lyna, lawful male elven Ringseeker ------------ |..........| |..........| |..........| |.....@d...| |..........| ----.------- [Lyna the Hobbit Townie] St12 Dx9 Co7 In14 Wi5 Ch15 RinElfMalLaw Dlvl:1 $0 HP11(11) Pw26(26) AC8 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a lawful male elven Ringseeker. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: technicality Scroll identification only worked 100 times out of 135 Potion identification only worked 3 times out of 7 Implant identification only worked 1 times out of 17 Wand identification only worked 3 times out of 17 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 95% chance Musable item generation frequency had a negative bias of 41% Wand drop chance was reduced to 74% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 77% Food drop chance was reduced to 93% Monster death drops spawned with only 98% chance The following skill could not be trained at all: gun control The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: searching The following skill was limited to skilled proficiency: martial arts The following skill became untrainable if you tried to train it too early: trident (turn 20) The following skill became untrainable if you tried to train it too early: knife (turn 986) The following skill became untrainable after a while: polearms (turn 39106) The following skill couldn't be trained before a certain turn number is reached: short sword (turn 43973) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52461 Monster spawn increase reached its maximum at turn 235989 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 3006054 The monster class that cannot be genocided was major demon The monster class that was spawned more often: flying fish (freq bonus 12) The monster species that spawned more often: young orange dragon (freq bonus 180) The monster species that spawned more often: dazzling penetrator (freq bonus 45) The monster species that spawned more often: young man (freq bonus 19) The monster species that spawned more often: spliceion (freq bonus 42) The monster species that spawned more often: Rough Teresa's gentle-soft sneaker (freq bonus 48) The monster species that spawned more often: decayed force fungus (freq bonus 60) The monster species that spawned more often: fairy (freq bonus 32) The monster species that spawned more often: toked anele coeducation (freq bonus 52) The monster species that spawned more often: White-elf (freq bonus 68) The monster species that spawned more often: spear lich (freq bonus 252) The monster species that spawned more often: fast mimicker (freq bonus 28) The monster species that spawned more often: greater eel (freq bonus 84) The monster species that spawned more often: clavichordist expropriator weensy (freq bonus 48) The monster species that spawned more often: slutty slut (freq bonus 60) The monster species that spawned more often: nooby smasher (freq bonus 13) The monster species that spawned more often: correct sentai (freq bonus 120) The monster species that spawned more often: vulpix (freq bonus 112) The monster species that spawned more often: poison elemental (freq bonus 84) The monster species that spawned more often: shoptalk turbulently (freq bonus 28) The monster species that spawned more often: pack kobold (freq bonus 26) The monster trait that was more common: monsters with random thieving attacks (freq bonus 2) The monster trait that was more common: monsters with nurse dialogue (freq bonus 1) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 4) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 2) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 1) The monster trait that was more common: monsters that mutter cantrips (freq bonus 8) The monster trait that was more common: monsters who can cause Ragnarok (freq bonus 1) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 9) The monster trait that was more common: monsters that explode when killed (freq bonus 3) The monster species that never randomly spawned: SJW lawyer The monster species that never randomly spawned: fire elemental The monster species that never randomly spawned: quibble alberta savourier hairwork trebly hefter The monster species that never randomly spawned: Barney the Dinosaur The monster species that never randomly spawned: prowling dead potato The monster species that never randomly spawned: wounded force patch The monster species that never randomly spawned: mirkwood spider The monster species that never randomly spawned: steam naga hatchling The monster species that never randomly spawned: black slayer The monster species that never randomly spawned: overinvested mandolinist The RNG hath decreed that this item was never generated: blindness (yellow) The RNG hath decreed that this item was never generated: elvis shoes (velvet pumps) The RNG hath decreed that this item was never generated: cloak of slow digestion (anorexia cloak) The RNG hath decreed that this item was never generated: tron stone (gray) The RNG hath decreed that this item was never generated: athame ((null)) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: amulet of conflict (sounding) The RNG hath decreed that this item was never generated: tubing pliers ((null)) The RNG hath decreed that this item was never generated: clockwise stone (gray) The RNG hath decreed that this item was never generated: implant of virility (frantic) The RNG hath decreed that this item was generated more often: amulet of scent (panting, freq bonus 9) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 33) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 20) The RNG hath decreed that this item was generated more often: bionic cloak (avenger cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 50) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 83) The RNG hath decreed that this item was generated more often: fluckering boots (spooky boots, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 5) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: bad equipment (FIXED AND FINISHED, freq bonus 5) The RNG hath decreed that this item was generated more often: dayshift (thebes, freq bonus 12) The RNG hath decreed that this item was generated more often: silver nunchiaku ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: nano hammer ((null), freq bonus 12) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this item was always generated cursed: tar star ((null)) The RNG hath decreed that this item was always generated cursed: hippie heels (red overknees) The RNG hath decreed that this item was always generated cursed: energy bolt (infinity plus one) The RNG hath decreed that this item was always generated cursed: adom cloak (mysterious cloak) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this item was always generated cursed: captcha helm (internet helmet) The RNG hath decreed that this item was always generated cursed: healer uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: rumor (scribbled) The RNG hath decreed that this item was always generated cursed: immobility (motile) The RNG hath decreed that this trap was always invisible: katharina trap The RNG hath decreed that this trap was generated more often: disenchantment trap (freq bonus 1) Trap randomization happened for 1 in 497 traps Next attribute increase check would have come at turn 976 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You saw invisible You had infravision You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Lurtz, Saruman and Morgoth Your deity was Lurtz The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (210) You survived You didn't know any spells. Techniques known in the end Name Level Status blink 1X Prepared(0) lucky gamble 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (battle boots) * elven cloak (faded pall) Scrolls scroll of healing (WHY IS THERE NO UPPER HELL MODE) scroll of mana (LIVING SALT SHAKER) scroll of phase door (EDO MATIESTO) scroll of standard id (LUX IS BAD AT NH) scroll of cure (SHELF ON THE ELF) * scroll of extra healing (ZBAR BERI ZBARKOM CHRE KARIOB PHARIBOU) * scroll of greater mana restoration (SLITHLY ATTACKING IS MORE STRONGER DONT HOLD PROP) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Ringseeker... Since you quit, the score list will not be checked.