manumois, chaotic male asgardish Barbarian ----------- |........<| -.........| ###,|.........| ,,,,-.........| ###,----------- ------,# |.....,# .....|## |..[@| ------ [Manumois the Plunderer] St16 Dx10 Co12 In6 Wi9 Ch8 BarAsgMalCha Dlvl:1 $13 HP24(24) Pw9(9) AC7 Exp1 T44 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello manumois, the asgardish Barbarian, welcome back to SlashEMExtended! The moon is waning tonight. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) c - an uncursed +0 ring mail (being worn) {100}. Do you want to turn on the number pad? [yn] (n) Do you want to turn this annoying message off? [yn] (n) You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) c - an uncursed +0 ring mail (being worn) {100}. (2x) Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +0 two-handed sword (weapon in hands) {60} b - an uncursed +0 axe (alternate weapon; not wielded) {24} Armor c - an uncursed +0 ring mail (being worn) {100} Comestibles d - 2 uncursed food rations {0} Scrolls f - 3 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} Tools e - 2 uncursed +0 torch (634)'s {40} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have the double effect of this property: defusing Scroll identification only worked 100 times out of 198 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 28 Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 72% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 94% Tool drop chance was reduced to 90% Food drop chance was reduced to 97% Shop item generation was reduced to 92% Monster death drops spawned with only 90% chance Mastering the following skill taught you the hidden power: two-weapon combat The following skill could not be trained at all: symbiosis The following skill was trained at half the usual rate: general combat The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: techniques The following skill was limited to expert proficiency: occult spells The following skill became harder to train at higher skill levels: occult spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your hairstyle was 'high riser' and your beard type is 'grater' Your amount of casino chips was 0 The last time you got a new haircut was 5043 turns ago Your areola diameter was 13 Monster spawn increase started at turn 101982 Monster spawn increase reached its maximum at turn 208449 In this game, Eevee's evolution was insecteon Maximum amount of combined random monster spawn freqs was 2094 Your limit for ascension was at turn 11193570 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 2) The monster species that spawned more often: shining golem (freq bonus 8) The monster species that spawned more often: wresting lilac (freq bonus 32) The monster species that spawned more often: ope pink (freq bonus 10) The monster species that spawned more often: infinite air elemental (freq bonus 14) The monster species that spawned more often: anticommunist conceiting regressing (freq bonus 48) The monster species that spawned more often: inka fighter (freq bonus 22) The monster species that spawned more often: prick wort (freq bonus 8) The monster species that spawned more often: reinvolving shamelessly (freq bonus 20) The monster species that spawned more often: memory star (freq bonus 30) The monster species that spawned more often: daunted unpaid (freq bonus 16) The monster species that spawned more often: assertively oppression (freq bonus 24) The monster species that spawned more often: lucratively must (freq bonus 8) The monster species that spawned more often: flyweight uninhabited (freq bonus 18) The monster species that spawned more often: light green bush (freq bonus 15) The monster species that spawned more often: hiss turret (freq bonus 9) The monster species that spawned more often: amnesia patch (freq bonus 12) The monster species that spawned more often: shadow stalker (freq bonus 6) The monster species that spawned more often: vietnam troweler (freq bonus 24) The monster species that spawned more often: noncompeting give peacock brawnily (freq bonus 3) The monster species that spawned more often: illusionist (freq bonus 5) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 2) The monster trait that was more common: monsters that make boss taunts (freq bonus 1) The monster trait that was more common: monsters who let you guess the secret code (freq bonus 6) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 2) The monster species that never randomly spawned: activistor The monster species that never randomly spawned: battle girl The monster species that never randomly spawned: femvampire The monster species that never randomly spawned: haggle labium thalamocortical chiel The monster species that never randomly spawned: squeezer nymph The monster species that never randomly spawned: venemous bat The monster species that never randomly spawned: shimmering patch The monster species that never randomly spawned: Super Old Fritz The monster species that never randomly spawned: slashwing The monster species that never randomly spawned: convict The monster class that always generated with extra speed: cockatrice The RNG hath decreed that this item was never generated: basinet (Armor) The RNG hath decreed that this item was never generated: silver dragon scales (Armor) The RNG hath decreed that this item was never generated: Natalje block heel sandals (Armor) The RNG hath decreed that this item was never generated: lock manipulation (Spellbooks) The RNG hath decreed that this item was generated more often: delight helmet (Armor, freq bonus 51) The RNG hath decreed that this item was generated more often: three-point-seven protection (Rings, freq bonus 10) The RNG hath decreed that this item was generated more often: salt water (Potions, freq bonus 3) The RNG hath decreed that this item was generated more often: plain cloak (Armor, freq bonus 9) The RNG hath decreed that this item was generated more often: conundrum pick (Tools, freq bonus 19) The RNG hath decreed that this item was generated more often: un-knowledge stone (Gems, freq bonus 17) The RNG hath decreed that this item was generated more often: shoomdent (Weapons, freq bonus 8) The RNG hath decreed that this item was generated more often: dream eater (Spellbooks, freq bonus 14) The RNG hath decreed that this item was generated more often: grass whistle (Tools, freq bonus 13) The RNG hath decreed that this item was generated more often: blind self (Spellbooks, freq bonus 18) The RNG hath decreed that this item was generated more often: Nelly's jewel (Gems, freq bonus 8) The RNG hath decreed that this item was generated more often: stairwell stomping boots (Armor, freq bonus 3) The RNG hath decreed that this item was generated more often: unlevitate (Spellbooks, freq bonus 4) The RNG hath decreed that this item was generated more often: miscolor stone (Gems, freq bonus 10) The RNG hath decreed that this item was generated more often: berserk (Spellbooks, freq bonus 2) The RNG hath decreed that this item was generated more often: multibeam (Spellbooks, freq bonus 7) The RNG hath decreed that this item was generated more often: organoshield (Armor, freq bonus 3) The RNG hath decreed that this item was generated more often: acquirement (Spellbooks, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of terror (Implants, freq bonus 7) The RNG hath decreed that this item was generated more often: fishing pole (Tools, freq bonus 9) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 67) The RNG hath decreed that this item was always generated cursed: elysium scourge (Chains) The RNG hath decreed that this item was always generated cursed: bad part stone (Gems) The RNG hath decreed that this item was always generated cursed: straw hat (Armor) The RNG hath decreed that this item was always generated cursed: magic whistle (Tools) The RNG hath decreed that this item was always generated cursed: wooden harp (Tools) The RNG hath decreed that this item was always generated cursed: candy bra (Armor) The RNG hath decreed that this item was always generated cursed: boss companion (Scrolls) The RNG hath decreed that this item was always generated cursed: stalactite (Spellbooks) The RNG hath decreed that this trap was always invisible: multiplicator trap The RNG hath decreed that this trap was generated more often: captcha trap (freq bonus 1) Trap randomization happened for 1 in 311 traps Traps were spawned invisible 1 times in 83 Traps were extra hard to find 18% of the time Next attribute increase check would have come at turn 1090 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 4 Your sanity was 0 You had 1000 alla remaining You were poison resistant You had not decided on your sexuality yet You had 1455 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 15 spells Your pantheon consisted of Mitra, Crom and Set Your deity was Set The version you were playing was: Unix SlashEMExtended Version 2.8.5 (97db3001) - last build Mon Nov 13 23:09:15 2023. You could not have safely prayed (80) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * ancus (stone polearm) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * ichcahuipilli (thick undershirt) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (echo helmet) * sedge hat (breath control helmet) * skullcap (mechanical helmet) * flack helmet (failuncap helmet) * crystal helm (red helmet) * mining helm (metal disk) * field helm (tribal helmet) * helm of safeguard (wide conical hat) * war hat (deformed helmet) * plasteel gloves (white gloves) * leather gloves (boxing gloves) * gauntlets of safeguard (polnish gloves) * gauntlets of plugsuit (grey-shaded gloves) * commander gloves (graffiti gloves) * field gloves (light gloves) * gauntlets of defusing (heavenly gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * spi-image moose shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (super comfy heels) * field boots (stupid stilettos) * boots of safeguard (spider boots) * Femmy stiletto boots (rain boots) * Madeleine plateau boots (platform boots) * Marlena hiking boots (comfortable sneakers) * Anastasia dancing shoes (ski heels) * Jessica lady shoes (fungal sandals) * Solvejg mocassins (heavenly boots) * Wendy leather pumps (ng shoes) * Katharina platform boots (yellow sneakers) * Elena combat boots (profiled boots) * Thai combat boots (winter boots) * Elif sneakers (fluffy boots) * Nadja buckled lady shoes (brittle boots) * Sandra combat boots (cross-country boots) * Natalje block heel sandals (conundrum boots) * Jeanetta girl boots (steel boots) * Yvonne girl sneakers (chess boots) * Maurah hugging boots (battle boots) * Meltem combat boots (standing footwear) * Sarah hugging boots (lead boots) * Claudia wooden sandals (sexy heels) * Ludgera hiking boots (enarmoring boots) * Kati girl boots (velcro sandals) * Nelly lady pumps (iceblock heels) * Eveline wedge sandals (ballet heels) * Karin lady sandals (hot boots) * Juen peep-toes (femmy boots) * Kristina platform sneakers (sharp-edged sandals) * Lou sneakers (arcane boots) * Almut sneakers (porcelain sandals) * Julietta peep-toes (iron boots) * Arabella hugging boots (pink sneakers) * Kristin combat boots (ugly boots) * Anna hugging boots (fluffy sandals) * Ruea combat boots (fleecy boots) * Dora combat boots (regular shoes) * Marike sneakers (elean boots) * Jette combat boots (indoor shoes) * Ina hugging boots (thigh boots) * Sing platform boots (colored shoes) * Victoria combat boots (demonologist boots) * Melissa wedge boots (block chocolate heel boots) * Anita lady pumps (junk shoes) * Henrietta combat boots (feelgood heels) * Annemarie platform sandals (red sneakers) * Jil velcro shoes (snow boots) * Jana sneakers (plateau boots) * Katrin combat boots (sweaty shoes) * Gudrun wedge sandals (irregular boots) * Ella wedge sandals (sputa boots) * Manuela combat boots (lolita boots) * Jennifer combat boots (side gore boots) * Patricia steel-capped sandals (running shoes) * Antje sneakers (zero-drop shoes) * Antje combat boots (gender-neutral boots) * Kerstin combat boots (unisex sneakers) * Kerstin wooden sandals (tall boots) * Kerstin sneakers (chrome boots) * Laura winter boots (thick-soled boots) * Larissa platform boots stone (failed shoes) * Nora combat boots (dyke boots) * Natalia wedge sandals (throwaway sandals) * Susanne combat boots (doctor claw boots) * Lisa combat boots (golden shoes) * Bridghitte ski heels (volcanic boots) * Julia combat boots (high-heeled chelsea boots) * Nicole combat boots (steel toed boots) * Rita stilettos (platform sneakers) * Janina lady pumps (fur boots) * Rosa girl shoes (exceptional sneakers) * Ksenia platform sandals (paragraph sandals) * Lydia lady pumps (jungle boots) * Conny combat boots (gentle sneakers) * Katia combat boots (silver delicately filigreed stilettos) * Mariya combat boots (golden delicately filigreed stilettos) * Elise hippie heels (3D-printed sandals) * Ronja combat boots (side zip boots) * Ariane combat boots (noble sandals) * Johanna combat boots (foreign body shoes) * Inge combat boots (weapon light boots) * Ruth sneakers (rustprone boots) * Magdalena combat boots (imaginary heels) * Marleen combat boots (chelsea boots) * Klara platform sandals (velvet pumps) * Friederike dancing shoes (erotic boots) * Naomi stilettos (expensive shoes) * Ute platform sandals (nail-new boots) * Jasieen wedge sandals (old brogues) * Yasaman leather boots (korean sandals) * May-Britt sandals (stroking boots) * Nadine stiletto sandals (missys) * Luisa hugging boots (machinery boots) * Irina wedge sandals (high iron boots) * Liselotte hugging boots (cheap shoes) * Greta hugging boots (sand-als) * Jane hugging boots (roller boots) * Sue Lyn winter boots (hugging boots) * Charlotte hugging boots (winter stilettos) * Hannah cuddle boots (velcro boots) * Little Marie hugging boots (super boots) * Verena stiletto sandals (highland boots) Scrolls scroll of healing (MANCHNOBIS CHOLCHOBE MALASET IAT) scroll of mana (FAR AWAY FROM DYING IS IT MERRIER TO LIVE) scroll of phase door (BUTANG ZOOMBOINGY ZOLIZEAL) scroll of standard id (SCHLAE FEL BUE SCHEL FLUE GEL) scroll of cure (NEPHERIERI) scroll of heal other (WHINE WHINE WHINE I BROKE SPELL DOT C BY DENERFING IT) * scroll of extra healing (BUESCHELMAEDCHENBLOCKABSAETZE) * scroll of greater mana restoration (CHRISTIAN GREY KILLED ALL HIS SUBS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 kittens (1 created) 0 goblins (1 created) 0 tiny pigs (1 created) 0 unable gnomes (1 created) 0 kestrels (1 created) 0 perfume dispensers (1 created) 6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 3 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new asgardian 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (23 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) two-weapon combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) grinder [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) venom [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye manumois the Barbarian... You quit in The Dungeons of Doom on dungeon level 1 with 13 points, and 13 pieces of gold, after 44 moves. Killer: quit You were level 1 with a maximum of 24 hit points when you quit. Since you quit, the score list will not be checked.