lyna, lawful male snail Astronaut ... .@. I Z.. [Lyna the Rocket Tester] St9 Dx9 Co12 In7 Wi5 Ch12 AstSnlMalLaw Spa:41 $0 HP27(27) Pw20(20) AC8 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a lawful male snail Astronaut. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. Be careful! New moon tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: diminished bleeding You could not have this property extrinsically: diminished bleeding You could not have this property intrinsically: sleep resistance Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 7 Monsters only dropped their equipment with 67% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 72% Potion drop chance was reduced to 82% Armor drop chance was reduced to 91% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 35% of the time only Monster death drops spawned with only 87% chance The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: paddle The following skill was limited to expert proficiency: sling The following skill became untrainable if you tried to train it too early: two-handed sword (turn 8635) The following skill became harder to train at higher skill levels: gun control Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 240562 Monster spawn increase reached its maximum at turn 275203 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 13601874 The monster class that cannot be genocided was jelly The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster species that spawned more often: premiere mythical (freq bonus 12) The monster species that spawned more often: mermen trick desisting housesit (freq bonus 7) The monster species that spawned more often: +4 vd cutoff (freq bonus 12) The monster species that spawned more often: moonbeast (freq bonus 18) The monster species that spawned more often: bider eared elated citadel crushed (freq bonus 10) The monster species that spawned more often: levi demon (freq bonus 24) The monster species that spawned more often: metroid queen (freq bonus 8) The monster species that spawned more often: browny imprinting judaic (freq bonus 9) The monster species that spawned more often: blighting skeleton (freq bonus 4) The monster species that spawned more often: Haughtiness (freq bonus 4) The monster species that spawned more often: chalkier unidirectional (freq bonus 6) The monster species that spawned more often: dull colony (freq bonus 21) The monster species that spawned more often: worrisome subverting outcast (freq bonus 18) The monster species that spawned more often: beginner stonebiter (freq bonus 8) The monster species that spawned more often: blonder noshing (freq bonus 21) The monster species that spawned more often: restricting spiffily (freq bonus 16) The monster species that spawned more often: rudest elaboration (freq bonus 9) The monster species that spawned more often: fabricate epidemiology puffily eon (freq bonus 28) The monster species that spawned more often: large phasing mimic (freq bonus 9) The monster species that spawned more often: adolescent troll (freq bonus 12) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 2) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 3) The monster trait that was more common: monsters with bleedout attacks (freq bonus 8) The monster trait that was more common: monsters that imitate (freq bonus 2) The monster trait that was more common: monsters that can tunnel (freq bonus 2) The monster trait that was more common: monsters that have gaze attacks (freq bonus 1) The monster trait that was more common: monsters that collect items (freq bonus 2) The monster trait that was more common: monsters whose attacks aggravate monsters (freq bonus 1) The monster trait that was more common: monsters that can lay eggs (freq bonus 8) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 3) The monster species that never randomly spawned: bogged besting The monster species that never randomly spawned: master of change The monster species that never randomly spawned: multi-hued spore The monster species that never randomly spawned: nickelpede The monster species that never randomly spawned: persian vapors The monster species that never randomly spawned: porter dnethack vortex The monster species that never randomly spawned: wip dragon The monster species that never randomly spawned: empiric hypothecate The monster species that never randomly spawned: drying sheeney The monster species that never randomly spawned: normal porpse The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: stone of hate (gray) The RNG hath decreed that this item was never generated: cloak of fast decay (zombified cloak) The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was never generated: mana battery (gloaming) The RNG hath decreed that this item was never generated: starlightstone (gray) The RNG hath decreed that this item was never generated: helm of drain resistance (black helmet) The RNG hath decreed that this item was never generated: magic mapping (ELAM EBOW) The RNG hath decreed that this item was never generated: superior material (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD) The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: oilskin sack (bag) The RNG hath decreed that this item was generated more often: illiteracy (illegible, freq bonus 13) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 7) The RNG hath decreed that this item was generated more often: goldspell helmet (precious helmet, freq bonus 37) The RNG hath decreed that this item was generated more often: pet AI stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy plastic ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 17) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 11) The RNG hath decreed that this item was generated more often: tracker (pigtail, freq bonus 19) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of tribute (athletic, freq bonus 2) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 9) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: powder spray (blooming, freq bonus 6) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 6) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: zipper boots (persian boots) The RNG hath decreed that this item was always generated cursed: volt rock (mistranslated) The RNG hath decreed that this item was always generated cursed: crysknife ((null)) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: paper shotgun ((null)) The RNG hath decreed that this item was always generated cursed: forgotten spell (nonexistant) The RNG hath decreed that this item was always generated cursed: ancient arrow ((null)) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield) The RNG hath decreed that this item was always generated cursed: implant of big ol (torched) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: paralysis trap (freq bonus 2) Trap randomization happened for 1 in 842 traps Next attribute increase check would have come at turn 351 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 Your sanity was 0 You had the following problem: The game will spawn fake invisible monster markers. (0) You had not decided on your sexuality yet You were prevented from having diminished bleeding (0) You had 1500 points of nutrition remaining You could fly You could swim You had contamination resistance You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Neil Armstrong, Sally Ride and Yuri Gagarin Your deity was Neil Armstrong The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (50) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) shotty blast 1 O Prepared(0) symbiosis 1 O Prepared(0) Discoveries Armor jumpsuit (silver clothes) helm of decontamination (shemagh) flying boots (ski heels) evencore cloak (inalish cloak) Scrolls scroll of antimatter (EKETHAMASTRA PHATIRI TAOCH IALTHEMEACHE) scroll of healing (MUMAK R34) scroll of mana (FIX THE FATAL BUG BY REPLACING IT WITH A DIFFERENT FATAL BUG) scroll of phase door (DAELOELOELOELOELOE FUEUEUEUEUEUE) scroll of standard id (TERRAHACK TRASHED THE SAMURAI ROLE) scroll of cure (UZAKTA ELLERINI EDELIM YOKSA BEN ONU KESMEK) * scroll of extra healing (YOU ARE CLOSE TO DEATH) * scroll of greater mana restoration (WATERFALL MUSHROOM CLIMB) Potions potion of healing (golden) potion of water (clear) Tools magic candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 41: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Skilled] (max Supreme Master) (160 of 540) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Supreme Master) (20 of 160) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Master) (20 of 160) petkeeping [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Supreme Master) (20 of 160) techniques [Basic] (max Supreme Master) (20 of 160) implants [Basic] (max Expert) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Supreme Master) (20 of 160) gun control [Basic] (max Grand Master) (20 of 160) symbiosis [Basic] (max Skilled) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Supreme Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Supreme Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max World Champion) (20 of 160) firearms [Basic] (max World Champion) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max World Champion) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Basic) (0 of 20) healing spells [Unskilled] (max Basic) (0 of 20) divination spells [Unskilled] (max Basic) (0 of 20) enchantment spells [Unskilled] (max Basic) (0 of 20) protection spells [Unskilled] (max Basic) (0 of 20) body spells [Basic] (max Wizard) (20 of 160) occult spells [Unskilled] (max Basic) (0 of 20) elemental spells [Unskilled] (max Basic) (0 of 20) chaos spells [Unskilled] (max Basic) (0 of 20) matter spells [Unskilled] (max Basic) (0 of 20) Goodbye lyna the Astronaut... Since you quit, the score list will not be checked.