0d.  Player: maxotto Game: dnhslex Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-08-24.22:01:20.ttyrec Time: (1692914480) Thu Aug 24 22:01:20 2023 1d dnhslex by Amy, based on dNethack by Chris_ANG, Copyright 2012-2018  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. 1d WShall I pick a character's race, role, gender and alignment for you? [ynq] 5d^OnChoosing Character's Role Pick a role for your character   a - an Archeologist  A - an Anachrononaut  b - a Barbarian  B - a Binder  c - a Caveman/Cavewoman  C - a Convict  h - a Healer  k - a Knight  m - a Monk  n - a Nobleman/Noblewoman  p - a Priest/Priestess  P - a Pirate  r - a Rogue  R - a Ranger  s - a Samurai  t - a Tourist  T - a Troubadour  v - a Valkyrie  w - a Wizard  * - Random  q - Quit (end) Cdc +Choosing Race Pick the race of your Barbarian  h - human c - clockwork automaton C - Chiropteran d - dwarf D - Drow e - elf g - gnome H - Half-dragon i - incantifier o - orc v - vampire y - yuki-onna * - Random q - Quit(end) Jd5 +Jd6 Choosing Gender Pick the gender of your vampiric Barbarian  m - male f - female * - Random q - Quit(end) Ld͎X+Ld&Choosing Alignment Pick the alignment of your male vampiric Barbarian  l - lawful n - neutral c - chaotic * - Random q - Quit(end) Nd,b+Ndr-----------.....f@...+|.........||./........|.........||...(..{..|-----------NdEMaxotto the Plunderer St:18 Dx:16 Co:20 In:8 Wi:7 Ch:6 Lawful S:0 Dlvl:1 $:0 HP: 17(17)  Pw: 4(4)  Br:1 AC:7 Xp:1/0 T:1 It is written in the Book of Mitra:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Mitra seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Plunderer, have been heralded from birth as the instrument of Mitra. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For thNdJe sake of us all: Go bravely with Mitra!--More--Pd ----...+...|.......|{..|----Pd zHello maxotto, welcome to dnhslex! You are a lawful male vampiric Barbarian. --More--Qd=k Attention: This is an early beta version of dnhslex. Frequent savebreaks are possible. If you manage to get far in the game and don't want to lose your character, message Amy (LarienTelrunya) in #em.slashem.me on Libera IRC! Syntax: !tell LarienTelrunya please don't break saves until I finish my char --More--Vd:[8VddPress Ctrl^W or type #ward to engrave a warding sign.You feel itchy.Vdz Vd You displaced your kitten. 17(17)  Pw: 4(4)  Br:2 AC:7 Xp:1/0 T:2@fXd  17(17)  Pw: 4(4)  Br:3 AC:7 Xp:1/0 T:3@.<fYd  17(17)  Pw: 4(4)  Br:4 AC:7 Xp:1/0 T:4@.f.ZdZdYou displaced your kitten. 17(17)  Pw: 4(4)  Br:5 AC:7 Xp:1/0 T:5.f@Zd  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:6..f@]dM ]d=You displaced your kitten.@f]df - a uranium wand. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7.fbd/You don't have anything to eat. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7ddYou don't have anything to read. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7What do you want to throw? [ab or ?*] ldN? In what direction?  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7ld?  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7Unknown command ' '. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7ld? o 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7ld? You don't have anything to read. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7ld@ ld1@ You don't have anything to eat. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7ldo 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7md+What do you want to drink? [d or ?*] odNever mind. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7pdV Unknown command '^I'. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7rd± BWhat do you want to use or apply? [bef or ?*] vd@UNever mind. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7wd2E*Really save? [yn] (n) xdN sn 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7yd3 Really save? [yn] (n) zdN0sn 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7zd  Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Potions ('!') e - Wands ('/') f - Tools ('(') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) d d i 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7dE{cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--d#Maxotto the Plunderer St:18 Dx:16 Co:20 In:8 Wi:7 Ch:6 Lawful S:0 Dlvl:1 $:0 HP: 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7-----------......<...+|.........||.@........|.f.......||...(..{..|-----------dYou can't go down here. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7dYou can't go up here. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7dBYou can't go down here. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7d@ 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7c - a blessed +0 ring mail (being worn). 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7d What do you wish to do?  a - Name a monster b - Name an individual item c - Name all items of a certain type d - View discoveries (end) dq 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7d"t s.@ 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:7dmP r  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:8  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:9  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:10  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:11  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:12  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:13  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:14  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:15.........f.@#.d 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:16  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:17  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:18  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:18f@...#..{.dhj 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:18d8 h 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:19  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:20  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:20@...fdg  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:21..f@. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:21dm  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:22  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:23  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:23...@.fdij 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:23dj 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:23d 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:24  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:25  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:26  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:26@...f.{.d  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:27  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:28...f@.. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:28d (  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:29...f@ 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:30You hear water falling on coins.dop 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:30dOj 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:30d What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Potions ('!') d - Wands ('/') e - Tools ('(')(end) d7Zdj 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:30d J 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:31  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:32  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:33  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:34  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:34@.f...{.d 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:35..@f 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:35dv  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:36  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:37  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:38<.f...@d] 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:39  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:40..f.@..{dz^g - a box. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:41.fd1  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:41c - a blessed +0 ring mail (being worn). 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:41dL2  What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Armor ('[')(end) du 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:41dc - a blessed +0 ring mail (being worn). 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:41d What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Armor ('[')(end) d[- 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:41dwj 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:41dr 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:42@.f... 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:42d.I  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:43  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:44  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:45  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:45@....f.de; 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:46  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:47  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:48  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:49  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:49....f..@d5" @. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:49d +  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:50  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:51  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:52  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:53  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:53@f........d]j 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:53dj 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:53dі 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:54  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:55  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:56.......f@ 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:56d3  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:57  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:57.fd P 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:58  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:59  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:60  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:61  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:61@..f......{dt 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:62  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:63.f....@ 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:63d^q  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:64  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:65  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:65<f..@dv 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:66  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:67  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:68...f....@du 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:69  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:70  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:70..f{.@dX@. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:70dH:  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:71  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:72  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:73  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:74  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:74@.....{..dm` 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:75  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:76  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:77....# .@ 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:77d7  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:78  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:78f.d= 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:79  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:80  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:81  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:82  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:82@f.......d}j 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:82d;j 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:82d1Fj 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:82dʺj 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:82dj 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:82d #That door is closed. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:82d5d]That door is closed. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:82dThat door is closed. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:82d@That door is closed. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:82dϻ cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--d1Maxotto the Plunderer St:18 Dx:16 Co:20 In:8 Wi:7 Ch:6 Lawful S:0 Dlvl:1 $:0 HP: 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:82-----------......<..@+|........f||..........#|.........||......{..|-----------dOR 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:83  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:84  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:84@f...dc|.@ 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:84dv  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:85  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:86  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:87  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:88...f...@dS 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:89  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:89.f@{djYj 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:89d(, e 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:90  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:91  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:91..f..@dخ|.@ 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:91d  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:92  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:92..fd j 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:92dq#  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:93  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:94..@.fdL 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:95  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:96  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:97  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:98  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:98@..f....{.dd|.@ 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:98d9  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:99  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:100  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:101  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:102....f..@d5  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:103  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:104  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:105@.....f{ 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:105d  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:106  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:106.fdb' 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:107  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:107.@f.d 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:108  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:108@...fd  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:109  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:110  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:111  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:112.....@f.dO @{ 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:112dz9 G  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:113  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:114  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:115  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:116  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:116@.f........dǩ 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:117  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:118  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:119  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:120........f@dA ] 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:121  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:122  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:123  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:124  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:124@.f.....{.dNk 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:124d"k 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:124d&Z k 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:124dEk 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:124d 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:125  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:126..@...fThat door is closed. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:126d .@ 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:126d @  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:127  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:128  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:129  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:130  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:130....f{.@d  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:131  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:132  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:132f.@....d 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:133.f@#dz.....@#... 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:133dS  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:134  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:135  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:136  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:137  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:138  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:139...........:..####f#@#............dThe newt bites! 16(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:139  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:140#fd^.#@. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:140d'  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141#fdk[ k 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dpk 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d k 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d Zk 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d#k 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d@` k 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dG 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141c - a blessed +0 ring mail (being worn). 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141 What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Armor ('[')(end) dFd>k 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d}k 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d)k 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d4 k 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dOgk 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dnk 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dk 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141do k 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dxk 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dQk 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Potions ('!') e - Wands ('/') f - Tools ('(') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ddrk 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d5  What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Armor ('[')(end) d 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d9Really save? [yn] (n) dg un 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dBarbarians aren't able to use two weapons at once. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dsq 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dJYou don't know any spells right now. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dQ9 q 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d)Barbarians aren't able to use two weapons at once. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dq 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d NetHack History file for release 3.4 Behold, mortal, the origins of NetHack... Jay Fenlason wrote the original Hack with help from Kenny Woodland, Mike Thome, and Jon Payne. Andries Brouwer did a major re-write, transforming Hack into a very different game, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for UNIX(tm) machines to the Usenet. Don G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing PC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and went on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6). R. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST, producing ST Hack 1.03. Mike Stephenson merged these various versions back together, incorporating many of the added features, and produced NetHack version 1.4. He then coordinated a cast of thousands in enhancing and debugdv ]ging NetHack 1.4 and released NetHack versions 2.2 and 2.3.  --More--d Later, Mike coordinated a major rewrite of the game, heading a team which included Ken Arromdee, Jean-Christophe Collet, Steve Creps, Eric Hendrickson, Izchak Miller, Eric S. Raymond, John Rupley, Mike Threepoint, and Janet Walz, to produce NetHack 3.0c. The same group subsequently released ten patch- level revisions and updates of 3.0. NetHack 3.0 was ported to the Atari by Eric R. Smith, to OS/2 by Timo Hakulinen, and to VMS by David Gentzel. The three of them and Kevin Darcy later joined the main development team to produce subsequent revisions of 3.0. Olaf Seibert ported NetHack 2.3 and 3.0 to the Amiga. Norm Meluch, Stephen Spackman and Pierre Martineau designed overlay code for PC NetHack 3.0. Johnny Lee ported NetHack 3.0 to the Macintosh. Along with various other Dungeoneers, they continued to enhance the PC, Macintosh, and Amiga ports through the later revisions of 3.0.  Headed byd  Mike Stephenson and coordinated by Izchak Miller and Janet Walz, the development team which now included Ken Arromdee, David Cohrs, Jean-Christophe Collet, Kevin Darcy, Matt Day, Timo Hakulinen, Steve Linhart, Dean Luick, Pat Rankin, Eric Raymond, and Eric Smith undertook a radical revision of 3.0. They re-structured the game's design, and re-wrote major parts of the code. They added multiple dungeons, a new display, special --More--dindividual character quests, a new endgame and many other new features, and produced NetHack 3.1. Ken Lorber, Gregg Wonderly and Greg Olson, with help from Richard Addison, Mike Passaretti, and Olaf Seibert, developed NetHack 3.1 for the Amiga. Norm Meluch and Kevin Smolkowski, with help from Carl Schelin, Stephen Spackman, Steve VanDevender, and Paul Winner, ported NetHack 3.1 to the PC. Jon W{tte and Hao-yang Wang, with help from Ross Brown, Mike Engber, David Hairston, Michael Hamel, Jonathan Handler, Johnny Lee, Tim Lennan, Rob Menke, and Andy Swanson developed NetHack 3.1 for the Macintosh, porting it for MPW. Building on their development, Barton House added a Think C port. Timo Hakulinen ported NetHack 3.1 to OS/2. Eric Smith ported NetHack 3.1 to the Atari. Pat Rankin, with help from Joshua Delahunty, is responsible for the VMS version of NetHack 3.1. Michael Allison ported NetHack 3.1 db4to Windows NT. Dean Luick, with help from David Cohrs, developed NetHack 3.1 for X11. Warwick Allison wrote a tiled version of NetHack for the Atari; he later contributed the tiles to the DevTeam and tile support was then added to other platforms. --More--dThe 3.2 development team, comprised of Michael Allison, Ken Arromdee, David Cohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen, Steve Linhart, Dean Luick, Pat Rankin, Eric Smith, Mike Stephenson, Janet Walz, and Paul Winner, released version 3.2 in April of 1996. Version 3.2 marked the tenth anniversary of the formation of the development team. In a testament to their dedication to the game, all thirteen members of the original development team remained on the team at the start of work on that release. During the interval between the release of 3.1.3 and 3.2, one of the founding members of the development team, Dr. Izchak Miller, passed away. That release of the game was dedicated to him by the development and porting teams. Version 3.2 proved to be more stable than previous versions. Many bugs were fixed, abuses eliminated, and game features tuned for better game play. dgDuring the lifespan of NetHack 3.1 and 3.2, several enthusiasts of the game added their own modifications to the game and made these "variants" publicly available: Tom Proudfoot and Yuval Oren created NetHack++, which was quickly renamed --More--d-f NetHack--. Working independently, Stephen White wrote NetHack Plus. Tom Proudfoot later merged NetHack Plus and his own NetHack-- to produce SLASH. Larry Stewart-Zerba and Warwick Allison improved the spellcasting system with the Wizard Patch. Warwick Allison also ported NetHack to use the Qt interface. Warren Cheung combined SLASH with the Wizard Patch to produce Slash'em, and with the help of Kevin Hugo, added more features. Kevin later joined the DevTeam and incorporated the best of these ideas in NetHack 3.3. The final update to 3.2 was the bug fix release 3.2.3, which was released simultaneously with 3.3.0 in December 1999 just in time for the Year 2000. The 3.3 development team, consisting of Michael Allison, Ken Arromdee, David Cohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen, Kevin Hugo, Steve Linhart, Ken Lorber, Dean Luick, Pat Rankin, Eric Smith, Mike Stephenson, Janetdf  Walz, and Paul Winner, released 3.3.0 in December 1999 and 3.3.1 in August of 2000. Version 3.3 offered many firsts. It was the first version to separate race and profession. The Elf class was removed in preference to an elf race, and the races of dwarves, gnomes, and orcs made their first appearance in the game alongside the familiar human race. Monk and Ranger roles joined --More--dArcheologists, Barbarians, Cavemen, Healers, Knights, Priests, Rogues, Samurai, Tourists, Valkyries and of course, Wizards. It was also the first version to allow you to ride a steed, and was the first version to have a publicly available web-site listing all the bugs that had been discovered. Despite that constantly growing bug list, 3.3 proved stable enough to last for more than a year and a half. The 3.4 development team initially consisted of Michael Allison, Ken Arromdee, David Cohrs, Jessie Collet, Kevin Hugo, Ken Lorber, Dean Luick, Pat Rankin, Mike Stephenson, Janet Walz, and Paul Winner, with Warwick Allison joining just before the release of NetHack 3.4.0 in March 2002. As with version 3.3, various people contributed to the game as a whole as well as supporting ports on the different platforms that NetHack runs on: Pat Rankin maintained 3.4 for VMS. Michael Allison maintainedd NetHack 3.4 for the MS-DOS platform. Paul Winner and Yitzhak Sapir provided encouragement. Dean Luick, Mark Modrall, and Kevin Hugo maintained and enhanced the Macintosh port of 3.4. --More--dkMichael Allison, David Cohrs, Alex Kompel, Dion Nicolaas, and Yitzhak Sapir maintained and enhanced 3.4 for the Microsoft Windows platform. Alex Kompel contributed a new graphical interface for the Windows port. Alex Kompel also contributed a Windows CE port for 3.4.1. Ron Van Iwaarden maintained 3.4 for OS/2. Janne Salmijarvi and Teemu Suikki maintained and enhanced the Amiga port of 3.4 after Janne Salmijarvi resurrected it for 3.3.1. Christian `Marvin' Bressler maintained 3.4 for the Atari after he resurrected it for 3.3.1. There is a NetHack web site maintained by Ken Lorber at http://www.nethack.org/.  - - - - - - - - - - From time to time, some depraved individual out there in netland sends a particularly intriguing modification to help out with the game. The Gods of the Dungeon sometimes make note of the names of the worst of thedIse miscreants in this, the list of Dungeoneers: --More--dF Adam Aronow Izchak Miller Mike Passaretti  Alex Kompel J. Ali Harlow Mike Stephenson  Andreas Dorn Janet Walz Norm Meluch  Andy Church Janne Salmijarvi Olaf Seibert  Andy Swanson Jean-Christophe Collet Pasi Kallinen  Ari Huttunen Jochen Erwied Pat Rankin  Barton House John Kallen Paul Winner  Benson I. Margulies John Rupley Pierre Martineau  Bill Dyer John S. Bien Ralf Brown  Boudewijn Waijers Johnny Lee Ray Chason  Bruce Cox Jon W{tte Richard Addison  Bruce Holloway Jonathan Handler Richard Beigel  Bruce Mewborne Joshua Delahunty Richard P. Hughey  Carl Schelin dG Keizo Yamamoto Rob Menke  Chris Russo Ken Arnold Robin Johnson  David Cohrs Ken Arromdee Roderick Schertler  David Damerell Ken Lorber Roland McGrath  David Gentzel Ken Washikita Ron Van Iwaarden  David Hairston Kevin Darcy Ronnen Miller  Dean Luick Kevin Hugo Ross Brown  Del Lamb Kevin Sitze Sascha Wostmann  Deron Meranda Kevin Smolkowski Scott Bigham --More--do  Dion Nicolaas Kevin Sweet Scott R. Turner  Dylan O'Donnell Lars Huttar Stephen Spackman  Eric Backus Leon Arnott Stephen White  Eric Hendrickson Malcolm Ryan Steve Creps  Eric R. Smith Mark Gooderum Steve Linhart  Eric S. Raymond Mark Modrall Steve VanDevender  Erik Andersen Marvin Bressler Teemu Suikki  Frederick Roeber Matthew Day Tim Lennan  Gil Neiger Merlyn LeRoy Timo Hakulinen  Greg Laskin Michael Allison Tom Almy  Greg Olson Michael Feir Tom West  Gregg Wonderly Michael Hamel Warren Cheung  Hao-yang Wang Michael Sokolov Warwick Allison  Helge Hafting dlo Mike Engber Yitzhak Sapir  Irina Rempt-Drijfhout Mike Gallop --More--dMaxotto the Plunderer St:18 Dx:16 Co:20 In:8 Wi:7 Ch:6 Lawful S:0 Dlvl:1 $:0 HP: 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141-----------......<...+|.........|:|..........######f@|.........||......{..|-----------d  What do you wish to do?  a - Name a monster b - Name an individual item c - Name all items of a certain type d - View discoveries (end) d0  17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d2k 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dp5k 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d{cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--d Maxotto the Plunderer St:18 Dx:16 Co:20 In:8 Wi:7 Ch:6 Lawful S:0 Dlvl:1 $:0 HP: 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141-----------......<...+|.........|:|..........######f@|.........||......{..|-----------d.What do you want to take off? [c or ?*] dq Never mind. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dNot wearing any accessories. Use 'T' command to take off armor. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dq 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dE4What do you want to write with? [- abf or ?*] dNever mind. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dBWhat do you want to write with? [- abf or ?*] dPd^|Never mind. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d% You don't have anything else to wear. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dLq 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dtBNote: Please use #quit if you wish to exit the game.--More--dnB5What do you want to ready? [- b or ?*] dNever mind. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dJq 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dk 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d]k 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dX k 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dk 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d= k 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d 3 .What do you want to take off? [c or ?*] dANever mind. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dNot wearing any accessories. Use 'T' command to take off armor. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dCq 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d, Not wearing any accessories. Use 'T' command to take off armor. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dBWhat do you want to write with? [- abf or ?*] ddNever mind. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141doYou don't have anything else to wear. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d ) q 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d BNote: Please use #quit if you wish to exit the game.--More--d9<5What do you want to ready? [- b or ?*] d2 1You don't have that object.--More--da5What do you want to ready? [- b or ?*] dxX1You don't have that object.--More--d7 5What do you want to ready? [- b or ?*] d:Never mind. 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d0q 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141dy  Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Potions ('!') e - Wands ('/') f - Tools ('(') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) d(d/)k 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141d k 17(17)  Pw: 4(4)  Br:6 AC:7 Xp:1/0 T:141