lyna, chaotic female draconian Intel Scribe -------------### |...........-,,# |...........|#,# |...........|#,# |...........|#,# |......\-----#,# |.......| ### |.......| |.......| -.-----.- #,###,,,## #,,,,,,,,,# ---------.-#--,# |............|,# |............|,# |............|,# |............|,# |..........---,# |..........|#,,# ------------#,## #,# #,# #,# #,# ------.--,, |<.......,, |..---..|@# |..| |...@# |..---..|,# |........,# ---------## [Lyna the Red Robe] St8 Dx13 Co13 In18 Wi9 Ch6 ScrDraFemCha Dlvl:1 $15 HP21(21) Pw21(21) AC1 Exp1 T210 Latest messages In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] As you kick the door, it crashes open! You hear the footsteps of a guard on patrol. You see here a gold piece {0}. 1 gold piece. Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) { a sink or a toilet or a fountain or a well or a poisoned well (fountain) More info? [yn] (n) Pick an object. What do you want to drink? [* or .] The cool draught refreshes you. The fountain dries up! There is a wall in the way! The sad survivor lashes you! Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 13 You carried 0 sins You could not have this property intrinsically: regeneration Scroll identification only worked 100 times out of 127 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 21 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 88% Wand drop chance was reduced to 76% Potion drop chance was reduced to 82% Weapon drop chance was reduced to 41% Armor drop chance was reduced to 87% Food drop chance was reduced to 82% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 98% chance The following skill was trained at half the usual rate: unicorn horn The following skill was limited to expert proficiency: gun control The following skill became untrainable if you tried to train it too early: protection spells (turn 126) The following skill couldn't be trained before a certain turn number is reached: long sword (turn 43992) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 121412 Monster spawn increase reached its maximum at turn 193809 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2654080 The monster class that cannot be genocided was cockatrice Today, this monster class was always generated invisible: lich The monster class that was spawned more often: zombie (freq bonus 2) The monster species that spawned more often: phase fungus (freq bonus 8) The monster species that spawned more often: Arabella the Tufted Asian Girl (freq bonus 21) The monster species that spawned more often: giant ego mimic (freq bonus 12) The monster species that spawned more often: Franzi (freq bonus 8) The monster species that spawned more often: Kristin's soft sneaker (freq bonus 15) The monster species that spawned more often: drowzee (freq bonus 6) The monster species that spawned more often: ak-47 soldier (freq bonus 12) The monster species that spawned more often: wipe jelly (freq bonus 6) The monster species that spawned more often: Inky (freq bonus 15) The monster species that spawned more often: killer pear (freq bonus 24) The monster species that spawned more often: shined contractual (freq bonus 16) The monster species that spawned more often: gory pudding (freq bonus 8) The monster species that spawned more often: enervate panorama (freq bonus 18) The monster species that spawned more often: tester (freq bonus 16) The monster species that spawned more often: vapolisk (freq bonus 6) The monster species that spawned more often: possible orphaning (freq bonus 8) The monster species that spawned more often: bright violet mold (freq bonus 6) The monster species that spawned more often: mystery compendium (freq bonus 6) The monster species that spawned more often: pseudo ghost (freq bonus 20) The monster species that spawned more often: watergill (freq bonus 12) The monster trait that was more common: monsters that drain your score (freq bonus 4) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 6) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 14) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 2) The monster trait that was more common: monsters that count as animals (freq bonus 1) The monster trait that was more common: monsters that make orc sounds (freq bonus 1) The monster trait that was more common: monsters with bleedout attacks (freq bonus 1) The monster species that never randomly spawned: incantation narrating The monster species that never randomly spawned: solidity The monster species that never randomly spawned: Kerstin The monster species that never randomly spawned: Officer Natalia The monster species that never randomly spawned: bricky affirm The monster species that never randomly spawned: katchtain The monster species that never randomly spawned: dissimilarity payola The monster species that never randomly spawned: iron ripper The monster species that never randomly spawned: magissite crystal The monster species that never randomly spawned: big potion trove The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: sterilize (sex toy) The RNG hath decreed that this item was never generated: speed monster (brass) The RNG hath decreed that this item was never generated: silver spell gloves (gameble gloves) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was never generated: berserk (immortal) The RNG hath decreed that this item was never generated: implant of sunlight (ferocious) The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was generated more often: dayshift (thebes, freq bonus 50) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 8) The RNG hath decreed that this item was generated more often: ore mining (off-build, freq bonus 3) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 13) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 14) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 93) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 15) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 116) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 5) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of stopped evolution (darwinism, freq bonus 6) The RNG hath decreed that this item was generated more often: droven mithril-coat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: implant of finger pointing (perverted, freq bonus 4) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 11) The RNG hath decreed that this item was generated more often: fog horn (horn, freq bonus 5) The RNG hath decreed that this item was generated more often: bulky mithril ball ((null), freq bonus 18) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 32) The RNG hath decreed that this item was always generated cursed: jade (green) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this item was always generated cursed: robe (red robe) The RNG hath decreed that this item was always generated cursed: brown spell stone (gray) The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was always generated cursed: yellow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: implant of valhalla (carmine) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this item was always generated cursed: fire helmet (red helmet) The RNG hath decreed that this trap was always invisible: bloodthirsty trap The RNG hath decreed that this trap was generated more often: limitation trap (freq bonus 5) The spell school whose books are more common was matter spells (freq bonus 5) The spell school whose books are more common was occult spells (freq bonus 3) Trap randomization happened for 1 in 25 traps Next attribute increase check would have come at turn 3354 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 5 Your sanity was 0 You were fire resistant You were poison resistant You had not decided on your sexuality yet You had 1312 points of nutrition remaining You were displaced You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Bowditch, Peabody and Rothchild Your deity was Rothchild The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (50) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor cloak of displacement (silk cloak) Scrolls scroll of summon undead (THE CALLING DOES NOT DECREASE) scroll of identify (BITCHING IS BANNABLE IN JOON WORLD) scroll of confuse monster (PEDULI SING JALMO SIMBOL PANGAN) scroll of blank paper (unlabeled) scroll of healing (FUCK THE LORD OF THE FUCKUBI) scroll of mana (VERR YED HORRE) scroll of phase door (PEWDYWYPIE) scroll of standard id (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) scroll of cure (D2 LOWRATE ASCENDED WITH ELEMENTAL DRUID) * scroll of extra healing (23571113171923293137) * scroll of greater mana restoration (THE EVIL KDEIB OPERATORS FILTER OUT BLOODY GOOD QUOTES) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 1 time You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Skilled) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Intel Scribe...