šfšeMeË Player: manumois Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-01-31.15:26:18.ttyrec Time: (1706714778) Wed Jan 31 15:26:18 2024 šfšeäzíNetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. šfše%}VShall I pick character's race, role, gender and alignment for you? [ynaq] ›fšeęAán name: manumois  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) ąfšeZ3Ÿ+ name: manumois  role: Valkyrie  race: choosing now  gender: female  alignment: not yet specified Pick a race or species  h - human d - dwarf * + Random  ? - Pick another role first role forces female [ - Pick alignment first q - Quit(end) ĩfšeGá"+ name: manumois  role: Valkyrie  race: human  gender: female  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first role forces female q - Quit(end) ļfšeÄ Ņ+ name: manumois  role: Valkyrie  race: human  gender: female  alignment: neutral Is this ok? [ynq]  manumois, neutral human Valkyrie  y + Yes; start game n - No; choose role again q - Quit(end) ―fšepsb-―fšeÅÚj--.--|.@.+..f.||...|.....-----―fše|[Manumois the Stripling St:14 Dx:16 Co:18 In:7 Wi:10 Ch:10 Neutral Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1 It is written in the Book of Odin:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Odin seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Stripling, have been heralded from birth as the instrument of Odin. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bra―fšeÎ[%vely with Odin!--More--Âfše… þ--.--|.@.+..f.||...|.....Âfšeō âVelkommen manumois, welcome to NetHack! You are a neutral human Valkyrie.Manumois the Stripling St:14 Dx:16 Co:18 In:7 Wi:10 Ch:10 Neutral Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1Åfše/ f@ÅfšeX/ /You swap places with your kitten.Æfšeø @fÆfše= ?You swap places with your kitten...fĮfše―Ė ^ What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) Ęfše( Ô+Please move the cursor to an unknown object.--More--Ðfšeėā +(For instructions type a '?')Ōfšeâ0 *floor of a roomÓfšeãÛ.tame kittenÔfšeI#wallÔfšeĒÄ 'closed doorÕfše{˜ (wallÖfšekÖfšeFs <@.fŨfše#v"This door is locked.Øfše“‚0This door is locked.ØfšeÍf@ØfšeÝAYou swap places with your kitten..fŲfšeîy"f.@Ųfšeh .f@.Ųfše”m .@fÚfše_|@..fÚfše_Ļ,##@..fÚfšeÎ [d@.#f.The jackal misses!f.ÜfšeæÜfše'æ'You miss the jackal.f.Üfše:æKThe jackal bites! HP:15f.Ýfšeþœ 0You miss the jackal.Ýfše }The kitten misses the jackal.The jackal bites! HP:14--More--áfše•V RThe kitten bites the jackal.The jackal is killed!%äfšeĘ%H##@The kitten eats a jackal corpse.åfšeØÐ - HP:15.@æfšeðģ & Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) Comestibles d - 2 uncursed food rations(end) ėfšečQbėfšeÅþ@.ėfše%†f@.ífšeŅo@fífšeõo0You swap places with your kitten.#îfšef@îfše:<You swap places with your kitten.#fðfšeŌ(@##ðfšeĘâ#@##fðfše Ē #@f#ņfše?‚ f#@##ōfše7Í$##@+#ōfše8\ #f@#ófšeÅÎ#f@#ófšeđ‰#f@ôfšeó1##@ôfše .@ôfšeÔÁ' HP:16.@õfšeՌ f.@õfšeqĀ#..f.@#õfšeOå..f@öfšeúå#@.föfše' *##@f#ũfšeŋ)#@##ũfše”Đ#@#fũfšeš #@##øfšeĄ0f@#øfšeûo ##@#øfše“f@#ųfšek_#f@#ųfšeîž#f@#ųfšeÓ ###@#ųfše Ï#@úfšeˆ0 #@f#úfšeĒ )##@f#ûfšež:,#@f#ûfšeB f##@#üfše į#@füfšeGˆ 6You stop. Your kitten is in the way!#ýfšeęĄþfšeĢ;f##@þfše^ß #@#ĸfše_##f@ĸfšejÐ @f#gšeĨĩ #@##fgšeFŪ#@##gše^2#@#gše|Y +|..|....f@Fgšen§)You kill the lichen!f#gšeĮ* B--..##f@##gše -.#f@gšefß?##@|#f..||gšeÐ I.|f@#|.[..----gšeX‹9-.|#f@|-gšeo† f.@gšeØ― D..@e - a chain mail..@f gše–Î =There is nothing here to pick up. gše=+ gše`+HYou stop. Your kitten is in the way!f.. gšeę° #.f..@gše/0 f..@gšeŦ)f.@.gšeļ..@fgše€@.fgšeáØ@..fgše7ŧ %@.f.gšeþ5U@..f.###@.f.gšeŠ“j--------------...............@|........f..gšeŧ#@#f.gšeÓm@f.gše{9 #@f#.gšeˆ &#@##...|gše Ļ#@#....gšeD4#@#.......----gšeCō5@#.........-----gšeM ?-@f.|.......----gšeÏ?&@.#|.|--gše―û@.gše-P ..@fgšeđ..@f.gšeąę.@.fgšeóĘ @.f.gše’"@f..gše―%"@f..gše›ý@.f.gšeu— @.f.gšeÖ9 @.f.gšeë@.f.gšeÅû@...fgše;ë%#@.#.f.gšeþj"@.f#.gšeN#.@##gše[ ,.#f@#gše`%.#@#f.#gšeÃŽ@#.fgšeãô #.@gšeŧw#@f#.gšeËJ f#@.gšefG .#@fgšeŪA#.@#gšeQ#@##gše"– #@gše.å#@##gše #@#gše%Ff#@#gšeÂz#f@gšeoo ##@ gše q#f@# gšeÚz @f gše&{ ;You swap places with your kitten.#f!gše`L@f#!gšeÔ/@f#!gšewŅ@f#!gšeĀŲ@#f"gšeW@f#"gšeXđ@f#"gše†é @##"gšeĢ @##gšeZ #@.f$gšef9@#f.$gšeԌ #f@#.$gšeĒŨ #@#%gše%  ##@%gševv @f#&gšeÃō#@f.#&gšeü7 ##f@'gšes.#@'gše·2 #@'gšeb= #@(gšeâ9 f@(gše4<##f@(gšeŒ5#f@)gšeō##@)gšeĻÉ #f@)gšeÐ #f@)gše“ú#f@+gše'f@#+gše0?#@.+gšeĶn@.f+gšeĻĩ @f..+gšezC@f.,gšeț@..,gšeM @f.,gše @f#,gše9Ķ @##,gše9ļ #@-gšeFýThe door resists!1gšet1gšeĢwThe door opens.------|......f|.......-|......-------2gšeŧA.-.|#@#.|-2gše”Š"-@--2gšeKĀ@.-3gšeÏY@.f3gšeęA /###@f.-4gšeĄw+#f@..4gše!E@f4gše—EBYou swap places with your kitten.##f5gšeŠs #@f.6gše’f@6gše{’?You swap places with your kitten.##f7gše=04##@##f7gšeŊF !@#.8gšeĖ(#@#f..8gšegt#@#.8gšeúī##@#8gše·Å @f:gšeIÜ!##@#f:gšeÉŅ+#@##;gše’ā#@#f;gšetė +#@f#gšen0P----|............|#@##>gšeöã;-----........#@f#?gšeÃėd------......|............-@-#f?gšeĸĀ m|..||....||..@......|---|--------#@gše€Ü@.fAgšeŧš$@.f.|Agše G@..|Bgše†q .@Bgšeäš.@##CgšeĪĶ .@CgšeĨ#@#Cgše—ý #@Dgševã#@Dgše (.#@#EgšeU‹#@##EgšeĐ #@Fgše&ģ#@#Fgše“‚#@##FgšeV B@#.|.|.|.|..----GgšeĪ{ #@#.GgšeŽŽ(#@..-Ggše} 5#-@-.).|.||Ggšeđķ.--@.Hgše=Xf.@IgšeÓ..@Igšeæf - a sling.f@Jgše7U..@#fKgšeo€f.@#.Kgše+— .f#@##LgšeDÕ X Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) f - a sling Armor c - an uncursed +3 small shield (being worn) e - a chain mail Comestibles d - 2 uncursed food rations(end) QgšeŒï ----------------#...............#########|.............|-.---#..............||...|#|.............|##|...|#---------------#....|##########|...|Rgšeûú.#@#RgšeĻ^ #f@###Sgšen/##@fSgše9Ff@You swap places with your kitten.f###Tgše‰Ö #f@Vgše ô ##f@##Wgše“g@fWgšeĢg;You swap places with your kitten.f#Ygšerí #@fZgše@@f#Zgše 7 @#fZgšeý“ @##[gšew:@#[gšeqP@.[gšej@.f[gše’Ö @.f.[gše @...f\gše'—&@.f.\gše–Į&@f..\gšeЂ@f#\gše) f@#]gšeŊl#f@]gše·#f@]gšeĮŠ Bx@#The grid bug misses!#f]gšer [You miss the grid bug.The grid bug misses!f#^gšeû4>You kill the grid bug!##f^gše… %@##_gšeĻ@f`gšeáœ@##`gše,ž@f`gšeZĮ @f#agšeh f@agše&h 5You swap places with your kitten..fcgšeĻ#f@cgšes #f@cgšei― #f@dgše˙##@dgšemf@dgšen ##f@egše―##f@egšeĮ###@fegše˜Î #f@egše• ##f@fgše;Ë##@fgše< f@ggše.....|##-----------Ĩgše ‘f@ĨgšeF‘SYou swap places with your kitten.---....f#ĨgšeZ‹/---....#f@ĨgšeŒĨ>---...|.#f@-Ķgše‚-|#.@ĶgšeŸûf.@§gšea.f.@§gšeųž.f.@§gše­.f.@Đgše'U%You descend the stairs.--More--Šgšeō} î-#-|-|...+|...||...|.%..||..@|-----Manumois the Stripling St:14 Dx:16 Co:18 In:7 Wi:10 Ch:10 Neutral Dlvl:2 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1Šgšeg ŪgšeŽÏ @<Ŋgše=p V@.You have a little trouble lifting g - an orc corpse.--More--ģgšek;uh - a two-handed sword.@Click! You trigger a rolling boulder trap!`--More--đgšečķ'You are hit by a boulder!đgšeg·I HP:8(16) Pw:2(2) AC:6 Xp:1 Stressed--More--ŧgše-% CYou rebalance your load. Movement is difficult..`@`ŧgšeE% .`ūgšeþõ0Unknown command ' '.ŋgšeBYou don't have enough stamina to move.Āgšedü BYou don't have enough stamina to move.Âgšeļˆ Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) f - a sling h - a two-handed sword Armor c - an uncursed +3 small shield (being worn) e - a chain mail Comestibles d - 2 uncursed food rations g - an orc corpse(end) Čgše/e Ļ-#-|-|...+ÉgšeY4You don't have enough stamina to move.ÉgšeeÎ BYou don't have enough stamina to move.ĘgšeÅâBYou don't have enough stamina to move.Ėgše§Ėgše_# HP:9Ígše1Ė<dThe jackal bites! HP:8Ígšeg"HThe jackal bites! HP:7Ígšeß">The jackal bites! HP:6ÏgšeÓGBYou don't have enough stamina to move.ÏgšeHMThe jackal bites! HP:4--More--Ņgše!Ð:The jackal bites! HP:2ŌgšeŌBYou don't have enough stamina to move.ŌgšeZŌMThe jackal bites! HP:1--More--ÓgšeSē ;The jackal misses! HP:2Ögše&}| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) ŲgšeLŽ+-#-|-|...+|...||...|d@.`||..<|y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting ŲgšežŽĀ[11;1H F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' arŲgšeņŽ*e swapped. --More--ágšeō General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeágšeģ yat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes --More--ėgše{ a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P pėgšeÞ ”uton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters --More--ōgše/óManumois the Stripling St:14 Dx:16 Co:18 In:7 Wi:10 Ch:10 Neutral Dlvl:2 $:0 HP:2(16) Pw:2(2) AC:6 Xp:1 Stressed-#-|-|...+|...||...|d@.`||..<|-----ógšeÝĒ/What do you want to drop? [a-h or ?*] õgšeâÕ 1You don't have that object.--More--ũgše,* 7What do you want to drop? [a-h or ?*] ųgšeIž!Never mind.ųgšeÍ  Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger (alternate weapon; not wielded) f - a sling h - a two-handed sword Armor c - an uncursed +3 small shield (being worn) e - a chain mail Comestibles d - 2 uncursed food rations g - an orc corpse(end) ûgše‹?Ļ-#-|-|...+ûgše1] /What do you want to drop? [a-h or ?*] ýgšeį*-You drop an orc corpse.ýgše +6Your movements are now unencumbered.ýgše+(--More--hšeļA The jackal misses!hše‹Ä 1You kill the jackal!%hšeĒ$%@ hšeorv Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) hšeMJ +-#-|-|...+|...||...|%%.`||@.<|y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting hšeÄJ Ā[11;1H F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' arhšegK *e swapped. --More--hšeįÃGeneral commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repehšeoÅyat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes --More--hšeа a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P phše5ą ”uton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters --More--hšeÓÍt throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move viahšeGÎx a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--(hšeBõęManumois the Stripling St:14 Dx:16 Co:18 In:7 Wi:10 Ch:10 Neutral Dlvl:2 $:0 HP:2(16) Pw:2(2) AC:6 Xp:1-#-|-|...+|...||...|%%.`||@.<|-----*hše| # HP:3+hšeo€ # HP:4-hše:7# HP:5.hšeų9# HP:6/hšeī; # HP:70hšeĄ?# HP:82hše^# HP:93hše—: HP:10(16) Pw:2(2) AC:6 Xp:14hšeS $ HP:115hšePý$ HP:127hšeįŋ$ HP:138hšeđ$ HP:149hše8― $ HP:15:hše%Ģ ^;hšeQ…$ HP:16=hšeig.@=hše2Ō@.=hše‚ w@.Click! You trigger a rolling boulder trap!.```.You are hit by a boulder!`.=hšeː > HP:3(16) Pw:2(2) AC:6 Xp:1`@=hše‘ %?hše!’^@@hšez 1 HP:4@.Ahše6 .@Ahšež .@BhšeœĪ@.BhšeÍc .@Dhše% # HP:5EhšeŨŋ.FhšefĮ# HP:6Fhše7Ą=The newt passes between the iron bars.:FhšeëFhše6#:FhšeM~.:Fhše‹Æ .:FhšeR .:Fhšeé8The newt bites! HP:5Ghše#ņFThe newt bites! HP:4GhšeĮ:Ghše[ŋ# HP:5GhšeR8The newt bites! HP:3GhšeųYGhše\| 8The newt bites! HP:1GhšeČÆ UThe newt bites! HP:0--More--Ihše,0You die...Ihšew3}Manumois the Stripling St:14 Dx:16 Co:18 In:7 Wi:10 Ch:10 Neutral Dlvl:2 $:0 HP:0(16) Pw:2(2) AC:6 Xp:1IhšeN4--More--Jhše!âJDo you want your possessions identified? [ynq] (n) MhšeHQ $ MhšešĶ  MhšeŽ