metanite64, chaotic male duthol Aklyst ---.--- +P@...| |..d..| |.....| ------- [Metanite6 the Club Carrier] St16 Dx10 Co14 In8 Wi5 Ch4 AklDutMalCha S0 Dlvl:1 $0 HP14(14) Pw7(7) AC6 MC0 Mov12 Xp1/0 T1 Latest messages Hello metanite64, welcome to SlashEMExtended! You are a chaotic male duthol Aklyst. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy There is a staircase up here. You see here 7 gold pieces {0}. You are lucky! Full moon tonight. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: free action Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 46% chance Monsters only dropped their equipment with 35% chance Scroll drop chance was reduced to 97% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 75% Armor drop chance was reduced to 91% Food drop chance was reduced to 56% The following skill could not be trained at all: elemental spells The following skill was limited to expert proficiency: techniques The following skill became untrainable if you tried to train it too early: paddle (turn 7) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 89487 Monster spawn increase reached its maximum at turn 268623 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 524880 The monster class that cannot be genocided was vortex The monster species that spawned more often: war bantam (freq bonus 28) The monster species that spawned more often: undead gladiator (freq bonus 2) The monster species that spawned more often: whiny Mary-Sue (freq bonus 6) The monster species that spawned more often: ferier fern (freq bonus 4) The monster species that spawned more often: bionic naga (freq bonus 2) The monster species that spawned more often: drowning tentacle (freq bonus 3) The monster species that spawned more often: bugblin (freq bonus 3) The monster species that spawned more often: fettered eulogistic (freq bonus 2) The monster species that spawned more often: tribute master (freq bonus 5) The monster species that spawned more often: evil stalk (freq bonus 12) The monster species that spawned more often: cannibalized lusting (freq bonus 10) The monster species that spawned more often: hinter servicemen (freq bonus 8) The monster species that spawned more often: black dragom (freq bonus 16) The monster species that spawned more often: mantidragon (freq bonus 6) The monster species that spawned more often: thrusting turret (freq bonus 12) The monster species that spawned more often: Solvejg's leather pump (freq bonus 6) The monster species that spawned more often: blue-red spore (freq bonus 12) The monster species that spawned more often: sheepdog (freq bonus 4) The monster species that spawned more often: toboggan hi (freq bonus 8) The monster species that spawned more often: Lilly's fleecy combat boot (freq bonus 24) The monster trait that was more common: monsters that bark (freq bonus 2) The monster trait that was more common: monsters that like to mimic objects (freq bonus 3) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 4) The monster species that never randomly spawned: undead politician The monster species that never randomly spawned: tuneful temporization The monster species that never randomly spawned: greater stun monster The monster species that never randomly spawned: chiefer renounceable copyist informality intertidal hemorrhaged The monster species that never randomly spawned: drow rogue The monster species that never randomly spawned: weregiant The monster species that never randomly spawned: gem trove The monster species that never randomly spawned: pile of heavy coins The monster species that never randomly spawned: mana mauler The monster species that never randomly spawned: bathing cap wearer The RNG hath decreed that this item was never generated: T-shirt ((null)) The RNG hath decreed that this item was never generated: entire level stone (gray) The RNG hath decreed that this item was never generated: cloak of scent (shadow cloak) The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was never generated: implant of truth (terrene) The RNG hath decreed that this item was never generated: lockout (molded) The RNG hath decreed that this item was never generated: muteness stone (gray) The RNG hath decreed that this item was never generated: implant of da gusha (screwed) The RNG hath decreed that this item was never generated: obsidian hostage chain ((null)) The RNG hath decreed that this item was never generated: egoism (ITS ALL MINE) The RNG hath decreed that this item was generated more often: windmill blade (giant throwing star, freq bonus 34) The RNG hath decreed that this item was generated more often: implant of waste (furious, freq bonus 36) The RNG hath decreed that this item was generated more often: radioactive undergarment ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 18) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 14) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 32) The RNG hath decreed that this item was generated more often: random intrinsic (finicky, freq bonus 7) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 14) The RNG hath decreed that this item was generated more often: sharp pole ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 5) The RNG hath decreed that this item was generated more often: pokelie gloves (rayductnay gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: styx (HEY HERES JASON, freq bonus 9) The RNG hath decreed that this item was generated more often: bulky pourpoor ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: spell retain cloak (inalish cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: moorland (KREM QUAY, freq bonus 6) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 64) The RNG hath decreed that this item was always generated cursed: powder spray (blooming) The RNG hath decreed that this item was always generated cursed: credit card ((null)) The RNG hath decreed that this item was always generated cursed: nano pick ((null)) The RNG hath decreed that this item was always generated cursed: nether mist (challenging) The RNG hath decreed that this item was always generated cursed: meta bow ((null)) The RNG hath decreed that this item was always generated cursed: studded leather armor ((null)) The RNG hath decreed that this item was always generated cursed: C-ration ((null)) The RNG hath decreed that this item was always generated cursed: lootcut stone (gray) The RNG hath decreed that this item was always generated cursed: covetous stone (gray) The RNG hath decreed that this item was always generated cursed: hybridization (REAL MEN PLAY THE EVILVARIANT HYBRID RACE) The RNG hath decreed that this trap was always invisible: noise trap The RNG hath decreed that this trap was generated more often: hybrid trap (freq bonus 18) Trap randomization happened for 1 in 305 traps Next attribute increase check would have come at turn 1966 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were cold resistant You had not decided on your sexuality yet You were prevented from having free action (0) You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Sulis, Sequana and Damona Your deity was Damona The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (157) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons aklys (thonged club) Armor elven helm (runed helm) Scrolls scroll of healing (CAN I BECOME A BEEFSTEAK) scroll of mana (GRAYSWANDIR MORE LIKE GAYSWANDIR) scroll of phase door (STOP IN THE RACE SLIDE) scroll of standard id (CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS) scroll of cure (THIS MOD IS EXEMPLARY) scroll of heal other (SHOOT A HAYMAKER AND WITHOUT BY LOVELY GESTURE) * scroll of extra healing (LAME 3 96) * scroll of greater mana restoration (ISAY INAY) Tools wax candle (candle) tallow candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new duthol 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) Goodbye metanite64 the Aklyst... Since you quit, the score list will not be checked.