Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-12-21 04:55:05, ended 2021-12-21 06:04:17. miller, chaotic male elven Priest ------ ----- |....| |...| |.`..----.`.| |.``........| |..--->---..| |---------[--- |..^^^<|.....| |..----|.....| --Y| |.....| |@-----.....| |.%.........| |.d---------- ---- Miller the Adept St:12 Dx:13 Co:14 In:11 Wi:20 Ch:9 Chaotic Dlvl:6 $:52 HP:0(47) Pw:118(118) AC:-3 Exp:7 Burdened Latest messages: You miss the dwarf. The dwarf swings her broad pick. The dwarf misses! The dwarf swings her broad pick. The dwarf hits! You hit the dwarf! You miss the dwarf. You kill the dwarf! There are several objects here. You have a little trouble lifting L - a broad pick. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. The boulder fills a pit. Elf needs food, badly! You hit the little dog! The little dog misses! The little dog misses! What do you want to throw? [$amuyBELTX or ?*] e In what direction? n The clove of garlic misses the little dog. The owlbear hits! The owlbear hits! The owlbear grabs you! You hit the owlbear! The owlbear hits! The owlbear hits! You are being crushed. The owlbear hits! The owlbear hits! You are being crushed. Are you sure you want to pray? [yn] (n) y You begin praying to Offler. You are surrounded by a shimmering light. The owlbear loosens its grip slightly. The owlbear loosens its grip slightly. The owlbear loosens its grip slightly. You finish your prayer. You feel that Offler is well-pleased. Your stomach feels content. The owlbear hits! The owlbear hits! You are being crushed. You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) y Inventory: Coins $ - 52 gold pieces Weapons a - a blessed +1 mace (weapon in hand) m - a +0 boomerang u - a +0 elven spear y - a blessed +0 flail B - 5 +0 arrows (in quiver) E - a +0 dagger L - a +0 dwarvish mattock T - a +0 bow X - a +0 dwarvish spear Armor b - a burnt +0 robe (being worn) h - a +0 dwarvish iron helm (being worn) k - a +0 pair of iron shoes (being worn) l - a +0 dwarvish roundshield (being worn) n - a blessed +0 dwarvish mithril-coat (being worn) Comestibles f - a sprig of wolfsbane H - 5 food rations Scrolls K - 2 scrolls of earth Potions C - a potion of hallucination Rings I - a ring of polymorph control Wands p - a wand of sleep (0:1) r - a wand of magic missile (0:2) G - a wand of magic missile (0:8) J - a wand of lightning (0:8) Tools i - a wooden flute t - a can of grease (0:4) A - a lock pick D - a tin whistle Gems/Stones j - a worthless piece of black glass x - a worthless piece of yellowish brown glass F - 2 worthless pieces of yellow glass V - a turquoise stone Miller the Priest's attributes: Background: You were an Adept, a level 7 elven Priest. You were chaotic, on a mission for Offler who was opposed by Blind Io (lawful) and The Lady (neutral). You were in Sokoban, on level 6. You entered the dungeon 4544 turns ago. There was a full moon in effect when your adventure ended. You had 761 experience points, 519 more were needed to attain level 8. Basics: You had 0 out of 47 hit points. You had all 118 energy points (spell power). Your armor class was -3. Your wallet contained 52 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 11 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 9 (limit:18). Final Status: You were held by an owlbear. You were burdened; movement was slightly slowed. You were wielding a mace. You were skilled in mace. Final Attributes: You were piously aligned. You were sleep resistant. You had infravision. You were guarded. You were lucky. You are dead. Vanquished creatures: 3 wolves a baby long worm a gnome king an owlbear a dog 2 blue jellies 2 human zombies 6 bugbears a yellow light 2 gnome lords a gnomish wizard a straw golem a giant ant 4 dwarves 2 kobold shamans 2 hill orcs a giant bat 2 orc zombies an iguana 2 acid blobs 2 hobbits a large kobold 13 hobgoblins 8 giant rats 5 cave spiders a brown mold a yellow mold 4 gnomes a gnome zombie a jackal 2 foxes 5 kobolds 5 goblins a sewer rat a grid bug 5 lichens a kobold zombie 3 newts 97 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Some fountains. Level 2: Level 3: Some fountains. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: A fountain, a grave. Level 6: Many fountains. Level 7: Stairs up to Sokoban, level 6. The Gnomish Mines: Level 4: Sokoban: Level 6: <- You were here. Unsolved. Final resting place for you, killed by an owlbear. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | miller | | 52 Au | | killed by an | | owlbear | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye miller the Priest... You died in Sokoban on dungeon level 6 with 3411 points, and 52 pieces of gold, after 4544 moves. You were level 7 with a maximum of 47 hit points when you died.