Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-12-10 07:14:41, ended 2021-12-11 04:36:33. miller, chaotic male elven Priest ------------ |...........## --------- ----------- |..........| ####..>....#| |.{.......| |...........#### |...._.%| |.........| -------.---- ## -+------- #|.........| # #@ # ###|.....o...| # ### ## % -.--------- # #####`################ #### # # ## ##---.------------########%#################### # ### #|.<.............## # ######### ### # # ##-..............| ## ----|- ----.--# # |..............| ### # |....| |.....|# ##...............| `###########` |....| |.....|# ---------------- -.--.------ |....| |.....-# |.........| ###.....| |.....| |.........| ### |....| |.v...| |.........| #### ------ --|---- |...v......## # ----------- Miller the Adept St:14 Dx:13 Co:16 In:8 Wi:16 Ch:10 Chaotic Dlvl:6 $:88 HP:0(48) Pw:100(100) AC:1 Exp:6 Hungry Blind Latest messages: You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You hear the footsteps of a guard on patrol. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You finally wriggle free. You hear the footsteps of a guard on patrol. You see here a statue of a fog cloud. You see here a statue of a fog cloud. The yellow light explodes! You are blinded by a blast of light! You are beginning to feel hungry. It just misses! It stings! It misses! It stings! You hit it. It bites! It misses! You kill it! You try to feel what is lying here on the ground. You feel here a soldier ant corpse. q - a soldier ant corpse. It butts! It kicks! It butts! It misses! You hit it. It butts! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins $ - 88 gold pieces Weapons a - a blessed +1 mace (weapon in hand) I - a +0 orcish dagger (at the ready) K - a +0 elven bow N - a +0 dagger Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) j - a +0 orcish helm (being worn) r - a +1 orcish ring mail (being worn) L - a +0 orcish helm O - a +0 pair of iron shoes (being worn) Comestibles e - a clove of garlic f - a sprig of wolfsbane q - a soldier ant corpse Scrolls g - a scroll of taming m - 2 scrolls of create monster o - a scroll of identify Potions n - a potion of holy water Rings k - a cursed ring of aggravate monster (on right hand) Gems/Stones i - a jet stone l - a jasper stone R - a worthless piece of orange glass S - a topaz stone T - a worthless piece of yellowish brown glass Miller the Priest's attributes: Background: You were an Adept, a level 6 elven Priest. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 6. You entered the dungeon 4076 turns ago. It was nighttime. You had 356 experience points, 284 more were needed to attain level 7. Basics: You had 0 out of 48 hit points. You had all 100 energy points (spell power). Your armor class was 1. Your wallet contained 88 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 8 (limit:20). Your wisdom was 16 (limit:20). Your charisma was 10 (limit:18). Final Status: You were temporarily blind. You were hungry. You were unencumbered. You were wielding a mace. You were skilled in mace. Final Attributes: You were piously aligned. You were sleep resistant. You had infravision. You aggravated monsters. You were guarded. You are dead. Vanquished creatures: a soldier ant a rock piercer a rock mole a pony a yellow light a shrieker a floating eye a dwarf 3 rothes a rabid rat a centipede 2 giant bats a wererat an iguana 4 killer bees 4 manes a hobgoblin 4 giant rats 2 geckos 10 jackals 3 foxes a kobold 4 goblins 2 sewer rats 5 grid bugs a bat 6 lichens 4 newts 68 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Some fountains. Stairs down to The Gnomish Mines. Level 3: An altar to Kos. Level 4: A fountain. Level 5: Some graves. Level 6: <- You were here. An altar, a fountain, a sink. Final resting place for you, killed by a white unicorn. The Gnomish Mines: Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | miller | | 88 Au | | killed by a | | white unicorn | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye miller the Priest... You died in The Dungeons of Doom on dungeon level 6 with 1764 points, and 88 pieces of gold, after 4076 moves. You were level 6 with a maximum of 48 hit points when you died.