lyna, neutral male wind DQ Slime --d---- |@..d.| |.....| .....| -----.- [Lyna the Globule] St12 Dx17 Co5 In6 Wi8 Ch8 SliWinMalNeu Dlvl:1 $0 HP7(7) Pw2(2) AC5 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a neutral male wind DQ Slime. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You are lucky! Full moon tonight. You are lyna, a neutral male wind DQ Slime. HP: 7 (max 7) Pw 2 (max 2) AC 5 Current status effects: . Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You have transgressed Your alignment was -20 Your max alignment was 10 You carried 0 sins You could not have this property at all: diminished bleeding Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 164 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 48% chance Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 60% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 82% Armor drop chance was reduced to 79% Tool drop chance was reduced to 95% Food drop chance was reduced to 90% Monster death drops spawned with only 82% chance The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: divination spells The following skill couldn't be trained before a certain turn number is reached: flail (turn 37162) The following skill became harder to train at higher skill levels: body spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 77771 Monster spawn increase reached its maximum at turn 373172 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 10011573 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster color that was spawned more often: transparent (freq bonus 1) The monster species that spawned more often: sabre-tooth tiger (freq bonus 24) The monster species that spawned more often: reaper force patch (freq bonus 16) The monster species that spawned more often: off-color fungus (freq bonus 32) The monster species that spawned more often: young yellow dragon (freq bonus 15) The monster species that spawned more often: failure clock (freq bonus 16) The monster species that spawned more often: high fungus (freq bonus 12) The monster species that spawned more often: doomed water golem (freq bonus 4) The monster species that spawned more often: hypothermic (freq bonus 54) The monster species that spawned more often: petty black widow (freq bonus 24) The monster species that spawned more often: it goes nothing more perry (freq bonus 42) The monster species that spawned more often: two-headed hydra (freq bonus 9) The monster species that spawned more often: terchet warp fungus (freq bonus 32) The monster species that spawned more often: pink growth (freq bonus 24) The monster species that spawned more often: chemotropism trainman (freq bonus 16) The monster species that spawned more often: advertize globetrotter (freq bonus 40) The monster species that spawned more often: shard stalk (freq bonus 12) The monster species that spawned more often: fancy warp fungus (freq bonus 6) The monster species that spawned more often: estivate outwalking styled (freq bonus 60) The monster species that spawned more often: icon of sin (freq bonus 36) The monster species that spawned more often: banishment sphere (freq bonus 5) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 2) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 1) The monster trait that was more common: monsters with cold resistance (freq bonus 15) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 2) The monster trait that was more common: monsters that wander randomly (freq bonus 4) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 2) The monster trait that was more common: monsters that mumble (freq bonus 3) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 2) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 6) The monster species that never randomly spawned: serrated lance carrier The monster species that never randomly spawned: flower depolarizing The monster species that never randomly spawned: purple crystal golem The monster species that never randomly spawned: corroblob The monster species that never randomly spawned: negative thing The monster species that never randomly spawned: addict The monster species that never randomly spawned: The Sweet High-Heel-Loving Asian Girl The monster species that never randomly spawned: caddy riding The monster species that never randomly spawned: atrociously symptomatically judicialized anodizing sultanic barrio The monster species that never randomly spawned: techno wort The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was never generated: cure glib (lovely) The RNG hath decreed that this item was never generated: red spell heels (lolita boots) The RNG hath decreed that this item was never generated: cloak of invisibility (opera cloak) The RNG hath decreed that this item was never generated: backfire (fadeless) The RNG hath decreed that this item was never generated: sickle ((null)) The RNG hath decreed that this item was never generated: droven lance (obsidian lance) The RNG hath decreed that this item was never generated: mary sue gloves (princess gloves) The RNG hath decreed that this item was never generated: sickness resistance (fragile) The RNG hath decreed that this item was never generated: cloak of respawning (hammered cloak) The RNG hath decreed that this item was generated more often: cloak of discount action (eternal cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 35) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 8) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 5) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: cyan spell cloak (cyanism cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 10) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: shiny star ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 4) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 9) The RNG hath decreed that this item was generated more often: hairclip ((null), freq bonus 12) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 27) The RNG hath decreed that this item was always generated cursed: plain cloak (homicidal cloak) The RNG hath decreed that this item was always generated cursed: amulet of sudden curse (unexpected) The RNG hath decreed that this item was always generated cursed: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was always generated cursed: boulder ((null)) The RNG hath decreed that this item was always generated cursed: needle ((null)) The RNG hath decreed that this item was always generated cursed: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was always generated cursed: porter (peppermint) The RNG hath decreed that this item was always generated cursed: extra healing (bronze) The RNG hath decreed that this item was always generated cursed: amulet versus curses (attractive) The RNG hath decreed that this item was always generated cursed: stone of magic resistance (gray) The RNG hath decreed that this trap was always invisible: claudia trap The RNG hath decreed that this trap was generated more often: caltrops trap (freq bonus 2) The spell school whose books are more common was matter spells (freq bonus 14) Trap randomization happened for 1 in 940 traps Trap difficulty was increased by 45 Next attribute increase check would have come at turn 870 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were acid resistant You had the menu bug. (83886080) You had the following problem: Altars malfunction whenever you try to use them (0) You had not decided on your sexuality yet You were prevented from having diminished bleeding (0) You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 60 spells Your pantheon consisted of King Somnus, Rubiss and Malroth Your deity was Rubiss The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (406) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (DESU SENPAI FAMY) scroll of mana (GRAE GURL) scroll of phase door (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD) scroll of standard id (YOU GOTTA TALK TO THE AMYFICATION) scroll of cure (THE ELDER PRIEST IS PRIMORDIAL) * scroll of extra healing (KRUIEMEDISYNE) * scroll of greater mana restoration (CAN SEE WHAT ITEM) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye lyna the DQ Slime... Since you quit, the score list will not be checked.