lyna, lawful male turtle Feat Master /-\ |@| \-/ [Lyna the Hopper] St9 Dx21 Co5 In6 Wi7 Ch11 StuTurMalLaw+J Dlvl:1 $0 HP-1(4) Pw16(16) AC0 Exp1 T418 Par Frz Latest messages You are frozen by Expensive Special Effect! Expensive Special Effect misses. Expensive Special Effect engulfs you! You feel like a drill is tearing you apart! [-1 -> 21] You feel like a drill is tearing you apart! [-2 -> 19] You feel like a drill is tearing you apart! [-1 -> 18] You feel like a drill is tearing you apart! [-3 -> 15] You feel like a drill is tearing you apart! Your armor turns to dust and falls to the ground! [-4 -> 11] You feel like a drill is tearing you apart! [-1 -> 10] You feel like a drill is tearing you apart! [-2 -> 8] You feel like a drill is tearing you apart! You die... Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 189 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 99% Musable item generation frequency had a negative bias of 30% Ring drop chance was reduced to 52% Wand drop chance was reduced to 94% Potion drop chance was reduced to 95% Tool drop chance was reduced to 66% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 94% chance The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: club The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: chaos spells The following skill became untrainable if you tried to train it too early: techniques (turn 29) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 59869) The following skill became harder to train at higher skill levels: spirituality Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57219 Monster spawn increase reached its maximum at turn 176333 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3326714 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: umber hulk (freq bonus 6) The monster species that spawned more often: bottom deflective (freq bonus 36) The monster species that spawned more often: mysterious 2 (freq bonus 8) The monster species that spawned more often: teal force fungus (freq bonus 18) The monster species that spawned more often: fleecy leather golem (freq bonus 16) The monster species that spawned more often: Baalzebub (freq bonus 32) The monster species that spawned more often: giant item trove (freq bonus 24) The monster species that spawned more often: milking talisman portly (freq bonus 27) The monster species that spawned more often: creeping kudzu (freq bonus 66) The monster species that spawned more often: clockwork dwarf (freq bonus 21) The monster species that spawned more often: telecaster garnishable gender blanche allusive (freq bonus 156) The monster species that spawned more often: black midge (freq bonus 16) The monster species that spawned more often: costively confuter (freq bonus 24) The monster species that spawned more often: umber pony (freq bonus 72) The monster species that spawned more often: sackbut division crabbily pacifism monastically metronomic (freq bonus 48) The monster species that spawned more often: fiery carcass (freq bonus 16) The monster species that spawned more often: wooden force fungus (freq bonus 20) The monster species that spawned more often: trousershitter man (freq bonus 24) The monster species that spawned more often: porter wind fungus (freq bonus 28) The monster species that spawned more often: homering chambray fatalism cornu (freq bonus 36) The monster species that spawned more often: latinized yarning beam pillared racoon sneaking stagnant (freq bonus 14) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 2) The monster trait that was more common: monsters that have gaze attacks (freq bonus 4) The monster species that never randomly spawned: barrow noisemaker denuder The monster species that never randomly spawned: desert fox The monster species that never randomly spawned: kobold normalswinger The monster species that never randomly spawned: fancy patch The monster species that never randomly spawned: wooden warp patch The monster species that never randomly spawned: livingstone The monster species that never randomly spawned: owlish lidar The monster species that never randomly spawned: Sabia The monster species that never randomly spawned: giant blue jellyfish The monster species that never randomly spawned: grey spider The RNG hath decreed that this item was never generated: gentleman's suit (expensive clothes) The RNG hath decreed that this item was never generated: hold air (deep blue) The RNG hath decreed that this item was never generated: acidshield (acidic) The RNG hath decreed that this item was never generated: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was never generated: steel shield ((null)) The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: ash (GREAT GATE OF OBLIVION) The RNG hath decreed that this item was never generated: wooden flute (flute) The RNG hath decreed that this item was never generated: talc (gray) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 20) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 19) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: red spell heels (lolita boots, freq bonus 7) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 29) The RNG hath decreed that this item was generated more often: block-heeled sandal ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 20) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 4) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: forceful boots (rumble boots, freq bonus 10) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 11) The RNG hath decreed that this item was generated more often: plow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: regular material (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN, freq bonus 8) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was always generated cursed: impossibly heavy nuclear ball ((null)) The RNG hath decreed that this item was always generated cursed: rang call stone (gray) The RNG hath decreed that this item was always generated cursed: implant of daring (felicitous) The RNG hath decreed that this item was always generated cursed: vermin swatter ((null)) The RNG hath decreed that this item was always generated cursed: silver chakram (silver circular blade) The RNG hath decreed that this item was always generated cursed: pike ((null)) The RNG hath decreed that this item was always generated cursed: inka saddle (saddle) The RNG hath decreed that this item was always generated cursed: plasteel armor ((null)) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: dustbin trap (freq bonus 2) Trap randomization happened for 1 in 468 traps Trap difficulty was increased by 42 Next attribute increase check would have come at turn 577 Strength training was 7 Dexterity training was 2 Wisdom training was 2 Constitution training was 23 Your sanity was 0 You were paralyzed (-4) You were frozen solid (63) You had not decided on your sexuality yet You had 1294 points of nutrition remaining You could jump You could swim You could survive without air You were swallowed by Expensive Special Effect You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of James Bond, Chuck Norris and Jackie Chan Your deity was James Bond The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (1109) You are dead You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X LIMIT(0) jedi jump 1X LIMIT(0) pummel 1 R LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) air dash 1 R LIMIT(0) chained blitz 1 R LIMIT(0) Discoveries Armor orcish helm (iron skull cap) Scrolls scroll of healing (89 50 4E 47 0D 0A 1A 0A) scroll of mana (LKJHOIUNJOKASH EM EXTENDED GIBBERISH) scroll of phase door (EN SNORING HEALTHITS LOWERED) scroll of standard id (BAMESEN KRIPHI NIPOUMICHMOUMAOPH) scroll of cure (DUVESSA SIFMUNA SAMANTHA) * scroll of extra healing (CRITICAL HIT) * scroll of greater mana restoration (SIE NICHT ANGESCHNALLT SIND) Potions potion of healing (green) Wands wand of cold (straight) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 12 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 59 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Grand Master) (20 of 160) implants [Unskilled] (max Skilled) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Legendary) (32 of 160) hammer [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Feat Master...