lyna, lawful male ungenomoldic Intel Scribe ------------------------ |......................| |......................| |.........d............| |........I.............| ------------+----------- [Lyna the Domestic Unmagic Fish] St11 Dx12 Co12 In19 Wi5 Ch7 ScrUngMalLaw Dlvl:1 $0 HP48(48) Pw23(23) AC3 HD10 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a lawful male ungenomoldic Intel Scribe. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You turn into a domestic unmagic fish! Wiped out all ungenomolds. You feel dead inside. The moon is waxing tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: shock resistance You could not have this property intrinsically: stoned chilling Scroll identification only worked 100 times out of 180 Ring identification only worked 4 times out of 19 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 191 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 53% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 79% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 98% Food drop chance was reduced to 75% Monster death drops spawned with only 99% chance The following skill could not be trained at all: elemental spells The following skill was limited to basic proficiency: morning star The following skill became untrainable if you tried to train it too early: firearms (turn 29) The following skill became harder to train at higher skill levels: attack spells Number of artifacts generated was 2 Number of fake artifacts generated was 3 Your remaining amount of free polymorphs was 100 Monster spawn increase started at turn 60683 Monster spawn increase reached its maximum at turn 215675 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6326242 The monster class that cannot be genocided was turret The monster class that was spawned more often: centaur (freq bonus 1) The monster species that spawned more often: blowold (freq bonus 18) The monster species that spawned more often: aureolae newel (freq bonus 6) The monster species that spawned more often: Bear-Man packleader (freq bonus 4) The monster species that spawned more often: counterattacked graveling (freq bonus 8) The monster species that spawned more often: Bea's combat boot (freq bonus 7) The monster species that spawned more often: snowbank beware (freq bonus 6) The monster species that spawned more often: hornily option (freq bonus 2) The monster species that spawned more often: knapsack cow (freq bonus 30) The monster species that spawned more often: kobold zombie (freq bonus 10) The monster species that spawned more often: bestat (freq bonus 12) The monster species that spawned more often: shell (freq bonus 6) The monster species that spawned more often: courier (freq bonus 60) The monster species that spawned more often: undead warp fungus (freq bonus 15) The monster species that spawned more often: force mist cloud (freq bonus 4) The monster species that spawned more often: phasic annihilation automata type IX (freq bonus 12) The monster species that spawned more often: directional respected (freq bonus 6) The monster species that spawned more often: nether fungus (freq bonus 24) The monster species that spawned more often: android (freq bonus 12) The monster species that spawned more often: Armed Kop Kchief (freq bonus 9) The monster species that spawned more often: kablam light (freq bonus 14) The monster trait that was more common: monsters that have passive attacks (freq bonus 2) The monster trait that was more common: monsters with cold resistance (freq bonus 2) The monster trait that was more common: monsters with levitation attacks (freq bonus 2) The monster trait that was more common: monsters that regenerate health (freq bonus 4) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 12) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 4) The monster trait that was more common: monsters whose attacks digest you (freq bonus 2) The monster trait that was more common: monsters that count as werecreatures (freq bonus 4) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 2) The monster trait that was more common: monsters that cuss (freq bonus 1) The monster species that never randomly spawned: plurality pinnate coco overbearingly The monster species that never randomly spawned: termite The monster species that never randomly spawned: shaped force fungus The monster species that never randomly spawned: white wolf The monster species that never randomly spawned: lightning hound The monster species that never randomly spawned: creeping colony The monster species that never randomly spawned: gray stalk The monster species that never randomly spawned: nose permamimic The monster species that never randomly spawned: enervate panorama The monster species that never randomly spawned: Bulletproof Kop The RNG hath decreed that this item was never generated: eternal pole ((null)) The RNG hath decreed that this item was never generated: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was never generated: implant of sweetness (acrobatic) The RNG hath decreed that this item was never generated: robe of specialty (brown robe) The RNG hath decreed that this item was never generated: cloak of flame (vestiary) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: wrapover stone (gray) The RNG hath decreed that this item was never generated: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was never generated: container kaboom stone (gray) The RNG hath decreed that this item was never generated: mind shielding (oblivion) The RNG hath decreed that this item was generated more often: sane treble stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 14) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of knowledge (shouting, freq bonus 6) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 38) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 26) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 40) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 3) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 4) The RNG hath decreed that this item was generated more often: inka leash (leash, freq bonus 11) The RNG hath decreed that this item was generated more often: eater stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 7) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: material change (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS, freq bonus 6) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of stopped evolution (darwinism, freq bonus 7) The RNG hath decreed that this item was generated more often: borderless helmet (grimace helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: energy sap ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 58) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this item was always generated cursed: longing stone (gray) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet versus curses (attractive) The RNG hath decreed that this item was always generated cursed: orthoclase (yellow) The RNG hath decreed that this item was always generated cursed: senzu ((null)) The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray) The RNG hath decreed that this item was always generated cursed: gain constitution (opal) The RNG hath decreed that this item was always generated cursed: mystery lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: implant of king beefcake (cream) The RNG hath decreed that this trap was always invisible: weakness trap The RNG hath decreed that this trap was generated more often: autocurse trap (freq bonus 1) Trap randomization happened for 1 in 50 traps Next attribute increase check would have come at turn 165 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were fire resistant You were magic-protected You had not decided on your sexuality yet You were prevented from having shock resistance (0) You were warned You had automatic searching You had 1500 points of nutrition remaining You were displaced You had polymorphitis You were polymorphed into a domestic unmagic fish Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Bowditch, Peabody and Rothchild Your deity was Bowditch The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (255) You survived You didn't know any spells. Techniques known in the end Name Level Status world fall 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) poke ball 1 R Prepared(0) research 1 R Prepared(0) weapon practice 1 R Prepared(0) calm steed 1 R Prepared(0) turn undead 1 R Prepared(0) blessing 1 R Prepared(0) draw blood 1 R Prepared(0) surgery 1 R Prepared(0) double thrownage 1 R Prepared(0) eddy wind 1 R Prepared(0) Discoveries Armor cloak of displacement (black cloak) Scrolls scroll of charging (TU HAI DEVIATO DAL PERCORSO MORTALE) scroll of crypt (SECTUM SEMPRA) scroll of stinking cloud (ESQUECER OS RENUNCIANTES) scroll of blank paper (unlabeled) scroll of healing (V SOVETSKOY ROSSII GENERATOR SLUCHAYNYKH CHISEL NENAVIDIT VAS) scroll of mana (ALERT CREEPS HOT ASS) scroll of phase door (BLOWS YOU IF I YOU GET) scroll of standard id (IM SORRY TO SAY IT BUT I THINK THE WAND BALANCE PATCH SUCKS) scroll of cure (SMOKING KILLS) * scroll of extra healing (SONIC VALHOG 3 AND KNUCKLES) * scroll of greater mana restoration (BERUEHRSKI NIXI SONST IS FEHLVERSUCHSKI) scroll of genocide (FLOW AND WAVE MOVES IS MORE POWER) Wands wand of death (impact) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You genocided 1 type of monster You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Intel Scribe... Since you quit, the score list will not be checked.