lyna, lawful female extravator Doom Marine ----------------- |.............<.| |...............| |...............| |...............| |...............| |...............| |.......{.......| |...............| |...............| |...............| |...............| |...............| # ----............. -.------------ #,# ########,# #,,,,,,,,# ---.------------------ |....................| |.^.............@....| |..................... |....................| ---.---------------.-- [Lyna the Demon Blaster] St11 Dx10 Co10 In6 Wi4 Ch3 MarExtFemLaw Dlvl:2 $577 HP59(68) Pw24(24) AC-7 Exp5 T1879 Hal Ssd Latest messages The 1st flimsy dart hits the brave force fungus! You kill the templethrower! [-1 -> 63] What do you want to wield? [- ablpquxz or ?*] You are empty handed. You are stuck to the web. You disentangle yourself. [-1 -> 62] You see here a food ration. [-1 -> 61] L - a sentou. You rebalance your load. Movement is difficult. [-1 -> 60] [-1 -> 59] [-1 -> 58] Your bleeding stops. You still feel deathly sick. You feel less aggravated. You still feel deathly sick. You die from your illness. Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 20 You carried 0 sins You could not have this property at all: scent view You could not have this property extrinsically: contamination resistance Scroll identification only worked 100 times out of 148 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 23 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 188 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 67% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 89% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 56% Implant drop chance was reduced to 88% Potion drop chance was reduced to 85% Tool drop chance was reduced to 84% Monster death drops spawned with only 90% chance The following skill could not be trained at all: memorization The following skill was trained at half the usual rate: spear The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: divination spells The following skill became untrainable after a while: searching (turn 31147) The following skill couldn't be trained before a certain turn number is reached: polymorphing (turn 42861) The following skill became harder to train at higher skill levels: occult spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 56991 Monster spawn increase reached its maximum at turn 174422 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 933831 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: wraith (freq bonus 1) The monster species that spawned more often: preserved dead (freq bonus 15) The monster species that spawned more often: intermixture unrelentingly (freq bonus 18) The monster species that spawned more often: yolk garnet (freq bonus 16) The monster species that spawned more often: hunting gremlin (freq bonus 16) The monster species that spawned more often: collodium rowdyism gatecrasher (freq bonus 16) The monster species that spawned more often: Vitali the Grandmaster Vampire (freq bonus 28) The monster species that spawned more often: drill sextette (freq bonus 60) The monster species that spawned more often: cotyledonary trellised (freq bonus 16) The monster species that spawned more often: personifying thirteenth (freq bonus 60) The monster species that spawned more often: noxious fume (freq bonus 12) The monster species that spawned more often: werebear (freq bonus 4) The monster species that spawned more often: master zruty (freq bonus 12) The monster species that spawned more often: nexus quylthulg (freq bonus 6) The monster species that spawned more often: difficult ghost (freq bonus 6) The monster species that spawned more often: ancient couatl (freq bonus 16) The monster species that spawned more often: multicolor grue (freq bonus 4) The monster species that spawned more often: noduchi (freq bonus 10) The monster species that spawned more often: yowl bear (freq bonus 18) The monster species that spawned more often: aklys bug (freq bonus 6) The monster species that spawned more often: icy laser (freq bonus 9) The monster trait that was more common: monsters with illusion attacks (freq bonus 2) The monster trait that was more common: monsters that have beam attacks (freq bonus 2) The monster trait that was more common: monsters that originate from dnethack (freq bonus 2) The monster trait that was more common: monsters with extra painful attacks (freq bonus 2) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 4) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 4) The monster trait that was more common: monsters with extra painful attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 1) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 6) The monster trait that was more common: monsters that have weapon attacks (freq bonus 1) The monster species that never randomly spawned: slash golem The monster species that never randomly spawned: Beetle McRandy The monster species that never randomly spawned: tracing routemen The monster species that never randomly spawned: arab kobold shaman The monster species that never randomly spawned: zero WFG The monster species that never randomly spawned: impoverishing brunswick The monster species that never randomly spawned: disfranchised straightening The monster species that never randomly spawned: crappy spore The monster species that never randomly spawned: double birth The monster species that never randomly spawned: red beam The RNG hath decreed that this item was never generated: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was never generated: implant of daring (felicitous) The RNG hath decreed that this item was never generated: hippie heels (red overknees) The RNG hath decreed that this item was never generated: chalcedon (cyan) The RNG hath decreed that this item was never generated: nano nunchiaku ((null)) The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was never generated: message suppression stone (gray) The RNG hath decreed that this item was never generated: feather armor ((null)) The RNG hath decreed that this item was never generated: implant of dawn (sacred) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 13) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 55) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 6) The RNG hath decreed that this item was generated more often: time spending (clocked, freq bonus 8) The RNG hath decreed that this item was generated more often: pokelie gloves (rayductnay gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: gushlush stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: ether horn (horn, freq bonus 14) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 11) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 13) The RNG hath decreed that this item was generated more often: short blade ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: paper chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: asterisk ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 4) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of hacking (dun, freq bonus 3) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 4) The RNG hath decreed that this item was generated more often: forgotten spell (nonexistant, freq bonus 3) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 3) The RNG hath decreed that this item was always generated cursed: null ball ((null)) The RNG hath decreed that this item was always generated cursed: quite heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: icky shield ((null)) The RNG hath decreed that this item was always generated cursed: knout ((null)) The RNG hath decreed that this item was always generated cursed: code editing (sourcecode) The RNG hath decreed that this item was always generated cursed: heavy cloth ball ((null)) The RNG hath decreed that this item was always generated cursed: implant of erosion (vivid) The RNG hath decreed that this item was always generated cursed: bean ((null)) The RNG hath decreed that this item was always generated cursed: berserk (immortal) The RNG hath decreed that this item was always generated cursed: heavy conundrum ball ((null)) The RNG hath decreed that this trap was always invisible: hostility trap The RNG hath decreed that this trap was generated more often: cursed part trap (freq bonus 11) Trap randomization happened for 1 in 748 traps Next attribute increase check would have come at turn 3193 Strength training was 8 Dexterity training was 5 Wisdom training was 4 Constitution training was 5 Your sanity was 145 You were paralyzed (125) You were hallucinating (47) You had not decided on your sexuality yet You were prevented from having scent view (0) You saw invisible You had 2364 points of nutrition remaining You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 10 spells Your pantheon consisted of Talos, Malroth and Team Missile Bomb Your deity was Donblas The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - lightning 4 + matter 90% 94% Techniques known in the end Name Level Status create ammo 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) disarm 5 O Prepared(0) Discoveries Weapons dwarvish mattock (broad pick) Armor leather gloves (viva gloves) iron shoes (hard shoes) commander suit (black men's suit) helm of underwater action (fearsome helmet) Scrolls scroll of healing (BEN SU ANDA KEBAP YEMEK ISTIYORUM) scroll of mana (WASH MY PAST AWAY) scroll of phase door (PMD LUGIAS MANSION) scroll of standard id (POP ELKCARC PANS) scroll of cure (CYNDI FROM RIVER CITY RANSOM LOOKS LIKE A GUY) * scroll of extra healing (SEXY FARTING BUTT EDITION) * scroll of greater mana restoration (ORC WIZARD FOR SMASH 5) scroll of gold detection (ELL HUROZUNTEL WHOTISPECI) scroll of earth (IO ERBETH IO PHOBETH IO PAKERBETH IO APOMPS) Spellbooks spellbook of lightning (icky) Potions potion of enlightenment (homebrew) potion of gain ability (honey) potion called juice (spoonful) Wands wand of remove curse (impact) wand of fear (ironshod) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 10 times You eaten food with animal by-products 6 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 21 times You killed 27 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 103 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 3 potions You zapped wands 1 time You read scrolls 4 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -6 You had a maximum alignment of 17 You had a maximum sanity of 145 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You listened to conversion sermon 1 time You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 1 ranged weapon ammo You used up 2 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 1 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 79 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Expert] (max Expert) (5419 of 12800) general combat [Unskilled] (max Expert) (4 of 20) body armor [Basic] (max Expert) (23 of 160) missile weapons [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (10 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Expert) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (9 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Expert] (max Expert) (5403 of 12800) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye lyna the Doom Marine...