lurchy, chaotic male elven Wizard ----- |...| |....######## ------------ |...| ########%#?*# -..........| |<..-###--------- u -------- |..........| --------------- -|--- #-.`.....|# @ |...^...###...........| #-..........>..| ## |......`.#q##n#.......| |..........|`###|.............| # |`......| |......-)##-.----------####..............| ## `.`.....######-.....[| )#### ### --------------- ---`- -------- |......| # # |.*.| -------- -.--------# |...| |........|# ----- |........|# |.........# ---------- Lurchy the Thaumaturge St:16 Dx:9 Co:16 In:16 Wi:12 Ch:9 Chaotic Dungeons of Doom:4 $:4961 HP:0(38) Pw:66(74) AC:7 Exp:6 Burdened Your inventory Coins $ - 4961 gold pieces Weapons a - a blessed +1 quarterstaff r - a +0 dagger (weapon in hand) Armor b - an uncursed +0 cloak of protection (being worn) G - a cursed +0 helm of telepathy Scrolls e - a cursed scroll of food detection i - an uncursed scroll of enchant weapon H - a cursed scroll of destroy armor J - an uncursed scroll of remove curse L - 2 cursed scrolls of enchant weapon O - 3 cursed scrolls of teleportation U - a blessed scroll of gold detection W - a cursed scroll of earth X - an uncursed scroll of earth Y - a cursed scroll of confuse monster Z - a cursed scroll of charging Spellbooks l - a blessed spellbook of force bolt m - a blessed spellbook of protection n - an uncursed spellbook of light u - an uncursed spellbook of wizard lock T - a cursed spellbook of detect monsters Potions f - a blessed potion of object detection g - an uncursed potion of enlightenment j - a cursed potion of paralysis o - 2 potions of unholy water p - a cursed potion of sickness q - an uncursed potion of water z - an uncursed potion of oil B - a blessed potion of gain energy E - an uncursed potion of healing I - a cursed potion of healing N - a cursed potion of confusion Q - a cursed potion of gain energy R - an uncursed potion of restore ability V - 2 cursed potions of object detection Rings d - an uncursed ring of stealth Wands c - a wand of speed monster (0:6) w - a wand of light (0:12) y - a cursed wand of striking (0:7) C - a wand of striking (0:6) D - a cursed wand of striking (0:4) K - a cursed wand of secret door detection (0:14) P - a cursed wand of undead turning (0:8) S - a cursed wand of fire (0:4) Tools h - a cursed small sack k - an uncursed skeleton key v - a cursed oil lamp F - a cursed skeleton key M - an uncursed sack Contents of the small sack: a cursed ring of warning an uncursed ring of shock resistance a cursed ring of teleportation Contents of the sack: 2 uncursed eggs Final attributes You were devoutly aligned Your alignment was 16 You were 100% sleep resistant You had infravision You were protected You were fast You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 91% b - protection 1 clerical 0% 91% c - light 1 divination 0% 91% Vanquished creatures a ghost a small mimic 2 floating eyes 4 rothes a rabid rat a wererat 3 iguanas a hobbit a hobgoblin a brown mold 2 jackals 6 goblins 2 sewer rats 6 grid bugs 5 lichens a kobold zombie 4 newts 42 creatures vanquished. Voluntary challenges You were an atheist You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You never engraved Elbereth Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Latest messages In what direction? The spell hits the goblin! You kill the goblin! The spell hits it. The floating eye resists! You kill the floating eye! Your knapsack cannot accommodate any more items. You see here a rothe corpse. Your knapsack cannot accommodate any more items. You drop an uncursed scroll of light. What do you want to use or apply? [chkvwyCFKMPS or ?*] You put a granite ring into the small bag. You put an uncursed ring of shock resistance into the small bag. You put a wire ring into the small bag. You hear the chime of a cash register. Autopickup: OFF. You see here 20 rocks. The pony moves only reluctantly. You displaced your pony. You have a little trouble lifting O - a scroll labeled HACKEM MUCHE. You have a little trouble lifting D - a wand of striking. The pony drops a rothe corpse. You see here a rothe corpse. The rothe hits! The rothe bites! (2x) The rothe hits! The rothe bites! (2x) The rothe hits! The rothe bites! (2x) You die... Goodbye lurchy the Wizard... You died in The Dungeons of Doom on dungeon level 4 with 6505 points, and 4961 pieces of gold, after 1913 moves. Killer: rothe You were level 6 with a maximum of 38 hit points when you died. You reached the 18th place on the top 2000 list. 1 1825759 stonewall-Pri-Hum-Fem-Law died in Gehennom on level 48. Killed by the Wizard of Yendor. - [244] 2 1535633 stonewall-Mon-Hum-Fem-Neu died on the Astral Plane. Killed by a cursed amulet of life saving (with the Amulet). - [252] 3 1503579 lurchy-Wiz-Elf-Mal-Cha died in Vlad's Tower on level 39 [max 42]. Killed by Vlad the Impaler. - [60] 16 6910 lurchy-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a bolt of cold. - [35] 17 6613 lurchy-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a rabid rat. - [37] *18 6505 lurchy-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a rothe. - [38] 19 5858 lurchy-Wiz-Elf-Fem-Cha died in The Dungeons of Doom on level 6 [max 8]. Killed by a mumak. - [53] 20 2861 lurchy-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 4 [max 6]. Killed by a rabid rat. - [37]