lyna, neutral female monster Doll Mistress ------------+--- ...............| |..............| |..............| ...........@...| -......@..| ----------- [Lyna the Puppet Trainer] St4 Dx18 Co4 In9 Wi7 Ch7 DolMnsFemNeu Dlvl:1 $0 HP16(16) Pw5(5) AC4 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a neutral male monster Doll Mistress. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You don't feel like being male! The victorian underwear shapes your figure, but it isn't very practical to fight in. The moon is waning tonight. You are lyna, a neutral female monster Doll Mistress. HP: 16 (max 16) Pw 5 (max 5) AC 4 Current status effects: . Really quit? WARNING: this will erase your game permanently! [yes/no]? (2x) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: polymorph control Ring identification only worked 4 times out of 12 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 82% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 79% Tool drop chance was reduced to 60% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: flail The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: devices The following skill became untrainable if you tried to train it too early: two-handed sword (turn 20) The following skill became untrainable if you tried to train it too early: morning star (turn 658) The following skill became harder to train at higher skill levels: form VII (Vaapad) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 81006 Monster spawn increase reached its maximum at turn 319470 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 521200 The monster class that cannot be genocided was trapper or lurker above Today, this monster class was always generated invisible: sea monster The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: crippling self-doubt (freq bonus 12) The monster species that spawned more often: camel (freq bonus 12) The monster species that spawned more often: Vorlon (freq bonus 4) The monster species that spawned more often: permacloaker (freq bonus 9) The monster species that spawned more often: cyberdemon (freq bonus 6) The monster species that spawned more often: poor fish (freq bonus 14) The monster species that spawned more often: horn dwarf (freq bonus 8) The monster species that spawned more often: reenactment teller dilute reclamation (freq bonus 6) The monster species that spawned more often: death spectre (freq bonus 36) The monster species that spawned more often: cool dirigent (freq bonus 12) The monster species that spawned more often: shitzvah sephirah (freq bonus 72) The monster species that spawned more often: cave error (freq bonus 9) The monster species that spawned more often: tentacle wall (freq bonus 56) The monster species that spawned more often: ogre sergeant (freq bonus 3) The monster species that spawned more often: cameroonian goalkeeper (freq bonus 14) The monster species that spawned more often: fist draconian (freq bonus 8) The monster species that spawned more often: banana peel golem (freq bonus 12) The monster species that spawned more often: downer maggot (freq bonus 4) The monster species that spawned more often: mac mummy (freq bonus 6) The monster species that spawned more often: worst junior lawyer (freq bonus 6) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 2) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 3) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 2) The monster trait that was more common: monsters that howl at the moon (freq bonus 4) The monster trait that was more common: monsters of small size (freq bonus 2) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 1) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 18) The monster trait that was more common: monsters that never move (freq bonus 4) The monster species that never randomly spawned: pink horror The monster species that never randomly spawned: orange ego jelly The monster species that never randomly spawned: recluse centaur The monster species that never randomly spawned: Windows 8 (Smartphone Edition) The monster species that never randomly spawned: alkonost The monster species that never randomly spawned: resonant warp fungus The monster species that never randomly spawned: Sue Lyn The monster species that never randomly spawned: sand leaper The monster species that never randomly spawned: beige missingno The monster species that never randomly spawned: satiably league The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: poison bolt ((null)) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was never generated: brass lantern ((null)) The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was never generated: right mouse button stone (gray) The RNG hath decreed that this item was never generated: crystal plate mail ((null)) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was never generated: red spell heels (lolita boots) The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 19) The RNG hath decreed that this item was generated more often: trap disarming (listening, freq bonus 8) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 14) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 38) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 21) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 6) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 14) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of sudden attack (fertile cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: gravation stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: elongation cloak (long-range cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 9) The RNG hath decreed that this item was generated more often: null ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: difficult shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 25) The RNG hath decreed that this item was always generated cursed: umbrella ((null)) The RNG hath decreed that this item was always generated cursed: mill pail ((null)) The RNG hath decreed that this item was always generated cursed: epidote (green) The RNG hath decreed that this item was always generated cursed: quaversal stone (gray) The RNG hath decreed that this item was always generated cursed: implant of ages (miocene) The RNG hath decreed that this item was always generated cursed: archaic cloak (greek cloak) The RNG hath decreed that this item was always generated cursed: damage meter stone (gray) The RNG hath decreed that this item was always generated cursed: heroic dragon scale shield (heroic dragonhide shield) The RNG hath decreed that this item was always generated cursed: cloak of discovery (ignorant cloak) The RNG hath decreed that this item was always generated cursed: emerald (green) The RNG hath decreed that this trap was always invisible: checkerboard trap The RNG hath decreed that this trap was generated more often: yellow spell trap (freq bonus 1) Trap randomization happened for 1 in 718 traps Next attribute increase check would have come at turn 638 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You had not decided on your sexuality yet You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Reimu The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (211) You survived Spells known in the end Name Level Category Fail Memory a - repair armor 3 + matter 0% 200% b - charm monster 4 + enchant 90% 300% Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Amulets amulet of change (convex) Armor dwarvish cloak (hooded cloak) Scrolls scroll of healing (THE ICE BLOCK TYPE TRASHED MY BEAUTIFUL VARIANT) scroll of mana (WINDING FIERCE TO ATTACK MESS ENEMY) scroll of phase door (ABAJ) scroll of standard id (MAKE THE PRIZE TWICE USED) scroll of cure (NSFW ASCII) * scroll of extra healing (THE BEST NONSLEX VARIANTS ARE GRUNT FOURK AND DNETHACK) * scroll of greater mana restoration (NETHACK 360 APPEARED IN DECEMBER 2015) Spellbooks spellbook of repair armor (grating) spellbook of charm monster (beautiful) Potions potion of water (clear) Tools wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Basic) (0 of 20) polymorphing [Basic] (max Skilled) (20 of 160) devices [Unskilled] (max Basic) (0 of 20) spirituality [Basic] (max Basic) (200 of 1600) petkeeping [Basic] (max Expert) (20 of 160) missile weapons [Basic] (max Skilled) (20 of 160) implants [Unskilled] (max Basic) (0 of 20) memorization [Unskilled] (max Basic) (0 of 20) symbiosis [Basic] (max Skilled) (20 of 160) form II (Makashi) [Basic] (max Skilled) (20 of 160) form VI (Niman) [Unskilled] (max Basic) (0 of 20) form VIII (Wedi) [Unskilled] (max Basic) (0 of 20) martial arts [Unskilled] (max Basic) (0 of 20) two-weapon combat [Unskilled] (max Basic) (0 of 20) Weapon Skills dagger [Unskilled] (max Basic) (0 of 20) knife [Basic] (max Expert) (20 of 160) firearms [Basic] (max Expert) (20 of 160) whip [Basic] (max Skilled) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Basic) (0 of 20) divination spells [Unskilled] (max Basic) (0 of 20) enchantment spells [Basic] (max Basic) (200 of 1600) protection spells [Unskilled] (max Basic) (0 of 20) occult spells [Unskilled] (max Basic) (0 of 20) elemental spells [Unskilled] (max Basic) (0 of 20) matter spells [Basic] (max Basic) (200 of 1600) Goodbye lyna the Doll Mistress... Since you quit, the score list will not be checked.