Ie' [2J[1;1H
Player: mal4ikkarate
Game: NetHack 3.6.0
Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR()
Filename: 2024-03-07.17:03:05.ttyrec
Time: (1709830985) Thu Mar 7 17:03:05 2024
[2JIeR
[H[2J[H[2;1HNetHack, Copyright 1985-2020
[3;1H By Stichting Mathematisch Centrum and M. Stephenson.
[4;1H Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.
[5;1H See license for details.
[6;1HIe
V [7;1H[8;1HShall I pick character's race, role, gender and alignment for you? [ynaq] Le n[H[2J[H name: mal4ikkarate
[2;1H role: choosing now
[3;1H race: not yet specified
[4;1H gender: not yet specified
[5;1H alignment: not yet specified[1;83H[K Pick a role or profession[2;83H[K [3;83H[K a - an Archeologist[4;83H[K b - a Barbarian[5;83H[K c - a Caveman/Cavewoman[6;83H[K h - a Healer[7;83H[K k - a Knight[8;83H[K m - a Monk[9;83H[K p - a Priest/Priestess[10;83H[K r - a Rogue[11;83H[K R - a Ranger[12;83H[K s - a Samurai[13;83H[K t - a Tourist[14;83H[K v - a Valkyrie[15;83H[K w - a Wizard[16;83H[K * + Random[17;83H[K [18;83H[K / - Pick race first[19;83H[K " - Pick gender first[20;83H[K [ - Pick alignment first[21;83H[K q - Quit[22;83H[K[C(end) SeX [7;86H+[1;82H[K[2;82H[K[3;82H[K[4;82H[K[5;82H[K[6;82H[K[7;82H[K[8;82H[K[9;82H[K[10;82H[K[11;82H[K[12;82H[K[13;82H[K[14;82H[K[15;82H[K[16;82H[K[17;82H[K[18;82H[K[19;82H[K[20;82H[K[21;82H[K[22;82H[K[23;82H[K[H[2J[H name: mal4ikkarate
[2;1H role: Knight
[3;1H race: human
[4;1H gender: choosing now
[5;1H alignment: lawful[1;83H[K Pick a gender or sex[2;83H[K [3;83H[K m - male[4;83H[K f - female[5;83H[K * + Random[6;83H[K [7;83H[K ? - Pick another role first[8;83H[K role forces human[9;83H[K role forces lawful[10;83H[K q - Quit[11;83H[K[C(end) TeJ [3;86H+[1;82H[K[2;82H[K[3;82H[K[4;82H[K[5;82H[K[6;82H[K[7;82H[K[8;82H[K[9;82H[K[10;82H[K[11;82H[K[12;82H[K[H[2J[H name: mal4ikkarate
[2;1H role: Knight
[3;1H race: human
[4;1H gender: male
[5;1H alignment: lawful[1;83H[K Is this ok? [ynq][2;83H[K [3;83H[K mal4ikkarate, lawful male human Knight[4;83H[K [5;83H[K y + Yes; start game[6;83H[K n - No; choose role again[7;83H[K q - Quit[8;83H[K[C(end) XeV b [5;86H-[1;82H[K[2;82H[K[3;82H[K[4;82H[K[5;82H[K[6;82H[K[7;82H[K[8;82H[K[9;82H[KXe# h [H[2J[H[H[2J[H[3;3H-----
[4;3H|...-
[5;3H|...|
[6;3H|.u..
[7;3H|@..|
[8;3H-.-+-
[A[C[C[CXe# [23;1H[K[24;1H[K[AMal4ikkarate the Gallant St:16 Dx:8 Co:11 In:8 Wi:15 Ch:17 Lawful[K
[24;1HDlvl:1 $:0 HP:16(16) Pw:5(5) AC:3 Xp:1[K[1;83H[K It is written in the Book of Lugh:[2;83H[K [3;83H[K After the Creation, the cruel god Moloch rebelled[4;83H[K against the authority of Marduk the Creator.[5;83H[K Moloch stole from Marduk the most powerful of all[6;83H[K the artifacts of the gods, the Amulet of Yendor,[7;83H[K and he hid it in the dark cavities of Gehennom, the[8;83H[K Under World, where he now lurks, and bides his time.[9;83H[K [10;83H[K Your god Lugh seeks to possess the Amulet, and with it[11;83H[K to gain deserved ascendance over the other gods.[12;83H[K [13;83H[K You, a newly trained Gallant, have been heralded[14;83H[K from birth as the instrument of Lugh. You are destined[15;83H[K to recover the Amulet for your deity, or die in the[16;83H[K attempt. Your hour of destiny has come. For the sake[17;83H[K of us all: Go bravelyXe $ ! with Lugh![18;83H[K[C--More--_eT [1;82H[K[2;82H[K[3;82H[K[4;82H[K[5;82H[K[6;82H[K[7;82H[K[8;82H[K[9;82H[K[10;82H[K[11;82H[K[12;82H[K[13;82H[K[14;82H[K[15;82H[K[16;82H[K[17;82H[K[18;82H[K_eƢ [7;4H[HSalutations mal4ikkarate, welcome to NetHack! You are a lawful male human Knight.[K[23;1HMal4ikkarate the Gallant St:16 Dx:8 Co:11 In:8 Wi:15 Ch:17 Lawful
[24;1HDlvl:1 $:0 HP:16(16) Pw:5(5) AC:3 Xp:1[7;4H`e* [H[K[1;83H[K [7mWeapons[m[2;83H[K a - a +1 long sword (weapon in hand)[3;83H[K b - a +1 lance (alternate weapon; not wielded)[4;83H[K [7mArmor[m[5;83H[K c - an uncursed +1 ring mail (being worn)[6;83H[K d - an uncursed +0 helmet (being worn)[7;83H[K e - an uncursed +0 small shield (being worn)[8;83H[K f - an uncursed +0 pair of leather gloves (being worn)[9;83H[K [7mComestibles[m[10;83H[K g - 12 uncursed apples[11;83H[K h - 11 uncursed carrots[12;83H[K[C(end) he [1;82H[K[2;82H[K[3;82H[K[4;82H[K[5;82H[K[6;82H[K[7;82H[K[8;82H[K[9;82H[K[10;82H[K[11;82H[K[12;82H[K[13;82H[K[7;4Hhe v [1;83H[K Select one item:[2;83H[K [3;83H[K a - About NetHack (version information).[4;83H[K b - Long description of the game and commands.[5;83H[K c - List of game commands.[6;83H[K d - Concise history of NetHack.[7;83H[K e - Info on a character in the game display.[8;83H[K f - Info on what a given key does.[9;83H[K g - List of game options.[10;83H[K h - Longer explanation of game options.[11;83H[K i - Full list of keyboard commands[12;83H[K j - List of extended commands.[13;83H[K k - List menu control keys[14;83H[K l - The NetHack license.[15;83H[K m - Support information.[16;83H[K[C(end) jes [4;86H+[1;82H[K[2;82H[K[3;82H[K[4;82H[K[5;82H[K[6;82H[K[7;82H[K[8;82H[K[9;82H[K[10;82H[K[11;82H[K[12;82H[K[13;82H[K[14;82H[K[15;82H[K[16;82H[K[17;82H[K[26;1H[K Welcome to NetHack! ( description of version 3.6 )
[27;1H[K[28;1H[K NetHack is a Dungeons and Dragons like game where you (the adventurer)
[29;1H[Kdescend into the depths of the dungeon in search of the Amulet of Yendor,
[30;1H[Kreputed to be hidden somewhere below the twentieth level. You begin your
[31;1H[Kadventure with a pet that can help you in many ways, and can be trained
[32;1H[Kto do all sorts of things. On the way you will find useful (or useless)
[33;1H[Kitems, quite possibly with magic properties, and assorted monsters. You can
[34;1H[Kattack a monster by trying to move onto the space a monster is on (but often
[35;1H[Kit is much wiser to leave it alone).
[36;1H[K[37;1H[K Unlike most adventure games, which give you a verbal description of
[38;jept 1H[Kyour location, NetHack gives you a visual image of the dungeon level you are
[39;1H[Kon.[40;1H[K[41;1H[K NetHack uses the following symbols:
[42;1H[K[43;1H[K - and | The walls of a room, possibly also open doors or a grave.
[44;1H[K . The floor of a room or a doorway.
[45;1H[K # A corridor, or iron bars, or a tree, or possibly a kitchen
[46;1H[K sink (if your dungeon has sinks), or a drawbridge.
[47;1H[K > Stairs down: a way to the next level.
[48;1H[K < Stairs up: a way to the previous level.
[49;1H[K @ You (usually), or another human.
[50;1H[K ) A weapon of some sort.
[51;1H[K [ A suit or piece of armor.
[52;1H[K % Something edible (not necessarily healthy).
[53;1H[K / A wand.
[54;1H[K = A ring.
[55;1H[J[K--More--le [26;1H[K ? A scroll.
[27;1H[K ! A potion.
[28;1H[K ( Some other useful object (pick-axe, key, lamp...)
[29;1H[K $ A pile of gold.
[30;1H[K * A gem or rock (possibly valuable, possibly worthless).
[31;1H[K + A closed door, or a spellbook containing a spell
[32;1H[K you can learn.
[33;1H[K ^ A trap (once you detect it).
[34;1H[K " An amulet, or a spider web.
[35;1H[K 0 An iron ball.
[36;1H[K _ An altar, or an iron chain.
[37;1H[K { A fountain.
[38;1H[K } A pool of water or moat or a pool of lava.
[39;1H[K \ An opulent throne.
[40;1H[K ` A boulder or statue.
[41;1H[K A to Z, a to z, and several others: Monsters.
[42;1H[K I Invisible or unseen monster's last known location
[43;1H[K[44;1H[K You can find out what a symbol representsle m by typing
[45;1H[K '/' and following the directions to move the cursor
[46;1H[K to the symbol in question. For instance, a 'd' may
[47;1H[K turn out to be a dog.
[48;1H[K[49;1H[K[50;1H[Ky k u 7 8 9 Move commands:
[51;1H[K \|/ \|/ yuhjklbn: go one step in specified direction
[52;1H[Kh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[53;1H[K /|\ /|\ hit a wall or run into something
[54;1H[Kb j n 1 2 3 g
: run in direction until something
[55;1H[J[K--More--le [26;1H[K numberpad interesting is seen
[27;1H[K G, same, except a branching corridor isn't
[28;1H[K < up ^: considered interesting (the ^ in this
[29;1H[K case means the Control key, not a caret)
[30;1H[K > down m: move without picking up objects
[31;1H[K F: fight even if you don't sense a monster
[32;1H[K If the number_pad option is set, the number keys move instead.
[33;1H[K Depending on the platform, Shift number (on the numberpad),
[34;1H[K Meta number, or Alt number will invoke the YUHJKLBN commands.
[35;1H[K Control may or may not work when number_pad is enabled,
[36;1H[K depending on the platform's capabilities.
[37;1H[K Digit '5' acts as 'G' prefix, unless number_pad is set to 2
[38;1H[K in which casle2 e it acts as 'g' instead.
[39;1H[K If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are
[40;1H[K reversed; when set to 4, behaves same as 3 combined with 2.
[41;1H[K If number_pad is set to -1, alphabetic movement commands are
[42;1H[K used but 'y' and 'z' are swapped.
[43;1H[K[44;1H[KCommands:
[45;1H[K NetHack knows the following commands:
[46;1H[K ? Help menu.
[47;1H[K / What-is, tell what a symbol represents. You may choose to
[48;1H[K specify a location or give a symbol argument. Enabling the
[49;1H[K autodescribe option will give information about the symbol
[50;1H[K at each location you move the cursor onto.
[51;1H[K & Tell what a command does.
[52;1H[K < Go up a staircase (if you are standing on it).
[53;1H[K > Go down a staircase (if you are standing on it).
[54;1H[K . Rest,le` / do nothing for one turn.
[55;1H[J[K--More--ne` [26;1H[K _ Travel via a shortest-path algorithm to a point on the map.
[27;1H[K a Apply (use) a tool (pick-axe, key, lamp...).
[28;1H[K A Remove all armor.
[29;1H[K ^A Redo the previous command.
[30;1H[K c Close a door.
[31;1H[K C Call (name) monster, individual object, or type of object.
[32;1H[K d Drop something. d7a: drop seven items of object a.
[33;1H[K D Drop multiple items. This command is implemented in two
[34;1H[K different ways. One way is:
[35;1H[K "D" displays a list of all of your items, from which you can
[36;1H[K pick and choose what to drop. A "+" next to an item means
[37;1H[K that it will be dropped, a "-" means that it will not be
[38;1H[K dropped. Toggle an item to be selected/deselected by typing
[39;1H[K the letter adjacent to its description. Select all items
[ne 40;1H[K with "+", deselect all items with "=". The moves
[41;1H[K you from one page of the listing to the next.
[42;1H[K The other way is:
[43;1H[K "D" will ask the question "What kinds of things do you want
[44;1H[K to drop? [!%= au]". You should type zero or more object
[45;1H[K symbols possibly followed by 'a' and/or 'u'.
[46;1H[K Da - drop all objects, without asking for confirmation.
[47;1H[K Du - drop only unpaid objects (when in a shop).
[48;1H[K D%u - drop only unpaid food.
[49;1H[K ^D Kick (for doors, usually).
[50;1H[K e Eat food.
[51;1H[K E Engrave a message on the floor.
[52;1H[K E- - write in the dust with your fingers.
[53;1H[K f Fire ammunition from quiver.
[54;1H[K F Followed by direction, fight a monster (even if you don't
[55;1H[J[K--Morne e--re) [26;1H[K sense it).
[27;1H[K i Display your inventory.
[28;1H[K I Display selected parts of your inventory, as in
[29;1H[K I* - list all gems in inventory.
[30;1H[K Iu - list all unpaid items.
[31;1H[K Ix - list all used up items that are on your shopping bill.
[32;1H[K I$ - count your money.
[33;1H[K o Open a door.
[34;1H[K O Review current options and possibly change them.
[35;1H[K A menu displaying the option settings will be displayed
[36;1H[K and most can be changed by simply selecting their entry.
[37;1H[K Options are usually set before the game with NETHACKOPTIONS
[38;1H[K environment variable or via a configuration file (defaults.nh,
[39;1H[K NetHack Defaults, nethack.cnf, ~/.nethackrc, etc.) rather
[40;1H[K than with the 'O' command.
[41;1H[K p re) Pay your shopping bill.
[42;1H[K P Put on an accessory (ring, amulet, etc).
[43;1H[K ^P Repeat last message (subsequent ^P's repeat earlier messages).
[44;1H[K The behavior can be varied via the msg_window option.
[45;1H[K q Drink (quaff) something (potion, water, etc).
[46;1H[K Q Select ammunition for quiver.
[47;1H[K #quit Exit the program without saving the current game.
[48;1H[K r Read a scroll or spellbook.
[49;1H[K R Remove an accessory (ring, amulet, etc).
[50;1H[K ^R Redraw the screen.
[51;1H[K s Search for secret doors and traps around you.
[52;1H[K S Save the game. Also exits the program.
[53;1H[K [To restore, just play again and use the same character name.]
[54;1H[K [There is no "save current data but keep playing" capability.]
[55;1H[J[K--More--e [26;1H[K t Throw an object or shoot a projectile.
[27;1H[K T Take off armor.
[28;1H[K ^T Teleport, if you are able.
[29;1H[K v Displays the version number.
[30;1H[K V Display a longer identification of the version, including the
[31;1H[K history of the game.
[32;1H[K w Wield weapon. w- means wield nothing, use bare hands.
[33;1H[K W Wear armor.
[34;1H[K x Swap wielded and secondary weapons.
[35;1H[K X Toggle two-weapon combat.
[36;1H[K ^X Show your attributes.
[37;1H[K #explore Switch to Explore Mode (aka Discovery Mode) where dying and
[38;1H[K deleting the save file during restore can both be overridden.
[39;1H[K z Zap a wand. (Use y instead of z if number_pad is -1.)
[40;1H[K Z Cast a spell. (Use Y instead of Z if number_pad is -1.)
[41;1H[K ^Z Suspend the game. (^Y inste A ead of ^Z if number_pad is -1.)
[42;1H[K [To resume, use the shell command 'fg'.]
[43;1H[K : Look at what is here.
[44;1H[K ; Look at what is somewhere else.
[45;1H[K , Pick up some things.
[46;1H[K @ Toggle the pickup option.
[47;1H[K ^ Ask for the type of a trap you found earlier.
[48;1H[K ) Tell what weapon you are wielding.
[49;1H[K [ Tell what armor you are wearing.
[50;1H[K = Tell what rings you are wearing.
[51;1H[K " Tell what amulet you are wearing.
[52;1H[K ( Tell what tools you are using.
[53;1H[K * Tell what equipment you are using; combines the preceding five.
[54;1H[K $ Count your gold pieces.
[55;1H[J[K--More--el [26;1H[K + List the spells you know; also rearrange them if desired.
[27;1H[K \ Show what types of objects have been discovered.
[28;1H[K ` Show discovered types for one class of objects.
[29;1H[K ! Escape to a shell, if supported in your version and OS.
[30;1H[K [To resume play, terminate the shell subprocess via 'exit'.]
[31;1H[K # Introduces one of the "extended" commands. To get a list of
[32;1H[K the commands you can use with "#" type "#?". The extended
[33;1H[K commands you can use depends upon what options the game was
[34;1H[K compiled with, along with your class and what type of monster
[35;1H[K you most closely resemble at a given moment. If your keyboard
[36;1H[K has a meta key (which, when pressed in combination with another
[37;1H[K key, modifies it by setting the 'meta' (8th, or 'high') bit),
[38;1H[eQl K these extended commands can be invoked by meta-ing the first
[39;1H[K letter of the command. An alt key may have a similar effect.
[40;1H[K[41;1H[K If the "number_pad" option is on, some additional letter commands
[42;1H[K are available:
[43;1H[K[44;1H[K h displays the help menu, like '?'
[45;1H[K j Jump to another location.
[46;1H[K k Kick (for doors, usually).
[47;1H[K l Loot a box on the floor.
[48;1H[K n followed by number of times to repeat the next command.
[49;1H[K N Name a monster, an individual object, or a type of object.
[50;1H[K u Untrap a trapped object or door.
[51;1H[K[52;1H[K You can put a number before a command to repeat it that many times,
[53;1H[K as in "40." or "20s". If you have the number_pad option set, you
[54;1H[K must type 'n' to prefix the count, as in "n40." or "n20s".
[55;1H[J[K--More--e [26;1H[K[27;1H[K[28;1H[K Some information is displayed on the bottom line or perhaps in a
[29;1H[K box, depending on the platform you are using. You see your
[30;1H[K attributes, your alignment, what dungeon level you are on, how many
[31;1H[K hit points you have now (and will have when fully recovered), what
[32;1H[K your armor class is (the lower the better), your experience level,
[33;1H[K and the state of your stomach. Optionally, you may or may not see
[34;1H[K other information such as spell points, how much gold you have, etc.
[35;1H[K[36;1H[K Have Fun, and Happy Hacking!
[37;1H[J[55;1H[K--More--e% [26;1H[J[7;4He5 [1;83H[K [7mArmor[m[2;83H[K c - an uncursed +1 ring mail (being worn)[3;83H[K d - an uncursed +0 helmet (being worn)[4;83H[K e - an uncursed +0 small shield (being worn)[5;83H[K f - an uncursed +0 pair of leather gloves (being worn)[6;83H[K[C(end) e1 P [1;82H[K[2;82H[K[3;82H[K[4;82H[K[5;82H[K[6;82H[K[7;82H[K
[C[C[CeV [1;83H[K [7mWeapons[m[2;83H[K a - a +1 long sword (weapon in hand)[3;83H[K b - a +1 lance (alternate weapon; not wielded)[4;83H[K [7mArmor[m[5;83H[K c - an uncursed +1 ring mail (being worn)[6;83H[K d - an uncursed +0 helmet (being worn)[7;83H[K e - an uncursed +0 small shield (being worn)[8;83H[K f - an uncursed +0 pair of leather gloves (being worn)[9;83H[K[C(end) eRi
x [1;82H[K[2;82H[K[3;82H[K[4;82H[K[5;82H[K[6;82H[K[7;82H[K[8;82H[K[9;82H[K[10;82H[K
[A[A[A[C[C[Ces
[H[KCount: 69[Ke H
[H[K[7;4He [1;83H[K Set what options?[2;83H[K [3;83H[K [7mBooleans (selecting will toggle value):[m[4;83H[K blind [false][5;83H[K bones [true][6;83H[K large_font [false][7;83H[K legacy [true][8;83H[K news [true][9;83H[K nudist [false][10;83H[K selectsaved [true][11;83H[K status_updates [true][12;83H[K use_darkgray [true][13;83H[K vt_tiledata [false][14;83H[K a - acoustics [true][15;83H[K b - altmeta [false][16;83H[K c - autodescribe [true][17;83H[K d - autodig [false][18;83H[K e - autoopen [true][19;83H[K f - autopickup [true][20;83H[K g - autoquiver [false][21;83H[K h - checkpoint [true][22;83H[K i - clicklook [false][23;83H[K j - cmdassist [true][24;83H[K k - color [false]e) [25;83H[K l - confirm [true][26;83H[K m - dark_room [true][27;83H[K n - eight_bit_tty [false][28;83H[K o - extmenu [false][29;83H[K p - fixinv [true][30;83H[K q - force_invmenu [false][31;83H[K r - goldX [false][32;83H[K s - help [true][33;83H[K t - herecmd_menu [false][34;83H[K u - hilite_pet [false][35;83H[K v - hilite_pile [false][36;83H[K w - hitpointbar [false][37;83H[K x - ignintr [false][38;83H[K y - implicit_uncursed [true][39;83H[K z - lit_corridor [false][40;83H[K A - lootabc [false][41;83H[K B - mail [true][42;83H[K C - mention_walls [false][43;83H[K D - menucolors [true][44;83H[K E - menu_objsyms [false][45;83H[K F - menu_overlay [true][46;83H[K G - null [true][47;83H[K H - perm_invent [falsee> ][48;83H[K I - pickup_thrown [true][49;83H[K J - pushweapon [false][50;83H[K K - rest_on_space [false][51;83H[K L - safe_pet [true][52;83H[K M - showexp [false][53;83H[K[C(1 of 3)e
[1;82H[K[2;82H[K[3;82H[K[4;82H[K[5;82H[K[6;82H[K[7;82H[K[8;82H[K[9;82H[K[10;82H[K[11;82H[K[12;82H[K[13;82H[K[14;82H[K[15;82H[K[16;82H[K[17;82H[K[18;82H[K[19;82H[K[20;82H[K[21;82H[K[22;82H[K[23;82H[K[24;82H[K[25;82H[K[26;82H[K[27;82H[K[28;82H[K[29;82H[K[30;82H[K[31;82H[K[32;82H[K[33;82H[K[34;82H[K[35;82H[K[36;82H[K[37;82H[K[38;82H[K[39;82H[K[40;82H[K[41;82H[K[42;82H[K[43;82H[K[44;82H[K[45;82H[K[46;82H[K[47;82H[K[48;82H[K[49;82H[K[50;82H[K[51;82H[K[52;82H[K[53;82H[K[54;82H[K[23;1HMal4ikkarate the Gallant St:16 Dx:8 Co:11 In:8 Wi:15 Ch:17 Lawful
[24;1HDlvl:1 $:0 HP:16(16) Pw:5(5) AC:3 Xp:1[7;4H[1;83H[K [7mArmor[m[2;83H[K c - an uncursed +1 ring mail (being worn)[3;83H[K d - an uncursed +0 helmet (being worn)[4;83H[K e - an uncursed +0 small shield (being worn)[5;83H[K f - an uncursed +0 pair of leather gloves (being worn)[6;83H[K[C(end) eB$ W [1;82H[K[2;82H[K[3;82H[K[4;82H[K[5;82H[K[6;82H[K[7;82H[K
[C[C[C[1;83H[K [7mArmor[m[2;83H[K c - an uncursed +1 ring mail (being worn)[3;83H[K d - an uncursed +0 helmet (being worn)[4;83H[K e - an uncursed +0 small shield (being worn)[5;83H[K f - an uncursed +0 pair of leather gloves (being worn)[6;83H[K[C(end) e%
W [1;82H[K[2;82H[K[3;82H[K[4;82H[K[5;82H[K[6;82H[K[7;82H[K
[C[C[C[1;83H[K [7mArmor[m[2;83H[K c - an uncursed +1 ring mail (being worn)[3;83H[K d - an uncursed +0 helmet (being worn)[4;83H[K e - an uncursed +0 small shield (being worn)[5;83H[K f - an uncursed +0 pair of leather gloves (being worn)[6;83H[K[C(end) eQ P [1;82H[K[2;82H[K[3;82H[K[4;82H[K[5;82H[K[6;82H[K[7;82H[K
[C[C[CeI [1;83H[K Set what options?[2;83H[K [3;83H[K [7mBooleans (selecting will toggle value):[m[4;83H[K blind [false][5;83H[K bones [true][6;83H[K large_font [false][7;83H[K legacy [true][8;83H[K news [true][9;83H[K nudist [false][10;83H[K selectsaved [true][11;83H[K status_updates [true][12;83H[K use_darkgray [true][13;83H[K vt_tiledata [false][14;83H[K a - acoustics [true][15;83H[K b - altmeta [false][16;83H[K c - autodescribe [true][17;83H[K d - autodig [false][18;83H[K e - autoopen [true][19;83H[K f - autopickup [true][20;83H[K g - autoquiver [false][21;83H[K h - checkpoint [true][22;83H[K i - clicklook [false][23;83H[K j - cmdassist [true][24;83H[K k - color [false]e-I [25;83H[K l - confirm [true][26;83H[K m - dark_room [true][27;83H[K n - eight_bit_tty [false][28;83H[K o - extmenu [false][29;83H[K p - fixinv [true][30;83H[K q - force_invmenu [false][31;83H[K r - goldX [false][32;83H[K s - help [true][33;83H[K t - herecmd_menu [false][34;83H[K u - hilite_pet [false][35;83H[K v - hilite_pile [false][36;83H[K w - hitpointbar [false][37;83H[K x - ignintr [false][38;83H[K y - implicit_uncursed [true][39;83H[K z - lit_corridor [false][40;83H[K A - lootabc [false][41;83H[K B - mail [true][42;83H[K C - mention_walls [false][43;83H[K D - menucolors [true][44;83H[K E - menu_objsyms [false][45;83H[K F - menu_overlay [true][46;83H[K G - null [true][47;83H[K H - perm_invent [falsee9I ][48;83H[K I - pickup_thrown [true][49;83H[K J - pushweapon [false][50;83H[K K - rest_on_space [false][51;83H[K L - safe_pet [true][52;83H[K M - showexp [false][53;83H[K[C(1 of 3)eZ [1;83H[K a - showrace [false][2;83H[K b - showscore [false][3;83H[K c - silent [true][4;83H[K d - sortpack [true][5;83H[K e - sparkle [true][6;83H[K f - standout [false][7;83H[K g - time [false][8;83H[K h - tombstone [true][9;83H[K i - toptenwin [false][10;83H[K j - travel [true][11;83H[K k - use_inverse [false][12;83H[K l - verbose [true][13;83H[K m - whatis_menu [false][14;83H[K n - whatis_moveskip [false][15;83H[K [16;83H[K [7mCompounds (selecting will prompt for new value):[m[17;83H[K playmode [normal][18;83H[K name [mal4ikkarate][19;83H[K role [Knight][20;83H[K race [human][21;83H[K gender [male][22;83H[K align [lawful][23;83H[K catname [(none)][24;eZ 83H[K dogname [(none)][25;83H[K horsename [(none)][26;83H[K msghistory [20][27;83H[K pettype [random][28;83H[K windowtype [tty][29;83H[K o - altkeyhandler [unknown][30;83H[K p - boulder [`][31;83H[K q - disclose [ni na nv ng nc no][32;83H[K r - fruit [slime mold][33;83H[K s - menustyle [full][34;83H[K t - menu_headings [inverse][35;83H[K u - msg_window [single][36;83H[K v - number_pad [0=off][37;83H[K w - packorder [$")[%?+!=/(*`0_][38;83H[K x - paranoid_confirmation [pray][39;83H[K y - pickup_burden [stressed][40;83H[K z - pickup_types [all][41;83H[K A - pile_limit [5][42;83H[K B - runmode [run][43;83H[K C - scores [3 top/2 around][44;83H[K D - sortloot [loot][45;83H[K E - statushilites [0 (off: don't highe[ D light status fields)][46;83H[K F - statuslines [2][47;83H[K G - symset [default][48;83H[K H - roguesymset [default][49;83H[K I - suppress_alert [(none)][50;83H[K J - whatis_coord [none][51;83H[K K - whatis_filter [none][52;83H[K [53;83H[K[C(2 of 3)e( [36;86H+[53;92He=% [1;82H[K[2;82H[K[3;82H[K[4;82H[K[5;82H[K[6;82H[K[7;82H[K[8;82H[K[9;82H[K[10;82H[K[11;82H[K[12;82H[K[13;82H[K[14;82H[K[15;82H[K[16;82H[K[17;82H[K[18;82H[K[19;82H[K[20;82H[K[21;82H[K[22;82H[K[23;82H[K[24;82H[K[25;82H[K[26;82H[K[27;82H[K[28;82H[K[29;82H[K[30;82H[K[31;82H[K[32;82H[K[33;82H[K[34;82H[K[35;82H[K[36;82H[K[37;82H[K[38;82H[K[39;82H[K[40;82H[K[41;82H[K[42;82H[K[43;82H[K[44;82H[K[45;82H[K[46;82H[K[47;82H[K[48;82H[K[49;82H[K[50;82H[K[51;82H[K[52;82H[K[53;82H[K[54;82H[K[23;1HMal4ikkarate the Gallant St:16 Dx:8 Co:11 In:8 Wi:15 Ch:17 Lawful
[24;1HDlvl:1 $:0 HP:16(16) Pw:5(5) AC:3 Xp:1[1;83H[K Select number_pad mode:[2;83H[K [3;83H[K a - 0 (off)[4;83H[K b - 1 (on)[5;83H[K c - 2 (on, MSDOS compatible)[6;83H[K d - 3 (on, phone-style digit layout)[7;83H[K e - 4 (on, phone-style layout, MSDOS compatible)[8;83H[K f - -1 (off, 'z' to move upper-left, 'y' to zap wands)[9;83H[K[e% C(end) e, [5;86H+[1;82H[K[2;82H[K[3;82H[K[4;82H[K[5;82H[K[6;82H[K[7;82H[K[8;82H[K[9;82H[K[10;82H[K[?1l>
[A[A[A[C[C[Ce [A@[7;4H<[Aeȋ
u@eދ
? [HYou swap places with your saddled pony.[K[6;4H.[7;5Hu[Ae " [H[K[5;6H@[6;5H.u[7;5H.[A[Ae! @u[6;6H.[Ae [Au@[5;5H..[Aef .u@#[5;6H.[Ae .u@#e
-u@#e ) #u@#[HYou hear a door open.[K[4;10He. [H[K[4;9H#u@#e #u@eA @ueA 4 [HYou swap places with your saddled pony.[K[4;11HeT= [H[K[4;11Hu@e= 5 [HYou swap places with your saddled pony.[K[4;11Huer*
[H[K[4;12Hea ue #e #@#e( #e
ueA
#e uep @ueƔ 4 [HYou swap places with your saddled pony.[K[4;10He [H[K[4;11H#eo, [Cueh
[C#e( [Cue @##e, @ue
@u#e? @u#e}
u-[5;6H@e( [A.[5;6Hu[6;7H@#eZ' [A.[6;6Hu.@#[7;9H#[Ae^ ..u@e5 #u[7;9H@[8;9H##[Ae]
[A#[7;9Hu[8;9H@eY| [A#[C#[8;9Hu@#[9;11H#[AeD " [A[C[C#[8;9H##@#[9;11Hu#[AeV [A[C@+[8;11H#[9;11H#[A[Ae
[HThe door resists![K[7;12HeoT
[H[K[7;12HeT
p [HThe door opens.[K[4;19H|[5;17H..|[6;15H....|[7;13H-.....+[8;12Hu[C[C....|[9;17H..|[10;17H---[7;12Heʼ g [H[K[3;15H-----[4;15H....[5;14H...[6;13H|.[7;12Hu@[8;12H#|.[9;14H...[10;14H---[15;8H.[7;13He:
> [3;13H--[4;13H|.[5;13H|[7;12H#u@[9;13H|[10;13H-[A[A[Ae -u@e5! ..@[8;16Hu[Ae4 .@u[8;16H..[Ae3( u@es( A [HYou swap places with your saddled pony.[K[7;17Hu[8;18H.[Ae'y
[H[K[7;18Heoy + [HThe door resists![K[7;17H.[8;18Hu[Ae
[H[K[7;18He - [HThe door opens.[K[7;17H.[C-[8;18Hu[Ae ! [H[K[7;18Hu@#[8;18H.[C#[Ae .u@eS -u[8;20H@[9;20H#[Aes ! [A#[8;20Hu[9;20H@[10;20H#[Ae/ " [A#[9;20Hu[10;20H@[11;20H#[Ae<