lurchy, chaotic male elven Wizard -------------- |.............# {%+ |..........%.|#####%####)#))%)) ?<| |............|# --------.- .-- --------------# |.....I..| l ###I######I####I######I###....II@..| ### # -.-------- . # # ... # ###### ..( # --.-------- .... ##%.........| ---- |.........| |.....(.$.| ----------- Lurchy the Magician St:17 Dx:16 Co:16 In:19 Wi:14 Ch:12 Chaotic Dungeons of Doom:10 $:0 HP:0(66) Pw:8(115) AC:3 Exp:11 Burdened Your inventory Weapons a - a blessed rotted +1 quarterstaff (weapon in hands) t - 5 +0 daggers Armor g - an uncursed +0 Hawaiian shirt (being worn) y - an uncursed +0 studded leather armor (being worn) C - a blessed very burnt rotted +1 pair of speed boots (being worn) X - a blessed burnt +0 cloak of protection (being worn) Comestibles u - an uncursed food ration N - an uncursed carrot R - an uncursed food ration Scrolls r - an uncursed scroll of punishment B - an uncursed scroll of food detection D - a blessed scroll of blank paper E - an uncursed scroll of charging K - an uncursed scroll of create monster L - an uncursed scroll of enchant armor P - an uncursed scroll of enchant weapon S - an uncursed scroll of gold detection Spellbooks z - an uncursed spellbook of magic mapping Potions h - an uncursed potion of object detection l - a blessed potion of see invisible q - an uncursed potion of sleeping A - an uncursed potion of confusion G - 2 uncursed potions of blindness H - an uncursed potion of extra healing I - an uncursed potion of water Q - an uncursed potion of levitation T - a blessed potion of sleeping V - an uncursed potion of healing W - an uncursed potion of object detection Rings c - an uncursed ring of conflict (on right hand) d - an uncursed +1 ring of protection (on left hand) Wands j - a wand of magic missile (0:0) m - a wand of striking (0:0) o - a wand of digging (0:0) p - a wand of undead turning (0:4) s - a wand of striking (0:1) J - a wand of make invisible named tele (0:0) M - a wand of speed monster (0:3) O - a wand of striking (0:6) U - a wand of striking (0:0) Tools b - an uncursed small sack k - an uncursed skeleton key v - an uncursed tooled horn w - an uncursed magic whistle x - a +0 pick-axe F - a can of grease (0:18) Contents of the small sack: an uncursed amulet of strangulation an uncursed scroll of light 3 uncursed scrolls of identify an uncursed ring of protection from shape changers a cursed ring of polymorph an uncursed ring of invisibility an uncursed ring of poison resistance an uncursed ring of regeneration an uncursed ring of levitation an uncursed ring of conflict an uncursed ring of levitation an uncursed ring of free action a cursed ring of free action an uncursed ring of fire resistance an uncursed +1 ring of adornment an uncursed ring of protection from shape changers an uncursed +1 ring of gain constitution a blessed +1 ring of increase damage a cursed ring of polymorph an uncursed ring of levitation an uncursed ring of shock resistance an uncursed ring of stealth an uncursed +1 ring of increase accuracy an uncursed ring of regeneration an uncursed ring of conflict an uncursed ring of conflict an uncursed ring of warning a cursed -2 ring of adornment a cursed ring of polymorph a blessed +1 ring of increase accuracy an uncursed luckstone an uncursed worthless piece of violet glass an uncursed flint stone an uncursed worthless piece of white glass 3 uncursed diamonds 4 uncursed emeralds 4 uncursed worthless pieces of blue glass an uncursed agate stone 2 uncursed worthless pieces of yellowish brown glass an uncursed sapphire 2 uncursed opals 5 uncursed worthless pieces of red glass 3 uncursed rubies 2 uncursed touchstones an uncursed jade stone 3 uncursed worthless pieces of yellow glass an uncursed worthless piece of orange glass 3 uncursed amethyst stones 4 uncursed worthless pieces of black glass Final attributes You were piously aligned Your alignment was 50 You were 39% cold resistant You were 100% sleep resistant You were telepathic You had infravision You caused conflict You were protected You were very fast You were very lucky (7) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 20% b - protection 1 clerical 20% c - light 1 divination 20% d - stone to flesh 3 healing 40% e - drain life 2 attack 30% f - knock 1 matter 20% g - create monster 2 clerical 30% h - cure blindness 2 healing 30% i - remove curse 3 clerical 40% j - levitation 4 escape 90% k - dig 4 matter 90% l - charm monster 6 enchantment 100% m - extra healing 3 healing 40% n - cone of cold 4 attack 50% o - cure sickness 3 healing 40% p - obtain food 1 matter 20% q - reflection 6 matter 100% r - detect foot 7 divination 100% s - detect unseen 2 divination 30% t - cause fear 3 enchantment 40% u - invisibility 2 escape 30% v - slow monster 2 enchantment 30% w - fireball 4 attack 50% x - confuse monster 2 enchantment 30% Vanquished creatures 2 vampires 3 watchmen 2 large mimics an earth elemental a warg 2 small mimics 3 warhorses a xan an ettin mummy an ogre lord a quantum mechanic a freezing sphere 2 dwarf kings 3 tengu a human mummy a pit viper an ettin zombie an incubus a crocodile 2 giant beetles 3 winter wolf cubs a lynx a panther 23 leprechauns 2 orc-captains 3 giant spiders a horse an ice vortex a vampire bat an orc mummy a dwarf mummy 2 brown puddings a rust monster 3 yetis 2 werewolves a Green-elf 3 lizards 2 dingos a housecat a raven 3 plains centaurs 5 gnome mummies 2 snakes 2 apes 5 human zombies a rope golem 4 fire ants 2 water nymphs 3 mountain nymphs 4 Mordor orcs 10 Uruk-hai an orc shaman 3 rock moles 2 ponies a fog cloud a yellow light 5 shriekers 2 gray fungi 14 gnome lords 4 gnomish wizards 2 kobold mummies a red naga hatchling a barrow wight an elf zombie 2 ghouls 9 giant ants 6 floating eyes a kitten 17 dwarves 2 homunculi a kobold lord 4 kobold shamans 2 hill orcs 7 rothes 2 rabid rats a giant bat 3 monkeys 4 orc zombies 2 dwarf zombies a wererat a werejackal 5 iguanas 20 killer bees an acid blob 2 coyotes 8 hobbits 3 manes a large kobold a hobgoblin 6 giant rats 4 cave spiders 3 brown molds a yellow mold a green mold 2 red molds 71 gnomes 3 garter snakes 3 gnome zombies 7 geckos 8 jackals 4 foxes 4 goblins 10 sewer rats 4 grid bugs 3 bats 5 lichens 5 kobold zombies 6 newts 420 creatures vanquished. Voluntary challenges You never genocided any monsters You polymorphed 33 items You changed form 1 time You used no wishes You never engraved Elbereth Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] quarterstaff [Expert] Spellcasting Skills attack spells [Skilled] healing spells [Basic] divination spells [Basic] enchantment spells [Basic] clerical spells [Basic] Latest messages What do you want to throw? [at or ?*] In what direction? The dagger hits the troll. The troll wields a rusty hilted polearm! What do you want to throw? [at or ?*] In what direction? The dagger hits the troll. The troll thrusts a hilted polearm. You are hit by a hilted polearm! The troll thrusts a hilted polearm. You are almost hit by a hilted polearm. You are almost hit by a hilted polearm. It hits! It hits! It bites! It hits! It hits! It bites! You die... It rummages through your possessions. Goodbye lurchy the Wizard... You died in The Dungeons of Doom on dungeon level 10 with 54692 points, and 0 pieces of gold, after 13376 moves. Killer: invisible troll You were level 11 with a maximum of 66 hit points when you died. 1 1825759 stonewall-Pri-Hum-Fem-Law died in Gehennom on level 48. Killed by the Wizard of Yendor. - [244] 2 1535633 stonewall-Mon-Hum-Fem-Neu died on the Astral Plane. Killed by a cursed amulet of life saving (with the Amulet). - [252] 3 1503579 lurchy-Wiz-Elf-Mal-Cha died in Vlad's Tower on level 39 [max 42]. Killed by Vlad the Impaler. - [60] 9 289924 stonewall-Sam-Elf-Fem-Neu died in The Dungeons of Doom on level 28 [max 29]. Killed by an Olog-hai. - [102] 10 213605 stonewall-Mon-Hum-Fem-Neu died in The Dungeons of Doom on level 26. Drowned in a pool of water by a giant eel. 89 [90]