metanite64, chaotic male elemental Chevalier ---- |..| --`--- |..| --- --- -`|--....- |.----.----- |.| ---`.--.----` --- ---|.||.....|.--- |.-----|...{....|-------|>---- | --..|.||.........-- |.`|.%.|.[......|`.||?=)|.@D.(.| |.....||-...---...--|.`|...|)------....||..)|.`` ..| |.....||... ...||.`|.[.+)|(((.|.`..||=?.|)| | --....--.. ..-|.-|.....|(((.|..`--|...|%- `` ---.....- -..|.||...|.|.(%.-..[..--|--.. ---..... ..|.||...|.------`......?..`} |.... ....|----|.........`--.--... --.. ...------------------.`---- |....---- ........................... |........| --------..--...[..------.. ---...--.-----....-------.|[---...%.-.<))...- --..||......%.(.....................------ ----|...--------------..------------ ----- ---- [Metanite6 the Faithful] St18 Dx9 Co11 In7 Wi15 Ch3 CheEleMalCha Min:7 $199 HP-4(104) Pw118(118) AC-10 Exp9 T5056 Latest messages The white dragon claws you! [-5 -> 41] The white dragon is suddenly very hot! You hit the white dragon. You miss the white dragon. The white dragon bites you! [-19 -> 22] The white dragon is suddenly very hot! Your hard shoes deflect the white dragon's attack. Your plate mail deflects the white dragon's attack. Pick an object. D a dragon (white dragon) (base level 18) Accessing Pokedex entry for white dragon... Base statistics of this monster type: Base level = 18, difficulty = 25, AC = -4, magic resistance = 20, alignment -5. Slow (9). Normal generation, with frequency 12. Resists cold, hits as a +3 weapon. Conveys cold resistance. Big, genocidable, carnivorous, thick-skinned flyer. See invisible. Can spontaneously betray you if tame. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form. Attacks: 4d6, breath - frost damage 4d8, bite - ordinary physical 3d4, lash - ordinary physical 3d4, claw (punch, hit, etc.) - ordinary physical You miss the white dragon. The white dragon bites you! You hear the howling of the CwnAnnwn... [-21 -> 2] Warning: HP low! The white dragon is suddenly very hot! The white dragon lashes you! You die... Your inventory Amulets D - an uncursed amulet of ESP (being worn) {0} Weapons e - an uncursed +0 axe (weapon in hand) {24} s - an uncursed +0 baseball bat {12} u - an uncursed +0 axe {24} v - an uncursed +0 long sword {16} y - a blessed +2 flintlock {10} z - 6 uncursed +0 lead bullets {0} A - an uncursed +2 sling {2} B - a blessed +0 bow {12} E - 30 blessed +1 arrows {0} G - 36 blessed +1 crossbow bolts named The King's Devotion {1} H - a * uncursed +1 droven crossbow {30} V - an uncursed +0 flintlock {10} W - 19 uncursed +0 bullets {0} Y - 16 uncursed +3 crossbow bolts (in quiver) {0} Armor b - a blessed -3 pair of gnomish boots {4} c - a blessed +2 small shield (being worn) {12} f - an uncursed +0 pair of iron shoes (being worn) {20} F - an uncursed +1 small shield {12} N - an uncursed +2 plate mail (being worn) {200} P - an uncursed +0 dwarvish cloak (being worn) {4} Q - an uncursed +0 gnomish helm {1} S - an uncursed +0 bar chain mail {120} Z - a blessed +0 gnomish helm (being worn) {1} Comestibles p - 20 uncursed slime molds {0} q - an uncursed food ration {0} I - 2 uncursed cream pies {0} J - an uncursed cram ration {0} U - a blessed clove of garlic {0} Scrolls d - an uncursed scroll of terraforming {0} h - a blessed scroll of enchant weapon {0} j - 7 uncursed scrolls of healing {0} k - 5 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 3 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of blank paper {0} Potions x - an uncursed potion of blindness {0} Wands R - an uncursed wand of slow monster (0:2) {0} Tools g - an uncursed blindfold {0} t - an uncursed large box {500} K - a * blessed mirror {0} T - an uncursed sack {5} X - a blessed leather saddle {0} Gems a - an uncursed +0 dioptase stone {1} C - 24 uncursed +1 rocks named The Wand Construction Kit {0} L - 23 uncursed +0 rocks {0} The large box is empty. Contents of the sack: 17 uncursed +3 ya {0} Final attributes You were piously aligned Your alignment was 30 Your max alignment was 30 You carried 0 sins You could not have this property at all: poison resistance You could not have this property extrinsically: freezopathy You could not have this property intrinsically: sickness resistance Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 130 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 98% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 80% Weapon drop chance was reduced to 79% Tool drop chance was reduced to 89% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 99% of the time only The following skill could not be trained at all: whip The following skill was trained at one fifth the usual rate: quarterstaff The following skill was limited to basic proficiency: knife The following skill was limited to skilled proficiency: shield The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 70) The following skill became untrainable after a while: martial arts (turn 35982) The following skill couldn't be trained before a certain turn number is reached: techniques (turn 15847) Heavy curses were more common by 54% Number of artifacts generated was 1 Number of fake artifacts generated was 6 Monster spawn increase started at turn 64301 Monster spawn increase reached its maximum at turn 192131 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 715790 The monster class that cannot be genocided was bat or bird Today, this monster class was always generated invisible: troll The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 6) The monster species that spawned more often: chemical warp fungus (freq bonus 10) The monster species that spawned more often: fireproof hc alien (freq bonus 96) The monster species that spawned more often: bitchily allspice (freq bonus 20) The monster species that spawned more often: cubature sousing umlauted rumanian statuary antipacifist (freq bonus 32) The monster species that spawned more often: acid beast (freq bonus 8) The monster species that spawned more often: tannic coping debt (freq bonus 39) The monster species that spawned more often: dim warp fungus (freq bonus 48) The monster species that spawned more often: outstanding pericynthion braining bondsmen (freq bonus 54) The monster species that spawned more often: sturdy turret (freq bonus 30) The monster species that spawned more often: yeto (freq bonus 24) The monster species that spawned more often: shade gargoyle (freq bonus 96) The monster species that spawned more often: dim force patch (freq bonus 10) The monster species that spawned more often: manta rayarn (freq bonus 33) The monster species that spawned more often: evasive cuntgun trooper (freq bonus 14) The monster species that spawned more often: priestess of Ghaunadaur (freq bonus 7) The monster species that spawned more often: trans-trickster (freq bonus 14) The monster species that spawned more often: airing urushiol porose gypsyism (freq bonus 60) The monster species that spawned more often: Don Finwe (freq bonus 14) The monster species that spawned more often: petit permamimic (freq bonus 54) The monster species that spawned more often: feminism boomer (freq bonus 14) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 4) The monster trait that was more common: monsters that have hug attacks (freq bonus 12) The monster trait that was more common: monsters that mew (freq bonus 2) The monster trait that was more common: monsters that spawn in small groups (freq bonus 1) The monster trait that was more common: joke monsters (freq bonus 1) The monster trait that was more common: monsters with cold resistance (freq bonus 3) The monster trait that was more common: monsters that have sting attacks (freq bonus 3) The monster trait that was more common: monsters that love to collect gold (freq bonus 2) The monster species that never randomly spawned: interlocked semidetached The monster species that never randomly spawned: sister wight The monster species that never randomly spawned: division thief The monster species that never randomly spawned: rapha The monster species that never randomly spawned: chaos dragon The monster species that never randomly spawned: ultramarine force patch The monster species that never randomly spawned: external hissed The monster species that never randomly spawned: slave master The monster species that never randomly spawned: nono entity The monster species that never randomly spawned: blast eye The RNG hath decreed that this item was never generated: long screwup stone (gray) The RNG hath decreed that this item was never generated: wishing (TRICK 13) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was never generated: good night (nightly) The RNG hath decreed that this item was never generated: embossed plate mail ((null)) The RNG hath decreed that this item was never generated: elongation cloak (long-range cloak) The RNG hath decreed that this item was never generated: chalcedon (cyan) The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: battery stone (gray) The RNG hath decreed that this item was generated more often: rare helmet (silk helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: holy shield (god-given, freq bonus 10) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 2) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 9) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 14) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: EVC stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: mountains (mountainous, freq bonus 19) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 32) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 9) The RNG hath decreed that this item was generated more often: unfair attack cloak (flier cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: long pointy heels (worn-out sneakers, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of discovery (ignorant cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: plow ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: green gown ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 4) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: mallet ((null)) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: leather leash (leash) The RNG hath decreed that this item was always generated cursed: orcish short sword (crude short sword) The RNG hath decreed that this item was always generated cursed: spellbinder (multiplicative) The RNG hath decreed that this item was always generated cursed: amulet of scent (panting) The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword) The RNG hath decreed that this item was always generated cursed: amulet of increased frequency (mastist) The RNG hath decreed that this item was always generated cursed: bidenhander ((null)) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this trap was always invisible: weakness trap The RNG hath decreed that this trap was generated more often: metal spell trap (freq bonus 1) Trap randomization happened for 1 in 688 traps Next attribute increase check would have come at turn 5476 Strength training was 22 Dexterity training was 50 Wisdom training was 1 Constitution training was 42 Your sanity was 165 You were fire resistant You were cold resistant You were shock resistant You had not decided on your sexuality yet You were prevented from having poison resistance (0) You were prevented from having freezopathy (0) Your chance to block was 21% You were telepathic You had 2253 points of nutrition remaining You could fly You could swim You could survive without air You were unlucky (-4) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 70 spells Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Allah The version you were playing was: Unix SlashEMExtended Version 2.5.9 (4a770e03) - last build Sun Dec 8 02:47:38 2019. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 50% b - clairvoyance 3 + divine 84% 52% c - solar beam 6 + matter 98% 65% Techniques known in the end Name Level Status turn undead 9X Prepared(0) blessing 9X Prepared(0) healing hands 9X Prepared(0) spirituality check 9X Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) Discoveries Amulets amulet of ESP (triangular) Weapons droven crossbow (spider-legged crossbow) ya (bamboo arrow) Armor robe (yellow robe) gnomish boots (little black boots) iron shoes (hard shoes) dwarvish cloak (hooded cloak) gnomish helm (little red hat) Scrolls scroll of enchant weapon (LV FTS) scroll of healing (SUPERCOMPLEX LICHENORC) scroll of mana (HANDS HIGHLY OR I SHOOTS) scroll of phase door (TEENAGE MUTANT UGLY THINGS) scroll of standard id (HIRAGANA LETTER YA) scroll of cure (OEOEOEOEH DER HAT NE KNARRE) * scroll of extra healing (PEW PEW BITCHES) * scroll of greater mana restoration (DO NOT READ ME) scroll of teleportation (WHIRLPOOL GROPING) scroll of terraforming (PUFFIN HELL) scroll of blank paper (unlabeled) Spellbooks spellbook of healing (crumbling) spellbook of clairvoyance (black) spellbook of solar beam (conspiratory) Potions * potion of water (clear) potion of paralysis (jackpot) potion of blindness (rosemary) Rings ring of timely backup (plain) Wands wand of striking (metal) wand of mutation (enviable) wand of slow monster (toroidal) Tools leather saddle (saddle) large box (wooden box) mirror (looking glass) sack (bag) Gems dioptase stone (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 4 to 7 Level 7: <- You are here Vanquished creatures a slow ant a red hornet 2 giant ants a snow ant a blat a blue blob a checkal 2 jackals a pack jackal a canermine an ae 0 hobbit veterans (1 created) a hobbit a hobbit slingerer a dwarf 2 midgety dwarves a talc hobbit a dental brace guy 0 dwarf thieves (1 created) a hurkle a mutant human 0 small dog-men (1 created) a bugbear a hobbit lord a gisau a dugar a dog-man 0 icky faces (1 created) a dark thief a blue jelly 0 fading jellies (1 created) a striped jelly 2 gizards a petit mimic a tree nymph 0 alfas (1 created) an orc infantry 0 goblin shamans (1 created) 0 goals goblins (1 created) 0 knapsack lambs (1 created) 0 roffs (1 created) 4 sewer rats (6 created) 14 drains rats a visor sewer rat 0 pack rabbits (1 created) 0 rabid rats (1 created) 2 giant field mice (1 created) a rock mole a spike giant a millipede a spideroid 0 spiderlings (1 created) 0 tiny beitirs (1 created) 0 evasive maggots (1 created) 2 dung worms 2 chill bugs a froze bug a nightguard bat a roombat 0 tiny dragons (1 created) a baby orange dragon a baby cancel dragon 0 white dragons (1 created) a sicklichen (2 created) an unalignment thing an immobile spore a colony kazwo lichen a green spore a mushroom 3 cheese colonies (2 created) 3 sub-gnomes a stroke gnome 3 gnomes (7 created) 0 gnome thieves (1 created) 2 pt gnomes (3 created) 2 petty gnome thieves a little grey alien (2 created) a pat gnome 4 intermediate gnomes 4 gnome lords (6 created) 0 crosslords (1 created) a gnome watcher 2 gnomish wizards a grope lord (2 created) 2 grabbers 2 deep targetters a burrower gnome a deep force gnome a dotz gnome a gnome king a lithgnome an EQ Sergeant 0 Foolish Kops (1 created) a mummy a bat mummy an imp mummy 3 curse mummies a humanoid mummy 0 chicken mummies (1 created) a dog mummy a big mummy 0 wolf mummies (1 created) a sludtt a norming pudding 0 exciting asses (1 created) a clappersnake 0 strict snakes (1 created) a noob horror a non-grind hulk 0 goblin zombies (1 created) a gnome zombie a tasloi zombie a green cat zombie 0 nummer zombies (1 created) an elf zombie 0 gastlies (1 created) a boeh baby a scissor golem 2 living iron chains a regular human a hallucinating survivor a biker gang member a vile hunter a smirking sneak thief 0 shopkeepers (4 created) a ghost a slata a hermit crab a jellyfish a giant eel (2 created) 2 twens a lizzy 0 inactive mushroom patches (1 created) a regular plant 0 forgotten plants (1 created) a yerles machine infantry a stationary wall a feminism gaze 0 small turrets (1 created) a crude turret a dart turret a prehistoric turret 0 sri turrets (1 created) 0 protection stealers (1 created) 202 creatures born. 155 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 22 times You eaten food with animal by-products 13 times You eaten meat 10 times You have communicated with the gods 8 times You prayed to the gods 1 time You hit with a wielded weapon 344 times You killed 140 monsters You read items or engraved 18 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 18 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 0 times You read spellbooks 2 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 30 You had a maximum sanity of 165 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 1 time You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 1 time You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 4 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 5 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 57 wall tiles You untrapped 1 trap You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 1 time You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (34 of 20) shield [Basic] (max Expert) (86 of 160) body armor [Basic] (max Expert) (70 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (73 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (81 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (76 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (2 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well metanite64 the Chevalier... You died in The Gnomish Mines on dungeon level 7 with 14213 points, and 199 pieces of gold, after 5056 moves. Killer: a monster (white dragon) You were level 9 with a maximum of 104 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 3850378 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 55 [max 63]. Killed by a monster (chasme of Mustard Gas), while praying unsuccessfully. - [261] 2 2949566 ziratha-Poi-Gav-Fem-Cha died in The Quest on level 54 [max 51]. Killed by a monster (vogon lord), while listening to beautiful crapping noises. - [263] 3 301090 ziratha-Poi-Dev-Fem-Cha died in Sewer Plant on level 31. Killed by a monster (ancient naga). - [150] 8 18300 metanite64-Che-Ele-Mal-Cha died in The Gnomish Mines on level 6. Killed by a monster (desert jinn). - [128] 9 17711 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 6 [max 8]. Killed by a monster (giant worm). - [109] *10 14213 metanite64-Che-Ele-Mal-Cha died in The Gnomish Mines on level 7. Killed by a monster (white dragon). - [104] 11 13534 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 7 [max 8]. Killed by a monster (Mr. Izchak, the shopkeeper). - [131] 12 4130 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (kitten), while paralyzed by a monster's gaze. - [86]