Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-12-01 21:26:19, ended 2021-12-01 21:26:49. miller, chaotic male elven Priest ----- |_@*| |{..| |.%.+ -.--- Miller the Aspirant St:10 Dx:12 Co:16 In:9 Wi:15 Ch:13 Chaotic Dlvl:1 $:0 HP:3(13) Pw:9(9) AC:7 Exp:1 Latest messages: [Huhetotl has chosen you to recover the Amulet of Yendor for Him.] Hello miller, welcome to NetHack! You are a chaotic elven Priest. You have a little trouble lifting j - a gnome corpse. You have a little trouble lifting k - 10 cursed darts. You have a little trouble lifting l - 7 rocks. A trap door in the ceiling opens and a rock falls on your head! Your movements are slowed slightly because of your load. You swap places with Otto. Otto is hit by a rock! Otto is killed! What do you want to sacrifice? [j or ?*] j Nothing happens. What do you want to drop? [a-l or ?*] J You don't have that object. What do you want to drop? [a-l or ?*] j You drop a gnome corpse. Your movements are now unencumbered. Beware, there will be no return! Still climb? [yn] (n) n There is an altar to Camaxtli (neutral) here. Beware, there will be no return! Still climb? [yn] (n) y Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Weapons a - a blessed +1 mace (weapon in hand) k - 10 cursed -1 darts Armor b - a +0 robe (being worn) c - a +0 small shield (being worn) Comestibles e - a clove of garlic f - a sprig of wolfsbane Spellbooks g - a spellbook of cure sickness h - a spellbook of healing Potions d - 4 potions of holy water Tools i - a leather drum Gems/Stones l - 7 rocks Miller the Priest's attributes: Background: You were an Aspirant, a level 1 elven Priest. You were chaotic, on a mission for Huhetotl who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 16 turns ago. You had 5 experience points, 15 more were needed to attain level 2. Basics: You had 3 out of 13 hit points. You had all 9 energy points (spell power). Your armor class was 7. Your wallet was empty. Autopickup was on for all types. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 9 (limit:20). Your wisdom was 15 (limit:20). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were wielding a mace. You had basic skill with mace. Final Attributes: You were nominally aligned. You had infravision. You were guarded. You survived. Vanquished creatures: a little dog No species were genocided or became extinct. Voluntary challenges: You went without food. You never hit with a wielded weapon. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You left from here. An altar, a fountain. Goodbye miller the Priest... You escaped from the dungeon with 20 points, and 0 pieces of gold, after 16 moves. You were level 1 with a maximum of 13 hit points when you escaped.