Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-01-13 07:20:23, ended 2022-01-14 06:59:58. miller, chaotic male elven Priest -|----+----.--- |..d.........<| |.@...n.......| |(............. --------------- Miller the Acolyte St:15 Dx:10 Co:14 In:9 Wi:17 Ch:14 Chaotic Dlvl:7 $:8 HP:0(36) Pw:46(46) AC:7 Exp:5 Latest messages: You hear some noises in the distance. You try to move the boulder, but in vain. With great effort you move the boulder. The straw golem hits! The straw golem hits! You hit the straw golem. The straw golem hits! The straw golem hits! You hit the straw golem! The straw golem hits! The straw golem hits! You hit the straw golem. The straw golem hits! The straw golem hits! You hit the straw golem. The straw golem just misses! The straw golem hits! You destroy the straw golem! With great effort you move the boulder. Elf needs food, badly! You swap places with Otto. You faint from lack of food. You regain consciousness. You can hear again. Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. You are surrounded by a shimmering light. You finish your prayer. You feel that Anhur is well-pleased. Your stomach feels content. You descend the stairs. You hit the quivering blob! You hit the quivering blob! You kill the quivering blob! You see here 8 gold pieces. $ - 8 gold pieces. You see here a large box. There is a large box here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. The door opens. The water nymph zaps a jeweled wand! The bolt of cold hits you! The bolt of cold bounces! The bolt of cold hits you! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) y Do you want an account of creatures vanquished? [ynaq] (n) y Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) y Inventory: Coins $ - 8 gold pieces Weapons a - a blessed +1 mace (weapon in hand) j - 12 +0 darts (at the ready) Armor b - a +0 robe c - a +0 small shield (being worn) s - a +0 pair of high boots (being worn) Comestibles e - a clove of garlic f - a sprig of wolfsbane Rings l - a blessed +2 ring of gain strength Tools r - a bag of holding named utility belt containing 15 items H - an oil lamp N - an expensive camera (0:88) Gems/Stones t - a worthless piece of black glass Contents of the bag of holding named utility belt: 86 gold pieces 40 +0 arrows a +0 orcish dagger a scroll of gold detection a spellbook of create monster a spellbook of identify a spellbook of magic missile a potion of booze 2 potions of gain ability a potion of gain energy a cursed potion of object detection a potion of see invisible a potion of sleeping 4 potions of holy water a leather drum Miller the Priest's attributes: Background: You were an Acolyte, a level 5 elven Priest. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 7. You entered the dungeon 3291 turns ago. You had 239 experience points, 81 more were needed to attain level 6. Basics: You had 0 out of 36 hit points. You had all 46 energy points (spell power). Your armor class was 7. Your wallet contained 8 zorkmids. Autopickup was off. Final Characteristics: Your strength was 15 (limit:18). Your dexterity was 10 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 9 (limit:20). Your wisdom was 17 (limit:20). Your charisma was 14 (limit:18). Final Status: You were unencumbered. You were wielding a mace. You were skilled in mace. Final Attributes: You were piously aligned. You were sleep resistant. You had infravision. You are dead. Vanquished creatures: a quivering blob a mountain nymph 2 fog clouds a shrieker a violet fungus a gray ooze a straw golem a giant ant a floating eye a rothe a rabid rat 2 dwarf zombies an iguana a coyote a gas spore a hobbit 3 manes 4 giant rats a cave spider 2 brown molds a yellow mold 2 green molds 2 garter snakes 2 gnome zombies 3 geckos 4 jackals 3 foxes 2 kobolds 3 goblins 2 sewer rats 6 grid bugs 2 bats 2 lichens 3 kobold zombies 6 newts 71 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: Some fountains. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: Many fountains. Level 5: Level 6: Many fountains. Oracle of Delphi. Level 7: <- You were here. Final resting place for you, killed by a bolt of cold. The Gnomish Mines: Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | miller | | 94 Au | | killed by a bolt | | of cold | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye miller the Priest... You died in The Dungeons of Doom on dungeon level 7 with 1352 points, and 94 pieces of gold, after 3291 moves. You were level 5 with a maximum of 36 hit points when you died.