lyna, lawful female jelly Stormboy 1 @ 1 [Lyna the Yoof] St12 Dx12 Co17 In11 Wi8 Ch10 StoJelFemLaw Spa:34 $0 HP20(20) Pw7(7) AC8 Exp1 T1 Bli Latest messages Hello lyna, welcome to SlashEMExtended! You are a lawful female jelly Stormboy. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. You are lucky! Full moon tonight. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: fire resistance Scroll identification only worked 100 times out of 214 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 22 Implant identification only worked 1 times out of 43 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 84% Musable item generation frequency had a negative bias of 26% Amulet drop chance was reduced to 64% Implant drop chance was reduced to 84% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 97% Tool drop chance was reduced to 95% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 83% chance The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: boomerang The following skill became untrainable after a while: two-handed weapons (turn 50992) Items were more likely to be generated cursed by 19% Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 83304 Monster spawn increase reached its maximum at turn 199695 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 7198085 The monster class that cannot be genocided was naga The monster class that was spawned more often: zombie (freq bonus 1) The monster species that spawned more often: master black dragon (freq bonus 8) The monster species that spawned more often: bookbinding clairvoyant cloth neapolitan (freq bonus 10) The monster species that spawned more often: printer daemon (freq bonus 20) The monster species that spawned more often: armed force (freq bonus 8) The monster species that spawned more often: master white dragon (freq bonus 4) The monster species that spawned more often: magpie (freq bonus 12) The monster species that spawned more often: wimpy emerald dragon (freq bonus 2) The monster species that spawned more often: Andrealphus (freq bonus 22) The monster species that spawned more often: Uruk beast (freq bonus 16) The monster species that spawned more often: integral mushroom (freq bonus 12) The monster species that spawned more often: royel pit fiend (freq bonus 4) The monster species that spawned more often: mizuchi (freq bonus 2) The monster species that spawned more often: dissemination hypnotism (freq bonus 16) The monster species that spawned more often: dronor (freq bonus 6) The monster species that spawned more often: eyrir resisted (freq bonus 8) The monster species that spawned more often: contamination force fungus (freq bonus 18) The monster species that spawned more often: grabhappy plant (freq bonus 3) The monster species that spawned more often: red draconian (freq bonus 6) The monster species that spawned more often: bad bug (freq bonus 14) The monster species that spawned more often: black flower (freq bonus 9) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 4) The monster trait that was more common: monsters with poison resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 1) The monster trait that was more common: monsters with shock resistance (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 1) The monster species that never randomly spawned: lethe fish The monster species that never randomly spawned: brown firebird The monster species that never randomly spawned: small mimic The monster species that never randomly spawned: +1 nd wall The monster species that never randomly spawned: ruby spore The monster species that never randomly spawned: UNIX Kernel The monster species that never randomly spawned: hidden soldier ant The monster species that never randomly spawned: grand wraith The monster species that never randomly spawned: sen turret The monster species that never randomly spawned: thick jumping jellyfish The RNG hath decreed that this item was never generated: underlaid stone (gray) The RNG hath decreed that this item was never generated: wereform stone (gray) The RNG hath decreed that this item was never generated: anger peaceful monster (volatile) The RNG hath decreed that this item was never generated: rain (washed) The RNG hath decreed that this item was never generated: autopickup stone (gray) The RNG hath decreed that this item was never generated: trap creation stone (gray) The RNG hath decreed that this item was never generated: silver spell stone (gray) The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)) The RNG hath decreed that this item was never generated: meatsword ((null)) The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was generated more often: plastic chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 6) The RNG hath decreed that this item was generated more often: bohemian ear spoon ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: white spell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: grassland (deitificial, freq bonus 6) The RNG hath decreed that this item was generated more often: magic dragon scale shield (magic dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of peace (inka cloak, freq bonus 35) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 6) The RNG hath decreed that this item was generated more often: spell retain cloak (inalish cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 6) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 11) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of terror (sanguinary, freq bonus 8) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 3) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 58) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 8) The RNG hath decreed that this item was always generated cursed: cure critical wounds (roast mate) The RNG hath decreed that this item was always generated cursed: penis pole ((null)) The RNG hath decreed that this item was always generated cursed: speedbug stone (gray) The RNG hath decreed that this item was always generated cursed: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was always generated cursed: inka shackle ((null)) The RNG hath decreed that this item was always generated cursed: root password detection (XYZZY) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this item was always generated cursed: implant of ages (miocene) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was always generated cursed: cocloak (withered cloak) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: bisection trap (freq bonus 4) The spell school whose books are more common was divination spells (freq bonus 11) Trap randomization happened for 1 in 780 traps Next attribute increase check would have come at turn 310 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were sleep resistant You were shock resistant You were poison resistant You had not decided on your sexuality yet You were prevented from having stun resistance (0) You were prevented from having stunnopathy (0) You leeched mana You were warned You had 1500 points of nutrition remaining You could survive without air You had discount action You had reflection You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Cortege, Tache and Pillory Your deity was Cortege The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (150) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 1X Prepared(0) zap em 1X Prepared(0) draw energy 1 R Prepared(0) liquid leap 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) spirituality check 1 R Prepared(0) Discoveries Armor jumpsuit (silver clothes) helm of warning (horned helmet) Scrolls scroll of healing (EZGAMEEZLIFE) scroll of mana (SALIQUAS) scroll of phase door (THE MISSINGNO DOES NOT CAUSE CRASH BUGS) scroll of standard id (GOOGLE TRANSLATE DOES NOT KNOW WHAT A BATARANG IS) scroll of cure (IGNORE SHELL BLOC RING) * scroll of extra healing (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN) * scroll of greater mana restoration (SOLDIERS ON HARDFOUGHT CARRY DOUBLE FREE CORRUPTION GRENADES) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 34: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Basic] (max Master) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye lyna the Stormboy... Since you quit, the score list will not be checked.