lyna, chaotic male randomized Yeoman ------------------------ ------- ................$.....| |.....| ,|......................| |.....| ,x°...................... |.....| ,|......................| |.....| ,|r.....................| |.....|# #,.......................| |......,# ##,|......................| |.....|,,# ##,,------------------------ -------#,# #########,,, ####,##########################,,,,,,,,,, ##########,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,`#######, #,,,,,,,,,,#############################,, , #,,######### ### # #,# #,# #,# #,# #,######### #,,,,,,,,,# ##,`, ##,# #,# #,# #,# #,## #,,,, ##,# ---------##,# |........,,,# |.......|### |......<- |.......| |........ --------- [Lyna the Usher] St11 Dx9 Co9 In5 Wi7 Ch6 YeoRanMalCha S30 Dlvl:1 $0 HP0(22) Pw8(8) AC10 MC0 Mov10 Sn0 Xp1/5 Wt64/1150 T127 0:07 Latest messages The platina bell touches you! [-1 -> 7] The platina bell touches you! [-1 -> 6] The platina bell touches you! [-1 -> 5] You hit the platina bell. The platina bell touches you! [-1 -> 4] Warning: HP low! The platina bell touches you! [-1 -> 3] Warning: HP low! You hear the howling of the CwnAnnwn... [-1 -> 2] Warning: HP low! The platina bell touches you! [-1 -> 1] Warning: HP low! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property intrinsically: half spell damage Scroll identification only worked 100 times out of 230 Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 94% Wand drop chance was reduced to 25% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 83% Tool drop chance was reduced to 98% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 92% chance The following skill was trained at half the usual rate: dart The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: enchantment spells The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 8931) The following skill became harder to train at higher skill levels: trident Sticky curses were more common by 22% Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 56864 Monster spawn increase reached its maximum at turn 144939 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3065865 The monster class that cannot be genocided was giant humanoid The monster species that spawned more often: undead unbeliever (freq bonus 16) The monster species that spawned more often: splash xorn (freq bonus 2) The monster species that spawned more often: blue-red force patch (freq bonus 4) The monster species that spawned more often: silver lich (freq bonus 12) The monster species that spawned more often: gremlin deathsucker (freq bonus 24) The monster species that spawned more often: north orc (freq bonus 8) The monster species that spawned more often: litter elemental (freq bonus 3) The monster species that spawned more often: subjecting unbred (freq bonus 8) The monster species that spawned more often: little grey alien (freq bonus 8) The monster species that spawned more often: coins of precious gold (freq bonus 6) The monster species that spawned more often: barb force fungus (freq bonus 15) The monster species that spawned more often: Strygalldwir (freq bonus 2) The monster species that spawned more often: megaspore (freq bonus 2) The monster species that spawned more often: raging orc (freq bonus 2) The monster species that spawned more often: japanese meanie (freq bonus 18) The monster species that spawned more often: unalignment thing (freq bonus 8) The monster species that spawned more often: rhumbat (freq bonus 6) The monster species that spawned more often: gabbed tripled temerity (freq bonus 12) The monster species that spawned more often: RNG fish (freq bonus 16) The monster species that spawned more often: blue slaad (freq bonus 6) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 4) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 8) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 8) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 2) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 1) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 6) The monster trait that was more common: monsters whose attacks reduce your magic cancellation (freq bonus 4) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 4) The monster trait that was more common: monsters of tiny size (freq bonus 2) The monster species that never randomly spawned: wypsilon light The monster species that never randomly spawned: frail sphere The monster species that never randomly spawned: endplate disastrously rechecked The monster species that never randomly spawned: ate crawler The monster species that never randomly spawned: shade The monster species that never randomly spawned: adjectivally binge The monster species that never randomly spawned: generic cat girl The monster species that never randomly spawned: Azidonir The monster species that never randomly spawned: petty giant wolf tick The monster species that never randomly spawned: humbling valuer nembutal flew senti statuary The monster class that always generated with extra speed: nemese The RNG hath decreed that this item was never generated: second skin (fleshy wrap) The RNG hath decreed that this item was never generated: desert sword ((null)) The RNG hath decreed that this item was never generated: metal sling ((null)) The RNG hath decreed that this item was never generated: amulet of conflict (sounding) The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was never generated: illiteracy (illegible) The RNG hath decreed that this item was never generated: nokedex cloak (skinny cloak) The RNG hath decreed that this item was never generated: nuclear hostage chain ((null)) The RNG hath decreed that this item was never generated: magic whistling (raised) The RNG hath decreed that this item was never generated: stone of thirst (gray) The RNG hath decreed that this item was generated more often: bricklayer bar ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 17) The RNG hath decreed that this item was generated more often: gravation stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 21) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 10) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 22) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: giant foot (feetsy, freq bonus 20) The RNG hath decreed that this item was generated more often: silver spell stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: snow (tall, freq bonus 2) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 3) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 9) The RNG hath decreed that this item was generated more often: lizard scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of item insecurity (arasia, freq bonus 2) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 10) The RNG hath decreed that this item was generated more often: cutting (inane, freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 57) The RNG hath decreed that this item was always generated cursed: resist poison (big) The RNG hath decreed that this item was always generated cursed: frilled apron (apron) The RNG hath decreed that this item was always generated cursed: endure heat (spotted) The RNG hath decreed that this item was always generated cursed: autocursing (gentle) The RNG hath decreed that this item was always generated cursed: noob pollax ((null)) The RNG hath decreed that this item was always generated cursed: helmet of anti searching (ruined helmet) The RNG hath decreed that this item was always generated cursed: volt rock (mistranslated) The RNG hath decreed that this item was always generated cursed: beautiful shirt ((null)) The RNG hath decreed that this item was always generated cursed: food ration ((null)) The RNG hath decreed that this item was always generated cursed: heavy compost ball ((null)) The RNG hath decreed that this trap was always invisible: red spell trap The RNG hath decreed that this trap was generated more often: melee prefix trap (freq bonus 1) The spell school whose books are more common was chaos spells (freq bonus 5) Trap randomization happened for 1 in 345 traps Next attribute increase check would have come at turn 1195 Strength training was 6 Dexterity training was 4 Wisdom training was 5 Constitution training was 8 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having drain resistance (0) You had 1360 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of His Majesty, His Holiness and The Commons Your deity was The Commons The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (84) You are dead You didn't know any spells. Techniques known in the end Name Level Status calm steed 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Scrolls scroll of healing (NEPHERIERI) scroll of mana (NOLIFEFORCE) scroll of phase door (WESTERN FRANKISH COURSE) scroll of standard id (LUX IS BAD AT NH) scroll of cure (IM REALLY FEELING IT) * scroll of extra healing (CHRISTIAN GREY KILLED ALL HIS SUBS) * scroll of greater mana restoration (IGNITE IGNITION IMMOLATION) scroll of terraforming (SLEXUAL JUSTICE WARRIORS 2019) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 9 times You killed 2 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (0 of 160) two-handed weapons [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (1 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (5 of 20) missile weapons [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Expert) (4 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Yeoman...