UNW^T Player: lurchy Game: Sporkhack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-02-27.05:06:29.ttyrec Time: (1582779989) Thu Feb 27 05:06:29 2020 UNW^0SporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Hello lurchy, welcome to SporkHack!Create your character:ClassRaceGenderAlignmenta - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w + WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!XNW^,bra - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w + WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC + Chaotic q - quit* - reroll. - play![NW^----|@f||.!.|..|----Lurchy the Evoker St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:1 $:0 HP:13(13) Pw:7(7) AC:7  Exp:1 It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in[NW^ the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anhur!--More--[NW^ Hello lurchy, welcome to SporkHack! You are a chaotic female elven Wizard.\NW^i \NW^  Weapons a - ) a blessed +1 quarterstaff (weapon in hands) Armor b - [ an uncursed +0 cloak of protection (being worn) Scrolls i - ? 2 uncursed scrolls of gold detection j - ? an uncursed scroll of teleportation Spellbooks k - + a blessed spellbook of force bolt l - + a blessed spellbook of protection m - + an uncursed spellbook of extra healing Potions f - ! an uncursed potion of gain ability g - ! an uncursed potion of paralysis h - ! an uncursed potion of water Rings d - = an uncursed ring of cold resistance e - = an uncursed ring of stealth Wands c - / a wand of cancellation (0:7) Tools n - ( an uncursed wooden harp(end) _NW^  Lurchy the Evoker St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:1 $:0 HP:13(13) Pw:7(7) AC:7  Exp:1`NW^O# `NW^` dip`NW^ 8What do you want to dip? [a-n or ?*] aNW^3 Never mind.bNW^! cNW^H Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - checkpoint [true]  f - cmdassist [true]  g - color [false]  h - confirm [true]  i - cursesgraphics [true]  j - dark_room [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - guicolor [true]  p - help [true]  q - hilite_pet [false]  r - hilite_hidden_stairs [false] (1 of 4)dNW^v +eNW^E  a - hilite_obj_piles [false]  b - hitpointbar [false]  c - IBMgraphics [false]  d - ignintr [false]  e - lit_corridor [false]  f - lootabc [false]  g - menucolors [false]  h - statuscolors [true]  i - menu_glyphs [true]  j - null [true]  k - perm_invent [false]  l - pickup_thrown [false]  m - prayconfirm [true]  n - pushweapon [false]  o - rest_on_space [false]  p - safe_pet [true]  q - show_dgn_name [true]  r - showbuc [false]  s - showexp [false]  t - show_obj_sym [true]  u - showrace [false]  v - showscore [false]  w - silent [true] (2 of 4)fNW^ps a - sortpack [true]  b - sound [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - timed_delay [true]  g - tombstone [true]  h - travel [true]  i - use_inverse [false]  j - verbose [true]   Compounds (selecting will prompt for new value):  name [lurchy]  role [Wizard]  race [elf]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/sporkhack/dumplog/%t.txt]  horsename [(none)]  msghistory [20] (3 of 4)fNW^b pettype [random]  windowtype [tty]  a - boom_flightpath [-1]  b - boulder [`]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - pickup_burden [stressed]  k - pickup_types [all]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)gNW^I+hNW^fi  Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) jNW^ 2+Lurchy the Evoker St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:1 $:0 HP:13(13) Pw:7(7) AC:7  Exp:1----|@f||.!.|..|----lNW^| Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - checkpoint [true]  f - cmdassist [true]  g - color [false]  h - confirm [true]  i - cursesgraphics [true]  j - dark_room [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - guicolor [true]  p - help [true]  q - hilite_pet [false]  r - hilite_hidden_stairs [false] (1 of 4)mNW^h +mNW^# %Lurchy the Evoker St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:1 $:0 HP:13(13) Pw:7(7) AC:7  Exp:1----|@f||.!.|..|----oNW^z D<@o - a milky potion.pNW^-.f@#pNW^SL.#..@#.pNW^8 _#@+#..#.qNW^a The door resists!qNW^l The door opens.------------...........|..............-.........$....|..............-+------------rNW^jAs---.{.|.#@|.-rNW^L-+-@-rNW^M!@.sNW^R0.#f@sNW^e 1-..f..@sNW^ .......@.f1013(13) Pw:7(7) AC:7 Exp:1$ - 10 gold pieces.f.tNW^!..f@tNW^*f..@tNW^u >...@ftNW^ 2.@.fuNW^GQf@#...uNW^e..f.@#....vNW^n.....#f#@............vNW^S.f#@#....wNW^;G..#@#....wNW^R.f@#....wNW^CMf..@#....wNW^h 6f..@xNW^ɦQ...f.@#xNW^#j.................f.#@#xNW^b................+..######@##f#.!..-yNW^vNYou displaced your kitten......................f#@##yNW^;@ #f#@#....--yNW^EF##@..zNW^[b#-@-...%|....|......-------zNW^--.-------|@.....|...|.|--p - a brown potion.zNW^(.@zNW^.@{NW^~0B@.q - a food ration.|NW^B#f@.|NW^T$.f@.|NW^f@..f.........|NW^D @...............|NW^VV@#f..}NW^h@#......}NW^֜L.....................@#~NW^fThe door resists!~NW^!wThe door opens.---.....*.|~NW^---|..|.||..........-@-..............#~NW^ @@|-|--NW^ @@.r - an orange gem.NW^z=.@##NW^]L@#.#fNW^t5U.@....|NW^zw....#...#.##@fNW^eYou displaced your kitten.f#@###NW^xV#.#..............@fNW^7).#@#NW^T........@######NW^`.......###@fNW^Z...####f@`# NW^L" ..............#f@##.....---NW^o##@f.........------NW^;< You displaced your kitten.f#@##.....NW^-----....|#......|#f........|@.......|....|-NW^/ `----.......#|.f@|.NW^| l-+|f#.@-NW^+Q-.f..@NW^WT+f.@.NW^%v "@.NW^>b@.s - a turquoise spellbook...fNW^i NW^-What do you want to drop? [$a-s or ?*] NW^13(13) Pw:7(7) AC:7 Exp:1You drop a turquoise spellbook..fNW^ NW^T c#@+f....NW^{@......f..........NW^With great effort you move the boulder.`@#..........NW^!fNW^.+NW^ :fNW^2.fNW^l k#@..f.........NW^Qv#@f................NW^ v.@..s - a turquoise spellbook..fNW^N :What do you want to read? [i-ms or ?*] NW^~13(13) Pw:7(7) AC:7 Exp:1This spellbook is difficult to comprehend. Continue? [yn] (n) NW^m"yA cloud of darkness falls upon you.13(13) Pw:7(7) AC:7 Exp:1Blind@............................................You can move again.NW^ NW^ .@NW^W.@NW^H=Wait! There's something there you can't see!INW^=9You attack thin air..NW^~ ,.@NW^L) .@NW^ .@NW^@.NW^8J"@#NW^y"@#NW^ "@#NW^R2AWait! There's something there you can't see!INW^/8You attack thin air.#NW^ NW^ #@NW^6u #@NW^ #@NW^%4#@NW^NC .@NW^ R .@NW^h>Wait! There's something there you can't see!INW^ NW^L Count: 11NW^Count: 111NW^u........You feel an unseen monster!...You feel an unseen monster!...--More--NW^CI...I....I..........I........I..........I.......I.............I...I11(13) Pw:7(7) AC:7 Exp:1Blind 11(13) Pw:7(7) AC:7 Exp:1Blind.NW^k +..@NW^ .@NW^ :.@You hear some noises.NW^7%.@NW^I.@NW^.@NW^' .@NW^^Count: 11NW^vkCount: 111NW^ ..You feel an unseen monster!IIt misses.You stop searching.11(13) Pw:7(7) AC:7 Exp:1BlindNW^* Count: 11NW^ Count: 111NW^ ..You feel an unseen monster!IIt bites!9(13) Pw:7(7) AC:7 Exp:1BlindYou stop searching.9(13) Pw:7(7) AC:7 Exp:1BlindNW^ You miss it.It bites!7(13) Pw:7(7) AC:7 Exp:1Blind.NW^-n ] Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 99% b - protection 1 clerical 0% 99% c - extra healing 3 healing 99% 99%(end) NW^D+-------------------|.....#............||....|#.............####|....|###............|--|---#-----------7(13) Pw:2(7) AC:7 Exp:1BlindIn what direction? NW^The spell misses it.It bites!6(13) Pw:2(7) AC:7 Exp:1BlindNW^ ] Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 99% b - protection 1 clerical 0% 99% c - extra healing 3 healing 99% 99%(end) NW^+-------------------|.....#............||....|#.............####|....|###............|--|---#-----------You don't have enough energy to cast that spell.NW^v& }You miss it.It bites!5(13) Pw:2(7) AC:7 Exp:1BlindNW^FIt hisses!You hit it.It bites!3(13) Pw:2(7) AC:7 Exp:1Blind 4(13) Pw:2(7) AC:7 Exp:1Blind.NW^-NW^N .@NW^ lI@.It bites!2(13) Pw:2(7) AC:7 Exp:1BlindNW^z%.@NW^..@NW^Count: 11NW^LCount: 111NW^U. ..You feel an unseen monster!IIt misses.You stop searching.2(13) Pw:2(7) AC:7 Exp:1BlindNW^&  Coins  $ - $ 10 gold pieces  Weapons  a - ) a blessed +1 quarterstaff (weapon in hands)  Armor  b - [ an uncursed +0 cloak of protection (being worn)  Comestibles  q - % a food ration  Scrolls  i - ? 2 uncursed scrolls of gold detection  j - ? an uncursed scroll of teleportation  Spellbooks  k - + a blessed spellbook of force bolt  l - + a blessed spellbook of protection  m - + an uncursed spellbook of extra healing  s - + a turquoise spellbook  Potions  f - ! an uncursed potion of gain ability  g - ! an uncursed potion of paralysis  h - ! an uncursed potion of water  o - ! a milky potion  p - ! a brown potion  Rings (1 ofNW^'  2)NW^! > d - = an uncursed ring of cold resistance  e - = an uncursed ring of stealth  Wands  c - / a wand of cancellation (0:7)  Tools  n - ( an uncursed wooden harp  Gems  r - * an orange gem (2 of 2)NW^ Lurchy the Evoker St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:1 $:10 HP:2(13) Pw:2(7) AC:7  Exp:1Blind----------------------|.....#+.{............||....|#|...............####|....|###----##-..............|--|---#-----------|<.|#|...............##############`##..........||...##---+------------####|.........||..|####|..I.....I|----##.I........|---.--------|.....I.I@||..........|-----------NW^ b[15;34H|..........||..........|------------NW^v@.It bites!1(13) Pw:2(7) AC:7 Exp:1BlindNW^T]You attack thin air..It misses.NW^ 1@.NW^N'@.NW^d@.IIt misses.You hear some noises.NW^u &@.NW^Z1(13) Pw:3(7) AC:7 Exp:1Blind@.NW^va@.NW^@.NW^b Z2(13) Pw:3(7) AC:7 Exp:1Blind@.NW^['@.NW^k@.NW^;@#NW^#@NW^*"@#NW^!@#NW^!@#NW^!@#NW^!@#NW^ @.NW^.@NW^̔.@NW^.@NW^L|@NW^-NT3(13) Pw:4(7) AC:7 Exp:1Blind@#NW^6 @#NW^j@#NW^@##NW^I@#You hear some noises.@#NW^ HWait! There's something there you can't see!INW^^ iYou kill it!3(13) Pw:4(7) AC:7 Exp:1Blind.NW^%/@...NW^Yd4(13) Pw:4(7) AC:7 Exp:1Blind@.......NW^a4(13) Pw:6(7) AC:7 Exp:1Blind@....NW^4$@.NW^ @.NW^ @-NW^ @#NW^-#@NW^#@NW^ @#NW^U5(13) Pw:6(7) AC:7 Exp:1Blind@.NW^=.@NW^ .@NW^#@NW^@ @#NW^j* !@#NW^ In what direction? NW^Ƿ vThe door closes.5(13) Pw:7(7) AC:7 Exp:1Blind@+NW^-&In what direction? NW^NW^ NW^/Count: 11NW^pqCount: 111NW^ 6(13) Pw:7(7) AC:7 Exp:1Blind 7(13) Pw:7(7) AC:7 Exp:1BlindYou hear bubbling water.8(13) Pw:7(7) AC:7 Exp:1Blind 9(13) Pw:7(7) AC:7 Exp:1BlindYou hear a door open.10(13) Pw:7(7) AC:7 Exp:1BlindYou hear some noises.--More--NW^ !@10(13) Pw:7(7) AC:7 Exp:1 11(13) Pw:7(7) AC:7 Exp:1NW^k"The door opens.........................-...........................NW^/ T..f#@.NW^KBf.-@NW^0Q-{.f.@NW^8.f@NW^0$.f@.NW^g*f..@NW^v 0f...@NW^m9f..@NW^b>..f.@NW^F12(13) Pw:7(7) AC:7 Exp:1............@fNW^ F...f@NW^:..........................................#####@#f...NW^ Pz........#@f##NW^> You displaced your kitten.......f#@NW^>13(13) Pw:7(7) AC:7 Exp:1..........#f######@#NW^k#fNW^^..............##@...NW^:#@...NW^..........#......@..........NW^]........#@.NW^, =You attack thin air.f.NW^) L.#f.@NW^5##f.@NW^%.f.@NW^..f@NW^ .f@NW^n 1.f..@NW^V0.f.@NW^-f...@NW^0.f.@NW^H _f...You hear water falling on coins.NW^\Gf.@.NW^ty)f..NW^(.fNW^FF.f.@.NW^.fNW^u8@..fNW^h-.fNW^hU ...fNW^ =@.f.NW^t-.f.NW^1@.f.NW^!..fNW^! @f.NW^~$.f.NW^8*.fNW^mA@..f.NW^ = (f.NW^ [ 0@.f..NW^m "f.NW^wX+.f@..NW^ .fNW^c=@..f.NW^.fNW^tA.@.f.NW^%f.NW^ 5.@..fNW^. )f.NW^B /.@..fNW^K f.NW^mJ.@..fNW^hP".fNW^'<.@f..NW^;,.fNW^@.@f..NW^)(f.NW^ f@..NW^R f.NW^V #..fNW^Q.fNW^6$.f@NW^f.NW^/..fNW^g{ f.NW^ J..@.fNW^k .fNW^-f..NW^cf.NW^,..fNW^t?2.f@NW^7 !f..NW^t .fNW^ #..fNW^WYou displaced your kitten.f.@NW^a;f..NW^c%.fNW^ K..f@.NW^C8 *f.NW^j Bf..@.NW^cC +.f.NW^.6.@..fNW^o*f.NW^*.@f.NW^$f.NW^#..@fNW^ !f.NW^z3f.@.NW^z(f.NW^ 0.f.NW^bE <.f@.NW^6%f..NW^ 1.f@.NW^"".f.NW^R.f@..NW^W .................@........................NW^OI@##.........NW^.ux@#...f......NW^s#..............@#....NW^%.@#NW^ĵ%.@#NW^ "%.@#NW^i %.@#NW^o %.@#NW^:r`.....@#fNW^\ .........................##@NW^Lx R....x.@#NW^h...x#@.....NW^L ......|#@..NW^q9 n#@..............NW^|.@.........You hear some noises in the distance.NW^=f.@NW^<#f@.NW^*-.fNW^"..fNW^!.fNW^B &f..NW^9"f.NW^[4..fNW^*-.fNW^ ,.f.NW^[f.NW^Z$.f.NW^n|.fNW^}...fNW^ )f.NW^QM@..f.NW^x@......f.....NW^U@f................NW^ ......@f...NW^N s..@f##..NW^Sy..............................@f##...NW^x g....................@####fNW^j]........@##fNW^:.@...#NW^I.@.....f....#####NW^,Nf.@.....NW^wP..@..f.NW^S0.@f..NW^.@f.NW^ڵTThe door opens.f..|NW^<.........f.................@##NW^iH.....................|@NW^=..............#####@##NW^c#f@#.|NW^o#f@.|..|..---NW^d##-@-...>{...._-----NW^b ~f.-----@....|...|-NW^EO#...f@NW^J1.f.@NW^;..@fNW^@ 5f.@.NW^y ;.>.f@NW^ %.f.@NW^J ..f@NW^:R+f..@OW^> Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Spellbooks ('+') h - Potions ('!') i - Rings ('=') j - Wands ('/') k - Tools ('(') l - Gems ('*') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) OW^Y+OW^ ###-----------###`##..........|#|.........|###|.........|#..........|--|.........|.|-----------.|.|-- What would you like to drop?  Comestibles ('%') q - % a food ration Spellbooks ('+') s - + a turquoise spellbook Potions ('!') o - ! a milky potion p - ! a brown potion Gems ('*') r - * an orange gem(end) OW^i1+++++OW^aZ-----------#..........||.........|#|.........|#..........||.........|A food ration lands on the altar.--More--OW^\ Cf{.OW^  Pick up what?  Comestibles ('%') a - % an uncursed food ration Spellbooks ('+') b - + an uncursed turquoise spellbook Potions ('!') c - ! an uncursed brown potion d - ! an uncursed milky potion Gems ('*') e - * an uncursed orange gem(end) OW^ 1+++++OW^  ---...#..|#..|###---#-----------#######`##..........|#|.........|###|.........|#..........|------|.........|q - an uncursed food ration.s - an uncursed turquoise spellbook.--More--OW^ /f.OW^{ -What do you want to read? [i-ms or ?*] OW^ Scrolls i - ? 2 uncursed scrolls of gold detection j - ? an uncursed scroll of teleportation Spellbooks k - + a blessed spellbook of force bolt l - + a blessed spellbook of protection m - + an uncursed spellbook of extra healing s - + an uncursed turquoise spellbook(end) OW^G------|.....#|....|#####|....|###--|---#-----------##############`##..........|####|.........|Never mind.OW^9  Coins  $ - $ 10 gold pieces  Weapons  a - ) a blessed +1 quarterstaff (weapon in hands)  Armor  b - [ an uncursed +0 cloak of protection (being worn)  Comestibles  q - % an uncursed food ration  Scrolls  i - ? 2 uncursed scrolls of gold detection  j - ? an uncursed scroll of teleportation  Spellbooks  k - + a blessed spellbook of force bolt  l - + a blessed spellbook of protection  m - + an uncursed spellbook of extra healing  s - + an uncursed turquoise spellbook  Potions  f - ! an uncursed potion of gain ability  g - ! an uncursed potion of paralysis  h - ! an uncursed potion of water  o - ! an uncursed milky potion  p - ! an uncursed brown potionOW^[ +  Rings (1 of 2) OW^T Lurchy the Evoker St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:1 $:10 HP:13(13) Pw:7(7) AC:7  Exp:1----------------------|.....#-.{............||....|#|...............####|....|###----##-..............|--|---#-----------|<.|#|...............##############`##..........||...##---|------------####|.........||..|#########|.........|----###..........|##---.--------|.........|#|..........| OW^U ------------.--.----|..........||....f..||..........||...>{...------------|......@|--------- OW^/There is nothing here to pick up. OW^B} OW^  Coins  $ - $ 10 gold pieces  Weapons  a - ) a blessed +1 quarterstaff (weapon in hands)  Armor  b - [ an uncursed +0 cloak of protection (being worn)  Comestibles  q - % an uncursed food ration  Scrolls  i - ? 2 uncursed scrolls of gold detection  j - ? an uncursed scroll of teleportation  Spellbooks  k - + a blessed spellbook of force bolt  l - + a blessed spellbook of protection  m - + an uncursed spellbook of extra healing  s - + an uncursed turquoise spellbook  Potions  f - ! an uncursed potion of gain ability  g - ! an uncursed potion of paralysis  h - ! an uncursed potion of water  o - ! an uncursed milky potion  p - ! an uncursed brown potion [23; OW^ %1H Rings (1 of 2)OW^Lurchy the Evoker St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:1 $:10 HP:13(13) Pw:7(7) AC:7  Exp:1----------------------|.....#-.{............||....|#|...............####|....|###----##-..............|--|---#-----------|<.|#|...............##############`##..........||...##---|------------####|.........||..|#########|.........|----###..........|##---.--------|.........|#|..........|OW^------------.--.----|..........||....f..||..........||...>{...------------|......@|---------OW^( 5f..@_OW^5?f.@.OW^-Pf .@.OW^6 Coins  $ - $ 10 gold pieces  Weapons  a - ) a blessed +1 quarterstaff (weapon in hands)  Armor  b - [ an uncursed +0 cloak of protection (being worn)  Comestibles  q - % an uncursed food ration  Scrolls  i - ? 2 uncursed scrolls of gold detection  j - ? an uncursed scroll of teleportation  Spellbooks  k - + a blessed spellbook of force bolt  l - + a blessed spellbook of protection  m - + an uncursed spellbook of extra healing  s - + an uncursed turquoise spellbook  Potions  f - ! an uncursed potion of gain ability  g - ! an uncursed potion of paralysis  h - ! an uncursed potion of water  o - ! an uncursed milky potion  p - ! an uncursed brown potion W^%1H Rings (1 of 2)OW^H G d - = an uncursed ring of cold resistance  e - = an uncursed ring of stealth  Wands  c - / a wand of cancellation (0:7)  Tools  n - ( an uncursed wooden harp  Gems  r - * an uncursed orange gem (2 of 2)OW^] Lurchy the Evoker St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:1 $:10 HP:13(13) Pw:7(7) AC:7  Exp:1----------------------|.....#-.{............||....|#|...............####|....|###----##-..............|--|---#-----------|<.|#|...............##############`##..........||...##---|------------####|.........||..|#########|.........|----###..........|##f---.--------|.........|#|..........W^^ m|------------.--.----|..........||.......||..........||...@{...------------|......_|---------OW^ Coins  $ - $ 10 gold pieces  Weapons  a - ) a blessed +1 quarterstaff (weapon in hands)  Armor  b - [ an uncursed +0 cloak of protection (being worn)  Comestibles  q - % an uncursed food ration  Scrolls  i - ? 2 uncursed scrolls of gold detection  j - ? an uncursed scroll of teleportation  Spellbooks  k - + a blessed spellbook of force bolt  l - + a blessed spellbook of protection  m - + an uncursed spellbook of extra healing  s - + an uncursed turquoise spellbook  Potions  f - ! an uncursed potion of gain ability  g - ! an uncursed potion of paralysis  h - ! an uncursed potion of water  o - ! an uncursed milky potion  p - ! an uncursed brown potion W^%1H Rings (1 of 2)OW^^Lurchy the Evoker St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:1 $:10 HP:13(13) Pw:7(7) AC:7  Exp:1----------------------|.....#-.{............||....|#|...............####|....|###----##-..............|--|---#-----------|<.|#|...............##############`##..........||...##---|------------####|.........||..|#########|.........|----###..........|##f---.--------|.........|#|..........W^_m|------------.--.----|..........||.......||..........||...@{...------------|......_|---------OW^U / @>OW^4@.OW^l~ F@.......OW^rf#@........OW^pk#@#.....OW^ =f#@#OW^+ 3You stop. Your kitten is in the way!OW^OW^s KYou displaced your kitten.@f#OW^#@f#OW^X.......@#fOW^..........@##fOW^JL....................@##OW^h...............@.........|OW^$@.OW^I !@.OW^@.OW^b# OW^dipOW^9What do you want to dip? [$a-s or ?*] OW^, c13(13) Pw:7(7) AC:7 Exp:1Dip it into the fountain? [yn] (n) OW^kyYour potion of paralysis dilutes.A feeling of loss comes over you.OW^A.Unknown command ' '.OW^V OW^)# OW^dipOW^* 9What do you want to dip? [$a-s or ?*] OW^Y c13(13) Pw:7(7) AC:7 Exp:1Dip it into the fountain? [yn] (n) OW^(XyYour diluted potion of paralysis dilutes further.--More--OW^SEAn endless stream of snakes pours forth!SSSOW^l] Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 97% b - protection 1 clerical 0% 97% c - extra healing 3 healing 99% 97%(end) OW^ +-------------------|.....#............||....|#S............####|....|###............|--|---#-----------13(13) Pw:2(7) AC:7 Exp:1In what direction? OW^SU The spell hits the water moccasin!You kill the water moccasin!%18(18) Pw:8(13) AC:7 Exp:2--More--OW^ 18(18) Pw:8(13) AC:7 Exp:2 16(18) Pw:8(13) AC:7 Exp:212(18) Pw:8(13) AC:7 Exp:2OW^W Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 97% b - protection 1 clerical 0% 97% c - extra healing 3 healing 99% 97%(end) OW^I1+-------------------|.....#............||....|#%............####|....|###............|--|---#-----------12(18) Pw:3(13) AC:7 Exp:2In what direction? OW^The spell hits the water moccasin!You kill the water moccasin!%Conjuer 20(26) Pw:11(21) AC:7 Exp:3--More--OW^ 20(26) Pw:11(21) AC:7 Exp:3 18(26) Pw:11(21) AC:7 Exp:3 19(26) Pw:12(21) AC:7 Exp:3OW^X{@t - a water moccasin corpse..%OW^EI.@A water moccasin was hidden under a water moccasin corpse!S--More--OW^i~15(26) Pw:12(21) AC:7 Exp:314(26) Pw:12(21) AC:7 Exp:3OW^.@OW^0F t.........................@OW^O8 ....................|@OW^|g..........#@OW^ e..%....#@OW^~ ;#@f#OW^.[15(26) Pw:12(21) AC:7 Exp:3f@#OW^(f#@OW^ 3#f@OW^-{_#f@.....OW^ ##@o......The goblin misses.fOW^2 U#.@......OW^{:.@The goblin misses.OW^ .@OW^.o@You hear some noises in the distance.15(26) Pw:14(21) AC:7 Exp:3OW^\lYou kill the goblin!16(26) Pw:14(21) AC:7 Exp:3%OW^d t@>You have a little trouble lifting u - a goblin corpse.--More--OW^UYou have a little trouble lifting v - an iron skull cap.--More--OW^J"Your movements are slowed slightly because of your load.16(26) Pw:14(21) AC:7 Exp:3BurdenedOW^ =There is nothing here to pick up.OW^=f.@OW^S K..f.@OW^U 7.f..@OW^va/f..@OW^# OW^'dipOW^_ # OW^8OW^g# OW^| oOW^d 8o: unknown extended command.OW^ OW^2# OW^prayOW^Η # OW^hROW^ # OW^% oOW^fferOW^F >What do you want to sacrifice? [tu or ?*] OW^=  Comestibles t - % a water moccasin corpse u - % a goblin corpse(end) OW^y+16(26) Pw:14(21) AC:7 Exp:3BurdenedYour sacrifice is consumed in a burst of flame!--More--OW^JYou sense a conflict between Anhur and Thoth.--More--OW^1kxUnluckily, you feel the power of Anhur decrease.S{f.OW^:17(26) Pw:14(21) AC:7 Exp:3Burdened.f...S@_OW^> Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Spellbooks ('+') h - Potions ('!') i - Rings ('=') j - Wands ('/') k - Tools ('(') l - Gems ('*') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) OW^ +OW^9 ###-----------###`##..........|#|.........|###|.........|#..........|--|.........|.|-----------.|.|-- What would you like to drop?  Armor ('[') v - [ an iron skull cap Comestibles ('%') u - % a goblin corpse(end) OW^v +OW^ ,-----------You drop a goblin corpse.Your movements are now unencumbered.17(26) Pw:14(21) AC:7 Exp:3f..SOW^2:OW^{@%The water moccasin bites!14(26) Pw:14(21) AC:7 Exp:3.fThe water moccasin bites!10(26) Pw:14(21) AC:7 Exp:3.fOW^lYou miss the water moccasin.The water moccasin bites!7(26) Pw:14(21) AC:7 Exp:3--More--OW^ZO OW^@W Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 97% b - protection 1 clerical 0% 97% c - extra healing 3 healing 93% 97%(end) OW^D+-------------------|.....#............||....|#.............####|....|###............|--|---#-----------7(26) Pw:9(21) AC:7 Exp:3In what direction? OW^$_ The spell misses the water moccasin.The water moccasin bites!6(26) Pw:9(21) AC:7 Exp:3--More--OW^8OW^W Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 97% b - protection 1 clerical 0% 97% c - extra healing 3 healing 93% 97%(end) OW^@+-------------------|.....#............||....|#.............####|....|###............|--|---#-----------6(26) Pw:4(21) AC:7 Exp:3In what direction? OW^(aThe spell hits the water moccasin!You kill the water moccasin!%13(33) Pw:12(29) AC:7 Exp:4--More--OW^)r{f13(33) Pw:12(29) AC:7 Exp:4OW^as@.w - a water moccasin corpse.13(33) Pw:13(29) AC:7 Exp:4OW^c .@OW^$Y14(33) Pw:13(29) AC:7 Exp:4@.OW^ .@OW^ # OW^oOW^fferOW^D ferOW^UK =What do you want to sacrifice? [w or ?*] OW^>14(33) Pw:13(29) AC:7 Exp:4Your sacrifice is consumed in a burst of flame!--More--OW^8]JYou sense a conflict between Anhur and Thoth.--More--OW^eU[You feel the power of Anhur increase.The altar glows black.OW^ D Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Spellbooks ('+') h - Potions ('!') i - Rings ('=') j - Wands ('/') k - Tools ('(') l - Gems ('*') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) OW^+OW^r###-----------###`##..........|#|.........|###|.........|#..........|--|.........|.|-----------.|.|-- What would you like to drop?  Armor ('[') v - [ an iron skull cap(end) OW^$ +OW^%wAn iron skull cap lands on the altar.OW^7_OW^Vy Rv - an uncursed iron skull cap.f..OW^=There is nothing here to pick up.OW^ȉ=There is nothing here to pick up.OW^) OW^u@*What do you want to wear? [v or ?*] OW^Q-v - an uncursed iron skull cap.--More--OW^q} .f14(33) Pw:13(29) AC:7 Exp:4You finish your dressing maneuver.14(33) Pw:13(29) AC:6 Exp:4OW^ OW^ Ff..@_OW^$ 5f.@.OW^<x15(33) Pw:13(29) AC:6 Exp:4f..@.OW^9*!.fOW^"..fOW^5.fOW^' Coins  $ - $ 10 gold pieces  Weapons  a - ) a blessed +1 quarterstaff (weapon in hands)  Armor  b - [ an uncursed +0 cloak of protection (being worn)  v - [ an uncursed +0 iron skull cap (being worn)  Comestibles  q - % an uncursed food ration  Scrolls  i - ? 2 uncursed scrolls of gold detection  j - ? an uncursed scroll of teleportation  Spellbooks  k - + a blessed spellbook of force bolt  l - + a blessed spellbook of protection  m - + an uncursed spellbook of extra healing  s - + an uncursed turquoise spellbook  Potions  f - ! an uncursed potion of gain ability  g - ! an uncursed potion of water  h - ! an uncursed potion of water  o - ! an uncursed milky poOW^:'Ition  p - ! an uncursed brown potion (1 of 2)OW^\ Rings  d - = an uncursed ring of cold resistance  e - = an uncursed ring of stealth  Wands  c - / a wand of cancellation (0:7)  Tools  n - ( an uncursed wooden harp  Gems  r - * an uncursed orange gem (2 of 2)OW^Lurchy the Conjurer St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:1 $:10 HP:15(33) Pw:13(29) AC:6  Exp:4----------------------|.....#-.{............||....|#|.%.............####|....|###----##-..............|--|---#-----------|<.|#|...............##############`##..........||...##---|------------####|.........||..|#########|.........|----###..........|##---.--------|.........|#|.......OW^...|------------.--.----|..........||.......||..........||...@{...------------|..f..._|---------OW^֕---|-|=*f||.@$+-----OW^|Lurchy the Conjurer St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:2 $:10 HP:15(33) Pw:13(29) AC:6  Exp:4OW^)f*.OW^%You can't go down here.OW^FOW^t@@<OW^j !@.OW^/ Bx - 2 green gems.=fOW^?(.@OW^2315(33) Pw:13(29) AC:6 Exp:4$ - 13 gold pieces.15(33) Pw:15(29) AC:6 Exp:4OW^hn16(33) Pw:15(29) AC:6 Exp:4@f<.OW^^f OW^5g NYou displaced your kitten..f@OW^% OW^}@.OW^'y - a bronze ring..OW^f ( .@OW^aF.@OW^~ Pf ##@.OW^G3.|@OW^P,.@OW^o----------------------|.....#-.{............||....|#|.%.............####|....|###----##-..............|--|---#-----------|<.|#|...............##############`##..........||...##---|------------####|.........||..|#########|.........|----###..........|##---.--------|.........|#|..........|------------.--.----|..........||.......||..........||...W^Xppm@{...------------|......_|---------OW^pLurchy the Conjurer St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:1 $:23 HP:16(33) Pw:15(29) AC:6  Exp:4OW^r: 17(33) Pw:15(29) AC:6 Exp:4OW^fH>@OW^.@OW^ .@OW^m> Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Spellbooks ('+') h - Potions ('!') i - Rings ('=') j - Wands ('/') k - Tools ('(') l - Gems ('*') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) OW^X +PW^@:###-----------###`##..........|#|.........|###|.........|#..........|--|.........|.|-----------.|.|-- What would you like to drop?  Rings ('=') y - = a bronze ring Gems ('*') x - * 2 green gems(end) PW^++PW^1-----------A bronze ring lands on the altar.2 green gems land on the altar.PW^ PW^  Pick up what?  Rings ('=') a - = an uncursed bronze ring Gems ('*') b - * 2 uncursed green gems(end) PW^++PW^-----------y - an uncursed bronze ring.x - 2 uncursed green gems.PW^ PW^3You don't have anything else to wear.PW^|r Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. (end) PW^L--------|.....#.||....|#..####|....|###.|--|---#-----------..##############`##..........|--####|.........|####|.........|##..........|---.--------|.........||..........|-----------PW^9.What do you want to put on? [dey or ?*] PW^  Rings d - = an uncursed ring of cold resistance e - = an uncursed ring of stealth y - = an uncursed bronze ring(end) PW^C+------|.....#|....|#17(33) Pw:15(29) AC:6 Exp:4Which ring-finger, Right or Left? [rl]  PW^Ely - an uncursed bronze ring (on left hand). PW^? PW^  Coins  $ - $ 23 gold pieces  Weapons  a - ) a blessed +1 quarterstaff (weapon in hands)  Armor  b - [ an uncursed +0 cloak of protection (being worn)  v - [ an uncursed +0 iron skull cap (being worn)  Comestibles  q - % an uncursed food ration  Scrolls  i - ? 2 uncursed scrolls of gold detection  j - ? an uncursed scroll of teleportation  Spellbooks  k - + a blessed spellbook of force bolt  l - + a blessed spellbook of protection  m - + an uncursed spellbook of extra healing  s - + an uncursed turquoise spellbook  Potions  f - ! an uncursed potion of gain ability  g - ! an uncursed potion of water  h - ! an uncursed potion of water  o - ! an uncursed milky po PW^ Ition  p - ! an uncursed brown potion (1 of 2) PW^ Lurchy the Conjurer St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:1 $:23 HP:17(33) Pw:15(29) AC:6  Exp:4----------------------|.....#-.{............||....|#|.%.............####|....|###----##-..............|--|---#-----------|<.|#|...............##############`##..........||...##---|------------####|.........||..|#########|.........|----###..........|##---.--------|.........|#|....... PW^ ...|------------.--.----|..........||.......||..........||...>{...------------|......@|--------- PW^@_ PW^+ P18(33) Pw:17(29) AC:6 Exp:4@. PW^`"@. PW^/.##---|-|...||.@.+-----Lurchy the Conjurer St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:2 $:23 HP:18(33) Pw:17(29) AC:6  Exp:4PW^/t@<You are beginning to feel hungry.18(33) Pw:17(29) AC:6 Exp:4Hungry PW^H .@PW^FE f@.PW^qQYou displaced your kitten.#@|....fPW^ |---..F...@#.PW^] 19(33) Pw:17(29) AC:6 Exp:4Hungry --.|....@##..PW^-||..|.|*.?|-@-#fPW^ǖb|@--.-f#PW^ F@f.#PW^.@z - a scroll labeled TEMOV.A - an elven broadsword.f.PW^о F.f.@.PW^5.@f.PW^You miss the green mold.f.The kitten misses the green mold.20(33) Pw:17(29) AC:6 Exp:4Hungry PW^I .@The kitten misses the green mold.20(33) Pw:19(29) AC:6 Exp:4Hungry PW^vYou displaced your kitten.@..fPW^L@.f.PW^ You hit the green mold.You are splashed by the green mold's acid!18(33) Pw:19(29) AC:6 Exp:4Hungry f..PW^:rYou miss the green mold.The kitten bites the green mold.--More--PW^,The green mold is killed!.PW^M G.@.f PW^0.@f PW^*c19(33) Pw:19(29) AC:6 Exp:4Hungry ...@fPW^2 .@B - a blue gem.4019(33) Pw:19(29) AC:6 Exp:4Hungry $ - 17 gold pieces..fPW^+)0..@f.PW^NYou displaced your kitten.f.@PW^=f...@PW^d=.f@.PW^NV3..f@#.#PW^~ 20(33) Pw:19(29) AC:6 Exp:4Hungry 20(33) Pw:21(29) AC:6 Exp:4Hungry .........#....#---....#....#f@..$.#...|.%|---PW^ 21(33) Pw:21(29) AC:6 Exp:4Hungry .###f##@PW^n G#f@#PW^9 `You displaced your kitten.@f#PW^mC@f#PW^8@#fPW^ 0.@#PW^ o#.@###....#PW^=.#@.PW^k22(33) Pw:21(29) AC:6 Exp:4Hungry -..|#|.>.|@.||.-PW^_Lf.@|-PW^֞-#.@522(33) Pw:21(29) AC:6 Exp:4Hungry $ - 5 gold pieces.fPW^x7y22(33) Pw:22(29) AC:6 Exp:4Hungry .f.@ PW^_.@C - a food ration...f PW^^ <.@f.!PW^'+f+..!PW^2 f.!PW^3 You stop. Your kitten is in the way!23(33) Pw:22(29) AC:6 Exp:4Hungry f>.!PW^0` ..f!PW^ Hf.@."PW^*2..f@."PW^;? >f#PW^<...@f#PW^V..f@#PW^5The door resists!24(33) Pw:22(29) AC:6 Exp:4Hungry f..#PW^y_ NThe door resists!.f#PW^iThe door opens...f-.|$PW^d..f.@#.|$PW^*24(33) Pw:24(29) AC:6 Exp:4Hungry .......f@#.#.$PW^S.-f@.|%PW^W?|.%...#f|d|.@|.|The jackal bites!23(33) Pw:24(29) AC:6 Exp:4Hungry #f%PW^W--...|B.#f@||(|.||.||.|---The jackal bites!21(33) Pw:24(29) AC:6 Exp:4Hungry B%%PW^<+ &PW^t You kill the jackal!.f*.21(33) Pw:24(29) AC:6 Exp:4Hungry The kitten eats a tripe ration.22(33) Pw:24(29) AC:6 Exp:4Hungry 'PW^|'PW^d! i......B.@'PW^ =*..@)PW^:Autopickup: OFF.)PW^Zo.@You see here a bag.`B+PW^D - a bag.B..You hear some noises in the distance.+PW^X~ ,PW^Aj*@.You hear some noises.B,PW^LQ@`@.,PW^?L......@.-PW^wE......@.You see here a yellowish brown gem.23(33) Pw:24(29) AC:6 Exp:4Hungry .PW^ _ 6E - a yellowish brown gem./PW^-.@.You see here a statue of a newt.f0PW^8R@`.f0PW^ #@. .......1PW^qs23(33) Pw:25(29) AC:6 Exp:4Hungry @..2PW^5#@.f2PW^0.@ .......You see here a statue of a newt.2PW^( 24(33) Pw:25(29) AC:6 Exp:4Hungry `@## f......2PW^޳ W..@.. 3PW^F.#@##-4PW^r.#.|@.f.|----4PW^C|.#@.5PW^!y---..|..|...|.f#@-5PW^q1n--|.|*|.-@f.5PW^6 %@f..6PW^Cy25(33) Pw:25(29) AC:6 Exp:4Hungry @.f..6PW^@. Things that are here: a violet gem a statue of a goblin--More--7PW^;Of.7PW^\m "Unknown command ' '.7PW^  Pick up what?  Gems ('*') a - * a violet gem Boulders/Statues ('`') b - ` a statue of a goblin(end) :PW^L+:PW^` F - a violet gem...f;PW^;PW^ J`@.f;PW^8 +.f@..=PW^ .f=PW^ s25(33) Pw:26(29) AC:6 Exp:4Hungry f..=PW^# ..@f=PW^( f26(33) Pw:26(29) AC:6 Exp:4Hungry f..>PW^* f.>PW^#kA.f.@.>PW^`^You displaced your kitten.@.f>PW^68Af`.>PW^.f>PW^3(f.@>PW^c .f>PW^m d27(33) Pw:26(29) AC:6 Exp:4Hungry ..f@>PW^HT .f>PW^N:f..?PW^-f.?PW^;R.`f.@?PW^*f.?PW^UPf..@.?PW^:`27(33) Pw:28(29) AC:6 Exp:4Hungry .f?PW^28(33) Pw:28(29) AC:6 Exp:4Hungry .`@f.?PW^ .f?PW^' 1f@..?PW^=t .f@PW^+`f.@PW^\'f.@@PW^ 7f..@@PW^#!f.@PW^+l29(33) Pw:28(29) AC:6 Exp:4Hungry ..f@PW^ ..f@@PW^P ..f@@PW^T f.APW^2@.f.@.APW^2 8f.+APW^I..f@.APW^$.fAPW^g.f@..9 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic 30(33) Pw:29(29) AC:6 Exp:4Hungry Wizard needs food, badly!30(33) Pw:29(29) AC:6 Exp:4Weak APW^e).fAPW^ !f.APW^@ K.f.-@BPW^#LI`.f.@BPW^~9.f.@BPW^e OThe door opens..f.|BPW^* Sf..@#CPW^CO31(33) Pw:29(29) AC:6 Exp:4Weak ......f@DPW^F,f|DPW^A .DPW^& fEPW^c*f..EPW^|!f.EPW^Jk.EPW^W fEPW^ l n32(33) Pw:29(29) AC:6 Exp:4Weak f|EPW^_ Z...f.@#FPW^HQf..@|FPW^5f.+FPW^%5Lf..@.FPW^$(.fFPW^"..fFPW^6 A@..fFPW^l k33(33) Pw:29(29) AC:6 Exp:4Weak ..fFPW^_ ?@..fFPW^[D@..fGPW^@?@.|fGPW^49f|#GPW^C E.@f.HPW^T{+.f@..HPW^,..f@HPW^X If...@IPW^IThe door opens..f-IPW^[....f@#IPW^>af........f@#JPW^Ǜ?..f##@#JPW^u-.-#@KPW^#f#LPW^YC!f.LPW^ 8#.#@#LPW^5##@...##You faint from lack of food.33(33) Pw:29(29) AC:6 Exp:4Fainted #f#You regain consciousness.33(33) Pw:29(29) AC:6 Exp:4FaintingMPW^0& M#f@###OPW^TU.What do you want to wield? [- aA or ?*] OPW^=!Never mind.OPW^8What do you want to eat? [qC or ?*] PPW^X Comestibles q - % an uncursed food ration C - % a food ration(end) RPW^x+33(33) Pw:29(29) AC:6 Exp:4FaintingThat food really hit the spot!10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic 33(33) Pw:29(29) AC:6 Exp:4##f#You finish eating the food ration.RPW^ SPW^DD@+###TPW^<The door opens.---..|-..?|(.|+--TPW^G_-|e#@|_-TPW^K:--@-UPW^ W Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 96% b - protection 1 clerical 0% 96% c - extra healing 3 healing 98% 96%(end) VPW^ +-----------33(33) Pw:24(29) AC:6 Exp:4In what direction? VPW^Yo 6The spell hits the floating eye.XPW^] Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 96% b - protection 1 clerical 0% 96% c - extra healing 3 healing 98% 96%(end) XPW^ +-----------33(33) Pw:19(29) AC:6 Exp:4In what direction? YPW^The spell hits the floating eye!You kill the floating eye!33(33) Pw:19(29) AC:6 Exp:4%ZPW^{@.You see here a floating eye corpse.f#[PW^`G - a floating eye corpse.f#\PW^ \PW^3.#f@#\PW^: --f@`PW^h *What do you want to eat? [qG or ?*] aPW^R  Comestibles q - % an uncursed food ration G - % a floating eye corpse(end) cPW^ +33(33) Pw:19(29) AC:6 Exp:4This floating eye corpse tastes terrible!..f--More--dPW^g The kitten picks up a scroll..fThe kitten drops a scroll.--More--ePW^-%?ffPW^_@ Things that are here: a scroll labeled FOOBIE BLETCH a large box--More--fPW^}R.f.hPW^͛ Pick up what?  Scrolls ('?') a - ? a scroll labeled FOOBIE BLETCH Tools ('(') b - ( a large box(end) hPW^0 +iPW^-----H - a scroll labeled FOOBIE BLETCH.f_iPW^ jPW^4There is a large box here, loot it? [ynq] (q) kPW^ qkPW^ lPW^84There is a large box here, loot it? [ynq] (q) lPW^6yHmmm, it seems to be locked.mPW^0Unknown command ' '.mPW^Z0mPW^\q # mPW^ forcemPW^ǩIThere is a large box here, force its lock? [ynq] (q) nPW^R4zyYou start bashing it with your quarterstaff..f..--More--nPW^TYou succeed in forcing the lock...foPW^BThere is a large box here, loot it? [ynq] (q) oPW^=yYou carefully open the large box...--More--oPW^  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) pPW^5+ Take out what?  Amulets ('"') a - " a pyramidal amulet(end) pPW^ +qPW^PI - a pyramidal amulet.33(33) Pw:21(29) AC:6 Exp:4f.qPW^$ rPW^5f.@(wPW^e\ Drop what type of items?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Spellbooks ('+') i - Potions ('!') j - Rings ('=') k - Wands ('/') l - Tools ('(') m - Gems ('*') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) wPW^) +xPW^8+--.|.|.|-- What would you like to drop?  Amulets ('"') I - " a pyramidal amulet Weapons (')') A - ) an elven broadsword Scrolls ('?') z - ? a scroll labeled TEMOV H - ? a scroll labeled FOOBIE BLETCH Tools ('(') D - ( a bag Gems ('*') B - * a blue gem E - * a yellowish brown gem F - * a violet gem(end) yPW^L++++++++yPW^R-----|...|-f..||@(.|--+--A pyramidal amulet lands on the altar.--More--yPW^u 5f.zPW^+} Pick up what?  Amulets ('"') a - " an uncursed pyramidal amulet Weapons (')') b - ) an uncursed elven broadsword Scrolls ('?') c - ? an uncursed scroll labeled FOOBIE BLETCH d - ? a cursed scroll labeled TEMOV Tools ('(') e - ( an uncursed bag Gems ('*') f - * an uncursed violet gem g - * an uncursed yellowish brown gem h - * an uncursed blue gem(end) zPW^;L++++++++zPW^G %-------.||f..|.|#-...|.|###|@(.|.|#--+--.-######|-#I - an uncursed pyramidal amulet.A - an uncursed elven broadsword.--More--{PW^H^5.f|PW^7!/What do you want to read? [i-mszH or ?*] |PW^C Scrolls i - ? 2 uncursed scrolls of gold detection j - ? an uncursed scroll of teleportation z - ? a cursed scroll labeled TEMOV H - ? an uncursed scroll labeled FOOBIE BLETCH Spellbooks k - + a blessed spellbook of force bolt l - + a blessed spellbook of protection m - + an uncursed spellbook of extra healing s - + an uncursed turquoise spellbook(end) PW^ m-------.||...|.|#-.f.|.|###|@(.|.|#--+--Never mind.PW^ Coins  $ - $ 45 gold pieces  Amulets  I - " an uncursed pyramidal amulet  Weapons  a - ) a blessed +1 quarterstaff (weapon in hands)  A - ) an uncursed elven broadsword  Armor  b - [ an uncursed +0 cloak of protection (being worn)  v - [ an uncursed +0 iron skull cap (being worn)  Comestibles  q - % an uncursed food ration  Scrolls  i - ? 2 uncursed scrolls of gold detection  j - ? an uncursed scroll of teleportation  z - ? a cursed scroll labeled TEMOV  H - ? an uncursed scroll labeled FOOBIE BLETCH  Spellbooks  k - + a blessed spellbook of force bolt  l - + a blessed spellbook of protection  m - + an uncursed spellbook of extra healing  s - + an uncurPW^TDsed turquoise spellbook  Potions (1 of 2)PW^? Lurchy the Conjurer St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:2 $:45 HP:33(33) Pw:21(29) AC:6  Exp:4------|....||.....#|....|#---------------|....|##....|---|...||...|---.--###|.>.|#..||`..|#-.f.|###....||`.#|...|###|@(.|##|...-##|.|#|...|#--+--###|...|#..|##-...-######---|-#-----|.|---|-W^? 5;8H|...|#|.|#|.<.+#|.|-----|.||.||.|---PW^ x Coins  $ - $ 45 gold pieces  Amulets  I - " an uncursed pyramidal amulet  Weapons  a - ) a blessed +1 quarterstaff (weapon in hands)  A - ) an uncursed elven broadsword  Armor  b - [ an uncursed +0 cloak of protection (being worn)  v - [ an uncursed +0 iron skull cap (being worn)  Comestibles  q - % an uncursed food ration  Scrolls  i - ? 2 uncursed scrolls of gold detection  j - ? an uncursed scroll of teleportation  z - ? a cursed scroll labeled TEMOV  H - ? an uncursed scroll labeled FOOBIE BLETCH  Spellbooks  k - + a blessed spellbook of force bolt  l - + a blessed spellbook of protection  m - + an uncursed spellbook of extra healing  s - + an uncursed tuPW^>x>rquoise spellbook  Potions (1 of 2)PW^w| Lurchy the Conjurer St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:2 $:45 HP:33(33) Pw:21(29) AC:6  Exp:4------|....||.....#|....|#---------------|....|##....|---|...||...|---.--###|.>.|#..||`..|#-.f.|###....||`.#|...|###|@(.|##|...-##|.|#|...|#--+--###|...|#..|##-...-######---|-#-----|.|---|-W^| 5;8H|...|#|.|#|.<.+#|.|-----|.||.||.|---PW^+.What do you want to put on? [deI or ?*] PW^33(33) Pw:21(29) AC:6 Exp:4I - an uncursed pyramidal amulet (being worn).fB.ee:PW^8PW^E  Coins  $ - $ 45 gold pieces  Amulets  I - " an uncursed pyramidal amulet (being worn)  Weapons  a - ) a blessed +1 quarterstaff (weapon in hands)  A - ) an uncursed elven broadsword  Armor  b - [ an uncursed +0 cloak of protection (being worn)  v - [ an uncursed +0 iron skull cap (being worn)  Comestibles  q - % an uncursed food ration  Scrolls  i - ? 2 uncursed scrolls of gold detection  j - ? an uncursed scroll of teleportation  z - ? a cursed scroll labeled TEMOV  H - ? an uncursed scroll labeled FOOBIE BLETCH  Spellbooks  k - + a blessed spellbook of force bolt  l - + a blessed spellbook of protection  m - + an uncursed spellbook of extra healing  s - + aPW^ Kn uncursed turquoise spellbook  Potions (1 of 2)PW^ f - ! an uncursed potion of gain ability  g - ! an uncursed potion of water  h - ! an uncursed potion of water  o - ! an uncursed milky potion  p - ! an uncursed brown potion  Rings  d - = an uncursed ring of cold resistance  e - = an uncursed ring of stealth  y - = an uncursed bronze ring (on left hand)  Wands  c - / a wand of cancellation (0:7)  Tools  n - ( an uncursed wooden harp  D - ( an uncursed bag  Gems  r - * an uncursed orange gem  x - * 2 uncursed green gems  B - * an uncursed blue gem  E - * an uncursed yellowish brown gem  F - * an uncursed violet gem (2 of 2)PW^Lurchy the Conjurer St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:2 $:45 HP:33(33) Pw:21(29) AC:6  Exp:4------|....||.....#|....|#---------------|....|##....|---|...||..f|B---.--###|.>.|#..||`..|#-...|###....||`.#|...|###|@(.|e##|...-##|.|#|...|#--+--###|...|#..|##-...-######---|-#-----|.PW^8|---|-|...|#|.|#|.<.+#|.|-----|.|e:|.||.|---PW^ 4What do you want to use or apply? [cnD or ?*] PW^  Do what?  o - Take something out of the bag i - Put something into the bag b - Both of the above(end) PW^ + Take out what?  Gems ('*') a - * a red gem(end) PW^! y33(33) Pw:21(29) AC:6 Exp:4PW^_@You see here a large box..f  B :PW^skBThere is a large box here, loot it? [ynq] (q) PW^=yYou carefully open the large box...--More--PW^o~ The large box is empty. Do what?  i - Put something into the large box(end) PW^L_:PW^]h YThe door resists!.fB PW^The door opens... fB|e : PW^n_f @ #BPW^cf.|@B# : PW^ Q..#@##PW^ ....f(.   e #B@#+ :PW^47 The door opens._(f B|* :|..---PW^uN|fB PW^ pB# # f :PW^*You displaced your kitten... B#@f..PW^33(33) Pw:23(29) AC:6 Exp:4..B  @#|*f ..:PW^e#-@-...---The kitten misses the newt.  BPW^c3PW^ W Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 96% b - protection 1 clerical 0% 96% c - extra healing 3 healing 98% 96%(end) PW^4 +-----------33(33) Pw:18(29) AC:6 Exp:4In what direction? PW^The spell hits the floating eye!You kill the floating eye!%:_33(33) Pw:18(29) AC:6 Exp:4--More--PW^U s B.f BPW^ |---@.|You see here 2 white gems.  BPW^k*PW^9l#@*There is a doorway here.You see here a floating eye corpse. B  PW^$@0Unknown command ' '.PW^0 PW^ҔYJ - a floating eye corpse.B f.PW^ΥPW^˴*What do you want to eat? [qJ or ?*] PW^a33(33) Pw:18(29) AC:6 Exp:4This floating eye corpse tastes terrible!xe B#f | *.--More--PW^ GYou finish eating the floating eye corpse.--More--PW^cS.xB  PW^fj.@You see here 2 white gems.B( x f#PW^K - 2 white gems.|xYou hear some noises.--More--PW^'B PW^yI Bx#.@PW^6v B x|f#.@PW^v MB x(.@PW^cl  xB_.#@#PW^I33(33) Pw:20(29) AC:6 Exp:4... B(f |# e #@###....#....#PW^?---------.........#.... #@B # (.# |# ####|..fPW^ZW Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 96% b - protection 1 clerical 0% 96% c - extra healing 3 healing 98% 96%(end) PW^' +---------.........-----------#....33(33) Pw:15(29) AC:6 Exp:4In what direction? PW^@The spell hits the giant bat!You kill the giant bat!%37(37) Pw:23(37) AC:6 Exp:5--More--PW^# `37(37) Pw:23(37) AC:6 Exp:5.fPW^j....#@You see here a giant bat corpse..f.PW^.' -.......|@........|%.....!..|......|....|...---f#PW^$|.#@|+............------f##PW^c-.@||.e|..f--#PW^7v.@You see here a turquoise spellbook.f##PW^F ]L - a turquoise spellbook.f#PW^QE#f.@#PW^.@PW^C.@PW^K =f%.@PW^X ;..f.@PW^U.@You see here a slimy potion..fPW^9..f!@PW^` N@.You see here a slimy potion..fPW^}~M - a slimy potion.37(37) Pw:25(37) AC:6 Exp:5f..PW^o `f..e@.PW^ N..f.@PW^(W Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 96% b - protection 1 clerical 0% 96% c - extra healing 3 healing 98% 96%(end) PW^zj +-----------|.........|-----------#..........|37(37) Pw:20(37) AC:6 Exp:5In what direction? PW^KThe spell hits the floating eye!0PW^#PW^Ϙ@PW^^#PW^10PW^]#PW^#*PW^ 0PW^m{ #PW^N @PW^ #PW^ 0PW^I #PW^l*PW^,0PW^#PW^l@PW^-#PW^p0PW^B#PW^*PW^]meThe floating eye resists!.fPW^m W Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 96% b - protection 1 clerical 0% 96% c - extra healing 3 healing 98% 96%(end) PW^+-----------|.........|-----------#..........|37(37) Pw:15(37) AC:6 Exp:5In what direction? PW^pHThe spell hits the floating eye!You kill the floating eye!37(37) Pw:15(37) AC:6 Exp:5%.f.PW^t PW^Os@.You see here a floating eye corpse..fPW^PW^=There is a floating eye corpse here; eat it? [ynq] (n) PW^yThis floating eye corpse tastes terrible!....f.--More--PW^| GYou finish eating the floating eye corpse.--More--PW^|bYou feel your senses expand a bit.f.:PW^PW^Ρ Df...@PW^o;.f.@PW^Kl..f.@:_PW^9.f.@PW^y.......#f@##.:PW^S37(37) Pw:17(37) AC:6 Exp:5......................................#f#@.##.PW^t M.|.#@.|.PW^k..##.@.f.PW^ r...............@---PW^H;..@.-PW^ sf.|#..@|-PW^p.#..|..........f@.PW^v..|.@.........#f...PW^>u\..|@.##f..PW^`g..|@.f...PW^ d---@f...PW^Q-`@...fPW^ -|@....You see here a statue of a garter snake..f.PW^>d`@|f..PW^You displaced your kitten.37(37) Pw:19(37) AC:6 Exp:5f..@..PW^ j`.f.@..PW^2f................@..PW^z?q.f..@...PW^...:................@f##...PW^ ..............:.......................#.........f###`@PW^#zWith great effort you move the boulder..:.#`@fPW^5PW^}..........................@f#PW^H ..............:.........................@f##PW^S...........#........@........f#PW^w.##:@#.f#PW^RT @#PW^~;37(37) Pw:21(37) AC:6 Exp:5##@#.:.f.PW^ #@.:f.You hear some noises in the distance..PW^!K@#f.PW^P@#f..PW^HC#.@fPW^[ C#.@..fPW^ SYou stop. Your kitten is in the way!#fPW^EPW^H.........................................f........@##PW^.F....#@fPW^@f.PW^@ 0f@..PW^m 4f.@..QW^5 6.@.fQW^c>9f@...QW^C9@f..QW^\ |37(37) Pw:23(37) AC:6 Exp:5@..f.QW^ @@.f.QW^}o@f#.....QW^ I.@.f...............QW^.........#f.........#.........#......@......QW^Mi.####f####@.QW^1dif#:....#..@QW^8:5.:@.QW^@.QW^{S _37(37) Pw:25(37) AC:6 Exp:5-:@_QW^<#f@.QW^{U h##:#f@.QW^a U#f#@..QW^40#@#.QW^So#:###`@#####f...#....QW^With great effort you move the boulder.:#`@#f#.QW^EYou try to move the boulder, but in vain.QW^ EYou try to move the boulder, but in vain.QW^ EYou try to move the boulder, but in vain. QW^v #@ QW^ 37(37) Pw:26(37) AC:6 Exp:5:-########@.f.. QW^ v.:f|#@.. QW^2*Bf#.@ QW^a|#:f#.@ QW^;#f@.QW^You displaced your kitten.:#@..f.QW^Ing@|..f.QW^~....|@:##f..QW^aQ..@:f##|..QW^\J.@f#QW^%@|You see here a large box.|:f|QW^*P@(#fQW^6  Drop what type of items?  a - All types b - Coins ('$') c - Amulets ('"') d - Weapons (')') e - Armor ('[') f - Comestibles ('%') g - Scrolls ('?') h - Spellbooks ('+') i - Potions ('!') j - Rings ('=') k - Wands ('/') l - Tools ('(') m - Gems ('*') A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) QW^ .+QW^ȼ-----------|.........|-------#..........||`..|.|###|.........|####....|.|#|.........|#|...|.|#|.........|#|...|--#|..........####....|#-----------#|...|#`##-----#---#..|#_..#--- Lurchy the Conjurer St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:2 $:45 HP:37(37) Pw:26(37) AC:6  Exp:5 What would you like to drop?  SpeQW^llbooks ('+') L - + a turquoise spellbook Potions ('!') M - ! a slimy potion Gems ('*') K - * 2 white gems(end) QW^+++QW^X-----------|.........|-----#..........||`..|#|.........|####....||.........|#|...|A turquoise spellbook lands on the altar.--More--QW^ Q.:#fQW^ 5 Pick up what?  Spellbooks ('+') a - + an uncursed turquoise spellbook Potions ('!') b - ! an uncursed slimy potion Gems ('*') c - * 2 uncursed white gems(end) QW^ +++QW^XA-----------|.........|----------#..........||`..||...|###|.........|####....|#-...|#|.........|#|...|L - an uncursed turquoise spellbook.M - an uncursed slimy potion.--More--QW^h QW^)0What do you want to read? [i-mszHL or ?*]  QW^ f37(37) Pw:26(37) AC:6 Exp:5You don't have that object.--More--!QW^w>What do you want to read? [i-mszHL or ?*] !QW^ !Never mind."QW^%>What do you want to read? [i-mszHL or ?*] "QW^]  Scrolls i - ? 2 uncursed scrolls of gold detection j - ? an uncursed scroll of teleportation z - ? a cursed scroll labeled TEMOV H - ? an uncursed scroll labeled FOOBIE BLETCH Spellbooks k - + a blessed spellbook of force bolt l - + a blessed spellbook of protection m - + an uncursed spellbook of extra healing s - + an uncursed turquoise spellbook L - + an uncursed turquoise spellbook(end) %QW^9J K-----------|.........|------------#..........||`..|.||...|###|.........|####....|.|#-...|#|.........|#|...|.|###|@(.|#|.........|#|...|.|#--|--#|..........####....|.:########-----------#|...|Never mind.&QW^Ur&QW^p37(37) Pw:27(37) AC:6 Exp:5@_-:'QW^3@.f#'QW^p.@-#:f|'QW^C] ...#...#f.#|Z.ZZ#:@####The iguana bites!36(37) Pw:27(37) AC:6 Exp:5 37(37) Pw:27(37) AC:6 Exp:5f.((QW^MYou hit the iguana!f-)QW^\] Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 95% b - protection 1 clerical 0% 95% c - extra healing 3 healing 98% 95%(end) )QW^E Z+-----------|.........|----------------#..........||`..|37(37) Pw:22(37) AC:6 Exp:5In what direction? )QW^The spell hits the iguana!You kill the iguana!%37(37) Pw:22(37) AC:6 Exp:5--More--*QW^37(37) Pw:22(37) AC:6 Exp:5##f-Z.Z+QW^o\@#You see here an iguana corpse.#f-QW^] Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 95% b - protection 1 clerical 0% 95% c - extra healing 3 healing 98% 95%(end) -QW^ Z+-----------|.........|----------------#..........||`..|37(37) Pw:17(37) AC:6 Exp:5In what direction? -QW^ uThe spell misses the orc zombie.The spell hits the orc zombie!--More--.QW^4 l37(37) Pw:17(37) AC:6 Exp:5..Z#f/QW^" W Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 95% b - protection 1 clerical 0% 95% c - extra healing 3 healing 98% 95%(end) /QW^~MZ+-----------|.........|----------------#..........||`..|37(37) Pw:12(37) AC:6 Exp:5In what direction? 0QW^The spell hits the orc zombie!You destroy the orc zombie!37(37) Pw:12(37) AC:6 Exp:5-#f2QW^3FThere is an iguana corpse here; eat it? [ynq] (n) 2QW^ }yThis iguana corpse tastes terrible!#f##--More--3QW^QSYou finish eating the iguana corpse.f#4QW^}b37(37) Pw:13(37) AC:6 Exp:5.@#4QW^# H#f.@#4QW^u o......##.f@#5QW^M9^..#@-f5QW^G3@.#f5QW^ۂ3@.f#5QW^ K.@.f##5QW^t........@-f#6QW^l.@..#...f##6QW^z V@.#.f-7QW^g.@f........7QW^u.....f@.....7QW^ .....f@...8QW^h.....@...#f.8QW^/ .....@#..f.9QW^F R.@-.f9QW^R{ 37(37) Pw:14(37) AC:6 Exp:5@..-f:QW^+!B@..#:QW^Y @.:QW^} .@;QW^v.@QW^N .d@.>QW^Ņ {d-----@.....||>QW^t 1 .@d?QW^1.@You see here a plate mail.The coyote bites!33(37) Pw:14(37) AC:6 Exp:5?QW^V @QW^W Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 95% b - protection 1 clerical 0% 95% c - extra healing 3 healing 98% 95%(end) @QW^`+--<+33(37) Pw:9(37) AC:6 Exp:5In what direction? @QW^ The spell hits the coyote!You kill the coyote!33(37) Pw:9(37) AC:6 Exp:5.AQW^ BQW^%@.[BQW^@.BQW^ p34(37) Pw:11(37) AC:6 Exp:5.##@.CQW^HR.....#@.CQW^->.#@####.##......##..............------DQW^ 35(37) Pw:11(37) AC:6 Exp:5---|.@|(.|#-.-EQW^%@.-EQW^o@>EQW^JX}.@ Things that are here: a large box 14 gold pieces--More--GQW^n/HQW^K  Pick up what?  Coins ('$') a - $ 14 gold pieces Tools ('(') b - ( a large box(end) JQW^+JQW^- 5935(37) Pw:11(37) AC:6 Exp:5$ - 14 gold pieces.KQW^C KQW^,,(@#KQW^J g..@##.%..KQW^gt36(37) Pw:11(37) AC:6 Exp:5#@..LQW^ h..#@#$|..-MQW^36(37) Pw:12(37) AC:6 Exp:5.#-@-.......|-MQW^Uo--.---|@.You see here a food ration.OQW^,N - a food ration.OQW^H.@You see here 34 gold pieces.PQW^l9336(37) Pw:12(37) AC:6 Exp:5$ - 34 gold pieces.PQW^mT37(37) Pw:12(37) AC:6 Exp:5.@PQW^?.@QQW^.@QQW^[.@RQW^#.@#......#......SQW^u@..#.............SQW^ +.@.SQW^_.@TQW^7.@TQW^O37(37) Pw:14(37) AC:6 Exp:5.@TQW^!I.#@#......UQW^w..........#.##@#....F|---VQW^T-#@|....---VQW^8t--..>...@|-VQW^4 E.....@VQW^i.@WQW^Q.@XQW^W Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 95% b - protection 1 clerical 0% 95% c - extra healing 3 healing 98% 95%(end) XQW^Y +--..>.--<+37(37) Pw:9(37) AC:6 Exp:5In what direction? XQW^Z cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--YQW^ ------..|.>.#>|(.|#.-.--#------###....<+#####|....|---.----###|{...|##--.----|.......##....[.###......||......|------#|.....|--------|...@F|-------Lurchy the Conjurer St:10 Dx:14 Co:16 In:17 Wi:9 Ch:9 Chaotic Dungeons of Doom:3 $:93 HP:37(37) Pw:9(37) AC:6  Exp:5In what direction? ZQW^8The spell hits the yellow mold!You kill the yellow mold!37(37) Pw:9(37) AC:6 Exp:5%ZQW^ [QW^3"B.@You see here a yellow mold corpse.\QW^-5@%\QW^י4...@.\QW^ _.##@.....]QW^La.###@.......]QW^i 37(37) Pw:11(37) AC:6 Exp:5--|..|`####@####........]QW^L= xYou hear someone cursing shoplifters..@###.^QW^ft ^QW^{ T..|-@-#.^QW^ˤ*@.-_QW^BL.@#>#_QW^yHU.##@##.._QW^/.##@``QW^I-[With great effort you move the boulder..#@`aQW^Y1$#@`aQW^K--|..#@`--aQW^K M--..@`.-bQW^]37(37) Pw:12(37) AC:6 Exp:5-------@......|........-------bQW^ %..@cQW^~Lh...@You hear the chime of a cash register..@.dQW^&mT.......@#dQW^Ŀ ^.......@##dQW^U ....#######@#dQW^t _37(37) Pw:13(37) AC:6 Exp:5#######@+dQW^D? GfQW^SThe door opens.---+-$...|......|........|-.........|---------fQW^  G----.......|.#@-fQW^MU I--|.+-@gQW^` .@gQW^.@gQW^p.@gQW^I ".@.hQW^Y.@hQW^) b......@#hQW^ ....................@iQW^ 37(37) Pw:15(37) AC:6 Exp:5...................@#jQW^@G....@..jQW^L @.jQW^ @.jQW^xv J@.You see here 16 gold pieces.lQW^Gk109 HP:37(37) Pw:15(37) AC:6 Exp:5$ - 16 gold pieces.lQW^ .@mQW^h.@mQW^.@mQW^B jThe door opens.--G[|.|||nQW^r#@.............nQW^oK#@|................nQW^ S-@#..oQW^"-||.-@-#."Hello, lurchy! Welcome to Kabalebo's general store!"pQW^I@-|.pQW^@.You see here a studded leather armor (26 zorkmids).?GrQW^[ sQW^M@[....You see here a scroll labeled TEMOV (141 zorkmids).37(37) Pw:17(37) AC:6 Exp:5uQW^l< uQW^OE 0?G@.vQW^ąH.@....vQW^ +.@.vQW^;D.|@.wQW^'`[G#@..wQW^b[#@................wQW^_ lG.|......@......xQW^.@xQW^ .@yQW^p+.@.yQW^3%@.....yQW^Pk37(37) Pw:19(37) AC:6 Exp:5.G@..zQW^B .@zQW^B-.@.{QW^nv....................@##-{QW^a...@###You hear the chime of a cash register...@...####.........{QW^iR37(37) Pw:20(37) AC:6 Exp:5...@#####|QW^/ }QW^aL....##@}QW^ O..#@#+}QW^\ #@#~QW^F The door opens.|...........|....|-----QW^2 #-@-...|!..|.....|.F....|......-#-----QW^--------|-|......@+....|..|QW^Fq.@QW^A @.QW^ @.QW^pC@.You see here a chartreuse potion.QW^-!@QW^L<@.QW^ $You miss the red mold.QW^QW^x Y37(37) Pw:22(37) AC:6 Exp:5@.QW^spA.@You see here a chartreuse potion.QW^# Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^b -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^: -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^V -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^P -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^o-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^F-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^J-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^JJ-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^d-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^T-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^*-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^M-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^n-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^W-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^2X-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^k-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^e-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^V -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^] -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^[ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^g -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^Y^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^v -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^@ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^f-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^$#-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^x-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^$-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ǣ-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^&*-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^x-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^3-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ֶ-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^M-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^#-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^--------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^22-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ʷ-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^.-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^t-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^4-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^2 -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^y -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^6 -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^p -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^5 -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^N -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^=J -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^9-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^<-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^؉-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^k -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^|-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^Ɂ-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^u-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^t-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^B-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^`-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^h-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^' -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^/- -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^ -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^H -------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^_W-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^V-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end) QW^x-------------------|...#|.........||?[||`>|#######..`.......-|..| Armor b - [ an uncursed +0 cloak of protection (being worn) v - [ an uncursed +0 iron skull cap (being worn)(end)