J@^  Player: lurchy Game: Sporkhack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-02-09.18:08:07.ttyrec Time: (1581271687) Sun Feb 9 18:08:07 2020 J@^@ SporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. J@^Hello lurchy, welcome to SporkHack!Create your character:ClassRaceGenderAlignmenta - Archeologist b - Barbarian c - Caveman h + Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD + DwarfE - ElfG - GnomeO - OrcM + MaleF - FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!J@^8ca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w + WizardH - HumanD + DwarfE - ElfG - GnomeO - OrcM + MaleF - FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!J@^j; ca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w + WizardH - HumanD + DwarfE - ElfG - GnomeO - OrcM + MaleF - FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!J@^ ^a - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w + WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM + MaleF - FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!J@^ ra - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w + WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM + MaleF - FemaleL - LawfulN - NeutralC + Chaotic q - quit* - reroll. - play!J@^rP----|..+|f:||)@|-.--J@^tLurchy the Evoker St:9 Dx:15 Co:12 In:20 Wi:8 Ch:11 Chaotic Dungeons of Doom:1 $:0 HP:13(13) Pw:9(9) AC:7  Exp:1 It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us alJ@^w0l: Go bravely with Anhur!--More--J@^RXJ@^LJ@^mHello lurchy, welcome to SporkHack! You are a chaotic male elven Wizard. --More--J@^B J@^ ? Weapons a - ) a blessed +1 quarterstaff (weapon in hands) Armor b - [ an uncursed +0 cloak of protection (being worn) Scrolls i - ? 2 uncursed scrolls of identify j - ? an uncursed scroll of remove curse Spellbooks k - + a blessed spellbook of force bolt l - + a blessed spellbook of protection m - + an uncursed spellbook of cure sickness Potions f - ! an uncursed potion of full healing g - ! an uncursed potion of enlightenment h - ! an uncursed potion of object detection Rings d - = an uncursed +1 ring of protection e - = an uncursed +1 ring of gain constitution Wands c - / a wand of undead turning (0:5) Tools n - ( an uncursed wooden flute(end) J@^Z} Lurchy the Evoker St:9 Dx:15 Co:12 In:20 Wi:8 Ch:11 Chaotic Dungeons of Doom:1 $:0 HP:13(13) Pw:9(9) AC:7  Exp:1J@^c  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - checkpoint [true]  f - cmdassist [true]  g - color [false]  h - confirm [true]  i - cursesgraphics [true]  j - dark_room [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - guicolor [true]  p - help [true]  q - hilite_pet [false]  r - hilite_hidden_stairs [false] (1 of 4)J@^7+J@^ a - hilite_obj_piles [false]  b - hitpointbar [false]  c - IBMgraphics [false]  d - ignintr [false]  e - lit_corridor [false]  f - lootabc [false]  g - menucolors [false]  h - statuscolors [true]  i - menu_glyphs [true]  j - null [true]  k - perm_invent [false]  l - pickup_thrown [false]  m - prayconfirm [true]  n - pushweapon [false]  o - rest_on_space [false]  p - safe_pet [true]  q - show_dgn_name [true]  r - showbuc [false]  s - showexp [false]  t - show_obj_sym [true]  u - showrace [false]  v - showscore [false]  w - silent [true] (2 of 4)J@^7q a - sortpack [true]  b - sound [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - timed_delay [true]  g - tombstone [true]  h - travel [true]  i - use_inverse [false]  j - verbose [true]   Compounds (selecting will prompt for new value):  name [lurchy]  role [Wizard]  race [elf]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/sporkhack/dumplog/%t.txt]  horsename [(none)]  msghistory [20] (3 of 4)J@^g  pettype [random]  windowtype [tty]  a - boom_flightpath [-1]  b - boulder [`]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - pickup_burden [stressed]  k - pickup_types [all]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)J@^)H Lurchy the Evoker St:9 Dx:15 Co:12 In:20 Wi:8 Ch:11 Chaotic Dungeons of Doom:1 $:0 HP:13(13) Pw:9(9) AC:7  Exp:1----|..+|f:||)@|-.--J@^:<@#J@^^ =.@##The kitten bites the newt.J@^ FThe newt is killed!.%#@--More--J@^e ".#@####J@^8 @#f#J@^* > What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Scrolls ('?') d - Spellbooks ('+') e - Potions ('!') f - Rings ('=') g - Wands ('/') h - Tools ('(')(end) J@^J@^4OIn what direction? J@^ JNever mind.J@^ J@^ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - checkpoint [true]  f - cmdassist [true]  g - color [false]  h - confirm [true]  i - cursesgraphics [true]  j - dark_room [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - guicolor [true]  p - help [true]  q - hilite_pet [false]  r - hilite_hidden_stairs [false] (1 of 4)J@^ Lurchy the Evoker St:9 Dx:15 Co:12 In:20 Wi:8 Ch:11 Chaotic Dungeons of Doom:1 $:0 HP:13(13) Pw:9(9) AC:7  Exp:1----|..+|..||)<|-.--#@##f##J@^ In what direction? J@^d Never mind.J@^  J@^N Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - checkpoint [true]  f - cmdassist [true]  g - color [false]  h - confirm [true]  i - cursesgraphics [true]  j - dark_room [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - guicolor [true]  p - help [true]  q - hilite_pet [false]  r - hilite_hidden_stairs [false] (1 of 4)J@^ Lurchy the Evoker St:9 Dx:15 Co:12 In:20 Wi:8 Ch:11 Chaotic Dungeons of Doom:1 $:0 HP:13(13) Pw:9(9) AC:7  Exp:1----|..+|..||)<|-.--#@##f##J@^  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - checkpoint [true]  f - cmdassist [true]  g - color [false]  h - confirm [true]  i - cursesgraphics [true]  j - dark_room [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - guicolor [true]  p - help [true]  q - hilite_pet [false]  r - hilite_hidden_stairs [false] (1 of 4)J@^C a - hilite_obj_piles [false]  b - hitpointbar [false]  c - IBMgraphics [false]  d - ignintr [false]  e - lit_corridor [false]  f - lootabc [false]  g - menucolors [false]  h - statuscolors [true]  i - menu_glyphs [true]  j - null [true]  k - perm_invent [false]  l - pickup_thrown [false]  m - prayconfirm [true]  n - pushweapon [false]  o - rest_on_space [false]  p - safe_pet [true]  q - show_dgn_name [true]  r - showbuc [false]  s - showexp [false]  t - show_obj_sym [true]  u - showrace [false]  v - showscore [false]  w - silent [true] (2 of 4)J@^ q a - sortpack [true]  b - sound [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - timed_delay [true]  g - tombstone [true]  h - travel [true]  i - use_inverse [false]  j - verbose [true]   Compounds (selecting will prompt for new value):  name [lurchy]  role [Wizard]  race [elf]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/sporkhack/dumplog/%t.txt]  horsename [(none)]  msghistory [20] (3 of 4)J@^ pettype [random]  windowtype [tty]  a - boom_flightpath [-1]  b - boulder [`]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - pickup_burden [stressed]  k - pickup_types [all]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)J@^Lurchy the Evoker St:9 Dx:15 Co:12 In:20 Wi:8 Ch:11 Chaotic Dungeons of Doom:1 $:0 HP:13(13) Pw:9(9) AC:7  Exp:1----|..+|..||)<|-.--#@##f##J@^In what direction? J@^vNever mind.J@^ J@^q Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - checkpoint [true]  f - cmdassist [true]  g - color [false]  h - confirm [true]  i - cursesgraphics [true]  j - dark_room [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - guicolor [true]  p - help [true]  q - hilite_pet [false]  r - hilite_hidden_stairs [false] (1 of 4)J@^+J@^8X a - hilite_obj_piles [false]  b - hitpointbar [false]  c - IBMgraphics [false]  d - ignintr [false]  e - lit_corridor [false]  f - lootabc [false]  g - menucolors [false]  h - statuscolors [true]  i - menu_glyphs [true]  j - null [true]  k - perm_invent [false]  l - pickup_thrown [false]  m - prayconfirm [true]  n - pushweapon [false]  o - rest_on_space [false]  p - safe_pet [true]  q - show_dgn_name [true]  r - showbuc [false]  s - showexp [false]  t - show_obj_sym [true]  u - showrace [false]  v - showscore [false]  w - silent [true] (2 of 4)J@^q a - sortpack [true]  b - sound [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - timed_delay [true]  g - tombstone [true]  h - travel [true]  i - use_inverse [false]  j - verbose [true]   Compounds (selecting will prompt for new value):  name [lurchy]  role [Wizard]  race [elf]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/sporkhack/dumplog/%t.txt]  horsename [(none)]  msghistory [20] (3 of 4)J@^s< pettype [random]  windowtype [tty]  a - boom_flightpath [-1]  b - boulder [`]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - pickup_burden [stressed]  k - pickup_types [all]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)J@^ +J@^ Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) J@^B +Lurchy the Evoker St:9 Dx:15 Co:12 In:20 Wi:8 Ch:11 Chaotic Dungeons of Doom:1 $:0 HP:13(13) Pw:9(9) AC:7  Exp:1----|..+|..||)<|-.--#@##f##J@^,In what direction? J@^qcmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--J@^,c----|..+|..||)<|-.--#@##f##Lurchy the Evoker St:9 Dx:15 Co:12 In:20 Wi:8 Ch:11 Chaotic Dungeons of Doom:1 $:0 HP:13(13) Pw:9(9) AC:7  Exp:1In what direction? J@^H J@^y J@^ Weapons a - ) a blessed +1 quarterstaff (weapon in hands) Armor b - [ an uncursed +0 cloak of protection (being worn) Scrolls i - ? 2 uncursed scrolls of identify j - ? an uncursed scroll of remove curse Spellbooks k - + a blessed spellbook of force bolt l - + a blessed spellbook of protection m - + an uncursed spellbook of cure sickness Potions f - ! an uncursed potion of full healing g - ! an uncursed potion of enlightenment h - ! an uncursed potion of object detection Rings d - = an uncursed +1 ring of protection e - = an uncursed +1 ring of gain constitution Wands c - / a wand of undead turning (0:5) Tools@^ΟA25H n - ( an uncursed wooden flute(end) J@^d Lurchy the Evoker St:9 Dx:15 Co:12 In:20 Wi:8 Ch:11 Chaotic Dungeons of Doom:1 $:0 HP:13(13) Pw:9(9) AC:7  Exp:1J@^Count: 11J@^5 {f##The kitten drops a staff.)f#+J@^u K@^O  Weapons a - ) a blessed +1 quarterstaff (weapon in hands) Armor b - [ an uncursed +0 cloak of protection (being worn) Scrolls i - ? 2 uncursed scrolls of identify j - ? an uncursed scroll of remove curse Spellbooks k - + a blessed spellbook of force bolt l - + a blessed spellbook of protection m - + an uncursed spellbook of cure sickness Potions f - ! an uncursed potion of full healing g - ! an uncursed potion of enlightenment h - ! an uncursed potion of object detection Rings d - = an uncursed +1 ring of protection e - = an uncursed +1 ring of gain constitution Wands c - / a wand of undead turning (0:5) Tools[22;K@^O A25H n - ( an uncursed wooden flute(end) 0K@^(  Lurchy the Evoker St:9 Dx:15 Co:12 In:20 Wi:8 Ch:11 Chaotic Dungeons of Doom:1 $:0 HP:13(13) Pw:9(9) AC:7  Exp:11K@^=3 -What do you want to put on? [de or ?*] 1K@^vg13(13) Pw:9(9) AC:7 Exp:1Which ring-finger, Right or Left? [rl] 2K@^dl13(13) Pw:9(9) AC:7 Exp:1d - an uncursed +1 ring of protection (on left hand).13(13) Pw:9(9) AC:6 Exp:12K@^eX 3K@^ ,What do you want to put on? [e or ?*] 4K@^G;e - an uncursed +1 ring of gain constitution.--More--5K@^x 9What do you want to put on? [e or ?*] 7K@^T+3 13(13) Pw:9(9) AC:6 Exp:1e - an uncursed +1 ring of gain constitution (on right hand).#f7K@^ 8K@^QlThe door opens.||.|..+..---9K@^ {##-@-..........-----:K@^|----------@...............|..$.|-----:K@^Ċ.@:K@^ .@;K@^.@;K@^o/.......@;K@^j q..@2513(13) Pw:9(9) AC:6 Exp:1$ - 25 gold pieces.=K@^a6f@.=K@^LO...f..@....=K@^ђ.f@.The kitten drops a staff.The kitten picks up a staff...f@.....--More-->K@^,)f>K@^ DThe door resists!f..>K@^ UThe door opens..f-?K@^8\#.f#@..?K@^Ne{...#.)@-f?K@^2K k...f..#@.?K@^ 8f.-@@K@^{L...@f@K@^%~B@f..@K@^ 6.@.)f@K@^3 Ix.@.fAK@^Tx .@.f.AK@^h[.@o - a staff.x f.AK@^* BK@^Hfx ...@CK@^-You don't have anything to eat.CK@^_DK@^.What do you want to wield? [- ao or ?*] EK@^P/13(13) Pw:9(9) AC:6 Exp:1o - a staff (weapon in hands)..fx.EK@^ok 0Unknown command ' '.EK@^FK@^?Z.x...@...fFK@^a...f.x@.....FK@^iI.x.@.fFK@^  --|.|.$. |.....@# -----#...........f#...........#-...........FK@^ )f#HK@^<) )What do you want to zap? [c or ?*] IK@^"'c13(13) Pw:9(9) AC:6 Exp:1You don't have that object.--More--IK@^. 6What do you want to zap? [c or ?*] JK@^pNever mind.JK@^|> JK@^W Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - protection 1 clerical 0% 100% c - cure sickness 3 healing 77% 100%(end) LK@^S)~--.+.|<|--MK@^z.What do you want to wield? [- ao or ?*] MK@^U_13(13) Pw:9(9) AC:6 Exp:1a - a blessed +1 quarterstaff (weapon in hands).#fNK@^TV NK@^ W Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - protection 1 clerical 0% 100% c - cure sickness 3 healing 77% 100%(end) QK@^ ~--.+.|<|--RK@^.What do you want to wield? [- ao or ?*] SK@^>e13(13) Pw:9(9) AC:6 Exp:1o - a staff (weapon in hands).SK@^)n SK@^l---..+.|@#f-#TK@^-E=-|@.#TK@^j=@.TK@^ @.3613(13) Pw:9(9) AC:6 Exp:1$ - 11 gold pieces.You hear some noises in the distance.UK@^;/@{UK@^4.@p - a thick spellbook.VK@^n VK@^(.@VK@^X.@VK@^ .@VK@^d.....@f#XK@^ You displaced your kitten........f#@.XK@^ O#f@.XK@^f y#........#f..........@.........YK@^,c<...#.f@YK@^%f-@YK@^@ #.@YK@^ .@ZK@^M"@.ZK@^L  Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) [K@^Explore mode has been deactivated. Sorry.\K@^-\K@^W  Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Scrolls ('?') f - Spellbooks ('+') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) \K@^ +]K@^ What would you like to drop?  Weapons (')') o - ) a staff (weapon in hands) Spellbooks ('+') p - + a thick spellbook(end) ^K@^E+_K@^vnX_K@^I)You drop a thick spellbook._K@^ `K@^J+@`K@^5 .@`K@^ y .@aK@^$.@aK@^.@aK@^N@.aK@^EG @.aK@^3@.bK@^@@.bK@^..@fbK@^l` 3@.#fcK@^]Df.@-.cK@^ 1.f.@dK@^|.f.@The kitten picks up a thick spellbook..fdK@^ke.@The kitten drops a thick spellbook.+fdK@^D D.@.fdK@^ @.eK@^X1@...feK@^W@.p - a thick spellbook.f.eK@^/ fK@^ -You don't have anything to eat.gK@^$<;What do you want to read? [i-mp or ?*] gK@^!Never mind.gK@^ hK@^+-What do you want to read? [i-mp or ?*] hK@^fj13(13) Pw:9(9) AC:6 Exp:1You begin to memorize the runes.f.....--More--hK@^ۚ'f.jK@^>R Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - protection 1 clerical 0% 100% c - cure sickness 3 healing 77% 100% d - healing 1 healing 0% 100%(end) rK@^--.+.|<|--sK@^ Currently known spells   Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - protection 1 clerical 0% 100% c - cure sickness 3 healing 77% 100% d - healing 1 healing 0% 100%(end) uK@^)+--.+.|<|-- Reordering spells; swap 'c' with   Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - protection 1 clerical 0% 100% c + cure sickness 3 healing 77% 100% d - healing 1 healing 0% 100%(end) wK@^au+--.+.|<|-- Currently known spells   Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - protection 1 clerical 0% 100% c - healing 1 healing 0% 100% d - cure sickness 3 healing 77% 100%(end) xK@^Q--.+.|<|--zK@^ /f..@{K@^0.f.@{K@^<@4.f..@{K@^.f@{K@^L #..f@{K@^\O .f@|K@^4.@#.f|K@^n ............###...........##@#...........|K@^O |........+.###f###@####...|}K@^| ....###f@#x#..--}K@^۾ ZYou miss the grid bug.The grid bug bites!#f~K@^You kill the grid bug!13(13) Pw:9(9) AC:6 Exp:1# f#~K@^HL##f@.-~K@^lf#-@-..(..---~K@^" c#-----.|...@|.--K@^3.@K@^ @.K@^; @.K@^@.q - a chest.You rebalance your load. Movement is difficult.13(13) Pw:9(9) AC:6 Exp:1Stressed.fK@^GK@^? -What do you want to drop? [$a-q or ?*] K@^~k13(13) Pw:9(9) AC:6 Exp:1StressedYou drop a chest.Your movements are now unencumbered.13(13) Pw:9(9) AC:6 Exp:1f.K@^K@^Z # K@^8 forceK@^EThere is a chest here, force its lock? [ynq] (q) K@^~yYou start bashing it with your staff......f..--More--K@^. =You succeed in forcing the lock.--More--K@^TZIn fact, you've totally destroyed the chest...fK@^/* 'In what direction? K@^cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--K@^`----|..+|..||)<| -------.-- |....|# |.{..|#)#### |.....##-|-----------| ------#|............###+.###|...........|###########-...........|###-------------###------.-|.......|.@.f..|--------Lurchy the Evoker St:9 Dx:15 Co:13 In:20 Wi:8 Ch:11 Chaotic Dungeons of Doom:1 $:36 HP:13(13) Pw:9(9) AC:6  Exp:1In what direction? K@^/$ !Never mind.K@^K@^S3 Pick up what?  Coins ('$') a - $ 118 gold pieces Comestibles ('%') b - % a food ration c - % a carrot Wands ('/') d - / an iron wand(end) K@^(++++K@^&154 HP:13(13) Pw:9(9) AC:6 Exp:1$ - 118 gold pieces.r - a food ration.s - a carrot.--More--K@^ *f.K@^..f@K@^>.f@K@^" /.f..@K@^1..f.@K@^VJ.#f.@#.K@^<###f##@######.......#......K@^.E#########@#You hear some noises in the distance.#@+K@^@MThe door opens.-.-K@^&K@^c#K@^ f|#.[|@..|---K@^. {-|--f...|.#@-K@^%W-#|f-@K@^n5##f.@K@^nl@.u - a pair of fur-lined mittens.-fK@^K@^NJD@...fK@^R7.@.fK@^,0What do you want to drop? [$a-pr-u or ?*] K@^!13(13) Pw:9(9) AC:6 Exp:1You drop a pair of fur-lined mittens.f..K@^B Coins  $ - $ 154 gold pieces  Weapons  a - ) a blessed +1 quarterstaff  o - ) a staff (weapon in hands)  Armor  b - [ an uncursed +0 cloak of protection (being worn)  Comestibles  r - % a food ration  s - % a carrot  Scrolls  i - ? 2 uncursed scrolls of identify  j - ? an uncursed scroll of remove curse  Spellbooks  k - + a blessed spellbook of force bolt  l - + a blessed spellbook of protection  m - + an uncursed spellbook of cure sickness  p - + a spellbook of healing  Potions  f - ! an uncursed potion of full healing  g - ! an uncursed potion of enlightenment  h - ! an uncursed potion of object detection  Rings (1 of 2)K@^i Lurchy the Evoker St:9 Dx:15 Co:13 In:20 Wi:8 Ch:11 Chaotic Dungeons of Doom:1 $:154 HP:13(13) Pw:9(9) AC:6  Exp:1----|..+|..||)<| -------.-- |....|# |.{..|#)#### |.....##-|-----------| ------#|............###+.###|...........|#############-...........|##########--|---------------######|.f.|------.-######|.@.||.......##-...||......|-----------K@^j --K@^0What do you want to drop? [$a-pr-t or ?*] K@^t#d13(13) Pw:9(9) AC:6 Exp:1You don't have that object.--More--K@^v>What do you want to drop? [$a-pr-t or ?*] K@^ˬ!Never mind.K@^K@^< 0What do you want to drop? [$a-pr-t or ?*] K@^Md13(13) Pw:9(9) AC:6 Exp:1You don't have that object.--More--K@^/>What do you want to drop? [$a-pr-t or ?*] K@^!Never mind.K@^ B@.f[K@^7B.@.[fK@^W##@.f.K@^'f.K@^(.fK@^,mThe kitten picks up a pair of fur-lined mittens.f.--More--K@^ 0 aThe kitten drops a pair of fur-lined mittens.[fK@^K@^c n|@u - a pair of fur-lined mittens..fK@^XK@^*What do you want to wear? [u or ?*] K@^a f..13(13) Pw:9(9) AC:6 Exp:1You finish your dressing maneuver.13(13) Pw:9(9) AC:5 Exp:1K@^ K@^A;@f..K@^ f#@|...K@^ Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - protection 1 clerical 0% 100% c - healing 1 healing 0% 100% d - cure sickness 3 healing 77% 100%(end) K@^U--.+.|<|--K@^V#@.f....K@^ n+@f#|..K@^n The door opens.-----............|#fK@^d--------|.......|.......|.........-@-##.....K@^x---{>|....|......|..@........|-+-|----------K@^:@.K@^n@.K@^X@.K@^o@.K@^ :.#.#@K@^[....................##...@##.#K@^................#..............@.#-K@^zBM|.#..@--K@^Oa---.?..@#-K@^-|@.A trap door in the ceiling opens and a rock falls on your head!9(13) Pw:9(9) AC:5 Exp:1K@^+@*K@^_k@.v - a scroll labeled THARR.w - a gold ring.K@^ $#@.K@^B#@...K@^Th#@######...K@^qp10(13) Pw:9(9) AC:5 Exp:1#@#######K@^ D@`@####f#K@^hWith great effort you move the boulder.`@#f#K@^ I`@#f###K@^@6`@#f#K@^o11(13) Pw:9(9) AC:5 Exp:1`@#f##K@^36`@#f#K@^V 9`@#f##K@^L/#@f#K@^:/#@##fK@^/ dYou displaced your kitten.#f@##K@^p&#@K@^DP####@f+K@^VNYou stop. Your kitten is in the way!f#K@^ K@^i'f#@K@^YThe door opens.-------f#......|-.......|......|....|..|--K@^f-#|.#@|...$....----You hear the footsteps of a guard on patrol.K@^d#--@||.--K@^s .@K@^!nS12(13) Pw:9(9) AC:5 Exp:1.@K@^f.@20012(13) Pw:9(9) AC:5 Exp:1$ - 46 gold pieces.##fK@^+7#f.@K@^I-.f.@K@^X/ ;.f.@K@^r "This door is locked.K@^MMK@^f "This door is locked.K@^qV0This door is locked.K@^!0This door is locked.K@^~0This door is locked.K@^0This door is locked.K@^t 0This door is locked.K@^z<..f.@K@^NIn what direction? K@^0WHAMMM!!!.fK@^hM'In what direction? K@^ hAs you kick the door, it crashes open!.f..K@^r 'In what direction? K@^DK@^ K@^> .......@:The newt misses..fK@^o'.......................f@The kitten bites the newt.The newt bites the kitten.K@^,............@:#.The kitten bites the newt.The newt is killed!#K@^/ .............#@.K@^.....................#@#K@^=.....................#@##K@^VI...#@#K@^`E13(13) Pw:9(9) AC:5 Exp:1...#f#@K@^=P J..#f#@K@^?s....@#f##K@^'4f.@#K@^H B@#..fK@^1.@#K@^ͫO....@..K@^[an......................@..............#K@^a ..#........@............#.............K@^u .........................#..............@.............K@^)..@K@^Ow !@.K@^ !@.K@^D.......@|K@^iA...@f#..K@^8B.f.@.K@^ Af@..K@^ ..fK@^V.fK@^E.>.f@K@^a .fK@^y 7.f..@K@^ (f.K@^* B..f.@K@^&.fK@^$f..K@^:8.@f.K@^w.f..K@^6f.@.K@^YD(f..K@^ :f.@.K@^ 6..fK@^$N!.fK@^;>.@.fK@^f.K@^k4f...@K@^̠!.fK@^X7f...@K@^i$.fK@^ Cf@..K@^# 'f.K@^nP :..@f.K@^ f.K@^>D@...fK@^W(f.K@^D>@f..K@^f.K@^8.f.FK@^o@ %.fK@^f| ).f@..K@^O3 1f..@K@^N '..fK@^2<.fK@^y3f.@..K@^!f.K@^(..f@.K@^Df.K@^^aYou displaced your kitten.@.f.K@^2g G@>.fK@^~6o@{fF...K@^4.@.fK@^%^.@.f.You hear bubbling water.K@^q +@f.K@^:#@f..K@^\)2f@..K@^u6..@.fK@^ڢ <You miss the lichen.f.K@^)R WYou miss the lichen...fK@^XEYou miss the lichen.f.K@^hYou kill the lichen!13(13) Pw:9(9) AC:5 Exp:1%f..K@^v]@.x - a lichen corpse.f.K@^ :.f@..K@^ :..f@K@^?.f.@.K@^ +..@fK@^pX4f@...K@^ .............f........@K@^0 ......................f..|@.....K@^{.....f#@.K@^ڥ..........|#@f.....K@^1 j...f#@..K@^)aL.f|@K@^ ,#.@K@^.@K@^z; Count: 11K@^ a#|...-.fK@^wCount: 11K@^^M#|.....K@^ @.K@^ @.K@^ 0.@.K@^xj...@|..K@^............@#....K@^ ................f........@#.....K@^|....f........@........|K@^~2..f.@K@^ d ).f.@K@^z 7f@...K@^aB@..fK@^ڢAf.@..K@^%.f.@K@^o ..f@K@^*f..@K@^Eu/..f.@K@^g2@.f.K@^b '..fK@^M(.fK@^E-..fK@^}|)f.K@^z*f..K@^---------------|...........f@+..............||.............||.............|--------------Lurchy the Evoker St:9 Dx:15 Co:13 In:20 Wi:8 Ch:11 Chaotic Dungeons of Doom:2 $:200 HP:13(13) Pw:9(9) AC:5  Exp:1.fM@^BThe door opens.-f..M@^3g<@#.#f.M@^UGZ-@........ M@^vX............#............#..........#........###@## M@^0'###@ M@^ǧCount: 11 M@^n &## M@^, Count: 11 M@^&##M@^''#fM@^GN#M@^JfM@^1'f#M@^ִ#M@^qfM@^'#fM@^# #M@^fM@^ 'f#M@^ #M@^FfM@^% 'f#M@^'#M@^ fM@^ 'f#M@^HV@##f##M@^ T@##f#M@^ ............@............#..................f#M@^d@#.f...#....#M@^ D@-f#.M@^=q #@f-#M@^&f<@M@^y7.f.@M@^:..f@M@^F..@....f...M@^|<@..f....|M@^ƍf@....|.+.|.--M@^>yf.@....M@^m...@f...M@^)........................@#M@^s .................|@#.-M@^ d...#@.M@^...f#-@-.!........-----M@^b..|f.-------@...>.|...|.|--M@^P....##f.@M@^D :.f.@M@^^@.y - a clear potion...fM@^ ;.@.fM@^Q -.@.fM@^!-.@.fM@^;y-f...@M@^om0.f.@M@^'Count: 11M@^BLf....+.. M@^ TThe door opens..>f- M@^mE..@#f M@^F..f@#.. M@^2#@#.!M@^xj.....-######@.....f!M@^ You displaced your kitten..........f#.@##."M@^---..|....|......|#......%.|@.........|----------"M@^U -##f"M@^------......?......|.#f@-#M@^k-+|.|.|f#.@#M@^h.f@#M@^Q mf@..Click! The kitten triggers something.f.#M@^A;bYou displaced your kitten.@.f$M@^Rp@.z - a scroll labeled READ ME...f$M@^* .@.f.@.fThe kitten eats a tripe ration.%M@^"(.@%M@^?.@The kitten eats a tripe ration.%M@^ .@%M@^ ^You displaced your kitten.f..@%M@^yA.f.@&M@^Mf..@.&M@^\0.@f.&M@^O 9@..f'M@^;.@.f'M@^zE.@..f'M@^N *.f'M@^< 6f..(M@^*.f(M@^}@@..f.(M@^2=".f(M@^-@f..(M@^ v".f(M@^'9 ).f.(M@^ _You displaced your kitten.f.@(M@^' 0..f(M@^.f)M@^ 2..@f.)M@^n=*.f)M@^TM+..f)M@^S'f.)M@^A kYou displaced your kitten.f..@)M@^ /.f)M@^Hz+..f*M@^mf.*M@^C@...f*M@^(f.*M@^9@f..*M@^#f.*M@^ 7f@...*M@^N f.*M@^;#..f*M@^WYou displaced your kitten.f.@+M@^I6..f+M@^J8..@f+M@^X/f..+M@^Gq:.f.@+M@^-..f+M@^LA'f.@+M@^s 8f..+M@^r Bf.@.+M@^k ...f+M@^#f@..,M@^ s+f..,M@^G=f.@.,M@^7/..f,M@^^T;@..f,M@^-f..,M@^ 'f.@.,M@^[%f@...,M@^8@....f..The kitten is hit by a rock!The kitten is killed!@..*--More---M@^ k.M@^< fYou kill the kobold!13(13) Pw:9(9) AC:5 Exp:1|.M@^KM v##@..............M@^p$@|....................../M@^ #######@#........../M@^3i $@##1M@^X++You feel tough!4 13(13) Pw:9(9) AC:5 Exp:1You must be leading a healthy life-style.1M@^82M@^i[The door opens.---...F|2M@^G----|..(|..F-@-#A gush of water hits the lichen on the cap area!2M@^ -You hit the lichen.2M@^ uYou kill the lichen!13(13) Pw:9(9) AC:5 Exp:1%3M@^mh----...|@.$...|-|-------x - a lichen corpse.3M@^ .@You are beginning to feel hungry.13(13) Pw:9(9) AC:5 Exp:1Hungry 4M@^V.You miss the lichen.4M@^wYou kill the lichen!13(13) Pw:9(9) AC:5 Exp:1Hungry ^4M@^ð.@A gush of water hits your right arm!Your staff is not affected.--More--5M@^ 5M@^ ^@5M@^ z.@1113(13) Pw:9(9) AC:5 Exp:1Hungry $ - 11 gold pieces.6M@^'@.A - a chest.You rebalance your load. Movement is difficult.13(13) Pw:9(9) AC:5 Exp:1Hungry Stressed7M@^! 7M@^ 1What do you want to drop? [$a-pr-zA or ?*] 8M@^13(13) Pw:9(9) AC:5 Exp:1Hungry StressedYou drop a chest.Your movements are now unencumbered.13(13) Pw:9(9) AC:5 Exp:1Hungry 8M@^Xv 9M@^h# 9M@^. force:M@^DThere is a chest here, force its lock? [ynq] (q) :M@^LyYou start bashing it with your staff.--More--:M@^-You succeed in forcing the lock.;M@^F =There is a chest here, loot it? [ynq] (q) ;M@^ 8yYou carefully open the chest...--More--;M@^ Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) M@^@0.@>M@^CC .@?M@^ !Unknown command 'b'.?M@^ AM@^ A Count: 11AM@^ OM@^` Count: 11PM@^}?^You find a rust trap.QM@^DJ"@..QM@^ @..QM@^R!@.QM@^n .@RM@^!@.RM@^ .@SM@^~g.@A - a chest.You rebalance your load. Movement is difficult.13(13) Pw:9(9) AC:5 Exp:1Hungry StressedSM@^Qq&.@SM@^!@.TM@^i~.@A gush of water hits your right arm!Your staff is not affected.--More--UM@^m UM@^ɭ^@UM@^t@.UM@^Z !@.WM@^[2What do you want to drop? [$a-pr-zAB or ?*] WM@^A13(13) Pw:9(9) AC:5 Exp:1Hungry StressedYou drop a chest.Your movements are now unencumbered.13(13) Pw:9(9) AC:5 Exp:1Hungry XM@^5 XM@^{ @(YM@^@.YM@^X@@.YM@^; .@ZM@^_D........@ZM@^ X....|@ZM@^ J....#@ZM@^ׯ O..@#####.[M@^#O@#.........[M@^} n#@......................[M@^vQ|@............\M@^H".@\M@^kB.@C - a rock.--More--]M@^K5(13) Pw:9(9) AC:5 Exp:1Hungry ^M@^~G2What do you want to drop? [$a-pr-zBC or ?*] ^M@^hc5(13) Pw:9(9) AC:5 Exp:1Hungry You drop a rock.^M@^ڈ _M@^*@`M@^E...@`M@^h.............@.`M@^...................@####...........#........##.........`M@^׉<.@##..aM@^,What do you want to eat? [rsxB or ?*] aM@^k  Comestibles r - % a food ration s - % a carrot x - % 2 lichen corpses B - % a tripe ration(end) cM@^e +-----------|.....(..^|cM@^$ 5(13) Pw:9(9) AC:5 Exp:1Hungry That food really hit the spot!6(13) Pw:9(9) AC:5 Exp:1 6(13) Pw:9(9) AC:5 Exp:1You finish eating the food ration.dM@^dM@^[1.@#.eM@^@-eM@^@.eM@^ @...eM@^ O....@...fM@^YThe door opens.|.....-d -------fM@^7(13) Pw:9(9) AC:5 Exp:1....d #@.fM@^K Z.d-#@-.fM@^* W..#@#.gM@^jl|.....#@#######......gM@^8(13) Pw:9(9) AC:5 Exp:1#@#######d##-.gM@^.t||!.....@#####d######gM@^) ----|...|............|@#d#-gM@^---..|..|d@-d#hM@^| d.@.#........The fox bites!5(13) Pw:9(9) AC:5 Exp:1.dThe fox misses.iM@^GYou miss the fox.The fox bites!4(13) Pw:9(9) AC:5 Exp:1.diM@^| You miss the fox.The fox bites!2(13) Pw:9(9) AC:5 Exp:1The jackal bites!1(13) Pw:9(9) AC:5 Exp:1jM@^R ..dd@d#d#........kM@^[.....@The fox misses..dd#d#The fox bites!0(13) Pw:9(9) AC:5 Exp:1--More--lM@^5QPYou die...0(13) Pw:9(9) AC:5 Exp:1--More--mM@^MDo you want your possessions identified? [ynq] (n) nM@^qnM@^&