%G^b j)...@ ..  There are several objects here.G^bC` Pick up what?  Weapons a - 9 throwing stars b - a dagger Armor c - a pair of hard shoes d - a pair of hard shoes e - a hooded cloak f - a hooded cloak Comestibles g - a dwarf corpse(end) G^b: ++G^b))++++G^bP - 9 throwing stars.O - a dagger.Q - a pair of hard shoes.--More--G^b,pR - a pair of hard shoes.S - a hooded cloak.T - a hooded cloak.@G^bG/U - a dwarf corpse.@G^bH`You rebalance your load. Movement is difficult. StressedG^b /.  .@.  .G^b* . .@ .G^bQ4What do you want to throw? [aDFIJOP or ?*] G^b^#In what direction? G^b1The corpse misses Otto.G^bNYour movements are now unencumbered.G^bU7  .. @...G^bI/. @ .. G^bG W..@.. Otto eats a dwarf corpse.G^b d@G^ba7You swap places with Otto. ...G^b\ ;There is nothing here to pick up.G^b(x + .@..G^bA HP:19 .@.G^b .@G^bM $  HP:20G^b| d G^bŅ\  HP:21  d.. dG^b&You climb up the stairs.--More--G^b-------------|...........|------------|...........||[*[.!/=%)%|---|---|-----#################|?)!*()..??|#########`--------#|%+..(/%=%!|###.....*..####|.....*....|##|.....>|`##########################----|---------|-.------####-...(..|#---------------##|@........|#--------###|.............|##|.d.......|######|.............|##|..........#|.............|############|.........||.............-####--+--.-.-------.---------------------##|.......<.|###############`#############################|.........|#.....{....|-----------Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:0 HP:21(27) Pw:55(55) AC:6 Xp:4 HungryG^bϽd.G^b >@.dG^b[.@G^b.@d.G^b,You stop. Otto is in the way!G^b.! d@G^bq! GYou swap places with Otto...dG^b1.@d.G^b]d.@.G^bw ..d.@G^b17 ..d@G^b .@G^b2 HP:22..d.@G^b& *##@..#d#@G^b' <##@#########G^bկ d.@G^b .@G^bf'#d.@G^b .@G^bkYou see here an unlocked large box containing 10 items. HP:23#dG^bn # G^bMlootG^bAcThere is an unlocked large box containing 10 items here, loot it? [ynq] (q) G^bz/You open the large box...--More--G^be Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) G^bUx+------------|[*[.!/=%)%||?)!*()..??||%+..(/%=%!|##|.....*....|#########################----|-------#---------------## Put in what type of objects?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Scrolls f - Tools g - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) G^br+G^b1 ------------|[*[.!/=%)%||?)!*()..??||%+..(/%=%!||.....*....|######################----|-------#---------------#####|.............|##|.............|##|.............|############|.............-####--+--.-.------------------##|.......<.| Put in what?   Weapons  a - a blessed +1 mace (weapon in hand)  D - a cursed sling  F - 11 darts  I - 13 crossbow bolts  J - a blessed crossbow  O - 2 daggers  P - 9 throwing stars  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  v - a +0 pair of speed boots (being worn)  E - a hooded cloak  Q - a G^b pair of hard shoes  R - a pair of hard shoes  S - a hooded cloak  T - a hooded cloak  Comestibles  e - a clove of garlic  f - a sprig of wolfsbane  o - a cream pie (1 of 2)G^b  G - a food ration  L - a tripe ration  Scrolls  M - a cursed scroll labeled XIXAXA XOXAXA XUXAXA  Tools  w - an empty bag called sack  x - a cursed lock pick  z - a towel  C - a whistle called tin  K - a stethoscope  Gems/Stones  H - a black gem  N - a white gem (2 of 2)G^b`+G^bz Y-------------|...........|------------|...........||[*[.!/=%)%|---|---|-----#################|?)!*()..??|#########`--------#|%+..(/%=%!|###d....*..####|.....*....|##|.....>|`##########################----|---------|-.------####-...@..|#---------------##|>........|#--------###|.............|##|.........|######|.............|##|..........#|.............|############|.........||.............-####--+--.-.-------.---------------------##|.......<.|###############`#############################|.........|#.....{....|-----------G^b Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:0 HP:23(27) Pw:55(55) AC:6 Xp:4 HungryYou put a cursed scroll labeled XIXAXA XOXAXA XUXAXA into the large box...dG^b+ # G^bnG^b= Weapons  a - a blessed +1 mace (weapon in hand)  D - a cursed sling  F - 11 darts  I - 13 crossbow bolts  J - a blessed crossbow  O - 2 daggers  P - 9 throwing stars  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  v - a +0 pair of speed boots (being worn)  E - a hooded cloak  Q - a pair of hard shoes  R - a pair of hard shoes  S - a hooded cloak  T - a hooded cloak  Comestibles  e - a clove of garlic  f - a sprig of wolfsbane  o - a cream pie  G - a food ration  L - a tripe ration (1 of 2)G^bl Tools  w - an empty bag called sack  x - a cursed lock pick  z - a towel  C - a whistle called tin  K - a stethoscope  Gems/Stones  H - a black gem  N - a white gem (2 of 2)G^bMiller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:0 HP:23(27) Pw:55(55) AC:6 Xp:4 Hungry-------------|...........|------------|...........||[*[.!/=%)%|---|---|-----#################|?)!*()..??|#########`--------#|%+..(/%=%!|###.....*..####|.....*....|##|.....>|`##########################----|---------|-.------####-.d.@..|#---------------##|>........|#--------###|.............|##|.........|######|.............|##|..........#|.............|############|.........||.............-####--+--.-.-------.---------------------##|.......<.|###############`#############################|.........|#.....{....|-----------G^b/3What do you want to take off? [bcv or ?*] G^b& Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) v - a +0 pair of speed boots (being worn)(end) G^b ------------What do you want to take off? [bcv or ?*] G^b!Never mind.G^b  Weapons  a - a blessed +1 mace (weapon in hand)  D - a cursed sling  F - 11 darts  I - 13 crossbow bolts  J - a blessed crossbow  O - 2 daggers  P - 9 throwing stars  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  v - a +0 pair of speed boots (being worn)  E - a hooded cloak  Q - a pair of hard shoes  R - a pair of hard shoes  S - a hooded cloak  T - a hooded cloak  Comestibles  e - a clove of garlic  f - a sprig of wolfsbane  o - a cream pie  G - a food ration  L - a tripe ration (1 of 2)G^bi  Tools  w - an empty bag called sack  x - a cursed lock pick  z - a towel  C - a whistle called tin  K - a stethoscope  Gems/Stones  H - a black gem  N - a white gem (2 of 2)G^bIMiller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:0 HP:23(27) Pw:55(55) AC:6 Xp:4 Hungry-------------|...........|------------|...........||[*[.!/=%)%|---|---|-----#################|?)!*()..??|#########`--------#|%+..(/%=%!|###.....*..####|.....*....|##|.....>|`##########################----|---------|-.------####-.d.@..|#---------------##|>........|#--------###|.............|##|.........|######|.............|##|..........#|.............|############|.........||.............-####--+--.-.-------.---------------------##|.......<.|###############`#############################|.........|#.....{....|-----------G^bH @.d(G^b~@.G^bp#.@d.G^b.@.dG^b d#@.G^b5@ .d#@G^b..##d####@#d#@G^b6/ HP:24#dG^b W#########d###@#d#@ HP:25##d#@G^bG5#############@#@G^bMo HP:26#d##@#d#@G^bݸ@#G^bG" (#d@#G^b #@#dG^b2d@##G^bG%#d@G^bi##@G^b d#@G^bfX #@G^b ##d#@G^bAt#d#@G^b2 HP:27.#d#@G^b@s +@#d#G^ba@##dG^b!)@#d#G^b!{.%@@#"Hello, miller! Welcome again to Akalapi's general store!"G^bY' 2@|d#G^bw@.d#Elf needs food, badly! St:11  WeakG^b@.G^b Things that are here: 2 darts (for sale, 6 zorkmids) a bugle (for sale, 20 zorkmids) 7 cursed crossbow bolts (for sale, 21 zorkmids) an orcish dagger (for sale, 5 zorkmids)--More--G^b0h------------d#G^b Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Tools f - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) G^b9 +G^b@:-G^b w+G^bwe------------|[*+.!/=%)%||?@!*()..??||%...(/%=%!||.%..@*....|######################----d-------#---------------#####|.............|##|.............|##|.............|############|.............-####--+--.-.--- What would you like to drop?   Weapons  a - a blessed +1 mace (weapon in hand)  D - a cursed sling  F - 11 darts  I - 13 crossbow bolts  J - a blessed crossbow  O - 2 daggers  P - 9 throwing stars  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  v - a +0 pair of speed boots (being worn)  E - a hooded cloak  Q - a pair of hard shoes  R - a pairG^bf of hard shoes  S - a hooded cloak  T - a hooded cloak  Comestibles  e - a clove of garlic  f - a sprig of wolfsbane  o - a cream pie (1 of 2)G^b +H^br+H^b@A+ H^b+ H^bi+ H^bz+ H^b7 +H^bD G - a food ration  L - a tripe ration  Tools  w - an empty bag called sack  x - a cursed lock pick  z - a towel  C - a whistle called tin  K - a stethoscope  Gems/Stones  H - a black gem  N - a white gem (2 of 2)H^b{+H^b<-------------|...........|------------|...........||[*+.!/=%)%|---|---|-----#################|?@!*()..??|#########`--------#|%...(/%=%!|###.....*..####|.%..@*....|##|.....>|`##########################----d---------|-.------####-...(..|#---------------##|>........|#--------###|.............|##|.........|######|.............|##|..........#|.............|############|.........||.............-####--+--.-.-------.---------------------##|.......<.|###############`#############################|.........|#.....{....|-----------Miller the Acolyte St:11 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:0 HP:27(27) Pw:55(55) AC:6 Xp:4 WeakYou drop a cursed sling.--More-H^b-H^b SAkalapi offers 10 gold pieces for your sling. Sell it? [ynaq] (y) H^b | $:10 HP:27(27) Pw:55(55) AC:6 Xp:4 WeakYou sold a cursed sling for 10 gold pieces.H^b %You drop 2 daggers.--More--H^b/VAkalapi offers 4 gold pieces for your daggers. Sell them? [ynaq] (y) H^b} $:14You sold 2 daggers for 4 gold pieces.You drop a hooded cloak.--More--H^b# ZAkalapi offers 25 gold pieces for your hooded cloak. Sell it? [ynaq] (y) H^bUn $:39A dwarvish cloak; you sold it for 25 gold pieces.--More--H^bx ,You drop a pair of hard shoes.--More--H^b_Akalapi offers 8 gold pieces for your pair of hard shoes. Sell it? [ynaq] (y) H^b q $:47A pair of iron shoes; you sold it for 8 gold pieces.--More--H^b,You drop a pair of iron shoes.--More--H^bl. _Akalapi offers 8 gold pieces for your pair of iron shoes. Sell it? [ynaq] (y) H^bm $:55You sold a pair of iron shoes for 8 gold pieces.--More--H^b (You drop a dwarvish cloak.--More--H^b\Akalapi offers 25 gold pieces for your dwarvish cloak. Sell it? [ynaq] (y) H^b j $:80You sold a dwarvish cloak for 25 gold pieces.--More-- H^bڷ(You drop a dwarvish cloak.--More-- H^b+ \Akalapi offers 25 gold pieces for your dwarvish cloak. Sell it? [ynaq] (y) !H^b(J!H^bsJ $:105 HP:27(27) Pw:55(55) AC:6 Xp:4 WeakYou sold a dwarvish cloak for 25 gold pieces.--More--!H^bB,You drop a whistle called tin.--More--"H^bjP_Akalapi offers 5 gold pieces for your whistle called tin. Sell it? [ynaq] (y) #H^b#H^b_o $:110You sold a whistle called tin for 5 gold pieces.d|#H^b.Unknown command ' '.%H^bO%(@d.%H^b ..d@&H^b0What do you want to eat? [efoGL or ?*] &H^bp  Comestibles e - a clove of garlic f - a sprig of wolfsbane o - a cream pie G - a food ration L - a tripe ration(end) )H^b +------------|[*+.!/=%)%||?(!*()..??|)H^b This food really hits the spot! St:12 d(.You finish eating the food ration.d(*H^b6#!.d@,H^bVd.,H^b .d.H^bT.d.H^b d./H^bWOtto picks up a lamp called oil.Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4(d0H^bl d.1H^bMiller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:42H^bqMiller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4(d2H^b Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4d*3H^b(d4H^b]?Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:45H^bƮd.You hear a jackal howling at the moon.Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:46H^b~B.d7H^bMiller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:47H^bo Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4d.8H^bu.d9H^bIMiller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:49H^b Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4.d:H^bLOtto drops a lamp called oil.Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4.d:H^b( <Otto picks up a lamp called oil.;H^b Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4H^bMiller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4.d>H^b.d.?H^bp Otto drops a lamp called oil.Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4(d@H^bp Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4(d*AH^bgd.AH^b' Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4BH^bsMiller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4d(.BH^bU .dCH^bSCMiller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4CH^b9! Otto picks up a lamp called oil.Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4(dDH^bb/Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4.dEH^bd.FH^bw\Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4.dFH^bD d.GH^bCMiller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4.dGH^bd.HH^b# Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4IH^b!(dIH^b } Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4JH^bzWd*JH^bMiller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4KH^b(dLH^bOMiller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4LH^b Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4d.MH^bK.dNH^bMiller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4OH^b3What do you want to throw? [$aFIJP or ?*] OH^bA  Coins  $ - 110 gold pieces  Weapons  a - a blessed +1 mace (weapon in hand)  F - 11 darts  I - 13 crossbow bolts  J - a blessed crossbow  P - 9 throwing stars  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  v - a +0 pair of speed boots (being worn)  Comestibles  e - a clove of garlic  f - a sprig of wolfsbane  o - a cream pie  L - a tripe ration  Tools  w - an empty bag called sack  x - a cursed lock pick  z - a towel  K - a stethoscope  Gems/Stones (1 of 2)QH^by +-------------|...........|------------|...........||[*+.!/=%)%|---|---|-----#################|?(!*()..??|#########`--------#|%...(/%=%!|###.....*..####|.%.d@*....|##|.....>|`##########################----@---------|-.------####-...(..|#---------------##|>........|#--------###|.............|##|.........|######|.............|##|..........#|.............|############|.........||.............-####--+--.-.-------.---------------------##|.......<.|###############`#############################|.........|#.....{....|-----------Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4In what direction? QH^bXQ :Otto catches the tripe ration.QH^bpQ +Otto eats a tripe ration.RH^bl Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4SH^bO Otto drops a lamp called oil.Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4d(TH^b Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4(d(TH^bL @|TH^b You see here a lamp called oil (no charge).Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4d..UH^bUH^beV - a lamp called oil.Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4%d@UH^b^ E.@Otto picks up a tin..dUH^b^ Otto drops a tin.Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4%dVH^bMiller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4.dVH^b d.WH^b}Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4.dWH^bO Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4d.WH^bG (dXH^bRMiller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4d.XH^b(dXH^bcT Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4d.XH^b} %dYH^bPMiller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4d.YH^b%d@YH^b*Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4YH^bk Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4.d@#YH^bH d.@#ZH^b 5You kill the werejackal!%d#[H^b.d\H^b;d.]H^b5(d]H^b %d]H^bb7 d.^H^bh(d^H^bŁd.^H^bR .d^H^bl d._H^bW.d_H^b"d._H^b X(d_H^b d*`H^b(d`H^b]@d.`H^b#X(d`H^b d.`H^b@(daH^bd.aH^b ,Otto picks up a tin..daH^b(cH^b>"Otto picks up a tin.cH^b5d.dH^b .deH^bu0Otto drops a tin.d%fH^b@|fH^b9You see here a tin (no charge).(dfH^b (W - a tin.@gH^b 1d.*@bgH^b(dgH^b d.hH^b.dhH^bd.hH^b (dhH^bd*iH^bj(djH^b(Qd.jH^bǔ .djH^bd.kH^b.(dtH^b[,d*tH^b;.(duH^bnYou hit the acid blob.You are splashed by the acid blob's acid! HP:19--More--uH^bK+Your mace corrodes!d.wH^b,[ AWhat do you want to throw? [$aFIJP or ?*] xH^b  Coins  $ - 110 gold pieces  Weapons  a - a blessed corroded +1 mace (weapon in hand)  F - 11 darts  I - 13 crossbow bolts  J - a blessed crossbow  P - 9 throwing stars  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  v - a +0 pair of speed boots (being worn)  Comestibles  e - a clove of garlic  f - a sprig of wolfsbane  o - a cream pie  W - a tin  Tools  w - an empty bag called sack  x - a cursed lock pick  z - a towel  K - a stethoscope  V - a lamp called oil (1 of 2)zH^b+-------------|...........|------------|...........||[*+.!/=%)%|---|---|-----#################|?(!*()..??|#########`--------#|%...(/%=%!|###.....*..####|..d.@*....|##|.....>|`##########################----@---------|-.------####-...(..|#---------------#b|>........|#--------###|.............|##|.........|######|.............|##|..........#|.............|############|.........||.............-####--+--.-.-------.---------------------##|.......<.|###############`#############################|.........|#.....{....|-----------Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:4 $:110 HP:19(27) Pw:55(55) AC:6 Xp:4In what direction? zH^b‹zH^b6The dart misses the acid blob..d{H^bFr{H^br=The dart misses the acid blob.d.{H^bx {H^bx *The dart hits the acid blob.|H^b|H^b;The dart hits the acid blob..d|H^b |H^b FYou kill the acid blob! HP:20)}H^bB.|@ Things that are here: 3 darts an acid blob corpse--More--~H^bH B.d~H^b: Pick up what?  Weapons a - 3 darts Comestibles b - an acid blob corpse(end) H^bz++H^b ------------|[*+.!/=%)%||?(!*()..??|F - 3 darts.X - an acid blob corpse.@H^b@P >What do you want to eat? [efoWX or ?*] H^b1You have a very bad case of stomach acid. HP:8(27) Pw:55(55) AC:6 Xp:4--More--H^b? QThis acid blob corpse tastes okay.d|--More--H^bqGYou finish eating the acid blob corpse..dH^b c d|H^b @@#H^bZ"Hello, miller! Welcome again to Akalapi's general store!"d.H^b": HP:9d.H^b# (..dH^b d*H^b՟/dH^b *H^bEdH^bd*H^b (dH^b < HP:10(27) Pw:55(55) AC:6 Xp:4H^bV.dH^b;d.H^b1 .dH^bd.H^b.dH^b, (dH^bd.H^b_d(.H^b k .dH^b.(dH^bF $ HP:11H^bM d.H^b.dH^b1 d.H^b (dH^b{d.H^b(dH^b d.H^b@d..H^b}R.dH^b$ HP:12H^b (dH^bd.H^b.dH^b,d.H^b3O .dH^b.dH^bT d.H^b)Q!d..@|H^bR@.H^bOYou see here a large box (for sale, 144 zorkmids)..d@.H^b5 (@H^bP _You see here a platinum wand (for sale, 133 zorkmids). HP:13H^b6v/@H^bHvAYou see here 2 tins (for sale, 14 zorkmids)..dH^b*%@H^b*KYou see here an emerald ring (for sale, 356 zorkmids)..dH^b =@H^b 7You see here a tin (for sale, 7 zorkmids).H^bD%@H^b`LYou see here a puce potion (for sale, 200 zorkmids).(dH^b @!H^b bYou see here a scroll labeled VE FORBRYDERNE (for sale, 133 zorkmids).--More--H^b=Otto picks up a platinum wand.d.H^bd.@?H^b\@.H^b,B.@Otto drops a platinum wand.d/H^bp_@.You see here a large box (for sale, 144 zorkmids).--More--H^b;Otto picks up a potion..d.@H^bM2 @(@.H^b8Otto drops a potion.!@d.H^bZ$d..@H^bd @.@Otto picks up a potion.(dH^b; HP:14.dH^b d.H^b3Otto drops a potion.!dH^bd.H^b.dH^b .dH^b d.H^b .dH^b8 d.H^bȀd.H^bd.H^b!.dH^b $ HP:15H^ba  d.H^b,d.H^bM.dH^b- .dH^b< d.H^b!.dH^bg.dH^bd.H^bܒ .dH^bk .dH^bj. HP:16d.H^bf d.H^b!dH^bd.H^b ..dH^b5 d.H^bk'd.H^bkd..H^b<.dH^b)D d.H^bM.dH^bd.H^bh5 HP:17.dH^b% d.H^brL.dH^b d.H^b8 .dH^b%d.H^b.dH^b .dH^bX d.H^bd.H^bs $ HP:18H^b# !dH^b d.H^bd.H^bN.dH^b5d.H^b .dH^bF/|@:H^bds7You kill the newt!.d#H^b d|H^b6 HP:19.dH^b)(|d@H^bk #@H^b|-#d#i#@H^b16##@###i@#dH^b2##@i##d#####H^bax0Really attack the homunculus? [yn] (n) H^bGH^bDkF HP:20@##H^b@i#H^bQN @i#H^b @#H^b\$b HP:21@#######i###@#@#i#H^b'`@##########i###@##i HP:22H^b'@####iH^b'7You try to move the boulder, but in vain.H^bX)@##H^be@#H^b @.@.H^b *You see here 7 cursed rocks.H^b"*.@H^b @..H^b\ @.H^b( HP:23@-H^b@###H^bh####@H^b -@..@H^b .@H^b5 EYou see here an unlocked large box containing 11 items.H^bF *@.(H^b: HP:24.@.@H^bHEYou see here an unlocked large box containing 11 items.H^bS (.@H^b<@.H^b@@>H^b .@H^bs.@H^b#@H^b#@H^bL HP:25######@H^b"6/@i####H^b0##@#iH^bH1@ HP:26#######@###iH^b1(#####@i##@i#H^b1####@iH^b#H^bq}#@iH^b0Really attack the homunculus? [yn] (n) H^bH^bi#H^b / HP:27#@H^b7)####@H^b*V##..#####@####H^bW9You hear some noises in the distance.@##H^b<@#H^b @##########@#H^bk@###--More--H^bkQYou hear some noises in the distance.@######--More--H^bc7You try to move the boulder, but in vain.H^b####@#@H^b'##########@#@H^bsJd@############k@d#H^b*R@#d####.##H^bO##@#dH^b "@##H^b@###@#H^b_m@############@########You try to move the boulder, but in vain.H^bU####@H^bU ###########@H^bV #########@H^boWI####@d###H^bAN@###d######@#d#H^bp @########d######H^bmX@#####d##########You try to move the boulder, but in vain.H^bĉ,@#d##H^bm@#d#H^b.@#H^b' @>H^b)g.@H^b#@H^b #@d#H^b #@d#H^bD#@#dH^b ) @#H^bmd#H^b#dH^b< d#H^b##H^b @#dH^bd#@##H^btk #@dH^bH@#H^b @#d#H^bd#H^bk@d#H^bd.#@H^b #I^b{ dI^bEm #I^bfdI^b#I^b[ #I^bdI^b³d#I^bs #I^b#dI^bH #I^bd@>I^b %#d@.I^b".d@...I^b?)#..@d.@I^b#..@ I^bed I^bz d# I^b7s %You descend the stairs.--More-- I^b -------------------- |..........-#|......+ |........d.|#|....^.|## |.......@..-#######........############## |..........|##|......|##--------|---- ---------|--#--------#|C.........C|###############)#|.....C.....|##|...-----...|###|..!.|##|C..|####...|###------|--#...|#|......>|##..|#|.......-####.C|#........|------------Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:5 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4 I^b .dI^bd<.@I^b@ .@I^b>.d|@d#eI^b.###@#dI^bޠ#@#dI^b#d##@d#I^bd Coins  $ - 110 gold pieces  Weapons  a - a blessed corroded +1 mace (weapon in hand)  F - 9 darts  I - 13 crossbow bolts  J - a blessed crossbow  P - 9 throwing stars  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  v - a +0 pair of speed boots (being worn)  Comestibles  e - a clove of garlic  f - a sprig of wolfsbane  o - a cream pie  W - a tin  Tools  w - an empty bag called sack  x - a cursed lock pick  z - a towel  K - a stethoscope  V - a lamp called oil (1 of 2)I^bq` Gems/Stones  H - a black gem  N - a white gem (2 of 2)I^b Coins  $ - 110 gold pieces  Weapons  a - a blessed corroded +1 mace (weapon in hand)  F - 9 darts  I - 13 crossbow bolts  J - a blessed crossbow  P - 9 throwing stars  Armor  b - a +0 robe (being worn)  c - a +0 small shield (being worn)  v - a +0 pair of speed boots (being worn)  Comestibles  e - a clove of garlic  f - a sprig of wolfsbane  o - a cream pie  W - a tin  Tools  w - an empty bag called sack  x - a cursed lock pick  z - a towel  K - a stethoscope  V - a lamp called oil (1 of 2)I^bN` Gems/Stones  H - a black gem  N - a white gem (2 of 2)I^b Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:5 $:110 HP:27(27) Pw:55(55) AC:6 Xp:4-------------------- |..........-#|......+ |..........|#|....^.|## |.......<..-#######........############## |..........|##|......|##--------|---- ---------|--#--------#|C.........C|#d####@d#######)e#|.....C.....|##|...-----...|###|..!.|##|C..|####...|###------|--#...|#|......>|##..|#|.......-####.C|#........|------------ I^b_/What do you want to eat? [efoW or ?*] !I^b!I^bwIt is not so easy to open this tin.####d#d#### eYou succeed in opening the tin.--More--"I^b*It smells like cave spiders.--More--#I^bx6"Eat it? [yn] (n) #I^b#I^b9You discard the open tin.d##d$I^b۰ *#d@###d%I^bv^1@d## #&I^b@d#&I^br @q#'I^b;Y###@q.#The leocrotta hits! HP:19'I^boAThe leocrotta bites! HP:12'I^bZThe leocrotta hits! HP:4(27) Pw:55(55) AC:6 Xp:4'I^bs@q#(I^bXW @q#)I^bu@q#)I^b@q#d*I^bJ @#d#+I^b> @#q##d5I^b@-q##7I^bo q-#@7I^bpb.q@The leocrotta hits! HP:0--More--8I^bn You die...8I^bܺ Miller the Acolyte St:12 Dx:9 Co:16 In:9 Wi:20 Ch:9 Chaotic Dlvl:5 $:110 HP:0(27) Pw:55(55) AC:6 Xp:48I^b --More--9I^bFIDo you want your possessions identified? [ynq] (n) :I^bY>Do you want to see your attributes? [ynq] (n) :I^b*KDo you want an account of creatures vanquished? [ynaq] (n) ;I^b:;Do you want to see your conduct? [ynq] (n)  572 910 book-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 6. Killed by a gnome king. - [37] 573 906 joan-Tou-Hum-Fem-Neu died in The Dungeons of Doom on level 7. Killed by a giant spider. - [34] 574 903 miller-Pri-Elf-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a leocrotta. - [27] 575 897 seahorse17-Wiz-Hum-Mal-Neu died in The Gnomish Mines on level 7. Killed by a dwarf. - [29] 576 896 joan-Tou-Hum-Fem-Neu died in The Dungeons of Doom on level 4 [max 5]. Killed by a garter snake. - [41]