metanite64, chaotic male alchemist Priest ##-----### --------- ##,.....,,` |.......|###,,|..(|### |.....@.-,),,,+.... |.......|####,|..>| |...----- |...| |. ---.-## - #,,,# ---.- |...| |...| |...| |`.<. ----- [Metanite6 the Acolyte] St8 Dx7 Co9 In7 Wi9 Ch5 PriAlcMalCha+X Dlvl:2 $14 HP32(44) Pw35(35) AC1 Exp3 T403 Latest messages THUD! In what direction? [47896321><] Really attack the little dog? [yn] (n) In what direction? [47896321><] THUD! You break open the lock! You see here an uncursed wooden box {500}. There is an uncursed wooden box {500} here, loot it? [ynq] (q) You carefully open the wooden box... With great effort you move the boulder. You try to move the boulder, but in vain. (2x) You displaced your little dog. There is a wall in the way! You displaced your little dog. You see here an uncursed two-handed sword {60}. You see here an uncursed finalized potion of fruit juice {0}. G - an uncursed finalized potion of fruit juice {0}. The door opens. # Really quit [yes/no]? Your inventory Weapons a - a blessed +0 mace (weapon in hand) {12} k - a blessed poisoned +1 scalpel (alternate weapon; not wielded) {2} A - 27 uncursed +0 darts {0} B - 4 uncursed +0 daggers {16} D - an uncursed +0 fly swatter {4} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} l - the uncursed greased rock-solid +5 pair of gauntlets of fumbling named Toothrow {4} m - an uncursed +5 lab coat (being worn) {4} C - an uncursed +0 mummy wrapping {2} Comestibles f - a blessed clove of garlic {0} g - a blessed sprig of wolfsbane {0} E - an uncursed tin of cyan mold {0} Scrolls j - a blessed finalized scroll of food detection {0} v - 5 uncursed scrolls of healing {0} w - 4 uncursed scrolls of mana {0} x - 3 uncursed scrolls of phase door {0} y - 2 uncursed scrolls of standard id {0} z - an uncursed scroll of cure {0} Spellbooks h - a blessed spellbook of healing (0:1) {0} i - a blessed finalized spellbook of resist sleep (0:5) {0} t - an uncursed spellbook of chemistry (0:5) {0} F - an uncursed spellbook of endure cold (0:2) {0} Potions d - 2 potions of holy water {0} e - 2 finalized potions of holy water {0} n - an uncursed potion of radium {0} o - an uncursed potion of cyanide {0} p - an uncursed potion of paralysis {0} q - an uncursed potion of acid {0} r - an uncursed finalized potion of sickness {0} G - an uncursed finalized potion of fruit juice {0} Tools s - 3 * uncursed bottles {3} u - a * uncursed chemistry set (7:40) {20} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: drain resistance Scroll identification only worked 100 times out of 128 Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 56% chance Scroll drop chance was reduced to 67% Wand drop chance was reduced to 90% Potion drop chance was reduced to 91% Armor drop chance was reduced to 98% Tool drop chance was reduced to 85% Food drop chance was reduced to 97% Monster death drops spawned with only 71% chance The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: form VII (Vaapad) The following skill was limited to skilled proficiency: knife The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: occult spells (turn 20) The following skill became untrainable if you tried to train it too early: devices (turn 651) The following skill became untrainable after a while: dart (turn 28521) The following skill couldn't be trained before a certain turn number is reached: body armor (turn 18227) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 83608 Monster spawn increase reached its maximum at turn 142580 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1321484 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: worm (freq bonus 2) The monster species that spawned more often: depowered fungus (freq bonus 6) The monster species that spawned more often: large visor snake (freq bonus 5) The monster species that spawned more often: multiplexed infirming miniscule estrange (freq bonus 10) The monster species that spawned more often: Michael Yamada (freq bonus 16) The monster species that spawned more often: Giant Heavenly Eagle (freq bonus 10) The monster species that spawned more often: pikachu (freq bonus 36) The monster species that spawned more often: nntp daemon (freq bonus 12) The monster species that spawned more often: larva imp (freq bonus 6) The monster species that spawned more often: kagrin (freq bonus 24) The monster species that spawned more often: wereboar (freq bonus 5) The monster species that spawned more often: dog investor rivalry (freq bonus 15) The monster species that spawned more often: mind snake (freq bonus 9) The monster species that spawned more often: petro mimic (freq bonus 108) The monster species that spawned more often: haunted spirit (freq bonus 15) The monster species that spawned more often: water mushroom (freq bonus 7) The monster species that spawned more often: bunyip (freq bonus 12) The monster species that spawned more often: reaper force patch (freq bonus 24) The monster species that spawned more often: giant bear (freq bonus 8) The monster species that spawned more often: Policeman Kchief (freq bonus 18) The monster species that spawned more often: iron crasher (freq bonus 15) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 4) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 1) The monster trait that was more common: monsters whose attacks increase your sanity (freq bonus 1) The monster trait that was more common: monsters who can cause Ragnarok (freq bonus 4) The monster trait that was more common: monsters that never leave a corpse (freq bonus 3) The monster trait that was more common: monsters that move like grid bugs (freq bonus 1) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 2) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 2) The monster trait that was more common: monsters that love to collect gems (freq bonus 10) The monster trait that was more common: monsters that have weapon attacks (freq bonus 2) The monster species that never randomly spawned: till starlike The monster species that never randomly spawned: giant scorpion The monster species that never randomly spawned: Ujiblex The monster species that never randomly spawned: very old golden dragon The monster species that never randomly spawned: alder custodial The monster species that never randomly spawned: india toastmaster The monster species that never randomly spawned: master blue flayer The monster species that never randomly spawned: telemeter vagued The monster species that never randomly spawned: hell crawler The monster species that never randomly spawned: giant red mouse The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: tallow candle (candle) The RNG hath decreed that this item was never generated: mancatcher ((null)) The RNG hath decreed that this item was never generated: wishing (pine) The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was never generated: wrapover stone (gray) The RNG hath decreed that this item was never generated: two-handed flail ((null)) The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: fog horn (horn) The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was never generated: blindfold ((null)) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 9) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: beneficial effect (homebrew, freq bonus 9) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 40) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tarmustrokingnora stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 20) The RNG hath decreed that this item was generated more often: trap knowledge stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 8) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 2) The RNG hath decreed that this item was generated more often: platinum spell stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 6) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of corruption (wailing, freq bonus 13) The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: lootcut stone (gray) The RNG hath decreed that this item was always generated cursed: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this item was always generated cursed: interruption stone (gray) The RNG hath decreed that this item was always generated cursed: silver dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: polymorph (ivory) The RNG hath decreed that this item was always generated cursed: create monster (turquoise) The RNG hath decreed that this item was always generated cursed: amulet of vulnerability (eating) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this trap was always invisible: sound effect trap The RNG hath decreed that this trap was generated more often: wrenching trap (freq bonus 96) Trap randomization happened for 1 in 277 traps Next attribute increase check would have come at turn 2583 Strength training was 12 Dexterity training was 4 Wisdom training was 2 Constitution training was 12 Your sanity was 0 The escalating chokhmah attack damage was 2 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having sleep resistance (0) You were prevented from being a stoned chiller (0) Your chance to block was 21% You had 1077 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mahal, Holashner and Armok Your deity was Armok The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 96% b - resist sleep 1 protect 0% 96% c - chemistry 1 divine 0% 96% Techniques known in the end Name Level Status turn undead 3X Prepared(0) blessing 3X Prepared(0) spirituality check 3X Prepared(0) research 3 R Prepared(0) tinker 3 R Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Armor robe (black robe) gauntlets of fumbling (demolition gloves) lab coat (white coat) Scrolls scroll of food detection (THRESH EM EXTENDED FARMING) scroll of healing (AMYXJONADAB) scroll of mana (I R TEH UBER PWNZ0R) scroll of phase door (FUCK THE NOTELEPORT RULES) scroll of standard id (SCATTER TO CAUSE ENEMY TO EXPLODE IF F-STUNT) scroll of cure (ASSTRAELOS CHRAELOS) * scroll of extra healing (FINESTRE E UN SISTEMA OPERATIVO VERAMENTE STUPIDO) * scroll of greater mana restoration (SPHEDEMOUR BIRBIA ECHI EROPHTHI ATARMETRA CHELOOPS) Spellbooks spellbook of healing (gold) spellbook of resist sleep (corroded) spellbook of chemistry (nonexistant) spellbook of endure cold (white-listed) Potions * potion of water (clear) * potion of booze (polka-dot) * potion of fruit juice (clotted blood) * potion of see invisible (deep blue) * potion of sickness (smoky) * potion of sleeping (gastric) * potion of clairvoyance (liquid) * potion of confusion (opaque) * potion of hallucination (pseudo-violet) * potion of healing (humour) * potion of extra healing (endbringer) * potion of restore ability (greasy) * potion of blindness (foaming) * potion of ESP (gray) * potion of gain energy (amber) * potion of gain health (mineral) * potion of banishing fear (bird's eye) * potion of fire resistance (baloon flower) * potion of ice (metallic) * potion of fire (ghostly) * potion of fear (magenta) * potion of stunning (hallowed) * potion of numbness (maleen) * potion of dimness (plaid) * potion of slime (moonshine) * potion of urine (sticky) * potion of cancellation (feeding) * potion of sanity (sparkly) * potion of cure insanity (buzzing) * potion of porter (laurel) * potion of wonder (glassy) * potion of terces dlu (bubbly) * potion of hiding (sky blue) * potion of decoy making (bright green tea) * potion of down level (ketchup) * potion of keen memory (dirty) * potion of cure wounds (roast mate) * potion of cure serious wounds (homebrew) * potion of night vision (yoghurt) * potion of cure critical wounds (puce) * potion of resistance (glowing-red) * potion of poison (yerba mate) * potion of coffee (turbulent) * potion of red tea (forget-me-not) * potion of oolong tea (dandelion) * potion of green tea (substitute) * potion of cocoa (silver) * potion of green mate (simmering) * potion of terere (castor bean) * potion of aojiru (frothing) * potion of wine (gasoline) * potion of Ultimate Tsuyoshi Special (stevia) * potion of Mehoho Burusasan G (tasteless) * potion of beneficial effect (raspberry) * potion of random intrinsic (blueberry) * potion of training (squishy) * potion of invisibility (addicted) * potion of monster detection (flammable) * potion of object detection (cloudy) * potion of enlightenment (silvervine) * potion of full healing (vermillion) * potion of levitation (manky) * potion of polymorph (ecru) * potion of mutation (creamy) * potion of speed (dimly-shining) * potion of acid (herbal) * potion of oil (viscous) * potion of salt water (illegal) * potion of gain ability (topaz) * potion of gain level (flubber) * potion of invulnerability (fragrant olive) * potion of paralysis (honey) * potion of extreme power (mulberry) * potion of recovery (illuminated) * potion of heroism (gaseous) * potion of cyanide (blinding) * potion of radium (unlight) * potion of Jolt Cola (starlight) * potion of Pan Galactic Gargle Blaster (effervescent) * potion of (null) (hidden tea) * potion of (null) (aqueous) * potion of (null) (venomous) * potion of (null) (coffee) * potion of (null) (cough) * potion of (null) (rosemary) * potion of (null) (nettle) * potion of (null) (cacao) * potion of (null) (thaumaturgic) * potion of (null) (paisley) * potion of (null) (quiet) * potion of (null) (white) * potion of (null) (rainbow) * potion of (null) (tesco value) * potion of (null) (aquamarine) * potion of (null) (distilled) * potion of (null) (muddy) * potion of (null) (present) * potion of (null) (whisky) * potion of (null) (creepy) * potion of (null) (ruby) * potion of (null) (violet) * potion of (null) (wormwood) * potion of (null) (bouillon) * potion of (null) (icy) * potion of (null) (concocted) * potion of (null) (black lily) * potion of (null) (emerald) * potion of (null) (squirting) * potion of (null) (quicksilver) * potion of (null) (sweet basil) * potion of (null) (brown) * potion of (null) (marigold) * potion of (null) (essential) * potion of (null) (oobleck) * potion of (null) (warping) * potion of (null) (anise seed) * potion of (null) (pungent) * potion of (null) (shining) * potion of (null) (blood-colored) * potion of (null) (swirly) * potion of (null) (mum) * potion of (null) (elder flower) * potion of (null) (colorless) * potion of (null) (green) * potion of (null) (hibiscus) * potion of (null) (mulled) * potion of (null) (steamy) * potion of (null) (ethereal) * potion of (null) (syrup) * potion of (null) (gooey) * potion of (null) (dark green) * potion of (null) (orange tea) * potion of (null) (sweet) * potion of (null) (peculiar) * potion of (null) (yellow) * potion of (null) (aromatic) * potion of (null) (soapy) * potion of (null) (lavender) * potion of (null) (plasmatic) * potion of (null) (blue) * potion of (null) (chocolate) * potion of (null) (alchemical) * potion of (null) (murky) * potion of (null) (crimson) * potion of (null) (cinnamon) * potion of (null) (nectar) * potion of (null) (nanika) * potion of (null) (dark) * potion of (null) (ink) * potion of (null) (bewitched) * potion of (null) (radiating) * potion of (null) (tangerine) * potion of (null) (ochre) * potion of (null) (cherry-blossom) * potion of (null) (gloss) * potion of (null) (cranberry) * potion of (null) (bitter) * potion of (null) (finicky) * potion of (null) (jackpot) * potion of (null) (fizzy) * potion of (null) (cornflower) * potion of (null) (alcoholic) * potion of (null) (purple) * potion of (null) (iffy) * potion of (null) (peppermint) * potion of (null) (black) * potion of (null) (slimy) * potion of (null) (fuming) * potion of (null) (luminescent) * potion of (null) (purple-red) * potion of (null) (clover) * potion of (null) (glam) * potion of (null) (deadweight) * potion of (null) (turquoise) * potion of (null) (vinaigrette) * potion of (null) (violet-red) * potion of (null) (caramel) * potion of (null) (blue flag) * potion of (null) (jasmine) * potion of (null) (iridescent) * potion of (null) (camping) * potion of (null) (fluorescent) * potion of (null) (spiritual) * potion of (null) (voluminous) * potion of (null) (bayberry) * potion of (null) (orange) * potion of (null) (vitriol) * potion of (null) (milky) * potion of (null) (flowing) * potion of (null) (prickly ash) * potion of (null) (tan) * potion of (null) (St.John's Wort) * potion of (null) (carcinogenic) * potion of (null) (bright) * potion of (null) (mint) * potion of (null) (cyan) * potion of (null) (infusion) * potion of (null) (ice-cold) * potion of (null) (pink) * potion of (null) (cooling) * potion of (null) (iris) * potion of (null) (red) * potion of (null) (brilliant blue) * potion of (null) (reddish) * potion of (null) (camo) * potion of (null) (incandescent) * potion of (null) (sizzling) * potion of (null) (brown oolong tea) * potion of (null) (dangerous) * potion of (null) (instant coffee) * potion of (null) (palmarosa) * potion of (null) (spoonful) * potion of (null) (sauce) * potion of (null) (grog) * potion of (null) (baby's breath) * potion of (null) (golden) * potion of (null) (greenish-blue) * potion of (null) (freezing) * potion of (null) (thyme) * potion of (null) (vapor) * potion of (null) (cluster amaryllis) * potion of (null) (unnatural) * potion of (null) (streamlined) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 15 times You killed 11 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Basic] (max Master) (23 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (3 of 20) spirituality [Basic] (max Grand Master) (746 of 160) petkeeping [Unskilled] (max Expert) (1 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (35 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye metanite64 the Priest...