ÉSyb’Æ Ì Player: lwswl Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-05-09.17:47:53.ttyrec Time: (1652118473) Mon May 9 17:47:53 2022 ÊSybÄEThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. ÊSybé³WShall I pick a character's race, role, gender and alignment for you? [ynq] ÐSybe¢ yÑSybƒ NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--ÑSyb* œÚÄÄÄ¿³búú³úú$ú³³?@ú³³$úd³ÀÄúÄÙÑSybý\ [Lwswl the Charger ] St10 Dx14 Co10 In17 Wi7 Ch6 EleFemMalLaw+um Dlvl:1 $0 HP 16(16)  Pw 18(18)  AC4 Exp1 T1  It is written in the Book of Thomas Alva Edison:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thomas Alva Edison seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Charger, have been heralded from birth as the instrument of Thomas Alva Edison. You are destined to rÑSybY] Åecover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Thomas Alva Edison!--More--àSybi®ÏàSybÉàSybsÌŠHello lwswl, welcome to SlashEMExtended! You are a lawful male unbalancor matrayser feminizer Electric Mage.--More--èSybÉã2You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--îSybd“ îSyb~ ¶Message of the day: For the time being, SLEX is still available on this public server. The developer reserves the right to retire development at any point, though. --AmyîSybÉ û[Lwswl the Charger ] St10 Dx14 Co10 In17 Wi7 Ch6 EleFemMalLaw+um  16(16)  Pw 18(18)  AC4 Exp1 T1 --More--÷Syb™ÍzSorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Libera and complain to Amy.--More--TybÓ”¯ [Lwswl the Charger  16(16)  Pw 18(18) Tyb` ’ÚÄÄÄ¿³búú³úú$ú³³?@ú³³$úd³ÀÄúÄÙTybÅ /[Lwswl the Charger ] St10 Dx14 Co10 In17 Wi7 Ch6 EleFemMalLaw+um Dlvl:1 $0 HP 16(16)  Pw 18(18)  AC4 Exp1 T1 DYWYPI? Oops... it seems your inventory was empty!--More--Tybð8;Do you want to see your attributes? [ynq] (n) Tyb?‡nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: fear resistance. You could not have this property intrinsically: petrification resistance. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 12. Implant identification only worked 1 times out of 64. Wand identification only worked 3 times out of 11. Spellbook identification only worked 2 times out of 8. Gem identification only worked 100 times out of 125. Tool identification only worked 5 times out of 10. Scroll drop chance was reduced to 98%. Implant drop chance was reduced to 99%. Potion drop chance was reduced to 73%. Weapon drop chance was reduced to 14%. Tool drop chance was reduced to 98%. Food drop chance was reduced to 99%. Shop item generation was rTybˇeduced to 79%. Monster death drops spawned with only 91% chance. Mastering the following skill taught you the hidden power: memorization. The following skill was trained at half the usual rate: elemental spells. The following skill was trained at one fifth the usual rate: claw. The following skill was limited to basic proficiency: bare-handed combat. The following skill became untrainable if you tried to train it too early: club (turn 69). The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 588). The following skill became harder to train at higher skill levels: axe. Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 86952. Monster spawn increase had reached its maximum at turn 202692. In this game, Eevee's evolution was volareon. Your limit for ascension was at turn 513756. The monTybõ‡ster class that cannot be genocided was rodent. The monster species that was spawned more often: great plain dragon (freq bonus 8). The monster species that was spawned more often: living tornado (freq bonus 120). The monster species that was spawned more often: inertia growth (freq bonus 2). The monster species that was spawned more often: sludge wall (freq bonus 6). The monster species that was spawned more often: segmentary query (freq bonus 2). The monster species that was spawned more often: alien slug (freq bonus 8). The monster species that was spawned more often: mad flu animal (freq bonus 2). The monster species that was spawned more often: forgotten soul (freq bonus 4). The monster species that was spawned more often: unhelpful doctor (freq bonus 8). The monster species that was spawned more often: mini rub monster (freq bonus 4). The monster species that was spawned more often: Juen (freq bonus 12). The monster specTybIˆ¿ies that was spawned more often: normgrue (freq bonus 12). The monster species that was spawned more often: birdon (freq bonus 10). The monster species that was spawned more often: menstruation ripper (freq bonus 2). The monster species that was spawned more often: Sheriff D. the Gelordly (freq bonus 6). The monster species that was spawned more often: cyan force patch (freq bonus 24). The monster species that was spawned more often: gramarye uninclosed (freq bonus 40). The monster species that was spawned more often: monkey mummy (freq bonus 4). The monster species that was spawned more often: two-foot mummy (freq bonus 2). --More-- Tybÿ The monster species that was spawned more often: amorphous colony (freq bonus 16). The monster trait that was more common: monsters of tiny size (freq bonus 1). The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 1). The monster trait that was more common: monsters that count as werecreatures (freq bonus 1). The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 2). The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 2). The monster trait that was more common: monsters that count as human (freq bonus 2). The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 1). The monster trait that was more common: monsters whose attacks cause really bad effects (freq bonus 2). The monster trait that was more common: monsters that make orc sounds (freq bonus 4). The monster trait that was Tyb6ÿ more common: monsters that originate from Elona (freq bonus 1). The monster species that was never randomly spawned: baby mimic. The monster species that was never randomly spawned: psuedognoll lord. The monster species that was never randomly spawned: cannier compassionately. The monster species that was never randomly spawned: silk golem. The monster species that was never randomly spawned: gnoll rogue. The monster species that was never randomly spawned: conscious stalk. The monster species that was never randomly spawned: metallic jelly. The monster species that was never randomly spawned: carnivorous lentil. The monster species that was never randomly spawned: Johanetta's rough-sole sneaker. The monster species that was never randomly spawned: borage shopper conciliate hurtling. The monster class that was always generated with extra speed: archfiend. The RNG hath decreed that this item was never generated: random speed (i TybCÿ mpenetrable). The RNG hath decreed that this item was never generated: large box of digestion (wooden box). The RNG hath decreed that this item was never generated: towel ((null)). The RNG hath decreed that this item was never generated: cloak of insulation (long overcoat). The RNG hath decreed that this item was never generated: psybeam (avada kedavra). The RNG hath decreed that this item was never generated: fumble boots (riding boots). The RNG hath decreed that this item was never generated: dwarvish battle-axe (beaked axe). The RNG hath decreed that this item was never generated: digging (iron). The RNG hath decreed that this item was generated more often: petrifyium bra ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: sanemaker helmet (sages helmet, freq bonus 8). The RNG hath decreed th Tyb^ÿ at this item was generated more often: difficult shield ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 15). The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: heavy cloth ball ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: heavy wood ball ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 25). The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 71). The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 2). The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 10). The RNG hath decreed that this item was generated more often: catapult ((null), f Tyblÿ req bonus 7). The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 7). The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 2). The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: mattress sleeping (MASTERING THE FLEEING MINE, freq bonus 14). The RNG hath decreed that this item was generated more often: potato bag ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: obsidian hostage chain ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 13). The RNG hath decreed that this item class was generated more often: Armor (freq bonus 7). The RNG hath decreed that this item was always generated cursed: helm of detoxification (anachronononon Tybxÿ ­aut helmet). The RNG hath decreed that this item was always generated cursed: flimsy dart ((null)). The RNG hath decreed that this item was always generated cursed: solar beam (mirroring). The RNG hath decreed that this item was always generated cursed: flame shield (dark red shield). The RNG hath decreed that this item was always generated cursed: blood stream (menstruation). --More-- TybQö The RNG hath decreed that this item was always generated cursed: amulet of edibility (wary). The RNG hath decreed that this item was always generated cursed: checker boots (fetish heels). The RNG hath decreed that this item was always generated cursed: amulet of magic control (server). The RNG hath decreed that this item was always generated cursed: red string ((null)). The RNG hath decreed that this trap was always invisible: nexus trap. The RNG hath decreed that this trap was generated more often: shifting sand trap (freq bonus 4). Trap randomization happened for 1 in 718 traps. Traps were spawned invisible 1 times in 96. Traps were extra hard to find 2% of the time. Next attribute increase check would have come at turn 2144. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. You were shock resist Tybˆö Šant. You were possessed by the ghost of Karin. (0). You had not decided on your sexuality yet. You were prevented from having fear resistance (0). You had 1500 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 100 spells. You could not have safely prayed (599). You survived. --More-- Tyb\<œÚÄÄÄ¿³búú³úú$ú³³?@ú³³$úd³ÀÄúÄÙ Tyb€<$[Lwswl the Charger ] St10 Dx14 Co10 In17 Wi7 Ch6 EleFemMalLaw+um Dlvl:1 $0 HP 16(16)  Pw 18(18)  AC4 Exp1 T1 Do you want to see your discoveries? [ynq] (n) Tyb¢# n Discoveries  Weapons quarterstaff (staff) Scrolls scroll of identify (WAKE ME UP INSIDE) scroll of healing (A HIGHWAY TO THE LEFT) scroll of mana (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) scroll of phase door (TO CAJOLE TO AT SAME TIME GIVE UP SO LOOKS) scroll of standard id (WOERTER WIE DICHTFETZIG ODER SEHNSUCHTSWELKEN SOLLTEN NICHT EXISTIEREN) scroll of cure (DIE DEUTSCHE JUGENDSPRACHE IST DAS LOSTESTE WO GIBT) scroll of heal other (BBQ BBQ) * scroll of extra healing (JARVIK 7) * scroll of greater mana restoration (EN SNORING HEALTHITS LOWERED) Spellbooks spellbook of shocking sphere (holed) spellbook of lightning (light green) Potions potion of gain ability (iris) Rings ring of gain wisdom Tybø# _(arc) Wands wand of lightning (cypress) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) Tybv†¡[Lwswl the Charger ] St10 Dx14 Co10 In17 Wi7 Ch6 EleFemMalLaw+um Dlvl:1 $0 HP 16(16)  Pw 18(18)  AC4 Exp1 T1 Do you want an account of creatures vanquished? [ynq] (n) Tybújön Vanquished creatures:  0 corroblobs (1 created) 0 jackals (1 created) 0 scruffy little dogs (1 created) 0 shock hound pups (1 created) 0 levunt jellies (1 created) 0 marine goblins (2 created) 0 oozing puddings (1 created) 0 eekbesus (1 created) 0 strict snakes (1 created) 0 mini xorns (1 created) 0 eh ghosts (1 created) 0 vestigeses (1 created) 0 hata-snappas (1 created) 0 huro troves (16 created)  30 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--TybB ' [Lwswl the Charger ] St10 Dx14 Co10 In17 Wi7 Ch6 EleFemMalLaw+um Dlvl:1 $0 HP 16(16)  Pw 18(18)  AC4 Exp1 T1 Do you want to see your conduct? [ynq] (n) Tybêî vn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0. You had your items stolen 16 times.--More--TybQI ÒGoodbye lwswl the Electric Mage... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 16 hit points when you quit.--More--Tyb  TybFU7 Since you quit, the score list will not be checked.