lyna, lawful male sea elven Doom Marine ---------------------- ##################################--------#---------- |..................!.| ################`,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,|......|,-........| |.......`........``..| #,,,,,,,,,,,,,,,,,-----########------------------#,|......|,|........| |..`...%`............| #,------########---...--- |.....(..........|#,.......|,........^| |............`.......| #,|....-,,,,,,,,|.......|## -..%.............|,,--------,---.----|-# |....).%.).%.......)%|#####,|....|#######,|.......-,# |..............%.|,,,,,,,,,,,,,# #,,,# |.......`...%......%%%)),,,,|....| #,|.......|,####,|................|,#######,,,,,# ###,# |...`.`....)%%%)%%%%%|######|....| #,|.......|,,,,#,|................|,####, ,,###,# #,#### |...`......`.%%)%..%.| -|-|--# #,|.......|###,#,-------.----------,##,,,######,# ##,,,,# ---------------------- ,,,,,# #,|.......-,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ------------.----------- ,###,,# #,|.......|,####,####,-----------------------.- |......................| ##,# #,|.......| #,# |...............%.......| .......................| #,# #,|.......| #,# |.......................| |......................| ,,# #,|.......| #,# |.......................| +......................| ,,## ,,-.......| #,# |.......................| ---------------........| ,,,# #,|.......|,, #,# |.......................| # |........| #,,,#,#,---...---,,# #,# |.......................| # # |........| ##,,,`,,,,-----,,,,,,#,, |.......................| # #,|........| ###,,#,`(,,,,,,,,,,,,,, ------------------------- # #,|........| #,###############^,,, ###,-|-------- #,,# ##,#, ,,,, #,,,## ,,,# #,#,,##### ,,,###### ,,,,,,,,,,, ,,,,,,,# #########,# --.----.-- #,# |........| #,# |..<.....| ##,# -%...."..| ,,,# . |........| ---------------------------,# ### ,##########################,|........| |.........................|,## ###,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,@,|........| |..........................,,, ,,,,,,,,,,, ,,,###########################---------- |......(..................|,,# #,,,,,,,,,, ##,,# |..........................,#,,#,--.--##############,,# |.........................|,,,##,|...| #,,,,,,,,,,,,# |..........................,,,,,,|...|###,########### |.........................|,#####|....,,,,# |..........................,# |...|#### ---------------------------## ----- [Lyna the Gun-Toting Avenger] St14 Dx11 Co13 In6 Wi4 Ch3 MarSeaMalLaw S2106 Dlvl:2 $72 HP75(75) Pw47(60) AC0 MC0 Mov12 Sn0 Xp6/546 Wt610/1760 T1865 0:37 Paralyzed Latest messages You have 17 turns to live. You have become a green slime. You have 15 turns to live. You have become a green slime. You have 13 turns to live. You have become a green slime. You have 11 turns to live. You have become a green slime. You have 9 turns to live. You hear the footsteps of a guard on patrol. You have become a green slime. You have 7 turns to live. You have become a green slime. You have 5 turns to live. # Are you sure you want to pray? [yn] (n) You begin praying to Zombieman Brigade. You have become a green slime. You have 3 turns to live. You have become a green slime. Final attributes You have transgressed Your alignment was -13 Your max alignment was 17 You carried 0 sins You could not have this property intrinsically: discount action Scroll identification only worked 100 times out of 188 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 194 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 73% chance Scroll drop chance was reduced to 85% Musable item generation frequency had a negative bias of 54% Ring drop chance was reduced to 97% Amulet drop chance was reduced to 56% Weapon drop chance was reduced to 70% Tool drop chance was reduced to 82% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 87% chance The following skill was trained at one fifth the usual rate: form VIII (Wedi) The following skill became untrainable if you tried to train it too early: pick-axe (turn 5) The following skill became untrainable if you tried to train it too early: polearms (turn 45) The following skill became untrainable after a while: missile weapons (turn 32882) The following skill couldn't be trained before a certain turn number is reached: petkeeping (turn 10615) Heavy curses were more common by 32% Prime curses were more common by 11% Number of artifacts generated was 2 Number of fake artifacts generated was 7 Monster spawn increase started at turn 88903 Monster spawn increase reached its maximum at turn 180153 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1062023 The monster class that cannot be genocided was lizard The monster species that spawned more often: vorpal bunny (freq bonus 9) The monster species that spawned more often: clockwork dood (freq bonus 6) The monster species that spawned more often: tree wort (freq bonus 6) The monster species that spawned more often: man eating plant (freq bonus 72) The monster species that spawned more often: daughter of bedlam (freq bonus 8) The monster species that spawned more often: out of mind snake (freq bonus 2) The monster species that spawned more often: shayateen (freq bonus 4) The monster species that spawned more often: jigged ballyhooing (freq bonus 4) The monster species that spawned more often: blue-red stalk (freq bonus 6) The monster species that spawned more often: statecraft charlatanism overwise picturesquely deforesting preexamined (freq bonus 21) The monster species that spawned more often: maelstrom (freq bonus 10) The monster species that spawned more often: mirror ogre (freq bonus 12) The monster species that spawned more often: jesus (freq bonus 6) The monster species that spawned more often: western mistaught (freq bonus 3) The monster species that spawned more often: hunting wolf (freq bonus 18) The monster species that spawned more often: aaah aaah (freq bonus 2) The monster species that spawned more often: spooky (freq bonus 8) The monster species that spawned more often: great storm wyrm (freq bonus 8) The monster species that spawned more often: purple growth (freq bonus 1) The monster species that spawned more often: bisecting dewclaw interrelating tavern supplanted (freq bonus 1) The monster trait that was more common: monsters with random thieving attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 4) The monster trait that was more common: monsters that explode when killed (freq bonus 2) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 6) The monster species that never randomly spawned: space bat The monster species that never randomly spawned: beauty The monster species that never randomly spawned: paralysator vortex The monster species that never randomly spawned: stupidity autist The monster species that never randomly spawned: spurn unbowed The monster species that never randomly spawned: poison centaur The monster species that never randomly spawned: ferrous mold The monster species that never randomly spawned: basswood zinkify fiasco questioning The monster species that never randomly spawned: fluff golem The monster species that never randomly spawned: wy kobold The RNG hath decreed that this item was never generated: calculator ((null)) The RNG hath decreed that this item was never generated: garden fork ((null)) The RNG hath decreed that this item was never generated: cloak of insulation (long overcoat) The RNG hath decreed that this item was never generated: candy bar ((null)) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was never generated: feminism dragon scales ((null)) The RNG hath decreed that this item was never generated: gnomish boots (little black boots) The RNG hath decreed that this item was never generated: poured club ((null)) The RNG hath decreed that this item was never generated: pendant (looped) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 8) The RNG hath decreed that this item was generated more often: quicksand (UUM MAAMA MIA, freq bonus 7) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 46) The RNG hath decreed that this item was generated more often: one point shoot (magnum, freq bonus 7) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 7) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: meatsword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 60) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 10) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 5) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 2) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 10) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 19) The RNG hath decreed that this item was generated more often: short blade ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 2) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 6) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 77) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: rocket launcher ((null)) The RNG hath decreed that this item was always generated cursed: fire stick ((null)) The RNG hath decreed that this item was always generated cursed: noble's dress (armored black dress) The RNG hath decreed that this item was always generated cursed: power crossbow ((null)) The RNG hath decreed that this item was always generated cursed: green gown ((null)) The RNG hath decreed that this item was always generated cursed: cloak of transformation (black cloak) The RNG hath decreed that this item was always generated cursed: beam reflector gun ((null)) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: speedwagon's hat ((null)) The RNG hath decreed that this trap was always invisible: artifact jackpot trap The RNG hath decreed that this trap was generated more often: cooling trap (freq bonus 4) Trap randomization happened for 1 in 218 traps Next attribute increase check would have come at turn 2771 Strength training was 50 Dexterity training was 50 Wisdom training was 28 Constitution training was 48 Your sanity was 0 You were cold resistant You were paralyzed (-1) You had not decided on your sexuality yet You saw invisible You had infravision You had 1477 points of nutrition remaining You could swim You could survive everywhere without needing to breathe You were fast You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 10 spells Your pantheon consisted of Zombieman Brigade, The Revenants and Cyberdemon MkIII Deluxe Your deity was Zombieman Brigade The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 + attack 47% 162% b - BUC randomization 5 + chaos 95% 92% c - slow monster 2 + enchant 67% 99% Techniques known in the end Name Level Status create ammo 6X Reloading(377) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) disarm 6 O Prepared(0) shotty blast 6 O Not Ready(6668) Discoveries Armor leather gloves (natural gloves) iron shoes (hard shoes) commander suit (black men's suit) helm of underwater action (precious helmet) Scrolls scroll of healing (KILL THE GMAN BUTCHER) scroll of mana (DAEDELDIDAET) scroll of phase door (SUS QUO SUM) scroll of standard id (PURE VIRTUAL FUNCTION CALL) scroll of cure (EYEHACK LEVELPORT CHANGE IS BULLSHIT) * scroll of extra healing (LAST AUX SPROING) * scroll of greater mana restoration (TOIL AND TROUBLE) scroll of magic mapping (BIRD STUNT IS BETTER) scroll of identify (THERMOCH CHTHABOI ACHAPH MARMILYCHA BERTHIOCH CHAREL) scroll called confuse monster (SCHLAF KINDLEIN SCHLAF DEI MUDDA IS N SCHAF) scroll of superior material (HIT THE KEY BY VACUUM LEAF) Spellbooks spellbook of force bolt (regenerating) spellbook of BUC randomization (unlucky) spellbook of slow monster (historic) Potions potion of sleeping (lavender) potion called acid (bewitched) potion of gain energy (herbal) potion called good (red) potion of enlightenment (homebrew) Wands wand of healing (titanium) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 12 times You eaten food with animal by-products 6 times You eaten meat 6 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 4 times You killed 187 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 4 potions You zapped wands 2 times You read scrolls 6 times You read spellbooks 3 times You successfully cast spells 9 times You failed to cast a spell 13 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -13 You had a maximum alignment of 17 You had a maximum sanity of 1 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 1 time You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 1 time You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Expert] (max Expert) (5583 of 12800) general combat [Unskilled] (max Expert) (18 of 20) body armor [Basic] (max Expert) (23 of 160) missile weapons [Basic] (max Master) (20 of 160) gun control [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Expert) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (1 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Expert] (max Expert) (5404 of 12800) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye lyna the Doom Marine...