Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-31 06:23:04, ended 2022-04-05 05:42:29. miller, chaotic male elven Priest ---------- --------- |........| -------- |.......| +........| #-......| |.......| |........| #|..>...-## |....{..| |........| #|......| # |.......| |.....Z.B@ #-------- # ------|-- ----|--|-- # ###### ------ ### ## ## ## # |....| # # # # ##|.....### # # # # #|....| #### #### ######## # #..^..| #### ### # # # |....| # -.-|- ####### ## ------ # |...| # # # ###..<.| # # # |...| -----.---|-# |...| |[.........# ----- |.........| ----------- Miller the Acolyte St:13 Dx:11 Co:12 In:13 Wi:18 Ch:10 Chaotic Dlvl:6 $:119 HP:0(35) Pw:84(84) AC:4 Exp:4 Latest messages: You drop a +0 iron skull cap. You drop a +0 iron skull cap. You drop a +0 iron skull cap. You drop a hooded cloak. Your movements are now unencumbered. Unknown command ' '. Unknown command ' '. Unknown command ' '. What do you want to take off? [bcjN or ?*] ? You finish taking off your boots. What do you want to wear? [nN or ?*] ? You finish your dressing maneuver. What do you want to wear? [*] ? What do you want to wear? [*] Never mind. Unknown command ' '. You drop a +0 pair of hard shoes. You swap places with Otto. The door opens. The door opens. KABOOM!! The door was booby-trapped! You stagger... You miss Otto. Otto yelps! You kill poor Otto! You hear the rumble of distant thunder... You feel a bit steadier now. You stop searching. You hit the human zombie! The human zombie hits! You hit the human zombie! You miss the human zombie. You hit the human zombie! The human zombie hits! You destroy the human zombie! You stop searching. You miss the bat. The bat bites! You hit the bat. The bat bites! The bat misses! You miss the bat. The bat bites! The bat bites! You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins $ - 119 gold pieces Weapons a - a blessed +1 mace (weapon in hand) I - a +0 orcish dagger (at the ready) M - a +0 dagger Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) j - a +0 orcish helm (being worn) n - a +0 pair of iron shoes (being worn) Comestibles e - 2 cloves of garlic f - a sprig of wolfsbane r - a tin of jackal meat F - a eucalyptus leaf L - a tripe ration Scrolls k - 2 scrolls of identify o - a scroll of destroy armor y - 2 scrolls of teleportation Spellbooks g - a spellbook of light h - a spellbook of create monster E - a spellbook of slow monster Potions d - 4 potions of holy water B - a potion of blindness C - a potion of speed Rings m - a ring of warning A - a ring of shock resistance Tools i - a bell l - a brass lantern p - a tooled horn q - a tin whistle R - a magic whistle Miller the Priest's attributes: Background: You were an Acolyte, a level 4 elven Priest. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Dungeons of Doom, on level 6. You entered the dungeon 2768 turns ago. It was nighttime. You had 159 experience points, 1 more was needed to attain level 5. Basics: You had 0 out of 35 hit points. You had all 84 energy points (spell power). Your armor class was 4. Your wallet contained 119 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 11 (limit:18). Your constitution was 12 (limit:16). Your intelligence was 13 (limit:20). Your wisdom was 18 (limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a mace. You had basic skill with mace. Final Attributes: You were stridently aligned. You were sleep resistant. You had infravision. You were guarded. You were unlucky. You are dead. Vanquished creatures: a human zombie 2 Uruk-hai 2 rock piercers a yellow light 2 shriekers an elf zombie 2 little dogs a dwarf a rothe a centipede a giant bat 2 iguanas 2 coyotes a gas spore 2 hobgoblins a cave spider a brown mold a red mold 2 geckos 2 jackals a kobold 2 goblins 4 grid bugs a bat 6 lichens a kobold zombie 7 newts 51 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain, some sinks. Level 2: A delicatessen, an altar, some fountains, a grave. Level 3: A general store, a fountain, a sink, a grave. Level 4: A fountain. Level 5: A fountain. Level 6: <- You were here. A fountain. Final resting place for you, killed by a bat. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | miller | | 119 Au | | killed by a bat | | | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye miller the Priest... You died in The Dungeons of Doom on dungeon level 6 with 1014 points, and 119 pieces of gold, after 2768 moves. You were level 4 with a maximum of 35 hit points when you died.