metanite64, chaotic male asgardish Zyborg ......... X@`.[.>`. --------- [Metanite6 the Artificial Stupidity] St12 Dx13 Co9 In6 Wi15 Ch5 ZybAsgMalCha Geh:83 $58 HP-17(52) Pw63(63) AC-1 Exp5 T1359 Par Latest messages The hypnotic xorn claws you! [-1 -> 27] The hypnotic xorn claws you! [-1 -> 26] The hypnotic xorn bites you! You are put to sleep by the hypnotic xorn! [-18 -> 8] Warning: HP low! The hypnotic xorn claws you! [-2 -> 7] Warning: HP low! The hypnotic xorn claws you! [-1 -> 6] Warning: HP low! The hypnotic xorn claws you! Zyborg, your life force is running out. [-2 -> 4] Warning: HP low! The hypnotic xorn bites you! You die... Your inventory Weapons m - 35 uncursed +2 bullets named The Turn of the Screw {1} n - an uncursed rusty +0 mace {12} s - a cursed -2 plow {10} Armor a - an uncursed very rusty +1 plate mail (being worn) {200} p - an uncursed rusty +0 orcish helm (being worn) {12} Comestibles v - an uncursed partly eaten tripe ration {1} w - 3 blessed oranges {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed finalized scroll of teleportation {0} Spellbooks t - an uncursed spellbook of blank paper (0:3) {0} Potions q - a heavily cursed potion of clairvoyance {0} Rings o - an uncursed ring of fire resistance {0} r - an uncursed ring of discount action {0} Wands d - an uncursed wand of solar beam (0:10) {0} u - an uncursed wand of healing (4:12) {0} x - an uncursed wand of slow monster (0:5) {0} Tools b - the uncursed +1 green lightsaber (1111) named Baalzebub's All-seeing Servant (weapon in hand) {24} c - 20 uncursed rusty diodes {20} l - a blessed chest {750} y - an uncursed bell {0} The chest is empty. Final attributes You have transgressed Your alignment was -29 Your max alignment was 16 You carried 0 sins You could not have this property at all: sickopathy You could not have this property extrinsically: sleep resistance Scroll identification only worked 100 times out of 180 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 29 Ring drop chance was reduced to 84% Amulet drop chance was reduced to 70% Implant drop chance was reduced to 92% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 86% Armor drop chance was reduced to 85% Tool drop chance was reduced to 84% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 98% chance The following skill was trained at half the usual rate: short sword The following skill was limited to basic proficiency: mace The following skill was limited to skilled proficiency: mace The following skill was limited to expert proficiency: sling The following skill became untrainable if you tried to train it too early: body spells (turn 9) The following skill became untrainable after a while: chaos spells (turn 17500) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 26982) Heavy curses were more common by 48% Number of artifacts generated was 3 Number of fake artifacts generated was 7 Monster spawn increase started at turn 12373 Monster spawn increase reached its maximum at turn 350665 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1203569 The monster class that cannot be genocided was long worm tail The monster species that spawned more often: quantum mushroom (freq bonus 1) The monster species that spawned more often: weather forecast (freq bonus 6) The monster species that spawned more often: whimperingly relived (freq bonus 4) The monster species that spawned more often: sable dragon (freq bonus 12) The monster species that spawned more often: unacclimated briefcase dropout clubhauled (freq bonus 2) The monster species that spawned more often: giant permamimic (freq bonus 18) The monster species that spawned more often: undead goldminer (freq bonus 12) The monster species that spawned more often: percenti catches the kelp frond. (freq bonus 5) The monster species that spawned more often: naddel (freq bonus 4) The monster species that spawned more often: Kop (freq bonus 9) The monster species that spawned more often: stained glass golem (freq bonus 12) The monster species that spawned more often: exclusivity casaba (freq bonus 6) The monster species that spawned more often: phantom beast (freq bonus 12) The monster species that spawned more often: infernal (freq bonus 7) The monster species that spawned more often: reuvir (freq bonus 8) The monster species that spawned more often: Nina's clunky heel boot (freq bonus 10) The monster species that spawned more often: elona snail (freq bonus 2) The monster species that spawned more often: deep seraphon (freq bonus 4) The monster species that spawned more often: clobbering attender barium (freq bonus 12) The monster species that spawned more often: balmier neptunium (freq bonus 4) The monster trait that was more common: monsters that wait for you to come (freq bonus 6) The monster species that never randomly spawned: flame turret The monster species that never randomly spawned: young mercurial dragon The monster species that never randomly spawned: killer chicken The monster species that never randomly spawned: overcritically respected The monster species that never randomly spawned: moderator benumb The monster species that never randomly spawned: ethylated fieldmice kayaker sparkling The monster species that never randomly spawned: wimp The monster species that never randomly spawned: slow force fungus The monster species that never randomly spawned: real fumblebee The monster species that never randomly spawned: leprechaun wizard master The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was never generated: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was never generated: amulet of conflict (sounding) The RNG hath decreed that this item was never generated: sawed-off shotgun ((null)) The RNG hath decreed that this item was never generated: DSTW stone (gray) The RNG hath decreed that this item was never generated: nature beam (retarded) The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was never generated: elven lance ((null)) The RNG hath decreed that this item was never generated: extremely heavy iron ball ((null)) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 16) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 19) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 7) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 2) The RNG hath decreed that this item was generated more often: horrify (horrible, freq bonus 7) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: pet AI stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 2) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of blizzard (bloody, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of banishing fear (magenta cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: lock manipulation (castle, freq bonus 10) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 16) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 2) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 9) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 11) The RNG hath decreed that this item was always generated cursed: extra healing (HEALHEALHEALHEAL) The RNG hath decreed that this item was always generated cursed: disconnected boots (living boots) The RNG hath decreed that this item was always generated cursed: cloak of the force (starwars cloak) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this item was always generated cursed: grayout cloak (bleached cloak) The RNG hath decreed that this item was always generated cursed: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was always generated cursed: halite (white) The RNG hath decreed that this item was always generated cursed: commander gloves (light gloves) The RNG hath decreed that this item was always generated cursed: cotton ((null)) The RNG hath decreed that this item was always generated cursed: implant of pumping (shaven) The RNG hath decreed that this trap was always invisible: missingno trap The RNG hath decreed that this trap was generated more often: nasty nation trap (freq bonus 2) Trap randomization happened for 1 in 130 traps Next attribute increase check would have come at turn 1613 Strength training was 19 Dexterity training was 10 Wisdom training was 4 Constitution training was 42 Your sanity was 0 You were shock resistant You were paralyzed (-6) You had not decided on your sexuality yet You were prevented from having sickopathy (0) You had 1048 points of nutrition remaining You could survive without air You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) ward against ice 2 O Prepared(0) spirituality check 1 O Prepared(0) Discoveries Armor orcish helm (iron skull cap) Scrolls scroll of healing (EN DRAIN STUNT HURT EN) scroll of mana (MY NAME IS MISTER SIR) scroll of phase door (KO BATE) scroll of standard id (PROKLINJATI SVOJ ZIVOT) scroll of cure (TSX VAMPIRES ARE BOOOOOOOOOOORING) * scroll of extra healing (EN PHYSIC POINTS IS USEMORE) * scroll of greater mana restoration (MOSSOFMAREILON STOMAFILLIA SPENSEWEED) scroll of teleportation (THEY DIED FAR ONES WITH PRESSURE ON ESC) Spellbooks spellbook of blank paper (plain) Potions potion of clairvoyance (peculiar) Rings ring of fire resistance (glittery) ring of discount action (cancerous) Wands wand of solar beam (medical) wand of healing (ceramic) wand of slow monster (ribbed) Tools green lightsaber (lightsaber) diode (two-wired thing) chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Gehennom: levels 51 to 84 Level 83: <- You are here Vanquished creatures a bee 0 effect butterflies (1 created) 0 giant grey termites (1 created) an acid blob 0 cluckens (1 created) 0 cocktypi (2 created) 0 cockatrices (1 created) 0 insane gazes (1 created) 0 evil eyes (1 created) 0 wussy cats (1 created) a kitten 0 cats (1 created) 0 magicats (1 created) a hobbit 0 porter flying dwarves (1 created) 0 dwarf lord stonebreakers (1 created) 0 jellies (1 created) 0 poetic jellies (1 created) 2 pack kobolds (3 created) a hidden kobold 0 iguanechauns (1 created) 0 leprechaun sorcerors (1 created) a tuski mimic 0 amnesia permamimics (1 created) 0 yuki-playas (1 created) 0 marine goblins (4 created) 0 colored orcs (1 created) 0 lambs (1 created) 0 rothes (1 created) 0 crampers (1 created) 0 our daily sias (1 created) a sewer rat a kould rat 0 giant rats (1 created) 0 prick rats (1 created) 0 ferrets (1 created) 0 flareons (1 created) 0 little spying rats (1 created) 0 cave spiders (1 created) 0 araches (1 created) 0 gray unicorns (1 created) 0 rotating-through unicorns (1 created) 0 K2 nightmares (1 created) 0 weaponized humpers (1 created) a minor fog cloud 0 vipertices (1 created) 0 tearmaggots (1 created) 0 camels (1 created) 0 snake angels (1 created) 0 flapbats (2 created) 0 foul crows (1 created) 0 spearows (1 created) 0 down centaurs (1 created) 0 baby gray dragons (1 created) 0 wimpy gray dragons (1 created) 0 young adult cyan dragons (1 created) a beginner elemental 0 the hiddens (1 created) 0 burners (1 created) 0 undefined creatures (1 created) 0 immobile growths (1 created) 0 cyan growths (1 created) 0 slow fungi (1 created) 0 shriekers (1 created) 0 hole colonies (1 created) 0 tree growths (1 created) 0 sub-gnomes (2 created) 0 sufferers (1 created) 0 gnomes (4 created) 0 pat gnomes (1 created) 0 intermediate gnomes (4 created) 0 gnome watchers (2 created) 0 gnomish wizards (2 created) 0 grabbers (1 created) 0 packers (1 created) 0 gnomish psychics (1 created) 0 deep gnomes (2 created) 0 deep gnome thieves (1 created) 0 inscribed gnomes (1 created) 0 armor gnomes (1 created) 0 gnome rogues (1 created) 0 gnomish gunmen (1 created) 0 gnome champions (1 created) 0 griffin rogues (1 created) 0 grassy gnomes (1 created) 0 festooning integrateds (1 created) 0 flying stone giants (1 created) 0 hill giant shamans (1 created) 0 hull giants (1 created) 0 will giants (1 created) 0 metal ettins (1 created) 0 carollian monsters (1 created) 0 ice monsters (2 created) 0 mini jabberwocks (3 created) 0 miters (2 created) 0 jagulars (2 created) 0 tubulars (2 created) 0 mage eaters (1 created) 0 blinding monsters (1 created) 0 hallucination monsters (1 created) 0 fire monsters (1 created) 0 dim monsters (1 created) 0 aggravate monsters (1 created) 0 lightning monsters (2 created) 0 terraxes (1 created) 0 scary monsters (1 created) 0 jabberwocks (1 created) 0 player jabberwocks (1 created) 0 numbness monsters (1 created) 0 dark monsters (1 created) 0 vomit monsters (1 created) 0 New Kops (1 created) 0 kestrels (2 created) 0 Kops (2 created) 0 Kop Reinforcers (1 created) 0 grab kops (2 created) 0 Keystone Kops (4 created) 0 Keystone Inspectors (1 created) 0 Keystone Detectives (1 created) 0 Undead Kops (1 created) 0 killer kops (2 created) 0 Kop Sergeants (4 created) 0 Kop Lieutenants (3 created) an Uniform Lieutenant 0 Officer Lieutenants (1 created) 0 grab kaptains (1 created) 0 kopyguards (1 created) a total covet lich 0 humorless liches (1 created) 0 early mummies (1 created) 0 loader ogres (1 created) 0 oozing puddings (1 created) 0 vat slimes (1 created) 0 startchanics (1 created) 0 quantum mechanics (1 created) 0 notel mechanics (1 created) 0 mad scientists (1 created) 0 devotees of oblivion (1 created) 0 small rust monsters (1 created) 0 garter snakes (1 created) 0 snakes (1 created) 0 slithy snakes (1 created) 0 red snakes (1 created) 0 swim snakes (1 created) 0 dwarf pythons (1 created) 0 six-footed snakes (1 created) 0 water cattles (1 created) 0 asphynxes (1 created) 0 abokes (1 created) 0 amphisbaenas (1 created) 0 anacondas (1 created) 0 veepoids (1 created) 0 vampire lords (1 created) 0 mini xorns (1 created) 0 lower xorns (1 created) 0 xerps (1 created) 0 fractured xorns (1 created) 0 evercloaked xorns (1 created) 0 hypnotic xorns (1 created) 0 fire xorns (1 created) 0 baby monkeys (1 created) 0 insolent monkeys (3 created) 0 drivel beasts (1 created) 0 zombies (1 created) 0 walking corpses (1 created) 0 hittable skeletons (1 created) 0 animated heavy statues (1 created) 0 human adventurers (1 created) a furry 0 passants (1 created) 0 evasive smirking sneak thieves (1 created) 0 adolescents (1 created) 0 item masters (6 created) 0 shopkeepers (2 created) an eh ghost 0 Pinkies (1 created) 0 super demons (2 created) 0 flying sharks (1 created) 0 krakens (1 created) a twen 0 giant orange frogs (1 created) 0 yaki mochis (4 created) 0 hunter medicinals (1 created) a pile of copper coins 0 piles of silver coins (1 created) 0 floor grues (1 created) 0 normgrues (1 created) 0 novice medium walls (1 created) a novice dark wall (2 created) a +1 nl wall (2 created) a +3 nl barrier 0 platina bells (1 created) 0 apprentice medium walls (1 created) 0 journeyman dark walls (1 created) 0 siege doors (1 created) 0 newborn rub monsters (1 created) 0 clear icky things (1 created) 0 low rub monsters (1 created) 0 light blue icky things (1 created) 0 acid gurglers (1 created) 0 argenaches (1 created) 0 blue icky things (1 created) 0 eraser monsters (1 created) 0 ego eraser monsters (1 created) 0 small turrets (1 created) a sri turret 0 goddamn tablets (1 created) 0 flying fish (1 created) 0 winged fish (2 created) 0 jumping bitefish (1 created) 0 jumping jellyfish (1 created) 0 thick jumping jellyfish (1 created) 0 jumping eels (1 created) 0 stalkishes (1 created) 0 flying nomo fish (1 created) 0 huge flyfish (1 created) a shock trove The waters of the Lethe sweep away your cares... (2 created) 0 bright blue missingnos (1 created) 271 creatures born. 24 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 6 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 47 times You killed 24 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (21 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (6 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (1 of 20) form II (Makashi) [Unskilled] (max Expert) (2 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (67 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye metanite64 the Zyborg... You died in Gehennom on dungeon level 83 with 15159 points, and 58 pieces of gold, after 1359 moves. Killer: a monster (hypnotic xorn), while sleeping You were level 5 with a maximum of 52 hit points when you died. You reached the 20th place on the top 10000 list. No Points Name Hp [max] 1 548933 krumch-Fla-Esp-Fem-Cha died in Lawful Quest on level 16 [max 17]. Killed by an arrow. - [111] 2 121897 krumch-Sag-Atl-Mal-Law died in The Dungeons of Doom on level 10 [max 13]. Killed by a monster (two-headed troll), while praying unsuccessfully. - [97] 3 78204 DogeKip-Dea-Ang-Mal-Cha died in Sokoban on level 6 [max 12]. Killed by a monster (pile vortex). - [162] 18 16000 Nirol-Ord-Gre-Fem-Neu died in The Dungeons of Doom on level 3 [max 5]. Killed by a shotgun shell. - [93] 19 15599 krumch-Ast-Wim-Fem-Law turned to stone in Space Base on level 48. Petrified by a bashing a petrifying monster. 64 [73] *20 15159 metanite64-Zyb-Asg-Mal-Cha died in Gehennom on level * 83 [max 84]. Killed by a monster (hypnotic xorn), while sleeping. - [52] 21 14026 DogeKip-Psy-Ang-Mal-Cha died in Space Base on level 38. Killed by a monster (hungry demon). - [39] 22 13584 Nirol-Wei-Des-Mal-Law died in Space Base on level 33. Killed by a monster (aangel), while sleeping. - [56]