metanite64, lawful female sustainer Binder -------- |<@....| |......- |......| |......| |......| -------- [Metanite6 the Exile] St8 Dx7 Co8 In11 Wi11 Ch10 BinSusFemLaw Dlvl:1 $0 HP13(13) Pw6(6) AC10 Exp1 T16 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello metanite64, the sustainer Binder, welcome back to SlashEMExtended! The moon is waning tonight. You see here a little dog corpse {150}. # Really quit [yes/no]? Final attributes You have sinned Your alignment was -6 Your max alignment was -5 You carried 16 sins You could not have this property at all: infravision Scroll identification only worked 100 times out of 139 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 25 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 148 Musable item generation frequency had a negative bias of 71% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 91% The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: paddle The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: lightsaber The following skill was limited to expert proficiency: memorization The following skill became untrainable if you tried to train it too early: axe (turn 263) The following skill became untrainable after a while: devices (turn 57216) The following skill couldn't be trained before a certain turn number is reached: searching (turn 33057) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26852 Monster spawn increase reached its maximum at turn 297392 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 497640 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: trapper or lurker above (freq bonus 2) The monster species that spawned more often: grunthack cube (freq bonus 9) The monster species that spawned more often: Grindorn (freq bonus 48) The monster species that spawned more often: domiciliary deposed (freq bonus 5) The monster species that spawned more often: omega herakles (freq bonus 21) The monster species that spawned more often: spacewars fighter (freq bonus 6) The monster species that spawned more often: muck bomb (freq bonus 16) The monster species that spawned more often: wand mimic (freq bonus 8) The monster species that spawned more often: sticky wort (freq bonus 24) The monster species that spawned more often: breakoff fungus (freq bonus 9) The monster species that spawned more often: goddamn grue (freq bonus 4) The monster species that spawned more often: inferred reticule (freq bonus 16) The monster species that spawned more often: attractive trove (freq bonus 12) The monster species that spawned more often: excruciatingly meliorate (freq bonus 12) The monster species that spawned more often: shoggoth (freq bonus 10) The monster species that spawned more often: gnashing mumak (freq bonus 12) The monster species that spawned more often: checkrowed secreted locoed (freq bonus 6) The monster species that spawned more often: arena champ (freq bonus 18) The monster species that spawned more often: amorphous growth (freq bonus 6) The monster species that spawned more often: maud colony (freq bonus 12) The monster species that spawned more often: legged whale (freq bonus 4) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 4) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 4) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 1) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 3) The monster trait that was more common: monsters that eat veggies (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 2) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 2) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 1) The monster trait that was more common: monsters with soldier dialogue (freq bonus 1) The monster species that never randomly spawned: renai over meshera The monster species that never randomly spawned: pink spore The monster species that never randomly spawned: undead spore The monster species that never randomly spawned: hidden mushroom The monster species that never randomly spawned: waterspout gargoyle The monster species that never randomly spawned: agent black spore The monster species that never randomly spawned: mix lich The monster species that never randomly spawned: air bowl The monster species that never randomly spawned: three of spades The monster species that never randomly spawned: great crystal wyrm The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was never generated: graphite (gray) The RNG hath decreed that this item was never generated: gimp cloak (pitch cloak) The RNG hath decreed that this item was never generated: amulet of covetous warning (egyptian) The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was never generated: violet lightsaber (lightsaber) The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was never generated: amulet of explosion (nuclear) The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was generated more often: implant of terror (sanguinary, freq bonus 11) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 6) The RNG hath decreed that this item was generated more often: sand (KALIMARI DESERT, freq bonus 20) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 45) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 22) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 8) The RNG hath decreed that this item was generated more often: death (long, freq bonus 3) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 8) The RNG hath decreed that this item was generated more often: quicksand (UUM MAAMA MIA, freq bonus 7) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 7) The RNG hath decreed that this item was generated more often: gravation stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: fleecy terrain (multihued, freq bonus 3) The RNG hath decreed that this item was generated more often: sanemaker helmet (sages helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: stickshoe ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: poison brand (curare-impregnated, freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 87) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 92) The RNG hath decreed that this item was always generated cursed: life saving stone (gray) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this item was always generated cursed: bloodsucking shoes (yellow sneakers) The RNG hath decreed that this item was always generated cursed: hunger (topaz) The RNG hath decreed that this item was always generated cursed: lycanthropy (transforming) The RNG hath decreed that this item was always generated cursed: underlayer cloak (up-down cloak) The RNG hath decreed that this item was always generated cursed: fumbling (hallucinating) The RNG hath decreed that this item was always generated cursed: untame monster (classy) The RNG hath decreed that this item was always generated cursed: stealer stone (gray) The RNG hath decreed that this item was always generated cursed: asterisk ((null)) The RNG hath decreed that this trap was always invisible: temporary recursion trap The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 2) Trap randomization happened for 1 in 594 traps Next attribute increase check would have come at turn 314 Strength training was 0 Dexterity training was 1 Wisdom training was 1 Constitution training was 1 Your sanity was 0 You had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the latter so Amy doesn't have to reinstate the hangup penalty. (1) You had not decided on your sexuality yet You were prevented from having infravision (0) You had 1482 points of nutrition remaining You had fixed abilities You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Yaldabaoth The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could not have safely prayed (161) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons voulge (pole cleaver) Scrolls scroll of healing (WEREFOO ENDLESSTRANSFORMATION) scroll of mana (IN CASE OF DOUBT JUST ALWAYS GRADINA) scroll of phase door (PHOL ENDE WODAN) scroll of standard id (PIETEIKUMU KLUDA) scroll of cure (NOTY AND THE AMY WERE MVPS 2017) * scroll of extra healing (PROKLINJATI SVOJ ZIVOT) * scroll of greater mana restoration (FLEECY BOUFFANT COLORS) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (2 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye metanite64 the Binder... Since you quit, the score list will not be checked.